Module:Item/Materials

From Ylvapedia

Documentation for this module may be created at Module:Item/Materials/doc

return {
	['void'] = {
		id = 0,
		name_JP = 'ダークマター',
		name = 'dark matter',
		thing = 'fragment',
		decal = 2,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'ore',
		hardness = 200,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['oak'] = {
		id = 1,
		name_JP = 'オーク',
		name = 'oak',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		groups = 'metal,leather',
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		altName = 'forest,wooden',
		altName_JP = '森から生まれし,木の',
	},
	['iron'] = {
		id = 2,
		name_JP = '鉄',
		name = 'iron',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'metal',
		hardness = 56,
		groups = 'metal',
		tier = 1,
		chance = 1000,
		weight = 260,
		value = 150,
		quality = 14,
		atk = 8,
		dmg = 8,
		dv = 3,
		pv = 14,
		dice = 135,
		bits = 'fire',
		elements = 'resFire/2',
		altName = 'mass',
		altName_JP = '鉄塊と呼ばれる',
	},
	['granite'] = {
		id = 3,
		name_JP = 'グラナイト',
		name = 'granite',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 6,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 18,
		groups = 'metal',
		tier = 0,
		chance = 2000,
		weight = 220,
		value = 90,
		quality = 6,
		atk = 4,
		dmg = 8,
		dv = 2,
		pv = 10,
		dice = 125,
		bits = 'fire',
		altName = 'rigid,stone',
		altName_JP = '岩をも砕く,石の',
	},
	['mud'] = {
		id = 4,
		name_JP = '泥',
		name = 'mud',
		category = 'soil',
		tag = 'soil,mud,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 0,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 6,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['grass'] = {
		id = 5,
		name_JP = '草',
		name = 'grass',
		category = 'grass',
		tag = 'farm',
		thing = 'grass',
		decal = 7,
		decay = 0,
		grass = 0,
		defFloor = 35,
		defBlock = 1,
		edge = 1,
		ramp = 3,
		idSound = 'grass',
		soundFoot = 'dirt',
		hardness = 2,
		groups = 'metal,leather',
		tier = 0,
		chance = 1000,
		weight = 60,
		value = 75,
		quality = 2,
		atk = 2,
		dmg = '-2',
		dv = 4,
		pv = 2,
		dice = 100,
		altName = 'practice',
		altName_JP = '練習用の',
	},
	['grass_forest'] = {
		id = 6,
		name_JP = '森の草',
		name = 'forest grass',
		category = 'grass',
		tag = 'farm',
		thing = 'grass',
		decal = 7,
		decay = 0,
		grass = 0,
		defFloor = 35,
		defBlock = 1,
		edge = 1,
		ramp = 3,
		idSound = 'grass',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['grass_deep'] = {
		id = 7,
		name_JP = '深い草',
		name = 'deep grass',
		category = 'grass',
		tag = 'farm,coral',
		thing = 'grass',
		decal = 7,
		decay = 0,
		grass = 0,
		defFloor = 35,
		defBlock = 1,
		edge = 1,
		ramp = 3,
		idSound = 'grass',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['sand'] = {
		id = 8,
		name_JP = '砂',
		name = 'sand',
		category = 'soil',
		tag = 'soil,sand,farm',
		thing = 'chunk',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 33,
		defBlock = 33,
		edge = 3,
		ramp = 6,
		idSound = 'mud',
		soundFoot = 'sand',
		hardness = 3,
		groups = 'metal,leather',
		tier = 0,
		chance = 500,
		weight = 50,
		value = 80,
		quality = 1,
		atk = '-5',
		dmg = '-5',
		dv = '-5',
		pv = '-5',
		dice = 100,
		bits = 'fire',
		altName = 'toy',
		altName_JP = '子供のおもちゃの',
	},
	['jelly'] = {
		id = 9,
		name_JP = 'ゼリー',
		name = 'jelly',
		category = 'organic',
		tag = 'coral',
		thing = 'fragment',
		decal = 4,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'jelly',
		soundFoot = 'water',
		hardness = 1,
		groups = 'metal,leather',
		tier = 0,
		chance = 150,
		weight = 80,
		value = 120,
		quality = 10,
		atk = 12,
		dmg = '-2',
		dv = 5,
		pv = 7,
		dice = 100,
		bits = 'fire',
		elements = 'resFire/2,nutrition/2',
		altName = 'trembling',
		altName_JP = 'プルプルする',
	},
	['meat'] = {
		id = 10,
		name_JP = '生もの',
		name = 'raw food',
		category = 'organic',
		tag = 'food',
		thing = 'fragment',
		decal = 2,
		decay = 10,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'meat',
		hardness = 1,
		groups = 'metal,leather',
		tier = 0,
		chance = 150,
		weight = 100,
		value = 100,
		quality = 10,
		atk = '-5',
		dmg = '-5',
		dv = '-5',
		pv = '-5',
		dice = 100,
		elements = 'nutrition/3',
		altName = 'edible',
		altName_JP = '食用',
	},
	['wood_acacia'] = {
		id = 11,
		name_JP = 'アカシア',
		name = 'acacia',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 25,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
