Elin:Housing: Difference between revisions

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{{DISPLAYTITLE:Housing}}
==Housing==
{{EA}}A key part of Elin is managing [[Elin:My Home|My Home]], a location the player sets up as a home base for housing.
A key part of Elin is managing [[Elin:My Home|My Home]], a location the player sets up as a home base for housing.


Housing has several mechanics relating to land ownership, delegating tasks, raising your community, and [[Elin:Creating|Crafting]].
Housing has several mechanics relating to land ownership, delegating tasks, raising your community, and [[Elin:Creating|Crafting]].


===Buildings===
==Land==
Four walls (or more) and a door!
You can acquire land by reading the Land deed in a place that does not belong to any '''[[Elin:Factions|faction]]'''.
===Roles===
* Maid: Expands your land and allows you to meet with visitors.
===Taxes===
Taxes are due at the beginning of every month, with a tax bill being mailed to the player. Not paying your taxes in time gives the player negative karma, and can lead to repercussions. Taxes are calculated by value of the items in My Home.


=== Jobs ===
While there is no limit on the number of land acquisitions themselves, this is effectively a limit on the number of land titles possessed, since the price of a land title doubles with each purchase.
Each resident of My Home has a primary job which they will try to fulfil if your home has the proper facilities and signboard, and a hobby which they will do on the side.


Work efficiency is influenced by the skill level of the resident performing the work and the quality of the bed.
In Elona, each property had its own set of uses, but in Elin there is no such classification.


Also, some NPCs have fixed jobs and hobbies. If their job and hobbies are not fixed, you can reroll them by using the Whip of love; it can be purchased as you progress through the main quest.
By combining '''[[Elin:Land Feats|Land Feat]]''', '''[[Elin:Residents|Residents]]''', and '''[[Elin:Home Skills & Policies|Home policies]]''', your land can be used for a variety of purposes.
{| class="wikitable sortable mw-collapsible"
 
|+
Please also see '''[[Elin:Farming|Farming]]''', [[Elin:Ranch|'''Ranch''']], etc.
!Job
 
!Requirements
===Hearthstone===
!Town Effects
The Hearthstone is a mysterious stone placed on a player's land that allows him to store inhabitants in the stone and pull them out on another piece of land, rename that piece of land, and publish that map online.
!Produce
 
!Skill
The hearthstone's level can be raised by shipping items and having residents in the settlement.
!Note
 
As the hearthstone levels, more features of housing are slowly unlocked, but the danger level of the home also rises. Hearthstones level individually on a land-by-land basis, and levelling hearthstones in another land the player owns will provide bonuses to all lands based on the type of land held. Growth rate of hearthstones can be adjusted with "Growth Boost" and "Growth Suppression" policies on the home board.
 
