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==Beta== | ==Beta== | ||
==Pre-Beta== | ==Pre-Beta== | ||
=== Pre-Beta 22.15 === | |||
<big>'''6/4 2024'''</big> | |||
[Additions and Changes] | |||
* Added descriptions for the Hearth Stone's effects at different levels on the Home Board. | |||
* Adjusted crop harvest amounts. | |||
* Introduced pasture grass (graphical changes may occur). | |||
* Wheat, rice, and pasture grass now drop straw when withered. | |||
* Added mushroom and pasture grass seeds as rewards for Loytel's agriculture tutorial quest. | |||
* Included new designs for sliding doors (襖). | |||
* Updated seed tooltips to include information on fertility consumption and harvest yield. | |||
* Brewing barrels now produce different drinks based on food categories. | |||
* Increased prices for milk and eggs. | |||
[Fixes] | |||
* Further corrected item placement offsets. | |||
* Fixed a bug where crim ale accumulates in residents' inventories. | |||
* Miscellaneous minor adjustments and fixes. | |||
=== Pre-Beta 22.14 === | |||
<big>'''6/3 2024'''</big> | |||
[Additions and Changes] | |||
* (Backer Wish) Implemented the new map "Nefu Village." | |||
* (Backer Wish) Strengthened the Fox Tribe, adding the Blessed Priestess "Kinu," the Blade Priestess "Misaki," various Fox Tribe NPCs, a giant cherry blossom tree, and more. | |||
* Placed new NPCs in Mifu Village. | |||
* Adjusted the tendency of request generation in some towns. | |||
* Added snow graphics. | |||
* Chaos Shapes can now witness crimes. | |||
[Fixes] | |||
* Fixed a bug from yesterday's patch where neutral creatures in the wild had become hostile. | |||
* Fixed a glitch where the placement of some rideable furniture was misaligned. | |||
* Various minor fixes and adjustments. | |||
[Notes] | |||
* Portraits for "Kinu" and "Misaki" will be added in the future. | |||
=== Pre-Beta 22.13 === | |||
<big>'''6/3 2024'''</big> | |||
[Additions and Changes] | |||
* Added a button to open "config.txt" in the "Other" settings. | |||
* NPCs that are originally friendly will spawn as friendly at the party venue. | |||
* Applied attribute colors to wand effects. | |||
* A warning is displayed if there is insufficient MP when using a wand. | |||
* Rare NPCs that appear in the Shrine of Strife will always spawn with a "hostile" disposition (since only hostile rare NPCs count towards the Fighters Guild's contributions). | |||
* Added a large number of reward paintings from Fermera. | |||
* Assigned tourism value to plastic models. | |||
* Increased the contribution points gained by investing in the Merchants Guild. | |||
* Excess contribution points will now carry over when ranking up in the guild. | |||
* Updated the art book. | |||
* Updated the Last Wish. | |||
* Slightly reduced the danger level increase from upgrading the Hearth Stone. | |||
* Added an ordinance for "demon summoning" that increases the danger level at home. | |||
* Changed the overdue tax period from 3 months to 4 months. | |||
* Guild trainers are now accessible upon joining a guild. Guild rank perks have been changed to training discounts from guild trainers. | |||
* Added new grass tile. Updated several maps. | |||
* Increased cotton harvest yield. | |||
[Fixes] | |||
* Various minor fixes and adjustments. | |||
[Notes] | |||
* Not being able to use wands while reloading is currently by design. | |||
* Some traps activating while floating is by design. | |||
=== Pre-Beta 22.12 === | === Pre-Beta 22.12 === | ||
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* Ranged classes now move closer to enemies when they do not have ranged weapons equipped. | * Ranged classes now move closer to enemies when they do not have ranged weapons equipped. | ||
* Clarified the message displayed when a tax bill is issued. | * Clarified the message displayed when a tax bill is issued. | ||
* Added a list of policies held by the home in the " | * Added a list of policies held by the home in the "Locations" section of the journal. | ||
* Added an option to display the home's tourism value in the information bar widget. | * Added an option to display the home's tourism value in the information bar widget. | ||
* Adjusted MP costs for casting spells on the entire party, reflecting this in the mana warning dialog and AI combat spell usage. | * Adjusted MP costs for casting spells on the entire party, reflecting this in the mana warning dialog and AI combat spell usage. | ||
* | * Sales tags can no longer be destroyed. | ||
* Modified the quest description for the | * Modified the quest description for the Merchants Guild membership quest. | ||
* Performance will now consume stamina at a low probability depending on the number of spectators. | * Performance will now consume stamina at a low probability depending on the number of spectators. | ||
* The danger level of generated Nefia is now calculated considering both the PC's fame and level. | * The danger level of generated Nefia is now calculated considering both the PC's fame and level. | ||
* Removed the "☆" from the names of Nefia above level 50 (as it may be used for other purposes in the future). | * Removed the "☆" from the names of Nefia above level 50 (as it may be used for other purposes in the future). | ||
* Adjusted the initial level of the older sister. | * Adjusted the initial level of the older sister. | ||
* The difficulty of performance requests now depends on the | * The difficulty of performance requests now depends on the music skill. | ||
* The difficulty of harvesting requests now depends on the gathering skill. | * The difficulty of harvesting requests now depends on the gathering skill. | ||
* The difficulty of bulk delivery requests now depends on the level of the | * The difficulty of bulk delivery requests now depends on the level of the Hearth Stone of the home. | ||
* The number of flowers needed for honey production increases as the number of beehives increases. Additionally, there is now a 1/3 chance that honey will not be produced. | * The number of flowers needed for honey production increases as the number of beehives increases. Additionally, there is now a 1/3 chance that honey will not be produced. | ||
* Adjusted the price of mushrooms. | * Adjusted the price of mushrooms. | ||
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* Mutations will occur at a low rate even with mutation protection enchantments (same as Elona). | * Mutations will occur at a low rate even with mutation protection enchantments (same as Elona). | ||
* Added 18 types of mutations (similar to Elona). | * Added 18 types of mutations (similar to Elona). | ||
* Added fox tribe NPCs (not yet placed on the map; scheduled for the same time as | * Added fox tribe NPCs (not yet placed on the map; scheduled for the same time as Nefu Village). | ||
* Added Japanese-style furniture. | * Added Japanese-style furniture. | ||
* Added snow graphics. | * Added snow graphics. | ||
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