Elin:Spellcasting: Difference between revisions

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Read books to learn spells. Casting spells costs spell stock and MP. Spell stock is recovered by reading books.
Read books to learn spells. Casting spells costs spell stock and MP. Spell stock is recovered by reading books.


===Spells===
== Spells ==
* Fire
** Fireball
** Fire bolt
** Fire touch
* Cold
** Ice Arrow
* Lightning
* Darkness
* Mind
* Poison
** Poison Arrow
* Nether
* Sound
* Nerve
* Chaos
* Magic
** Magic Arrow
===Miracles===
* Light Heal
===Elements===
{| class="wikitable"
{| class="wikitable"
|+
|+
!Element
!Domain
!Bonus Effect
!Main Stat
!Elemental Effect
!
!Flavor Text on Kill
!Flavor Text on Kill
!Notes
|-
|-
|Fire
|Fire
|
|
|
|
|is burnt to ashes.
|is burnt to ashes.
|
|-
|-
|Cold
|Cold
|
|
|
|
|Is frozen and turns into an ice sculpture.
|Is frozen and turns into an ice sculpture.
|
|-
|-
|Lightning
|Lightning
|
|
|
|
|
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|-
|-
|Darkness
|Darkness
|Magic
|
|
|
|is consumed by darkness
|is consumed by darkness
|
|-
|-
|Mind
|Mind
|
|
|
|
|
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|-
|-
|Poison
|Poison
|
|
|
|
|
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|-
|-
|Nether
|Nether
|Endurance
|
|
|
|goes to Hell
|goes to Hell
|
|-
|-
|Sound
|Sound
|
|
|
|
|
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|-
|-
|Nerve
|Nerve
|
|
|
|
|dies from neurofibroma
|dies from neurofibroma
|
|-
|-
|Chaos
|Chaos
|
|
|
|
|is drawn into a chaotic vortex
|is drawn into a chaotic vortex
|
|-
|-
|Mana
|Mana
|
|
|
|
|
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|-
|-
|Holy
|Holy
|Will
|
|
|
|goes to Heaven.
|goes to Heaven.
|
|-
|-
|Ether
|Ether
|
|
|
|
|Is down in ether
|Is down in ether
|Only seen on random rolls for Ether Daggers.
|-
|-
|Cut  
|Cut
|
|
|
|
|cut into thin strips
|cut into thin strips
|
|-
|-
|Acid
|Acid
|
|
|
|
|Melts
|Melts
|
|}
|}
=== Spell Types ===
==== Ball ====
<sup>Spell Level Scaling:</sup>
<sup>Main Stat Scaling:</sup>
<sup>Casting Scaling:</sup>
A #x# sphere Aoe.
==== Bolt ====
<sup>Spell Level Scaling:</sup>
<sup>Main Stat Scaling:</sup>
<sup>Casting Scaling:</sup>
A line aoe penetrating enemies for # tiles.
==== Touch ====
<sup>Spell Level Scaling:</sup>
<sup>Main Stat Scaling:</sup>
<sup>Casting Scaling:</sup>
A melee range single target spell.
==== Dart ====
<sup>Spell Level Scaling:</sup>
<sup>Main Stat Scaling:</sup>
<sup>Casting Scaling:</sup>
A single target ranged spell.
==== Intonation ====
<sup>Spell Level Scaling: Increases amount of attacks that are enchanted. Increases elemental resist of the appropriate element.</sup>
<sup>Main Stat Scaling:</sup>
<sup>Casting Scaling:</sup>
Changes the damage done by the wielder's weapon to the appropriate type of damage for a certain number of hits. Also provides elemental resistance to the element enchanted.
==== Miasma ====
<sup>Spell Level Scaling:</sup>
<sup>Main Stat Scaling:</sup>
<sup>Casting Scaling:</sup>
A damage over time spell. Cannot be stacked.
==== Bit ====
<sup>Spell Level Scaling:</sup>
<sup>Main Stat Scaling:</sup>
<sup>Casting Scaling:</sup>
Summons a companion that casts the appropriate element dart spell. Can move. Lasts only for a certain duration.
== Miracles ==
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]

Revision as of 05:26, 4 January 2024

Read books to learn spells. Casting spells costs spell stock and MP. Spell stock is recovered by reading books.

Spells

Domain Main Stat Elemental Effect Flavor Text on Kill
Fire is burnt to ashes.
Cold Is frozen and turns into an ice sculpture.
Lightning
Darkness Magic is consumed by darkness
Mind
Poison
Nether Endurance goes to Hell
Sound
Nerve dies from neurofibroma
Chaos is drawn into a chaotic vortex
Mana
Holy Will goes to Heaven.
Ether Is down in ether
Cut cut into thin strips
Acid Melts

Spell Types

Ball

Spell Level Scaling:

Main Stat Scaling:

Casting Scaling:

A #x# sphere Aoe.

Bolt

Spell Level Scaling:

Main Stat Scaling:

Casting Scaling:

A line aoe penetrating enemies for # tiles.

Touch

Spell Level Scaling:

Main Stat Scaling:

Casting Scaling:

A melee range single target spell.

Dart

Spell Level Scaling:

Main Stat Scaling:

Casting Scaling:

A single target ranged spell.

Intonation

Spell Level Scaling: Increases amount of attacks that are enchanted. Increases elemental resist of the appropriate element.

Main Stat Scaling:

Casting Scaling:

Changes the damage done by the wielder's weapon to the appropriate type of damage for a certain number of hits. Also provides elemental resistance to the element enchanted.

Miasma

Spell Level Scaling: Main Stat Scaling:

Casting Scaling:

A damage over time spell. Cannot be stacked.

Bit

Spell Level Scaling:

Main Stat Scaling:

Casting Scaling:

Summons a companion that casts the appropriate element dart spell. Can move. Lasts only for a certain duration.

Miracles