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Elin:Detector: Difference between revisions

262 bytes added ,  Saturday at 00:06
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if the game is set to not play sound effects(SFX), Detector will notify you with a “beep!” message log instead.
m (Mirroring info from JP side. (Translated by machine. Please make appropriate corrections.))
m (if the game is set to not play sound effects(SFX), Detector will notify you with a “beep!” message log instead.)
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The detector is a craftable item that when held in hand will search the map for the search term entered when 'used'.  
The detector is a craftable '''[[Elin:Tools|tool]]''' that when held in hand will search the map for the search term entered when 'used'.  


== Specification ==
== Specification ==
If there is no item on the map that it is looking for, it will play a sound as if communication has been lost. If it detects an item, it plays beeps that depends on the distance from the player; the closer to the detected item, the higher and shorter the sound will be.
If there is no item on the map that it is looking for, it will play a sound as if communication has been lost. If it detects an item, it plays beeps that depends on the distance from the player; the closer to the detected item, the higher and shorter the sound will be.


In the current version the green light on the detector does not switch colors.
In the current version the green light on the detector does not switch colors, but if the game is set to not play sound effects(SFX), it will notify you with a “beep!” message log instead.
 
* This message will not appear if you have lowered the master volume for the entire game or if your computer itself is muted.


Every few turns the detector will perform another search if held in hand. You can only set 1 term at a time.
Every few turns the detector will perform another search if held in hand. You can only set 1 term at a time.
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