	},
	['gold'] = {
		id = 12,
		name_JP = '金',
		name = 'gold',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 25,
		groups = 'leather',
		tier = 3,
		chance = 400,
		weight = 260,
		value = 400,
		quality = 34,
		atk = 13,
		dmg = 18,
		dv = 14,
		pv = 22,
		dice = 140,
		bits = 'fire,acid',
		elements = 'STR/3,rare/30',
		altName = 'golden',
		altName_JP = '黄金に輝く',
	},
	['silver'] = {
		id = 13,
		name_JP = '銀',
		name = 'silver',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 27,
		groups = 'metal,leather',
		tier = 1,
		chance = 1000,
		weight = 230,
		value = 220,
		quality = 16,
		atk = 6,
		dmg = 7,
		dv = 4,
		pv = 11,
		dice = 130,
		bits = 'fire,acid',
		elements = 'resDarkness/2',
		altName = 'dreadbane',
		altName_JP = '闇を砕く',
	},
	['copper'] = {
		id = 14,
		name_JP = '銅',
		name = 'copper',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'metal',
		hardness = 34,
		groups = 'metal',
		tier = 0,
		chance = 500,
		weight = 200,
		value = 110,
		quality = 7,
		atk = 6,
		dmg = 5,
		dv = 4,
		pv = 5,
		dice = 110,
		bits = 'fire,acid',
		elements = 'eleLightning/5,resLightning/-3',
		altName = 'lightning',
		altName_JP = '雷を帯し',
	},
	['bronze'] = {
		id = 15,
		name_JP = '青銅',
		name = 'bronze',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 45,
		groups = 'metal',
		tier = 1,
		chance = 1000,
		weight = 200,
		value = 120,
		quality = 12,
		atk = 2,
		dmg = 5,
		dv = 1,
		pv = 5,
		dice = 100,
		bits = 'fire',
		elements = 'resLightning/2',
		altName = 'noble',
		altName_JP = '気高き',
	},
	['mica'] = {
		id = 16,
		name_JP = 'ミカ',
		name = 'mica',
		category = 'crystal',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 5,
		groups = 'metal,leather',
		tier = 0,
		chance = 1000,
		weight = 40,
		value = 150,
		quality = 12,
		atk = 10,
		dmg = '-2',
		dv = 12,
		pv = 0,
		dice = 100,
		bits = 'fire',
		elements = 'LUC/3',
		altName = 'ephemeral',
		altName_JP = '儚き',
	},
	['chromite'] = {
		id = 17,
		name_JP = 'クロム',
		name = 'chromite',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 85,
		groups = 'metal',
		tier = 3,
		chance = 1000,
		weight = 240,
		value = 230,
		quality = 30,
		atk = 15,
		dmg = 17,
		dv = 12,
		pv = 22,
		dice = 150,
		bits = 'fire',
		altName = 'pure',
		altName_JP = '真実を暴く',
	},
	['diamond'] = {
		id = 18,
		name_JP = 'ダイヤモンド',
		name = 'diamond',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 100,
		groups = 'metal',
		tier = 4,
		chance = 1000,
		weight = 280,
		value = 540,
		quality = 48,
		atk = 19,
		dmg = 27,
		dv = 13,
		pv = 31,
		dice = 220,
		elements = 'resLightning/5,innocence/1',
		altName = 'ever lasting',
		altName_JP = 'うつろいなき',
	},
	['rubinus'] = {
		id = 19,
		name_JP = 'ルビナス',
		name = 'rubynus',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 110,
		groups = 'metal,leather',
		tier = 4,
		chance = 500,
		weight = 220,
		value = 480,
		quality = 46,
		atk = 38,
		dmg = 18,
		dv = 31,
		pv = 24,
		dice = 190,
		bits = 'fire',
		elements = 'life/3',
		altName = 'crimson',
		altName_JP = '赤く染まった',
	},
	['steel'] = {
		id = 20,
		name_JP = '鋼',
		name = 'steel',
		category = 'ore',
		tag = 'coral',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 67,
		groups = 'metal',
		tier = 2,
		chance = 1000,
		weight = 270,
		value = 200,
		quality = 21,
		atk = 12,
		dmg = 13,
		dv = 8,
		pv = 18,
		dice = 140,
		bits = 'fire,acid',
		altName = 'historic',
		altName_JP = '由緒ある',
	},
	['coral'] = {
		id = 21,
		name_JP = '珊瑚',
		name = 'coral',
		category = 'bone',
		thing = 'bone',
		decal = 14,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'bone',
		soundFoot = 'stone',
		hardness = 7,
		groups = 'metal',
		tier = 1,
		chance = 1000,
		weight = 180,
		value = 130,
		quality = 18,
		atk = 7,
		dmg = 2,
		dv = 10,
		pv = 7,
		dice = 120,
		elements = 'resLightning/3',
		altName = 'ocean',
		altName_JP = '海からもたらされし',
	},
	['glass'] = {
		id = 22,
		name_JP = '珪砂',
		name = 'quartz sand',
		category = 'soil',
		tag = 'soil,sand,farm,coral',
		thing = 'chunk',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 17,
		groups = 'metal',
		tier = 1,
		chance = 1000,
		weight = 120,
		value = 110,
		quality = 12,
		atk = 19,
		dmg = 0,
		dv = 17,
		pv = 0,
		dice = 100,
		bits = 'fire',
		elements = 'SPD/3',
		altName = 'glittering,glass',
		altName_JP = 'さざめく,ガラスの',
	},
	['crystal'] = {
		id = 23,
		name_JP = '水晶',
