24
edits
(→EA 23.55: Updated hotfixes) |
(Added EA 23.65) |
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__TOC__ | __TOC__ | ||
==Early Access == | ==Early Access == | ||
=== EA 23.65 === | |||
<big>'''12/23 2024'''</big> | |||
[System] | |||
* Updated Chinese translations. | |||
[Content Additions] | |||
* Added recipe for Chaos Altar. | |||
* Added Heart of Innos (currently only obtainable via wishes). | |||
* Added sleeping bag to initial recipes. | |||
* Added black cat doll and sleigh. | |||
* Added effects for extinguishing flames with ice magic or water. | |||
* Added the feat "Traveling Chef." | |||
* Added cooking trait "Freshly Made Dish" (Meal Effect +10%, Gift Value +50%). | |||
* Added part-time job in a costume. A Juere switching campaign will run during the Holy Night Festival. | |||
* Added all Kickstarter goods as in-game items. | |||
* Added "Inventory" category to game settings. | |||
* Added "Remember sort mode for each container" option to game settings. | |||
* Added "Burger" recipe to cooking. | |||
* Added fried potatoes and fried chicken. | |||
* Added many items related to Jure's gifts. | |||
* Added various prizes for the lottery. | |||
* Added recipe for the Holy Tree. | |||
* Added snow graphics. | |||
[Highlights] | |||
* ★Jure's gifts can now be opened. | |||
* ★Fortune Drum now available for drawing prizes. | |||
* Panties now have sightseeing value. | |||
* Chaos Altar can now summon Innos (only if already defeated). | |||
* Rice can now be brewed into alcohol using a brewing barrel. | |||
* ★Jure's body pillow now reduces insanity. | |||
* Holy Night Festival has been revamped to be livelier. | |||
* Updated stalls' items for the Holy Night Festival and Moonlight Festival. | |||
* Item searches and ★Storage Box searches now support searching by enchantment or gene names when prefixed with "@". | |||
* Materials not fully used in crafting will return to the original container when used from a base. | |||
* Logs on the ground can now be directly chopped into thick boards with an axe. | |||
[Additions and Changes] | |||
* Increased nutritional value of boiled weeds. | |||
* Sister cats are now treated as humans. | |||
* Crafting stations are now displayed when learning an item's recipe for the first time. | |||
* Summoning with Covenant Stone no longer resets livestock/residents' states. Dialogue is skipped for direct summoning. | |||
* For base and sightseeing value calculations, furniture with diminishing value when placed multiple times will now be evaluated from the highest-value item. | |||
* Added toggle button to display "All Feats" in the character sheet, showing feats not yet unlocked along with their requirements in tooltips. | |||
* Set a limit of 300 items for shop inventory generation (to reduce loading times). | |||
* Changed Inos' race to god and increased level (experimental). | |||
* Various adjustments to insanity-related increases/decreases (currently no harm at high insanity). | |||
* Characters will no longer trip immediately after death (to prevent spawn kills). | |||
* Lottery machines placed in Noyel, Kapul, and Orvinna. | |||
* Speed bonus from faith now scales more gently. | |||
* Failed dishes now become raw ingredients (for rotting in fertilizer boxes). | |||
* Adjusted various conditions and fixed random seeds for lotteries. | |||
* Set a limit of 10 lucky coins obtainable from the lottery. | |||
* No longer grants worn-out coupons for crafting blocks or floors (to avoid repetitive tasks). | |||
* Reduced damage from suffocation. | |||
* Added toggle setting for "Floor Reflection Effect" in graphics settings. | |||
* Terms of Use are now displayed on first-time uploads of maps/Mods or first-time installation of Mods. | |||
* Remote weapons with sockets can no longer be duplicated. | |||
* The material hammer lottery from statues now resets item generation level every 50 levels after level 200 (to maintain demand for lower-tier hammers). | |||
* Victory count is now displayed in dialogue when talking to adventurers previously defeated in sparring. | |||
* Adjusted methods for determining door open/close state (experimental). | |||
* Changed feed troughs into containers. | |||
[Fixes] | |||
* Fixed a bug where an error could occur when defeating enemies with ranged weapons. | |||
* Fixed bed comfort traits not affecting recovery. | |||
* Fixed companions attempting to use recovery magic on the global map. | |||
* Fixed alignment issues for resistances when equipping multiple items on the same (non-hand) body part. | |||
* Fixed SAN value and sleepiness referencing the same variable. | |||
* Fixed PC corpse/milk cooking to correctly reflect PC's name in the dish name (applies to corpses generated after this version). | |||
* Fixed slight hair color discrepancy when selecting portraits. | |||
* Fixed wish string matching process. | |||
* Fixed unique NPCs appearing younger than their actual age in save data with many in-game years. | |||
* Fixed item level under 50 not reflecting in the offering's value. | |||
* Fixed duplication shop discounts affecting the number of duplicated items. | |||
* Other minor fixes and adjustments. | |||
[Notes] | |||
* Merry Christmas! Adjustments to melee balance will come in the next stable release, so please wait! | |||
* The conditions for "Open base to the public" option with the Covenant Stone are "Base Home Rank within top 100 and base name changed from default name (e.g., 'Field')." | |||
* Use middle-click to specify quantities when using materials from the base with the crafting machine. | |||
* Changes to companions' favorite items are currently intended when new items are introduced. | |||
* Adjustments to exploits involving fast travel for farming are planned for late-end content balance. | |||
=== EA 23.55 === | === EA 23.55 === | ||
<big>'''12/13 2024</big> | <big>'''12/13 2024'''</big> | ||
[Additions and Changes] | [Additions and Changes] |
edits