1,721
edits
The Observer (talk | contribs) m (→Healing: The spell has no special targeting mechanics, so I don't see a need to cause confusion.) |
m (updated targeting and clarified a few descriptions) |
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|Creature | |Creature | ||
|Slows the target. | |Slows the target. | ||
|Hardcoded minimum character speed is 10. | |Hardcoded minimum character speed is 10. Overrides speed. | ||
|- | |- | ||
|Mist of Darkness | |Mist of Darkness | ||
| Line 533: | Line 533: | ||
|Causes the target to berserk. | |Causes the target to berserk. | ||
|Cannot be learned by the player. | |Cannot be learned by the player. | ||
Berserk has a | Berserk has a disadvantageous effect, but since it's considered a buff by the game it cannot be resisted | ||
|} | |} | ||
<references /> | <references /> | ||
| Line 564: | Line 564: | ||
|Holy | |Holy | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|NPC exclusive. | |NPC exclusive. | ||
|- | |- | ||
| Line 602: | Line 602: | ||
|Holy | |Holy | ||
|Will | |Will | ||
| | |Self | ||
|Resurrects a random dead ally. | |Resurrects a random dead ally. | ||
|Can be used to bring back dead residents. | |Can be used to bring back dead residents. | ||
| Line 612: | Line 612: | ||
|Holy | |Holy | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Healing over time. activates every 4 ticks for character with 100 speed. | |Healing over time. activates every 4 ticks for character with 100 speed. | ||
|Heals 8 times for minimum<ref>Not tested</ref> | |Heals 8 times for minimum<ref>Not tested</ref> | ||
| Line 619: | Line 619: | ||
|Holy | |Holy | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Restores damaged attributes and cure bad conditions. | |Restores damaged attributes and cure bad conditions. | ||
|Attributes: Str, End, Dex, Cha. Conditions: Blind, Poison, Bleed | |Attributes: Str, End, Dex, Cha. Conditions: Blind, Poison, Bleed | ||
| Line 626: | Line 626: | ||
|Holy | |Holy | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Restores damaged attributes and cure bad conditions. | |Restores damaged attributes and cure bad conditions. | ||
|Attributes: Per, Ler, Will, Mag, Conditions: Fear, Dim | |Attributes: Per, Ler, Will, Mag, Conditions: Fear, Dim | ||
| Line 633: | Line 633: | ||
|Holy | |Holy | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Attempts to remove one hex and grants a weak holy veil. | |Attempts to remove one hex and grants a weak holy veil. | ||
|Success dependent on strength vs hex strength. | |Success dependent on strength vs hex strength. | ||
| Line 640: | Line 640: | ||
|Holy | |Holy | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Attempts to remove all hexes and grants a weak holy veil. | |Attempts to remove all hexes and grants a weak holy veil. | ||
|Success dependent on strength vs hex strength. Each hex is rolled separately. | |Success dependent on strength vs hex strength. Each hex is rolled separately. | ||
| Line 656: | Line 656: | ||
|Holy Veil | |Holy Veil | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Grant a blessed veil that wards off curses. | |Grant a blessed veil that wards off curses. | ||
|Repels hexes by comparing strength of veil vs. strength of hex. This includes miasmas. | |Repels hexes by comparing strength of veil vs. strength of hex. This includes miasmas. | ||
| Line 668: | Line 668: | ||
|Holy Shield | |Holy Shield | ||
|Will | |Will | ||
|Party | |Single/Party | ||
| +PV, nullify fear and weakness. | | +PV, nullify fear and weakness. | ||
| | | | ||
| Line 680: | Line 680: | ||
|Hero | |Hero | ||
|Will | |Will | ||
|Party | |Single/Party | ||
| +Strength and Dexterity, nullify fear and confusion | | +Strength and Dexterity, nullify fear and confusion | ||
| | | | ||
| Line 686: | Line 686: | ||