		name = 'crystal',
		category = 'crystal',
		tag = 'coral',
		thing = 'fragment',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'glass',
		soundFoot = 'glass',
		hardness = 22,
		groups = 'metal',
		tier = 2,
		chance = 1000,
		weight = 200,
		value = 180,
		quality = 25,
		atk = 19,
		dmg = 14,
		dv = 16,
		pv = 19,
		dice = 150,
		bits = 'fire',
		elements = 'MAG/3,resSound/3',
		altName = 'luminescent ',
		altName_JP = '異光を放つ',
	},
	['hide'] = {
		id = 24,
		name_JP = '革',
		name = 'hide',
		category = 'skin',
		thing = 'skin',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 4,
		groups = 'leather',
		tier = 2,
		chance = 1000,
		weight = 100,
		value = 150,
		quality = 22,
		atk = 12,
		dmg = 2,
		dv = 13,
		pv = 6,
		dice = 100,
		altName = 'mysterious',
		altName_JP = '全てを包む',
	},
	['hide_dragon'] = {
		id = 25,
		name_JP = '竜鱗',
		name = 'dragon scale',
		category = 'skin',
		thing = 'skin',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 12,
		groups = 'leather',
		tier = 4,
		chance = 1000,
		weight = 160,
		value = 410,
		quality = 44,
		atk = 25,
		dmg = 24,
		dv = 29,
		pv = 24,
		dice = 160,
		bits = 'fire,acid',
		elements = 'resFire/4,resCold/4',
		altName = 'dragonbane',
		altName_JP = '竜を統べし',
	},
	['pearl'] = {
		id = 26,
		name_JP = '真珠',
		name = 'pearl',
		category = 'gem',
		tag = 'coral',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 32,
		groups = 'leather',
		tier = 2,
		chance = 1000,
		weight = 190,
		value = 280,
		quality = 29,
		atk = 18,
		dmg = 6,
		dv = 18,
		pv = 12,
		dice = 140,
		bits = 'fire',
		elements = 'PER/3,rare/20',
		altName = 'shining',
		altName_JP = '闇を照らす',
	},
	['emerald'] = {
		id = 27,
		name_JP = 'エメラルド',
		name = 'emerald',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 78,
		groups = 'metal',
		tier = 3,
		chance = 1000,
		weight = 240,
		value = 320,
		quality = 38,
		atk = 22,
		dmg = 23,
		dv = 18,
		pv = 28,
		dice = 190,
		bits = 'fire',
		elements = 'resNerve/3',
		altName = 'miracle',
		altName_JP = '奇跡を呼ぶ',
	},
	['cobalt'] = {
		id = 28,
		name_JP = 'コバルト',
		name = 'cobalt',
		category = 'gem',
		tag = 'coral',
		thing = 'ore_gem',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 54,
		tier = 1,
		chance = 1000,
		weight = 130,
		value = 150,
		quality = 12,
		atk = 4,
		dmg = 8,
		dv = 2,
		pv = 10,
		dice = 120,
		bits = 'fire',
	},
	['adamantite'] = {
		id = 29,
		name_JP = 'アダマンタイト',
		name = 'adamantite',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 115,
		groups = 'metal',
		tier = 4,
		chance = 1000,
		weight = 400,
		value = 420,
		quality = 42,
		atk = 11,
		dmg = 38,
		dv = 8,
		pv = 42,
		dice = 240,
		bits = 'fire',
		elements = 'END/3',
		altName = 'earthshaking',
		altName_JP = '大地を揺るがす',
	},
	['saphire'] = {
		id = 30,
		name_JP = 'サファイア',
		name = 'sapphire',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 71,
		tier = 3,
		chance = 1000,
		weight = 200,
		value = 280,
		quality = 38,
		atk = 20,
		dmg = 18,
		dv = 16,
		pv = 25,
		dice = 180,
		bits = 'fire',
		elements = 'eleSound/5',
	},
	['topaz'] = {
		id = 31,
		name_JP = 'トパーズ',
		name = 'topaz',
		category = 'gem',
		tag = 'coral',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 60,
		tier = 2,
		chance = 1000,
		weight = 160,
		value = 280,
		quality = 28,
		atk = 14,
		dmg = 13,
		dv = 16,
		pv = 15,
		dice = 135,
		bits = 'fire',
	},
	['aquamarine'] = {
		id = 32,
		name_JP = 'アクアマリン',
		name = 'aquamarine',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 68,
		tier = 3,
		chance = 1000,
		weight = 200,
		value = 280,
		quality = 36,
		atk = 20,
		dmg = 18,
		dv = 16,
		pv = 25,
		dice = 180,
		bits = 'fire',
		elements = 'eleCold/5',
	},
	['opal'] = {
		id = 33,
		name_JP = 'オパール',
		name = 'opal',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 53,
		tier = 2,
		chance = 1000,
		weight = 200,
		value = 250,
		quality = 29,
		atk = 14,
		dmg = 9,
		dv = 16,
		pv = 16,
		dice = 130,
		bits = 'fire',
		elements = 'innocence/1',
	},
	['jade'] = {
		id = 34,
		name_JP = '翡翠',
		name = 'jade',
		category = 'crystal',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 57,
		tier = 1,
		chance = 1000,
		weight = 150,
		value = 170,
		quality = 18,
		atk = 4,
		dmg = 8,
		dv = 2,
		pv = 10,
		dice = 125,
		bits = 'fire',
	},
	['onyx'] = {
		id = 35,
		name_JP = 'オニキス',
		name = 'onyx',
		category = 'gem',
