Elin:Bestiary/Little Girl: Difference between revisions

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{{Infobox Profile
''Main article: [[Elin:Bestiary|Bestiary]]''{{Infobox Profile
| image            =
| image            =
| image2          =
| image2          =
| nameEn          = Little Girl
| nameEn          = Little Girl
| nameJa          =
| nameJa          =  
| alias            =
| aliasJa          =
| gender          = Female
| genderJa        =
| title            = 
| titleJa          = 
| level            = 
| levelJa          = 
| race            = Roran
| raceJa          =
| class            = Warrior
| classJa          = 
| faith            = random
| faithJa          = 
| faction          = 
| factionJA        = 
| str              =15-17
| end              =17-19 
| dex              =7-8 
| per              =8
| lea              =8
| wil              =9-10
| mag              =8
| cha              =11-12
}}
}}


The best choice of a starting companion due to the ability to equip gear.
== Character Sheet ==
Starts with the feats Weapon Mastery 2, Steel Defense (+10 PV), and a random god's passive boosting blessing.
=== Profile, Ability ===
{{Template:Monster SMW En
|name  = Little Girl
|title  = Title (Unused)
|race  = Roran
|class  = Warrior
|gender = Female
|faith  = Random
|level = 
|life  = 100
|mana  = 80
|vigor = 100
|speed = 110
|str  = 15-17
|end  = 17-19
|dex  = 7-8
|per  = 8
|lea  = 8
|wil  = 9-10
|mag  = 8
|cha  = 11-12
|Weight Lifting  =
|Mining          = 1(100)
|Digging          =
|Swimming        =
|Lumberjacking    = 1(100)
|Farming          =
|Regeneration    =11-13(190)
|Disarm Trap      =
|Lockpicking      =
|Pickpocketing    =
|Stealth          =
|Spot Hidden      =
|Gathering        =1(100)
|Literacy        =
|Appraising      =
|Anatomy          =
|Memorization    =
|Riding          =
|Travel          =
|Fishing          =
|Meditation      =3-4(130)
|Faith            =1(100)
|Control Magic    =
|Magic Capacity  =
|Magic Device    =
|Casting          =
|Symbiosis        =
|Music            =
|Negotiation      =
|Investing        =
|Carpentry        =1(100)
|Blacksmith      =
|Sculpture        =
|Jewelry          =
|Weaving          =
|Crafting        =1(100)
|Alchemy          =
|Cooking          =
|Two Handed      =5-6(140)
|Heavy Armor      =4-5(130)
|Shield          =4-5(130)
|Throwing        =
|Dual Wield      =
|Light Armor      =1(100)
|Tactics          =8-10(170)
|Evasion          =1(100)
|Marksman        =
|Eye of mind      =
|Greater Evasion  =
|Strategy        =
|Martial Art      =3-4(130)
|Long Sword      =8-10(160)
|Axe              =8-10(160)
|Scythe          =7-8(150)
|Staff            =
|Polearm          =6-8(140)
|Mace            =8-10(160)
|Bow              =1(100)
|Short Sword      =6-7(140)
|Gun              =
|Crossbow        =1(100)
}}


=== Starting General Skills ===
===Traits===
{| class="wikitable"
==== General ====
!Skill
{| class="wikitable class-race"
!Starting Value
!Feat
!Base Potential
!Flavor
|-
!Feat Effect
|Mining
|1
|100
|-
|-
|Regeneration
|[[Trait Feat::Steel Defense]]
|11-13
|[[Trait Feat Effect::Your defense is hard as steel]]
|190
[[Trait Feat Effect::+10 PV]]
|-
|Gathering
|1
|100
|-
|Meditation
|3-4
|130
|-
|Lumberjacking
|1
|100
|-
|Faith
|1
|100
|}
|}


=== Starting Crafting Skills ===
====Class====
{| class="wikitable"
{| class="wikitable class-race"
!Skill
!Feat
!Starting Value
!Flavor
!Base Potential
!Feat Effect
|-
|-
|Carpentry
|[[Class Feat::Weapon Mastery 2]]
|1
|[[Class Feat Flavor::A trait acquired over many years of working in a specialized profession]]
|100
|[[Class Feat Effect::Increased effectiveness of melee weapons. ]]
|-
|Crafting
|1
|100
|}
|}


=== Starting Combat Skills ===
== Notes ==
[[Notes:: The recommended choice for a starting companion due their ability to equip gear. Will also start with a random deity's worship blessing.]]
 
==Dialogue==
{{Untranslated}}
{| class="wikitable"
{| class="wikitable"
!Skill
|+
!Starting Value
!状況
!Base Potential
!メッセージ
|-
|-
|Two Handed
|待機
|5-6
|
|140
|-
|-
|Shield
|交戦
|5
|
|130
 
|-
|Light Armor
|1
|100
|-
|Heavy Armor
|4-5
|130
|-
|Throwing
|1
|100
|-
|-
|Tactics
|勝利
|8-10
|
|170
|-
|-
|Evasion
|敗北
|1
|
|100
|}
|}


=== Starting Weapon Masteries ===
{{DEFAULTSORT:Little Girl}}
{| class="wikitable"
!Skill
!Starting Value
!Base Potential
|-
|Martial Arts
|3-4
|130
|-
|Axe
|8-20
|160
|-
|Staff
|1
|100
|-
|Mace
|8-10
|160
|-
|Short Sword
|6-7
|140
|-
|Long Sword
|8-10
|160
|-
|Scythe
|7-8
|150
|-
|Polearm
|6-8
|140
|-
|Bow
|1
|100
|-
|Crossbow
|1
|100
|}


[[Category:Elin Npcs]]
[[Category:Elin Npcs]]
[[Category:EN]]
[[Category:EN]]

Latest revision as of 06:53, 9 December 2024

Main article: Bestiary

Name

Little Girl


Character Sheet

Profile, Ability

Name Little Girl
Race Roran Class Warrior Gender Female Faith Random
Lv Life 100 Mana 80 Vigor 100 Speed 110
STR 15-17 END 17-19 DEX 7-8 PER 8 LEA 8 WIL 9-10 MAG 8 CHA 11-12
Weight Lifting Mining 1(100) Digging Swimming Lumberjacking 1(100) Farming Regeneration 11-13(190)
Disarm Trap Lockpicking Pickpocket Stealth Spot Hidden
Gathering 1(100) Literacy Appraising Anatomy Memorization
Riding Travel Fishing Meditation 3-4(130) Faith Skill
Control Magic Magic Capacity Magic Device Casting Symbiosis Music Negotiation Investing
Carpentry 1(100) Blacksmith Sculpture Jewelry Weaving Crafting 1(100) Alchemy Cooking
Two Handed 5-6(140) Heavy Armor 4-5(130) Shield 4-5(130) Throwing Dual Wield Light Armor 1(100)
Tactics 8-10(170) Evasion 1(100) Marksman Eye of Mind Greater Evasion Strategy
Martial Art 3-4(130) Long Sword 8-10(160) Axe 8-10(160) Scythe 7-8(150) Staff Polearm 6-8(140) Mace 8-10(160)
Bow 1(100) Short Sword 6-7(140) Gun Crossbow 1(100)


Traits

General

Feat Flavor Feat Effect
Steel Defense Your defense is hard as steel

+10 PV

Class

Feat Flavor Feat Effect
Weapon Mastery 2 A trait acquired over many years of working in a specialized profession Increased effectiveness of melee weapons.

Notes

The recommended choice for a starting companion due their ability to equip gear. Will also start with a random deity's worship blessing.

Dialogue

状況 メッセージ
待機
交戦
勝利
敗北