Elin:Class: Difference between revisions
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[[Category:Elin Mechanics]] |
Revision as of 02:36, 31 December 2023
Class adjusts a character's attributes, skills and starting potentials
Classes
Class | Str | Con | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Feat | Feat Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | 10 | 10 | 2 | 0 | 0 | 3 | 0 | 0 | Fire, Cold, Cut | Two Handed, Regeneration, Shield, Heavy Armor, Tactics | Weapon Mastery 2 | Increased Effectiveness of Melee Weapons | |
Thief | 4 | 4 | 8 | 5 | 4 | 0 | 0 | 0 | Poison, Darkness, Chaos | Lockpicking, Pickpocket, Disarm Trap, Dual Wield, Evasion | Thief's Luck 2 | +20 Luck | |
Wizard | 0 | 0 | 0 | 4 | 3 | 8 | 10 | 0 | Fire, Cold, Lightning, Mind, Magic | Literacy, Memorization, Casting, Magic Device, Control Magic | Magic Mastery 2 | +2 Specialized Domain | |
Farmer | 5 | 5 | 2 | 0 | 8 | 5 | 0 | 0 | Fire, Cold, Lightning | Regeneration, Farming, Cooking, Faith, Riding | Farming Legs 2
Gourmet 1 |
Reduced Stamina Usage
Show food traits | |
Archer | 6 | 4 | 8 | 5 | 2 | 0 | 0 | 0 | Lightning, Poison, Cut | Light Armor, Evasion, Marksman, Anatomy, Riding | Ranged Mastery 2 | Increased effectiveness of ranged weapons | |
Warmage | 6 | 6 | 2 | 0 | 0 | 4 | 7 | 0 | Fire, Cold, Nether, Nerve | Evasion, Tactics, Literacy, Casting, Symbiosis | Weapon Mastery 1
Magic Mastery 1 |
Increased Effectiveness of Melee Weapons
+1 Specialized domain | |
Tourist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Fire, Sound, Chaos | Swimming, Fishing, Travel | Vacation Vibe 5 | Increased store price
Increased store inventory | |
Pianist | 6 | 0 | 4 | 5 | 6 | 0 | 4 | 8 | Sound, Mind, Nerve | Weightlifting, Throwing, Literacy, Music, Negotiation | Musician 2 | Enhanced performance quality
Bonus to performance reward | |
Priest | 2 | 2 | 0 | 2 | 2 | 10 | 7 | 2 | Fire, Lightning, Holy, Magic | Shield, Heavy Armor, Literacy, Faith, Casting | Magic Mastery 1
Farming Legs 1 |
+1 Specialized Domain
Reduced stamina usage | |
Gunner | 0 | 2 | 5 | 8 | 5 | 4 | 3 | 0 | Fire, Lightning, Sound | Disarm Trap, Marksman, Spot Hidden, Evasion, Stealth | Thief's Luck 1
Ranged Mastery 1 |
+10 Luck
Increased effectiveness of ranged weapons | |
Inquisitor | |||||||||||||
Paladin | |||||||||||||
Witch | |||||||||||||
Executioner | |||||||||||||
Sword Sage |