		thing = 'ore_gem',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 50,
		tier = 0,
		chance = 1000,
		weight = 180,
		value = 160,
		quality = 8,
		atk = 0,
		dmg = 11,
		dv = 1,
		pv = 12,
		dice = 130,
		bits = 'fire',
		elements = 'eleDarkness/3',
	},
	['lapis'] = {
		id = 36,
		name_JP = 'ラピス',
		name = 'lapis lazuli',
		category = 'gem',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 42,
		tier = 0,
		chance = 1000,
		weight = 120,
		value = 180,
		quality = 12,
		atk = 4,
		dmg = 8,
		dv = 3,
		pv = 8,
		dice = 120,
		bits = 'fire',
	},
	['turquoise'] = {
		id = 37,
		name_JP = 'ターコイズ',
		name = 'turquoise',
		category = 'gem',
		thing = 'ore_gem',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 58,
		tier = 2,
		chance = 1000,
		weight = 140,
		value = 220,
		quality = 28,
		atk = 13,
		dmg = 12,
		dv = 14,
		pv = 14,
		dice = 130,
		bits = 'fire',
	},
	['meteorite'] = {
		id = 38,
		name_JP = 'メテオライト',
		name = 'meteorite',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 95,
		tier = 4,
		chance = 1000,
		weight = 190,
		value = 410,
		quality = 40,
		atk = 20,
		dmg = 31,
		dv = 24,
		pv = 38,
		dice = 230,
		bits = 'fire',
		elements = 'eleNether/5,resNether/2',
	},
	['platinum'] = {
		id = 39,
		name_JP = '白金',
		name = 'platinum',
		category = 'gem',
		tag = 'coral',
		thing = 'ore_gem',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 49,
		groups = 'metal',
		tier = 2,
		chance = 1000,
		weight = 220,
		value = 300,
		quality = 28,
		atk = 16,
		dmg = 11,
		dv = 14,
		pv = 17,
		dice = 140,
		bits = 'fire,acid',
		elements = 'resDarkness/3',
		altName = 'brilliant',
		altName_JP = '光をまといし',
	},
	['bone'] = {
		id = 40,
		name_JP = '骨',
		name = 'bone',
		category = 'bone',
		thing = 'bone',
		decal = 14,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'bone',
		soundFoot = 'stone',
		hardness = 12,
		groups = 'metal,leather',
		tier = 0,
		chance = 400,
		weight = 120,
		value = 130,
		quality = 8,
		atk = 10,
		dmg = 4,
		dv = 7,
		pv = 6,
		dice = 130,
		elements = 'resNether/2',
		altName = 'immortal',
		altName_JP = '不死なる',
	},
	['wood_birch'] = {
		id = 41,
		name_JP = '樺',
		name = 'birch',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		elements = 'cute/10,comfort/20',
	},
	['paper'] = {
		id = 42,
		name_JP = '紙',
		name = 'paper',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'paper',
		soundFoot = 'carpet',
		hardness = 1,
		groups = 'metal,leather',
		tier = 0,
		chance = 1000,
		weight = 10,
		value = 90,
		quality = 7,
		atk = 15,
		dmg = '-10',
		dv = 12,
		pv = 0,
		dice = 100,
		elements = 'evasion/2',
		altName = 'silly',
		altName_JP = 'ふざけた',
	},
	['ether'] = {
		id = 43,
		name_JP = 'エーテル',
		name = 'ether',
		category = 'crystal',
		thing = 'fragment',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'glass',
		soundFoot = 'glass',
		hardness = 120,
		groups = 'metal,leather',
		tier = 4,
		chance = 100,
		weight = 80,
		value = 650,
		quality = 48,
		atk = 8,
		dmg = 45,
		dv = 35,
		pv = 8,
		dice = 250,
		elements = 'SPD/5,corruption/10',
		altName = 'eternal',
		altName_JP = '永遠なる',
	},
	['pine'] = {
		id = 44,
		name_JP = 'パイン',
		name = 'pine',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
	},
	['soil'] = {
		id = 45,
		name_JP = '土',
		name = 'soil',
		category = 'soil',
		tag = 'soil,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 5,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['soil_forest'] = {
		id = 46,
		name_JP = '森の土',
		name = 'forest soil',
		category = 'soil',
		tag = 'soil,farm,coral',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 6,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['soil_deep'] = {
		id = 47,
		name_JP = '深土',
		name = 'deep soil',
		category = 'soil',
		tag = 'soil,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 7,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['snow'] = {
		id = 48,
		name_JP = '雪',
		name = 'snow',
		category = 'soil',
		tag = 'snow',
		thing = 'chunk',
		decal = 19,
		decay = 0,
		grass = 0,
		defFloor = 39,
		defBlock = 36,
		edge = 1,
		ramp = 6,
		idSound = 'mud',
		soundFoot = 'snow',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['limestone'] = {
		id = 49,
		name_JP = 'ライムストーン',
		name = 'limestone',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 30,
		tier = 0,
		chance = 100,
		weight = 180,
		value = 140,
		quality = 6,
		atk = 6,
		dmg = 9,
