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==Talismans== | ==Talismans== | ||
See also '''[[Elin:Class/Sword Sage|Sword Sage]]''' Page. | |||
By using a | By using Calligraphy tool (selecting Calligraphy tool → select a melee weapon and an attack spellbook), you can '''grant (load) melee weapons''' with '''spell books for ball, bolt, arrow, touch, earthquake, and meteor''' as talismans. | ||
The number of times a spell book can be used is converted into talisman stock, and spells can be cast in exchange for stock when a weapon attack hits. | |||
Spells cast with talismans can be cast without casting or consuming MP, allowing even races and classes that are not naturally skilled at magic to use magic. | |||
By casting spells multiple times in a single turn, you can deal explosive damage. | |||
Sword Sage has a large bonus when using talismans (increased talisman effects, increased talisman stock). | |||
==== Loading talisman ==== | |||
* Calligraphy tool is possessed by Sword Sage from the start, and can be obtained by other classes from furniture shops in Mifu Village. | |||
* Calligraphy tool requires several turns to use. They may be interrupted if damage is taken during use. | |||
* The use of Calligraphy tool does not require a reading skill check, so even spell books that cannot be read can be used as talisman. | |||
* The stock of talisman increases at a rate of 1/2 when a spell book is read, but unlike spells, there is no bonus for memorization. | |||
* Number of talisman that can be loaded cannot be stacked. If you try to attach additional talisman to a weapon, the original talisman will be overwritten, even if they are the same spell. | |||
==== Activation of talisman ==== | |||
* If the target is not knocked down by melee damage, it activates with a 100% chance after a weapon attack hits. Once the activation conditions are met, it cannot be stopped. | |||
* Spells activated by talisman do not consume MP and do not require a casting check. Even spells with a low casting success rate will always activate. | |||
* Activating an talisman consumes 1 stock.(Enchantments that save talisman have a chance to prevent consumption from the stock. | |||
* When a talisman is used, experience is gained for the spell used and the corresponding attribute. However, no experience is gained for the casting skill. | |||
* The damage of talisman is based on the player's spell power. It is affected by spell level, corresponding attributes, and magic enhancement/anti-magic enchantments. | |||
* The damage of talisman is rolled after weapon damage. | |||
* Among the additional attacks from dual wielding, furry, and whirlwind enchantments, only the first attack that hits will activate the talisman. | |||
* Additional attacks from abilities such as Swarm and Bladestorm will activate talisman on all attacks. | |||
* Spells with a range of 1, such as swords and touch, will not activate on distant opponents even when used in combination with weapons that can attack from a distance, such as spears. | |||
[[Category:Elin Mechanics]] | [[Category:Elin Mechanics]] | ||
[[Category:EN]] | [[Category:EN]] | ||