Elin:Adventure Log: Difference between revisions

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(Added the new "Season" entry from the Adventure Log.)
 
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<tabber>
<tabber>
|-| A Journey Begins =
|-| A Journey Begins =
{{Imbox
{{Imbox
|text='''Good morning, sleepyhead
|text='''Good morning, sleepyhead.


...Don't worry, you're not hallucinating.<br>
...Don't worry, you're not hallucinating.<br>
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Well, until we meet again then... '''   
Well, until we meet again then... '''   
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}}
|-| Very Important Stuff =
{{Imbox
|text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']]
Let me tell you something crucial for becoming a seasoned adventurer...<br>
Yes, it's the 'middle click'.
By middle-clicking, you can 'interact' with items in your backpack,<br>
creatures, or objects on the map.
You can do various actions like<br>
kicking away pesky creatures,<br>
flipping switches,<br>
mixing potions,<br>
or even accessing your companion's backpack.<br>
...It unleashes a whole range of actions that you can't usually do.
Moreover, when placing furniture or walls,<br>
middle-clicking will also let you rotate them...<br>
Adventurers who don't know this won't survive in this world.
Middle click... got it...?
...
...Yes, you can also use the 'R' key on your keyboard<br>
as a substitute for middle click...
Well then...I'll see you later...
''' 
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|-| Equipment =
{{Imbox
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br>
You're becoming like a real adventurer!
But before you go deeper, take a look at yourself.
...You sure that's enough armor?
Caves have lots of enemies.<br>
If you have an unequipped slot or two,<br>
you might want to turn back for your own safety.
At your base, you can craft simple [[Elin:Weapons|'''weapons''']] and [[Elin:Armors|'''armor''']],<br>
or you can browse the shops in town.
Defense Value (PV) is especially a crucial stat that<br>
reduces the damage you take from enemies.<br>
If you find enemy attacks too harsh, try increasing your defense.''' 
|image=[[File:Elin UI Nerun.png|250px]]
|image=[[File:Elin UI Nerun.png|250px]]
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|-| Processed Resource=  
|-| Processed Resource=  
{{Imbox
{{Imbox
|text='''[[Elin:Harvesting|Alright, you got a log!]]
|text='''[[Elin:Resources|Alright, you got a log!]]


Logs, or should I say, Mr. Log, are the most basic crafting materials<br>
Logs, or should I say, Mr. Log, are the most basic crafting materials<br>
Line 52: Line 106:


But...That's not all!<br>
But...That's not all!<br>
By [[Elin:Creating#Processing Stations|processing]] Mr. Log, you can upgrade it into "Planks".
By [[Elin:Creating#Processing Stations|'''processing''']] Mr. Log, you can upgrade it into "Planks".


What...? How do you process it?<br>
What...? How do you process it?<br>
Line 59: Line 113:
...Oh, and by the way, you can also process stones<br>
...Oh, and by the way, you can also process stones<br>
into "Cut Stone", so keep that in mind too.
into "Cut Stone", so keep that in mind too.
''' 
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|-|Material Hardness=
{{Imbox
|text=''' Good, you made some tool!
All items are made from some kind of [[Elin:Materials|"material"]].<br>
And each material has its own characteristics.
For example, items made of paper are light,<br>
while items made of iron are heavy but hard to burn.
One of the characteristics of materials is "hardness",<br>
which is especially important for tools like pickaxes.<br>
The hardness of the material determines what kind of stone or ore you can mine,<br>
so this "hardness" is very crucial.
If you come across stones that your current pickaxe can't mine,<br>
try making a new pickaxe with a harder material.
Well... you can actually level up your mining skills a lot and <br>
just power through it, but anyway, hehe.
'''   
'''   
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|image=[[File:Elin UI Nerun.png|250px]]
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The best way to recover from fatigue is<br>
The best way to recover from fatigue is<br>
to get a good night's sleep in a [[Elin:Beds|comfy bed.]]
to get a good night's sleep in a [[Elin:Beds|'''comfy bed.''']]