		dv = 1,
		pv = 11,
		dice = 120,
		bits = 'fire',
	},
	['marble'] = {
		id = 50,
		name_JP = '大理石',
		name = 'marble',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 40,
		tier = 1,
		chance = 200,
		weight = 170,
		value = 220,
		quality = 16,
		atk = 6,
		dmg = 8,
		dv = 6,
		pv = 10,
		dice = 120,
		bits = 'fire',
	},
	['basalt'] = {
		id = 51,
		name_JP = 'バサルト',
		name = 'basalt',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 52,
		tier = 1,
		chance = 1000,
		weight = 180,
		value = 130,
		quality = 11,
		atk = 3,
		dmg = 11,
		dv = 2,
		pv = 11,
		dice = 130,
		bits = 'fire',
	},
	['slate'] = {
		id = 52,
		name_JP = 'スレート',
		name = 'slate',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 38,
		tier = 1,
		chance = 1000,
		weight = 140,
		value = 160,
		quality = 11,
		atk = 6,
		dmg = 8,
		dv = 6,
		pv = 9,
		dice = 120,
		bits = 'fire',
	},
	['silt'] = {
		id = 53,
		name_JP = 'シルト',
		name = 'silt',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 24,
		tier = 1,
		chance = 1000,
		weight = 110,
		value = 120,
		quality = 12,
		atk = 8,
		dmg = 6,
		dv = 7,
		pv = 7,
		dice = 110,
		bits = 'fire',
	},
	['diorite'] = {
		id = 54,
		name_JP = 'ダイオライト',
		name = 'diorite',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 46,
		tier = 1,
		chance = 1000,
		weight = 160,
		value = 120,
		quality = 13,
		atk = 5,
		dmg = 9,
		dv = 4,
		pv = 9,
		dice = 125,
		bits = 'fire',
	},
	['obsidian'] = {
		id = 55,
		name_JP = '黒曜石',
		name = 'obsidian',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 60,
		groups = 'metal',
		tier = 1,
		chance = 1000,
		weight = 160,
		value = 160,
		quality = 16,
		atk = 16,
		dmg = 10,
		dv = 13,
		pv = 14,
		dice = 140,
		bits = 'fire',
		elements = 'resChaos/3',
		altName = 'godbane',
		altName_JP = '神殺しの',
	},
	['phyllite'] = {
		id = 56,
		name_JP = 'フィライト',
		name = 'phyllite',
		category = 'rock',
		thing = 'rock',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'rock',
		soundFoot = 'stone',
		hardness = 13,
		tier = 0,
		chance = 500,
		weight = 160,
		value = 120,
		quality = 8,
		atk = 8,
		dmg = 6,
		dv = 4,
		pv = 7,
		dice = 110,
		bits = 'fire',
	},
	['tofu'] = {
		id = 57,
		name_JP = '温泉水',
		name = 'hot spring water',
		category = 'water',
		thing = 'dye',
		decal = 4,
		decay = 0,
		grass = 0,
		defFloor = 40,
		defBlock = 1,
		edge = 1,
		ramp = 6,
		idSound = 'jelly',
		soundFoot = 'water',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['pudding'] = {
		id = 58,
		name_JP = '薄い色の土',
		name = 'light soil',
		category = 'soil',
		tag = 'soil',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 0,
		defFloor = 40,
		defBlock = 1,
		edge = 1,
		ramp = 6,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['mahogany'] = {
		id = 59,
		name_JP = 'マホガニー',
		name = 'mahogany',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 25,
		tier = 2,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		elements = 'rare/20',
	},
	['rosewood'] = {
		id = 60,
		name_JP = 'ローズウッド',
		name = 'rosewood',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 30,
		tier = 3,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
	},
	['ice'] = {
		id = 61,
		name_JP = '氷',
		name = 'ice',
		category = 'rock',
		tag = 'ice',
		thing = 'rock',
		decal = 19,
		decay = 0,
		grass = 0,
		defFloor = 38,
		defBlock = 35,
		edge = 0,
		ramp = 6,
		idSound = 'glass',
		soundFoot = 'glass',
		hardness = 15,
		tier = 0,
		chance = 0,
		weight = 120,
		value = 80,
		quality = 5,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 110,
		bits = 'fire',
	},
	['straw'] = {
		id = 62,
		name_JP = '藁',
		name = 'straw',
		category = 'grass',
		tag = 'straw',
		thing = 'grass',
		decal = 7,
		decay = 0,
		grass = 0,
		defFloor = 36,
		defBlock = 34,
		edge = 0,
		ramp = 6,
		idSound = 'straw',
		soundFoot = 'carpet',
		hardness = 2,
		groups = 'leather',
		tier = 0,
		chance = 1000,
		weight = 40,
		value = 70,
		quality = 5,
		atk = '-1',
		dmg = '-1',
		dv = 8,
		pv = 1,
		dice = 100,
		elements = 'resCold/1,resFire/-2',
		altName = 'farmwork',
		altName_JP = '農作業用の',
	},
	['cedar'] = {
		id = 63,
		name_JP = '杉',
		name = 'cedar',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
	},
	['soil_mystic'] = {
		id = 64,
		name_JP = '神秘的な土',
		name = 'mystic soil',
		category = 'soil',
		tag = 'soil,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 65,