|Elemental Shield | |Elemental Shield | ||
|Will | |Will | ||
|Party | |Single/Party | ||
| +Fire, ice and lightning resists, nullify elemental scar | | +Fire, ice and lightning resists, nullify elemental scar | ||
|Overrides elemental scars. | |Overrides elemental scars. | ||
| Line 698: | Line 698: | ||
|Phoenix | |Phoenix | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Grant the Rebirth to the target. | |Grant the Rebirth to the target. | ||
|Spells not sold in the common store. | |Spells not sold in the common store. | ||
| Line 704: | Line 704: | ||
|Brightness of Life | |Brightness of Life | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Grant the [[Elin:Status|Brightness of Life]] to the target. | |Grant the [[Elin:Status|Brightness of Life]] to the target. | ||
|Cannot be learned by the player. | |Cannot be learned by the player. | ||
| Line 743: | Line 743: | ||
|Cast return or evac again to cancel. Valid destinations are player's home, static dungeons, Little Garden, and recently visited nefias. | |Cast return or evac again to cancel. Valid destinations are player's home, static dungeons, Little Garden, and recently visited nefias. | ||
|- | |- | ||
| | |Evacuation | ||
|Perception | |Perception | ||
|Self | |Self | ||
| Line 772: | Line 772: | ||
|Uncurse | |Uncurse | ||
|Will | |Will | ||
| | |Creature | ||
|Removes curses on equipped gear. | |Removes curses on equipped gear. | ||
|Success chance depends on spell strength (Rod/scroll status or spell level versus cursed/doomed item status). | |Success chance depends on spell strength (Rod/scroll status or spell level versus cursed/doomed item status). | ||
| Line 781: | Line 781: | ||
|*Uncurse* | |*Uncurse* | ||
|Will | |Will | ||
| | |Creature | ||
|Removes curses on equipped gear. | |Removes curses on equipped gear. | ||
|Stock can only be obtained by absorbing it from rods with mana batteries. | |Stock can only be obtained by absorbing it from rods with mana batteries. | ||
| Line 798: | Line 798: | ||
|Self | |Self | ||
|Makes the player float. | |Makes the player float. | ||
|Identical to float bit while in effect. Countered by gravity. | |Identical to float bit while in effect. Countered by gravity. Float makes you not trigger traps and take less damage from earthquake. | ||
|- | |- | ||
|[[Elin:Mutations|Mutation]] | |[[Elin:Mutations|Mutation]] | ||
| Line 814: | Line 814: | ||
|Invisibility | |Invisibility | ||
|Perception | |Perception | ||
| | |Single/Party | ||
|Grants invisibility and +stealth. | |Grants invisibility and +stealth. | ||
|Effect also applies to mount and symbiote. Any action immediately ends invisibility. Some monsters innately see invisible, others will toss liquids in an attempt to reveal you. | |Effect also applies to mount and symbiote. Any action immediately ends invisibility. Some monsters innately see invisible, others will toss liquids in an attempt to reveal you. | ||
| Line 832: | Line 832: | ||
|Water Breathing | |Water Breathing | ||
|Will | |Will | ||
|Party | |Single/Party | ||
|Nullifies suffocation. + Swimming | |Nullifies suffocation. + Swimming | ||
|Cannot be learned by the player. | |Cannot be learned by the player. | ||
| Line 899: | Line 899: | ||
|Self | |Self | ||
|Summons allied shadows that detonate on enemies. | |Summons allied shadows that detonate on enemies. | ||
|Shadows appear at half health. Suicide explosions are sound-element. Handle with care, very easy to kill yourself unless you have sufficient Control Magic skills. Shadows may use self-destruct if 50% or lower. | |Shadows appear at half health. Suicide Bomb explosions are sound-element. Handle with care, very easy to kill yourself unless you have sufficient Control Magic skills. Shadows may use self-destruct if 50% or lower. | ||
|- | |- | ||
|Summon Monster | |Summon Monster | ||
edits