When you get enough sleep,<br>
When you get enough sleep,<br>
you might get new recipe ideas, train your potentials,<br>
you might get new recipe ideas, train your potentials,<br>
or even [[Elin:Spellcasting|learn magic]] in your dreams.
or even [[Elin:Spellcasting|'''learn magic''']] in your dreams.


If you haven't made a bed yet,<br>
If you haven't made a bed yet,<br>
you can use the [[Elin:Abilities|"Meditation"]] ability to sleep.<br>
you can use the [[Elin:Abilities|'''"Meditation"''']] ability to sleep.<br>
It's not as effective as sleeping in a bed, though.
It's not as effective as sleeping in a bed, though.


During meditation, your natrually recovery of health and magic power increases,<br>
During meditation, your naturally recovery of health and magic power increases,<br>
so it's good to rest through meditation after a battle.<br>
so it's good to rest through meditation after a battle.<br>
Just be careful, because if you're overworked or starving,<br>
Just be careful, because if you're overworked or starving,<br>
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}}
|-| World Map=  
|-| Global Map=  
{{Imbox
{{Imbox
|text='''Hey, wait a minute.<br>
|text='''Hey, wait a minute.<br>
Line 96: Line 174:
...*cough*
...*cough*


You are now in the [[Elin:World Map|"World Map"]].<br>
You are now in the [[Elin:World Map|'''"World Map"''']].<br>
In the world map, you can travel great distances<br>
In the world map, you can travel great distances<br>
but time also passes very quickly.
but time also passes very quickly.
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|-| Growth and Feat=  
|-| Growth and Feat=  
{{Imbox
{{Imbox
|text=''' '''   
|text='''Congratulations on earning a [[Elin:Feats|Feat Point!]]
 
...Huh? you don't know about Feats?
 
Feats are special traits you have,<br>
like being really fast or super strong.<br>
You can earn them by using Feat Points.
 
Do you see the blue feather icon at the bottom of your screen?<br>
When you perform actions and grow, this gauge fills up.<br>
Once it's full, you earn a Feat Point.
 
Click on the gauge to see a list of Feats you can acquire.<br>
Choose the ones you think will be useful to you.
 
You can also save your Feat Points<br>
if you don't need anything specific right now.<br>
It's a good strategy to save them for later.
 
Note that some Feats have prerequisites.<br>
For example, the "Gourmet" Feat won't appear<br>
unless you've learned the [[Elin:Skills|"'''Cooking'''"]] skill.'''   
|image=[[File:Elin UI Nerun.png|250px]]
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|-| Fame=  
|-| Fame=  
{{Imbox
{{Imbox
|text=''' '''   
|text='''Wow, you've gained fame!<br>
Congratulations!
 
You can earn fame by completing [[Elin:Requests|'''quests''']]<br>
and exploring [[Elin:Nefia|'''Nefia''']].
 
As your fame increases, you'll be asked to take on more challenging quests,<br>
and more dangerous Nefia will appear.<br>
 
Earn lots of fame and<br>
become a renowned adventurer soon!
 
...
 
By the way...<br>
if your fame gets too high and the adventures become too tough,<br>
you can sell your fame to the town's informant...
 
Well then...'''   
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|-| Karma=  
|-| Karma=  
{{Imbox
{{Imbox
|text=''' '''   
|text=''' ...
 
Did you just do something bad...?
 
Yes... I felt your [[Elin:Karma|'''karma''']] drop.<br>
In this world, your karma decreases if you do bad things,<br>
and if it falls below zero, you become a criminal.<br>
... Becoming a criminal makes life very difficult.
 
Complete quests, return lost items,<br>
and always strive to do good deeds to increase your karma.
 
...By the way, the most serious crime in this world is tax evasion.<br>
If you don't pay your taxes for four months,<br>
you'll be immediately wanted, and your life will be in danger.
 
So...be careful, okay?'''   
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|image=[[File:Elin UI Nerun.png|250px]]
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|-| Criminal=  
|-| Criminal=  
{{Imbox
{{Imbox
|text=''' '''   
|text='''...
 