		defFloor = 35,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['grass_mystic'] = {
		id = 65,
		name_JP = '神秘的な草',
		name = 'mystic grass',
		category = 'grass',
		tag = 'farm',
		thing = 'grass',
		decal = 7,
		decay = 0,
		grass = 0,
		defFloor = 35,
		defBlock = 1,
		edge = 1,
		ramp = 3,
		idSound = 'grass',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 3,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['water'] = {
		id = 66,
		name_JP = '水',
		name = 'water',
		category = 'water',
		thing = 'dye',
		decal = 4,
		decay = 0,
		grass = 0,
		defFloor = 43,
		defBlock = 53,
		edge = 0,
		ramp = 6,
		idSound = 'jelly',
		soundFoot = 'water',
		hardness = 1,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['water_fresh'] = {
		id = 67,
		name_JP = '淡水',
		name = 'fresh water',
		category = 'water',
		thing = 'dye',
		decal = 4,
		decay = 0,
		grass = 0,
		defFloor = 44,
		defBlock = 53,
		edge = 0,
		ramp = 6,
		idSound = 'jelly',
		soundFoot = 'water',
		hardness = 1,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['mithril'] = {
		id = 68,
		name_JP = 'ミスリル',
		name = 'mithril',
		category = 'ore',
		thing = 'ore',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 98,
		groups = 'metal',
		tier = 3,
		chance = 1000,
		weight = 120,
		value = 420,
		quality = 38,
		atk = 20,
		dmg = 18,
		dv = 25,
		pv = 17,
		dice = 190,
		bits = 'fire',
		elements = 'casting/3',
		altName = 'ancient',
		altName_JP = '古なる',
	},
	['titanium'] = {
		id = 69,
		name_JP = 'タイタニアム',
		name = 'titanium',
		category = 'crystal',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 89,
		groups = 'metal',
		tier = 4,
		chance = 1000,
		weight = 180,
		value = 380,
		quality = 40,
		atk = 21,
		dmg = 18,
		dv = 19,
		pv = 35,
		dice = 180,
		bits = 'fire',
		elements = 'STR/6',
		altName = 'unfading',
		altName_JP = '色褪せぬ',
	},
	['cotton'] = {
		id = 70,
		name_JP = '綿',
		name = 'cotton',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 2,
		groups = 'leather',
		tier = 0,
		chance = 1000,
		weight = 40,
		value = 80,
		quality = 8,
		atk = 2,
		dmg = 1,
		dv = 9,
		pv = 0,
		dice = 100,
		elements = 'comfort/20',
		altName = 'lightweight',
		altName_JP = '薄い',
	},
	['silk'] = {
		id = 71,
		name_JP = 'シルク',
		name = 'silk',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 2,
		groups = 'leather',
		tier = 1,
		chance = 1000,
		weight = 60,
		value = 210,
		quality = 17,
		atk = 6,
		dmg = '-2',
		dv = 12,
		pv = 2,
		dice = 100,
		elements = 'resMind/2,comfort/30',
		altName = 'beautiful',
		altName_JP = '美しき',
	},
	['scale'] = {
		id = 72,
		name_JP = '鱗',
		name = 'scale',
		category = 'skin',
		thing = 'skin',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 4,
		groups = 'leather',
		tier = 1,
		chance = 1000,
		weight = 180,
		value = 150,
		quality = 11,
		atk = 14,
		dmg = 6,
		dv = 12,
		pv = 11,
		dice = 120,
		bits = 'fire',
		elements = 'resFire/4',
		altName = 'wrath',
		altName_JP = '逆鱗に触れし',
	},
	['cashmere'] = {
		id = 73,
		name_JP = 'カシミア',
		name = 'cashmere',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 4,
		groups = 'leather',
		tier = 2,
		chance = 1000,
		weight = 80,
		value = 320,
		quality = 28,
		atk = 2,
		dmg = 1,
		dv = 15,
		pv = 18,
		dice = 100,
		elements = 'resCold/3,CHA/2,cute/30',
		altName = 'warm',
		altName_JP = '暖かなる',
	},
	['zylon'] = {
		id = 74,
		name_JP = 'ザイロン',
		name = 'zylon',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 4,
		groups = 'leather',
		tier = 3,
		chance = 1000,
		weight = 50,
		value = 220,
		quality = 30,
		atk = 5,
		dmg = 4,
		dv = 21,
		pv = 16,
		dice = 100,
		elements = 'resNether/4',
		altName = 'exotic',
		altName_JP = '異国からもたらされし',
	},
	['spirit'] = {
		id = 75,
		name_JP = '霊布',
		name = 'spirit cloth',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 7,
		groups = 'leather',
		tier = 3,
		chance = 1000,
		weight = 40,
		value = 360,
		quality = 45,
		atk = 3,
		dmg = 2,
		dv = 34,
		pv = 6,
		dice = 100,
		elements = 'SPD/5',
		altName = 'otherworldly ',
		altName_JP = 'この世ならざる',
	},
	['dusk'] = {
		id = 76,
		name_JP = '宵晒',
		name = 'dawn cloth',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 8,
		groups = 'leather',
		tier = 4,
		chance = 500,
		weight = 45,
		value = 460,
		quality = 46,
		atk = 10,
		dmg = 8,
		dv = 35,
		pv = 15,
		dice = 100,
		elements = 'mana/5',
		altName = 'dusk',