The following table is an example of a hearthstone in Meadow. The maximum number of inhabitants and other values vary depending on the land feats it has.  
{| class="wikitable"
|+Meadow
!Level
!Admin Points
!Population
!Danger Level
!Build Mode
!Other Benefits
|-
|-
|Breeding
|1
|None
|4
|6
|4
|Terrain
|
|
|Egg, Milk
|Negotiation
|Livestock's job
|-
|-
|Lumberjack
|2
|Lumberjack sign
|9
|
|9
|Logs
|7
|Lumberjacking
|Relocation
|
|Utility Department Policies
|-
|-
|Blacksmith
|3
|Anvil
|14
|
|12
|Ores
|11
|Blacksmith
|Clearing
|
|Item Protection from fire, cold, or explosions
|-
|-
|Cooking
|4
|None
|19
|
|15
|Meals, Sessonings
|15
|Cooking
|Mining
|
|2nd Feat
|-
|-
|Fishing
|5
|Fishing Sign
|24
|
|18
|Fish
|21
|Fishing
|Collecting, Recipe
|
|Network ('''[[Elin:Teleporter|Teleporter]]''' will be available, and network land feats will take effect here)
|-
|-
|Farming
|6
|Farm sign
|29
|Soil, Food Supply
|21
|
|24
|Farming
|Free Build
|
|
|-
|-
|Gardening
|7
|farm sign
|34
|Soil, Food Supply
|24
|
|27
|Farming
|
|-
|Garbology
|Garbage dump sign
|
|Garbage
|Gathering
|
|-
|Hunting
|None
|Food Supply
|Corpse, Marbled Meat
|Bow
|
|-
|History
|Bookshelf
|
|Ancient Book
|Memorization
|
|-
|Singing
|Mic (On Pole)
|Local Patriotism
|
|Music
|Mic must be placed on the pole
|-
|Exploration
|None
|Publicity
|Gold Bar
|Travel
|
|-
|Cleaning
|None
|Public Moral
|
|Pickpocket
|Cleans the home. (Stains, etc)
|-
|Chores
|None
|
|
|Weight Lifting
|Cleans the home. (Garbage)
|-
|Shopping
|None
|Home Discount
|
|Negotiation
|
|-
|Nursing
|None
|Public Moral
|Milk
|Regeneration
|Revival and status recovery of residents
|-
|Handcraft
|None
|
|Souvenir
|Production
|
|-
|Research
|Bookshelf
|Tax Evasion
|
|Literacy
|
|-
|Supervising
|None
|Administration
|
|Investment
|Loytel's Job
|-
|Instrument
|Instrument or Mic
|Local patriotism
|
|Music
|
|-
|Game
|Tv Set
|Nocturnal Life
|
|Magic Device
|
|-
|Exercise
|None
|Natural power generation
|
|Weight Lifting
|
|-
|Reading
|Bookshelf
|Studious
|
|Literacy
|
|-
|Lottery
|None
|Less Public moral
|Gacha ball
|Investment
|
|-
|Meditation
|None
|Natural power generation
|
|Mediation
|
|-
|Drug
|None
|designer drug, Less public moral
|drugs
|Mediation
|
|-
|Cheering
|None
|Local patriotism, publicity
|
|Negotiation
|
|-
|Painting
|an easel
|
|Naughy book, dojin book, milk
|Sculpting
|
|-
|Praying
|None
|Public Moral, Public Safety
|letter of indulgence
|Faith
|
|-
|Self harm
|None
|
|engagement amulet, troublesome soup
|Anatomy
|
|-
|Blog
|Computer
|Pubilicity
|
|Literacy
|
|-
|Diary
|None
|Studious
|
|Literacy
|
|-
|Bathing
|Bathtub
|
|Pot of water, Rubber duck, Egg
|Swimming
|
|-
|Pet
|Cat house
|Administration, Security
|
|Mediation
|
|-
|Writing
|Writing Tool
|Studious
|
|Literacy
|
|-
|Fluffy stroke
|Pet House
|Luck, Civility, Public Moral
|
|Mediation
|
|-
|Personal pleasure
|Bed
|natural power generation
|Eggs
|Magic Device
|
|-
|Walking
|None
|
|Mushroom
|Traveling
|
|-
|Dieting
|None
|
|Can of Catechin, Gelatin
|Cooking
|
|-
|Smoking
|None
|Natural Power Generation, Less Public Moral
|Negotiation
|Negotiation
|Pays lots of tax (high tax).
|-
|Drinking
|None
|Less Public Moral, Less Civility
|Booze
|Cooking
|
|-
|Antique
|None
|
|Junk
|Appraising
|
|-
|Extravagance
|None
|
|
|Appraising
|Pays lots of tax (high tax).
|-
|Washing
|Fishing Sign
|Local patriotism
|
|Swimming
|
|-
|Romance
|None
|Resident Wanted!
|Milk
|Negotiation
|
|-
|Sleeping
|Bed
|Local patriotism
|
|Regeneration
|
|-
|Assassin
|None
|Public Moral
|
|Stealth
|Ashland and Fiama's job
|-
|Rambo
|None
|Less Security
|Ammunition
|Gun
|
|-
|Gacha
|Gacha
|Less Public Moral
|Gacha ball
|Investment
|
|-
|Pioneer
|None
|Public Moral+1, Faster growth of Hearth Stone
|
|
|
|
|3rd Feat
|}
|}
The base danger level for land plots is calculated as 4 * (hearthstoneLevel - 1) + distanceFromRoad (steps away from a road tile on the world map).
The danger level is further reduced with Border Patrol policy, -2 for every squared level such as 1, 4, 9, 16, 25, etc.  (Example: At 25, border patrol reduces danger by -10.)
===Relocation===
In addition, relocation deed allow players to move their land to any location.
The terrain and land feats do not change when moving, so things like moving a sea map to the middle of a grassy field are possible.