No...!<br>
Stay away from me, you pervert!
 
I can't believe you've become a criminal.<br>
I'm really disappointed in you.
 
...That's right, if your karma drops below zero, you'll be wanted.<br>
Guards will come chasing you, merchants will refuse to trade with you,<br>
and even your sisters will look at you with disdain.<br>
You'll live a miserable life as an enemy of society!
 
Sigh...It's okay, there's still a path to redemption for you.<br>
When your karma is negative, it will slowly increase over time.<br>
If you stop committing crimes and patiently wait, things will eventually calm down.<br>
 
In the rogue town of [[Elin:Derphy|Derphy]], where there are no laws,<br>
you can pay your taxes, and merchants will still trade with you.
 
Don't worry, I believe in you.<br>
Make sure you atone for your sins and come back.
 
Until then...'''   
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|image=[[File:Elin UI Nerun.png|250px]]
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}}
 
 
|-| Weakness and Restoration=  
|-| Weakness and Restoration=  
{{Imbox
{{Imbox
|text=''' '''   
|text='''Oh... Have you become weaker?
 
What? What do I mean by that...<br>
Just check your primary attributes for a moment, okay?<br>
You'll notice they're lower than usual, right?
 
Some enemies can weaken your attributes with their attacks.<br>
At first, it's not a big deal, but if it piles up, it can become troublesome.
 
If you have a [[Elin:Potions|'''Potion of Restore Body''' or a '''Potion of Restore Mind''']]<br>
drinking one of those can restore your weakened attributes.
 
If you don't have a way to recover, you can ask a healer in town.<br>
It will cost you some money, but they can treat you...
 
Well, it's best not to get hit in the first place.<br>
For enemies that are troublesome up close,<br>
it's always better to attack them from a distance.
''' 
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|-| Acid Damage to Equipment =
{{Imbox
|text='''Ahhhhhhhhhhhhhhhh!!
 
Oh no, your gear has rusted by being exposed to acid...
 
When equipment gets rusty, its stats decrease by -1, -2, and so on,<br>
making it less effective.
 
In this world, there are many nasty creatures that will<br>
douse you with acid just by touching, spread strange diseases,<br>
and destroy your gear, so be careful.<br>
...Remember, learning from experience and failure is what makes a true adventurer!
 
...By the way, even if your gear becomes useless due to rust,<br>
you can still restore it with a grindstone.<br>
Maybe you should keep it rather than throw it away?''' 
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|-| Faith and Praying=
{{Imbox
|text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br>
Hehe...
 
Come on, tell me! Who did you choose to worship?<br>
Who's your first god? Hehe.
 
...[[Elin:Eyth of Void|Eyth of Void?]]
 
I see, so that's your thing, huh?<br>
Huh...
 
When you worship a god, you'll receive various blessings<br>
depending on the depth of your faith.<br>
Your faith deepens through offerings and the passage of time.
 
Once a day, you can use the [[Elin:Abilities|"Pray"]] ability to your god.<br>
It can restore your health, and depending on the god's mood, <br>
you might receive a gift.
 
Praying also helps you develop your faith skill,<br>
so try to pray at least once a day.
 
Well, that's it for now.<br>
Just be careful not to anger Eyth of Void.
''' 
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|-| Death and Penalty =
{{Imbox
|text='''Oh dear [[Elin:Player Character|Player Character]],<br>
how could you die so easily...
 
How did you even manage to die?<br>
But don't worry,<br>
I'll bring you back to life as many times as you need.
 
Of course, [[Elin:Death|'''dying''']] does come with a price.<br>
You might drop some of your gold on the spot,<br>
and your stats might decrease, so it's best to avoid it if you can.
 
However, for the first 90 days after you arrive in this land,<br>
you won't suffer any penalties from dying.
 
So feel free to take on all sorts of challenges<br>
and learn through experience. Hehe.''' 
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|-| Reviving Pets and Residents=
{{Imbox
|text='''Oh no, you lost your companion...
 