		altName_JP = '宵闇をまといし',
	},
	['griffon'] = {
		id = 77,
		name_JP = '翼鳥鱗',
		name = 'griffon scale',
		category = 'skin',
		thing = 'skin',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 12,
		groups = 'leather',
		tier = 4,
		chance = 1000,
		weight = 90,
		value = 360,
		quality = 42,
		atk = 16,
		dmg = 17,
		dv = 32,
		pv = 24,
		dice = 150,
		bits = 'fire',
		elements = 'evasion/6',
		altName = 'fallen',
		altName_JP = '翼を折られし',
	},
	['plastic'] = {
		id = 78,
		name_JP = 'プラスチック',
		name = 'plastic',
		category = 'ore',
		thing = 'ore',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'ore',
		soundFoot = 'stone',
		hardness = 10,
		groups = 'metal,leather',
		tier = 1,
		chance = 1000,
		weight = 60,
		value = 120,
		quality = 11,
		atk = 12,
		dmg = 1,
		dv = 16,
		pv = 4,
		dice = 100,
		bits = 'fire',
		altName = 'transparent',
		altName_JP = '透き通った',
	},
	['soil_blue'] = {
		id = 79,
		name_JP = '青い土',
		name = 'blue soil',
		category = 'soil',
		tag = 'soil,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 7,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['wool'] = {
		id = 80,
		name_JP = 'ウール',
		name = 'wool',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 4,
		groups = 'leather',
		tier = 2,
		chance = 1000,
		weight = 70,
		value = 160,
		quality = 25,
		atk = 3,
		dmg = 3,
		dv = 16,
		pv = 12,
		dice = 100,
		elements = 'resCold/2',
		altName = 'soft',
		altName_JP = '柔らかい',
	},
	['spidersilk'] = {
		id = 81,
		name_JP = '蜘蛛糸',
		name = 'spider silk',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 2,
		groups = 'leather',
		tier = 2,
		chance = 1000,
		weight = 50,
		value = 240,
		quality = 26,
		atk = 7,
		dmg = 3,
		dv = 22,
		pv = 14,
		dice = 100,
		elements = 'rare/30',
		altName = 'entangled',
		altName_JP = '絡みつく',
	},
	['ash'] = {
		id = 82,
		name_JP = '灰',
		name = 'ash',
		category = 'soil',
		tag = 'soil,farm,carbone',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 5,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 0,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['redsoil'] = {
		id = 83,
		name_JP = '赤土',
		name = 'red soil',
		category = 'soil',
		tag = 'soil,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 5,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
	},
	['fir'] = {
		id = 84,
		name_JP = 'モミ',
		name = 'fir',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		elements = 'comfort/30',
	},
	['palm'] = {
		id = 85,
		name_JP = 'パルル',
		name = 'palulu',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		elements = 'cute/30',
	},
	['soil_light'] = {
		id = 86,
		name_JP = '明るい土',
		name = 'light soil',
		category = 'soil',
		tag = 'soil,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 5,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['soil_yellow'] = {
		id = 87,
		name_JP = '黄色い土',
		name = 'yellow soil',
		category = 'soil',
		tag = 'soil,farm',
		thing = 'chunk',
		decal = 9,
		decay = 0,
		grass = 5,
		defFloor = 40,
		defBlock = 1,
		edge = 2,
		ramp = 3,
		idSound = 'mud',
		soundFoot = 'dirt',
		hardness = 2,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['water_sea'] = {
		id = 88,
		name_JP = '海水',
		name = 'sea water',
		category = 'water',
		thing = 'dye',
		decal = 4,
		decay = 0,
		grass = 0,
		defFloor = 44,
		defBlock = 53,
		edge = 0,
		ramp = 6,
		idSound = 'jelly',
		soundFoot = 'water',
		hardness = 1,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['water_tropical'] = {
		id = 89,
		name_JP = '南の島の水',
		name = 'tropical water',
		category = 'water',
		thing = 'dye',
		decal = 4,
		decay = 0,
		grass = 0,
		defFloor = 44,
		defBlock = 53,
		edge = 0,
		ramp = 6,
		idSound = 'jelly',
		soundFoot = 'water',
		hardness = 1,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 1,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		bits = 'fire',
	},
	['sand_white'] = {
		id = 90,
		name_JP = '白砂',
		name = 'white sand',
		category = 'soil',
		tag = 'soil,sand,farm',
		thing = 'chunk',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 33,
		defBlock = 33,
		edge = 3,
		ramp = 6,
		idSound = 'mud',
		soundFoot = 'sand',
		hardness = 3,
		tier = 0,
		chance = 1000,
		weight = 50,
		value = 80,
		quality = 1,
		atk = '-5',
		dmg = '-5',
		dv = '-5',
		pv = '-5',
		dice = 100,
		bits = 'fire',
	},
	['hemp'] = {
		id = 91,
		name_JP = '麻',
		name = 'hemp',
		category = 'fiber',
		thing = 'fiber',