== Signboards ==
===Abandoning Land===
By using signs, you can designate parts of your land to be used for specific purposes.
You can abandon land from your Hearthstone.


===== Stockpile Sign =====
When you abandon land, your Hearthstone is destroyed and the Land Deed you were using for that land is returned under your feet.
Designates a room or a # block radius as a stockpile.


===== Garbage Dump Sign =====
All the residents and livestock that were living on the land disappear at the moment of abandonment and move to the land set as your Home. Livestock also become residents in their new location.
Designates a room or a 3x3 area as a stockpile.
*Npcs will use this area to gather and drop trash. They will place trash in the proper sorting bins if they are in radius of this sign.


===== Lumberjack Sign =====
The terrain, items, and appearance on the World map will be maintained immediately after abandonment, but will all disappear at the time of regeneration.
Designates a room or a 4 block radius as a lumber yard.


===== Ranch Sign =====
Land that has been owned for less than a month, or land obtained through the story, cannot be abandoned.
Designates a room or a 4 block radius as a ranch.


===== Fishing Sign =====
==Residents==
Designates a room or a 4 block radius as a fishing area.
See '''[[Elin:Residents|Residents]]''' for details.


===== Farm Sign =====
== Building==
Designates a room or a 5x5 area as a farm.
See [[Elin:Building|'''Building''']] for details.


== Skills & Policies ==
== Skills & Policies ==
At the house board, the player can enact many decrees and skills for My Home that apply many various effects. Certain NPCs can effect the level of the skill.  
At the house board, the player can enact many decrees and skills for My Home that apply many various effects.
 
Sse '''[[Elin:Home Skills & Policies|Home Skills & Policies]]''' for more details.
 
==Taxes==
Taxes are due at the beginning of every month, with a tax bill being mailed to the player. Not paying your taxes in four month gives the player negative karma, and can lead to repercussions.
 
The amount of tax is the sum of [ base tax + fame tax + voluntary tax ].
 
The Base Tax is increased according to the time elapsed (up to 10 years), while the Fame Tax increases with player's Fame (diminishing returns start at 5000 Fame).


Plans, bought from scholars for Gold Bars, can allow you to learn new skills and policies.  
The voluntary tax is a tax that can be paid at the player's discretion. The player can choose not to pay it, but if you do, you will receive gold bars per 1,000 orens as a return gift in proportion to the amount of the tax paid. The amount of voluntary taxes can be changed by asking the maid of My Home or the secretary of the town.


Certain Npc jobs and hobbies affect home skill levels.
You can change the settings as many times as you like at any time, but you cannot change the amount of additional tax payments for invoices that have already been issued, which will be reflected in the following month or later.


You can raise home skill levels at the cost of Gold Bars, at Skill Level +5 bars/level.
The tax evasion policy will slightly reduce both base tax and fame tax, after the tax evasion skill levels of all locations are combined. This does not apply to additional tax payments.
 