There, there, don't be too upset.<br>
Your companion will probably come back to life just fine<br>
after a week or so.
 
When a companion dies, they temporarily leave your party<br>
and get sent back to the base they belong to.<br>
So, check back at the base after some time.
 
If you can't wait, you can also talk to the bartenders in various towns.<br>
It'll cost some money, but they can bring your companion back immediately.
 
And if it's a pet you got from that girl...[[Elin:Fiama|Fiama]],<br>
you can talk to her anytime to revive it.
 
I know you are feeling sad now,<br>
but hang in there...
''' 
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|-| Childhood's End=
{{Imbox
|text='''Ding-a-ling!<br>
Your beginner adventurer period is over!
 
From now on, when you die, you'll incur [[Elin:Death|'''death penalties''']].<br>
So be careful.
''' 
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|-| Dangerous Water=
{{Imbox
|text='''That's water.
 
...
 
You just made a face like,<br>
"What an obvious thing to say," didn't you?
 
...Fine, you should learn by experience how terrifying deep water can be.<br>
You'll suffocate and die quickly. I warned you!
'''   
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|-| Ether Disease=  
|-| Ether Disease=  
{{Imbox
{{Imbox
|text=''' '''   
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]]
 
Don't be surprised.<br>
Even if you do nothing, the ether's enroachment<br>
will gradually progress over time.
 
Your symptoms are still minor and can be ignored for now,<br>
but if you leave the illness untreated,<br>
the symptoms will worsen and eventually you'll die.<br>
...We need to find some way to slow down the disease.
 
Hehe, don't make that serious face.<br>
We have plenty of time, so let's find a solution, okay?
 
Come to think of it...<br>
There was a [[Elin:Miral and Garokk's Workshop|hillfolk in a workshop]] south of [[Elin:Noyel|Noyel]]<br>
who was collecting strange items. Maybe he could...'''   
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|-| Tinker's Camp=  
|-| Tinker's Camp=  
{{Imbox
{{Imbox
|text=''' '''   
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br>
They're selling all kinds of things!
 
It's like a little corner of a town.<br>
Look, that notice board seems to have<br>
[[Elin:Requests|quests for adventurers]] posted on it.
 
Completing quests earns you various rewards,<br>
so make sure to check the notice board regularly!<br>
Be careful with quests that have many ★. They're more difficult.
 
Oh, this camp also has a healer.<br>
The healer can cure status ailments, and the mage there<br>
can appraise unidentified items... though it does cost money.
 
...
 
[[Elin:Nino|That caravan leader...]]
 
S...so cute!<br>
He's wearing a cat costume.<br>
Hey, let's go check him?
'''   
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|-| Towns=  
|-| Towns=  
{{Imbox
{{Imbox
|text=''' '''   
|text='''It's a town!<br>
So lively with all the people bustling around.
 
[[Elin:Vendors|Buying and selling]], [[Elin:Skills|training]], trading, gambling, [[Elin:Requests|quests]], healing...<br>
there are so many services here.<br>
Even if you get lost, don't worry.<br>
Just talk to a guard, and they'll guide you. Hehe.
 
Of course, every [[Elin:Locations#Towns|town]] in North Tyris is different.<br>
They vary in development, the items they sell,<br>
the services they offer, and the skills you can train.
 
The quests posted on the bulletin board also differ from one to another,<br>
so it will be a good idea to explore various towns.
 
But, for now, how about we explore this town?''' 
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|-| Influence =
{{Imbox
|text='''Hey, have you ever heard of influence?
 
When you complete quests, invest, or contribute to a town,<br>
your 'influence' in that town increases.
 
As your influence goes up, you'll be able to refresh the list of available quests,<br>
have stores restock their inventory on the spot,<br>
and even ask for some pretty impossible favors.
 
...And that's not all!
 
You can even use influence as currency.<br>
For example, one of the popular exchange items is the 'Furniture Ticket'<br>
sold by the town's secretary.
 