		decal = 15,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		soundFoot = 'carpet',
		hardness = 2,
		groups = 'leather',
		tier = 0,
		chance = 1000,
		weight = 60,
		value = 90,
		quality = 6,
		atk = 1,
		dmg = 1,
		dv = 7,
		pv = 14,
		dice = 100,
		elements = 'rare/-10',
		altName = 'tough',
		altName_JP = '強靭なる',
	},
	['willow'] = {
		id = 92,
		name_JP = '柳',
		name = 'willow',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 3,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 12,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		elements = 'cute/20',
	},
	['cherryblossom'] = {
		id = 93,
		name_JP = '桜',
		name = 'cherryblossom',
		category = 'wood',
		tag = 'coral',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 4,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 20,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		elements = 'cute/10,comfort/20',
	},
	['process'] = {
		id = 94,
		name_JP = '加工物',
		name = 'processed food',
		category = 'organic',
		tag = 'food',
		thing = 'fragment',
		decal = 2,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'leather',
		hardness = 1,
		tier = 0,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 0,
		dmg = 0,
		dv = 0,
		pv = 0,
		dice = 100,
		elements = 'nutrition/1',
	},
	['carbone'] = {
		id = 95,
		name_JP = '炭',
		name = 'carbon',
		category = 'wood',
		tag = 'carbone',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 6,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		bits = 'fire',
	},
	['poplar'] = {
		id = 96,
		name_JP = 'ポプラ',
		name = 'poplar',
		category = 'wood',
		thing = 'log',
		decal = 7,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 20,
		tier = 1,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 10,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
	},
	['sand_sea'] = {
		id = 97,
		name_JP = '海砂',
		name = 'sea sand',
		category = 'soil',
		tag = 'soil,sand,farm',
		thing = 'chunk',
		decal = 11,
		decay = 0,
		grass = 0,
		defFloor = 33,
		defBlock = 33,
		edge = 3,
		ramp = 6,
		idSound = 'mud',
		soundFoot = 'sand',
		hardness = 3,
		tier = 0,
		chance = 1000,
		weight = 50,
		value = 80,
		quality = 1,
		atk = '-5',
		dmg = '-5',
		dv = '-5',
		pv = '-5',
		dice = 100,
		bits = 'fire',
	},
	['bamboo'] = {
		id = 98,
		name_JP = '竹',
		name = 'bamboo',
		category = 'wood',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 35,
		tier = 3,
		chance = 1000,
		weight = 100,
		value = 100,
		quality = 16,
		atk = 2,
		dmg = 3,
		dv = 3,
		pv = 6,
		dice = 100,
		elements = 'comfort/10',
	},
	['amethyst'] = {
		id = 99,
		name_JP = 'アメジスト',
		name = 'amethyst',
		category = 'crystal',
		thing = 'fragment',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'glass',
		soundFoot = 'glass',
		hardness = 72,
		groups = 'metal',
		tier = 3,
		chance = 1000,
		weight = 90,
		value = 250,
		quality = 38,
		atk = 14,
		dmg = 26,
		dv = 10,
		pv = 18,
		dice = 200,
		bits = 'fire',
		elements = 'CHA/3,resMind/3',
		altName = 'bewitching',
		altName_JP = '妖艶なる',
	},
	['feywood'] = {
		id = 100,
		name_JP = 'フェイウッド',
		name = 'feywood',
		category = 'wood',
		tag = 'coral',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 60,
		tier = 4,
		chance = 1000,
		weight = 80,
		value = 100,
		quality = 28,
		atk = 12,
		dmg = 5,
		dv = 16,
		pv = 5,
		dice = 140,
		elements = 'comfort/10,rare/30,encSpell/5,resMagic/1',
	},
	['coralwood'] = {
		id = 101,
		name_JP = 'コーラルウッド',
		name = 'coralwood',
		category = 'wood',
		tag = 'coral',
		thing = 'log',
		decal = 17,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'wood',
		soundFoot = 'wood',
		hardness = 52,
		tier = 3,
		chance = 1000,
		weight = 125,
		value = 100,
		quality = 10,
		atk = 4,
		dmg = 11,
		dv = 7,
		pv = 15,
		dice = 150,
		elements = 'cute/20,breathing/10,slowCorruption/20,resSound/2',
	},
	['rosequartz'] = {
		id = 102,
		name_JP = 'ローズクオーツ',
		name = 'rose quartz',
		category = 'crystal',
		tag = 'coral',
		thing = 'fragment',
		decal = 13,
		decay = 0,
		grass = 0,
		defFloor = 1,
		defBlock = 1,
		edge = 0,
		ramp = 6,
		idSound = 'glass',
		soundFoot = 'glass',
		hardness = 65,
		groups = 'metal',
		tier = 3,
		chance = 300,
		weight = 90,
		value = 260,
		quality = 35,
		atk = 22,
		dmg = 12,
		dv = 20,
		pv = 13,
		dice = 150,
		bits = 'fire',
		elements = 'CHA/4,loving/1',
		altName = 'lovely',
		altName_JP = '愛らしい',
	},
}