{| class="wikitable"
If a the tax transfer policy is in effect, taxes will be automatically deducted from deposits made with the banker instead of being invoiced.
|+Home Skills
 
!Skill Name
If the deposit is less than the amount collected, a bill for the full amount will be mailed as usual.
!Effect
 
!Book Cost
===Tax-Free Lands===
|-
On non-Tax-Free Lands, revenues from lodging, tourism, and residential tax are significantly deducted.
|Tax Evasion
 
|Reduces taxes paid every month.
You may designate up to 3 locations as Tax-Free Lands via policies at the Home Board.
|11
 
|-
Lands designated as Tax-Free will not have a penalty to income from lodging, tourism, and residential tax.
|Administration
 
|Each level provides more administration points for enacting policies. Each level gives +5 points.
Since there is no tax on shipments and sales, there is no need to transport goods produced in a taxable location to a tax-free location in order to avoid taxation.
|7
==Incomes==
|-
You can earn various types of income by managing your lands.
|Soil
 
|Increases quality of land's soil. (Fertility)
To earn some of the income, you need to invite guests to your base using the '''[[Elin:Home Skills & Policies|Policy]]''' of “Open for Business” .
|7
 
|-
=== Shipping ===
|Local Patriotism
When you put items in a shipping chest, the contents are shipped out at 5am every morning, and you will receive money (Orens), gold bars, and Hearthstone experience depending on the value and quantity of the items. The experience to the hearthstone is gained by the base that opened the shipping chest.
|Makes it easier to improve resident's affinity.
 
|4
*Orens: You will receive a sum of money based on the value of the items. The amount you receive is affected by your Negotiation skill.
|-
*Gold bars: You will receive gold bars for each shipment. The amount of gold bars you receive is fixed, and at the start of the game it is small, but it increases up to a maximum of 5,000 Oren per total shipment as you receive more gold bars.
|Natural Power Generation
*Hearthstone Experience: The amount of experience gained is determined more by the number of items shipped than by the value of the items.
|Provides energy for appliances and mechanical tools. 10mw x Skill Lv
**The value of arrows and pebbles is 0 oren, regardless of the number shipped, but they contribute greatly to the amount of Hearthstone experience gained.
|6
 
|-
=== Home Ranking ===
|Studious
The most valuable furniture among the furniture placed in your home are recognized as “Heirloom”.
|Increase the efficiency of residents' work and increase the bonuses they receive from them.
 
|6
In the Home Ranking, you compete with other towns for the total value of your heirlooms, and if you rank in the top 125, you will receive a monthly salary based on your ranking.
|-
 
|Publicity
You can check your current heirlooms, Home Ranking position and rewards from the top of the Home Board.
|Promotional strength to boost visitor and tourist numbers
 
|7
For more information, see '''[[Elin:Home Ranking|Home Ranking]]'''.
|-
 
|Luck
===Resident Tax===
|Luck of the land.
If you have the Resident Tax policy turned on, you can collect a small tax from your residents.
|15
 
|-
Furthermore, the Wealth Tax and Faith Tax policies will increase the amount of resident tax that can be collected.
|Public Moral
 
|Affects the Civility of residents.
For more information, see '''[[Elin:Tax Revenue|Tax Revenue]]'''.
|6
 
|-
===Lodging Fees===
|Food Supply
By assigning beds installed in your land to guests, you can provide lodging to them and receive lodging fees from them.
|Increases maximum number of residents.
 
| -
The lodging fees you receive from guests will vary depending on the type, quality, material, and comfort traits of the bed.
|-
 
|Civility
Please also refer to the '''[[Elin:Beds|Beds]]''' page.
|Affects the frequency of monster attacks.
 
| -
=== Tourism ===
|}
Tourism value determines how many visitors are being generated and furthermore how much revenue can be generated. Tourism value is calculated from all items with tourism value in the area, not just the top most valuable like with home rating. Tourism value of items is not visible without mods, but the "Info Bar (Extra)" widget has an option to display the area's tourism value. Tourism value is entirely dependent on item value.
Policies are passive traits that cost administration points to enable or disable.  
 
Examples for items with tourism value: Sculptures, painting, posters, statues,card, some furniture, hangings, (...)
 
For details, please refer to '''[[Elin:Tourism Value|Tourism Value]]'''.
 
===Store Management===
If you attach a sales tag to an item, resident or livestock that you have placed in your land, you can sell it to guests.
 
