Jump to content

Elin:Wizard: Difference between revisions

m
mNo edit summary
Line 52: Line 52:
== Strategy ==
== Strategy ==


Several notable changes have happened from Elona to Elin: while wizards have terrible durability and should still avoid melee as much as possible, cast chance is no longer capped while equipping heavy armour, shields, dual-wielding, and the like. While cast chance penalties are still imposed for equipping these items, it can be surmounted with enough casting skill and spell level. This means that wizards can substantially increase their durability through equipment and still remain effective.
Several notable changes have happened from Elona to Elin: while wizards have terrible durability and should still avoid melee as much as possible, cast chance is no longer capped while equipping heavy armour, shields, dual-wielding, and the like. While cast chance penalties are still imposed for equipping these items, it can be surmounted with enough casting skill and spell level. This means that wizards can substantially increase their durability through equipment and still remain effective. While staves offer defense at the cost of offense, wizards who intend to rely on magic can dual-wield shields and turtle up.


Early-game wizards now can readily craft a simple wand at the carpentry table. Wands allow wizards to leverage their casting and magic device skills to deal damage without having to spend precious spell stock on trivial enemies; this is extremely useful for early-game wizards, but remains relevant even for an established wizard. With the addition of wands, it's possible for a wizard to completely rely on spells.
Early-game wizards now can readily craft a simple wand at the carpentry table. Wands allow wizards to leverage their casting and magic device skills to deal damage without having to spend precious spell stock on trivial enemies; this is extremely useful for early-game wizards, but remains relevant even for an established wizard. With the addition of wands, it's possible for a wizard to completely rely on spells.
397

edits