You can use this ticket to forcibly confiscate furniture placed in the town.<br>
It's handy if you're trying to collect furniture that's only available in certain towns.''' 
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}}
|-| Delivery Box =
{{Imbox
|text='''Look! There's a delivery box here!
 
Carrying too many items is making you slow...<br>
But you don't want to waste anything by throwing it away...<br>
The delivery box is a handy service that solves this common adventurer's problem.
 
If you put your items in this box,<br>
they'll be automatically delivered to the next base you visit.
 
You can use it to send heavy furniture you bought in town or<br>
for moving items between your bases.<br>
It's really convenient once you get the hang of it.''' 
|image=[[File:Elin UI Nerun.png|250px]]
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}}
|-| Hearth Stone=
{{Imbox
|text='''Well done, your Hearth Stone is growing.
 
Yes, this mysterious stone actually grows.<br>
And as it grows, your base receives various benefits,<br>
like an increased maximum number of residents or new policies.
 
Some enemies can use elemental attack to destroy your items and equipment,<br>
but if the stone levels up, it can even prevent that within your base.
 
The stone grows automatically through shipments and the passage of days.<br>
...But beware, as the stone levels up, the danger level of your base<br>
also increases... meaning stronger enemies will appear.
 
You can use the "Growth Suppression" policy to stop the stone's growth.<br>
If you're struggling with the enemies currently appearing at your base,<br>
it might be a good idea to use this policy to halt the growth for a while.
''' 
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|-| Work and Hobbies =
{{Imbox
|text='''Here's a list of the residents at your base.
 
Do you see the briefcase icon next to their names?<br>
If you hover the mouse over it, you can see their hobbies and jobs.
 
Residents have various jobs.<br>
Some improve the security or fertility of your base,<br>
while others produce valuable items.
 
However, if the environment isn't right, the residents won't do their jobs.<br>
Jobs shown in yellow are currently impossible to perform.
 
Usually, if you place the right furniture for the job at your base,<br>
they'll start working.<br>
For example, a bookshelf is needed for research jobs.
 
The efficiency of their work will increase as the residents grow.<br>
The quality of their beds also affects efficiency,<br>
so it's a good idea to have one bed for each resident.''' 
|image=[[File:Elin UI Nerun.png|250px]]
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;
}}
|-| Pasture and Livestock =
{{Imbox
|text='''A pasture, huh.
 
This grass grows everywhere,<br>
but it's actually great feed for livestock.
 
If you place the grass on the ground or in a shared container,<br>
the livestock at your base will eat it every day.<br>
And sometimes, the livestock that eat the grass will produce eggs or milk.
 
Oh, why don't you take some seeds back<br>
and try growing it at your base?''' 
|image=[[File:Elin UI Nerun.png|250px]]
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;
}}
|-| Season =
{{Imbox
|text='''It's already autumn...<br>
Time really flies!
 
Since North Tyris is a northern continent,<br>
even during the hot summer when the sun beats down,<br>
it's never so hot that you can't go outside.
 
But, winter does have its own impact on daily life.<br>
It might be a good idea to start preparing for it now.
 
If you're growing crops, they'll wither once winter comes.<br>
So, make sure to harvest them before then, okay?
 
And when the lakes and seas freeze over,<br>
of course, you won't be able to fish anymore.<br>
Be careful about that if you make a living through fishing,
 
Oh, and in December, there's a famous festival<br>
in a village called [[Elin:Noyel|Noyel]] to the east.<br>
They sell some really delicious sweets at the stalls,<br>
so you have to go check it out! Got it!?
 
Besides winter, there are festivals held all over the land with each season.<br>
If you have the time, it might be fun to visit them.'''   
|image=[[File:Elin UI Nerun.png|250px]]
|image=[[File:Elin UI Nerun.png|250px]]
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
</tabber>
</tabber>
[[Category:Elin Mechanics]][[Category:Elin Items]][[Category:EN]]
[[Category:Elin Mechanics]][[Category:Elin Items]]
[[Category:EN]]

Latest revision as of 10:15, 27 October 2024