The advantage of selling with a sales tag is that you can get more oren than with a shipping chest, but there are also some disadvantages, such as it taking a little longer to sell and you not getting gold bars or experience for hearthstone.
 
For more detailed specifications on sales tags, please refer to '''[[Elin:Utility|Utility]]'''.
==Events==
 
=== Spam package ===
Sometimes, unknown packages will arrive at your base. They may contain the following items.
 
* Junk
* Shit
* Naughtys book
* Platinum coins
* NPC
* Hostile monster
* '''★Wrapped wooden statues'''
 
If you turn on the "Anti Spam Package” policy, you can refuse to accept anything other than precious items.
 
=== Seasonal Gifts ===
Every year, on a certain day, a gift will arrive at your land.
 
* 01/01: New year's Gift(A round rice cake, a bottle of sake, and 3 neutral Silver Bells, and Snow Putit joins your party)
* 11/01 (After receiving the [[Elin:Home Quest|Debt Repayment Quest]]): A [[Elin:Food|★Bottle Of Lumiest 『Crim Ale』]], parchment of “With Sincere Gratitude”
* 12/25:'''[[Elin:Gift Box of Jure|★Gift Box of Jure]]''' (see the individual page for details)
 
=== Other ===
 
* When non-regenerating items (like cassette tapes) are added later through updates, you may receive a parcel containing them as compensation.
 
===Lucky Month===
A Lucky Month may occur on a player's land at a low probability, and during this time the following benefits will be received:
 
*Double the production of goods from residents' job/hobbies
*Double the maximum number of guests
*All guests become wealthy
*Acquire '''[[Elin:Precious Objects|★Secret Experience of Kumiromi]]'''
 
This occurs up to once per year for each land, and the probability of it occurring can be increased by the player worshipping '''[[Elin:Ehekatl of Luck|Ehekatl]]''' or raising their “Luck” Home Skill.
 
==Moongate==
User land (user maps) published online can be visited by using a ★Moongate or ★Starweaver's Moongate.


Each one has levels that raise as they are used, which increase the effect.  
See '''[[Elin:Moongate|Moongate]]''' for details.


They also have individual potentials but it is unknown at this time how to raise it.
{| class="wikitable"
|+Policies
!Department
!Policy
!Effect
!Admin Cost
!Book Cost
|-
|Law
|Border Watch
|Decreases enemy level of randomly generated enemies in My Home
|3
|4
|-
|Law
|
|Law prohibiting killing and injuring people at home
|4
|6
|-
|Law
|Transfer tax payment
|Monthly taxes will be deducted from your bank deposit
|0
|4
|-
|Law
|Prohibition
|Law prohibiting residents from drinking alcohol
|4
|6
|-
|Law
|Ban Radio Wave
|(Unverified) Law prohibiting residents from using illegal radio waves
|3
|4
|-
|Law
|Designer Drug
|Laws that make drug possession legal
|3
|4
|-
|Economy
|Resident Tax
|Taxes residents monthly, generating a small passive income.
|4
|6
|-
|Economy
|Wealth Tax
|A law for collecting taxes from wealthy residents
|4
|6
|-
|Economy
|Home Discount
|Decreases the price of goods sold from vendors in My Home
|6
|9
|-
|Economy
|Faith Tax
|(Unverified) Law to collect taxes from the followers of the Gods.
|6
|9
|-
|Economy
|Open for Business
|Guests will start visiting your home
|5
|7
|-
|Welfare
|Strict Anti-Littering Law
|Reduces the amount of garbage items generated.
|2
|4
|-
|Welfare
|Weed Pulling Campaign
|Reduces the amount of weeds generated.
|2
|4
|-
|Welfare
|Resident Wanted
|Increase the number of people wishing to immigrate on the request bulletin board
|4
|6
|-
|Welfare
|Nocturnal Life
|Residents will now be awake during the night
|2
|4
|-
|Welfare
|Waste Sorting Campaign
|Reduce garbage generation rate and increase civil standards
|1
|4
|-
|Welfare
|
|(Unverified) Law to encourage residents to save electricity and reduce power consumption
|2
|4
|-
|Welfare
|Compulsory Vaccination
|Law making vaccination compulsory. Reduces sickness in the home.
|5
|7
|}
*Book cost is in gold bars.
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]
[[Category:EN]]
[[Category:Elin Player Settlements]]

Latest revision as of 12:08, 28 October 2025


A key part of Elin is managing My Home, a location the player sets up as a home base for housing.

Housing has several mechanics relating to land ownership, delegating tasks, raising your community, and Crafting.

Land

You can acquire land by reading the Land deed in a place that does not belong to any faction.

While there is no limit on the number of land acquisitions themselves, this is effectively a limit on the number of land titles possessed, since the price of a land title doubles with each purchase.

In Elona, each property had its own set of uses, but in Elin there is no such classification.

By combining Land Feat, Residents, and Home policies, your land can be used for a variety of purposes.

Please also see Farming, Ranch, etc.

Hearthstone

The Hearthstone is a mysterious stone placed on a player's land that allows him to store inhabitants in the stone and pull them out on another piece of land, rename that piece of land, and publish that map online.

The hearthstone's level can be raised by shipping items and having residents in the settlement.

As the hearthstone levels, more features of housing are slowly unlocked, but the danger level of the home also rises. Hearthstones level individually on a land-by-land basis, and levelling hearthstones in another land the player owns will provide bonuses to all lands based on the type of land held. Growth rate of hearthstones can be adjusted with "Growth Boost" and "Growth Suppression" policies on the home board.

The following table is an example of a hearthstone in Meadow. The maximum number of inhabitants and other values vary depending on the land feats it has.

Meadow
Level Admin Points Population Danger Level Build Mode Other Benefits
1 4 6 4 Terrain
2 9 9 7 Relocation Utility Department Policies
3 14 12 11 Clearing Item Protection from fire, cold, or explosions
4 19 15 15 Mining 2nd Feat
5 24 18 21 Collecting, Recipe Network (Teleporter will be available, and network land feats will take effect here)
6 29 21 24 Free Build
7 34 24 27 3rd Feat

The base danger level for land plots is calculated as 4 * (hearthstoneLevel - 1) + distanceFromRoad (steps away from a road tile on the world map).

The danger level is further reduced with Border Patrol policy, -2 for every squared level such as 1, 4, 9, 16, 25, etc. (Example: At 25, border patrol reduces danger by -10.)

Relocation

In addition, relocation deed allow players to move their land to any location.

The terrain and land feats do not change when moving, so things like moving a sea map to the middle of a grassy field are possible.

Abandoning Land

You can abandon land from your Hearthstone.

When you abandon land, your Hearthstone is destroyed and the Land Deed you were using for that land is returned under your feet.

All the residents and livestock that were living on the land disappear at the moment of abandonment and move to the land set as your Home. Livestock also become residents in their new location.

The terrain, items, and appearance on the World map will be maintained immediately after abandonment, but will all disappear at the time of regeneration.

Land that has been owned for less than a month, or land obtained through the story, cannot be abandoned.

Residents

See Residents for details.

Building

See Building for details.

Skills & Policies

At the house board, the player can enact many decrees and skills for My Home that apply many various effects.

Sse Home Skills & Policies for more details.

Taxes

Taxes are due at the beginning of every month, with a tax bill being mailed to the player. Not paying your taxes in four month gives the player negative karma, and can lead to repercussions.

The amount of tax is the sum of [ base tax + fame tax + voluntary tax ].

The Base Tax is increased according to the time elapsed (up to 10 years), while the Fame Tax increases with player's Fame (diminishing returns start at 5000 Fame).

The voluntary tax is a tax that can be paid at the player's discretion. The player can choose not to pay it, but if you do, you will receive gold bars per 1,000 orens as a return gift in proportion to the amount of the tax paid. The amount of voluntary taxes can be changed by asking the maid of My Home or the secretary of the town.

You can change the settings as many times as you like at any time, but you cannot change the amount of additional tax payments for invoices that have already been issued, which will be reflected in the following month or later.

The tax evasion policy will slightly reduce both base tax and fame tax, after the tax evasion skill levels of all locations are combined. This does not apply to additional tax payments.

If a the tax transfer policy is in effect, taxes will be automatically deducted from deposits made with the banker instead of being invoiced.

If the deposit is less than the amount collected, a bill for the full amount will be mailed as usual.

Tax-Free Lands

On non-Tax-Free Lands, revenues from lodging, tourism, and residential tax are significantly deducted.

You may designate up to 3 locations as Tax-Free Lands via policies at the Home Board.

Lands designated as Tax-Free will not have a penalty to income from lodging, tourism, and residential tax.

Since there is no tax on shipments and sales, there is no need to transport goods produced in a taxable location to a tax-free location in order to avoid taxation.

Incomes

You can earn various types of income by managing your lands.

To earn some of the income, you need to invite guests to your base using the Policy of “Open for Business” .

Shipping

When you put items in a shipping chest, the contents are shipped out at 5am every morning, and you will receive money (Orens), gold bars, and Hearthstone experience depending on the value and quantity of the items. The experience to the hearthstone is gained by the base that opened the shipping chest.

  • Orens: You will receive a sum of money based on the value of the items. The amount you receive is affected by your Negotiation skill.
  • Gold bars: You will receive gold bars for each shipment. The amount of gold bars you receive is fixed, and at the start of the game it is small, but it increases up to a maximum of 5,000 Oren per total shipment as you receive more gold bars.
  • Hearthstone Experience: The amount of experience gained is determined more by the number of items shipped than by the value of the items.
    • The value of arrows and pebbles is 0 oren, regardless of the number shipped, but they contribute greatly to the amount of Hearthstone experience gained.

Home Ranking

The most valuable furniture among the furniture placed in your home are recognized as “Heirloom”.

In the Home Ranking, you compete with other towns for the total value of your heirlooms, and if you rank in the top 125, you will receive a monthly salary based on your ranking.

You can check your current heirlooms, Home Ranking position and rewards from the top of the Home Board.

For more information, see Home Ranking.

Resident Tax

If you have the Resident Tax policy turned on, you can collect a small tax from your residents.

Furthermore, the Wealth Tax and Faith Tax policies will increase the amount of resident tax that can be collected.

For more information, see Tax Revenue.

Lodging Fees

By assigning beds installed in your land to guests, you can provide lodging to them and receive lodging fees from them.

The lodging fees you receive from guests will vary depending on the type, quality, material, and comfort traits of the bed.

Please also refer to the Beds page.

Tourism

Tourism value determines how many visitors are being generated and furthermore how much revenue can be generated. Tourism value is calculated from all items with tourism value in the area, not just the top most valuable like with home rating. Tourism value of items is not visible without mods, but the "Info Bar (Extra)" widget has an option to display the area's tourism value. Tourism value is entirely dependent on item value.

Examples for items with tourism value: Sculptures, painting, posters, statues,card, some furniture, hangings, (...)

For details, please refer to Tourism Value.

Store Management

If you attach a sales tag to an item, resident or livestock that you have placed in your land, you can sell it to guests.

The advantage of selling with a sales tag is that you can get more oren than with a shipping chest, but there are also some disadvantages, such as it taking a little longer to sell and you not getting gold bars or experience for hearthstone.

For more detailed specifications on sales tags, please refer to Utility.

Events

Spam package

Sometimes, unknown packages will arrive at your base. They may contain the following items.

  • Junk
  • Shit
  • Naughtys book
  • Platinum coins
  • NPC
  • Hostile monster
  • ★Wrapped wooden statues

If you turn on the "Anti Spam Package” policy, you can refuse to accept anything other than precious items.

Seasonal Gifts

Every year, on a certain day, a gift will arrive at your land.

Other

  • When non-regenerating items (like cassette tapes) are added later through updates, you may receive a parcel containing them as compensation.

Lucky Month

A Lucky Month may occur on a player's land at a low probability, and during this time the following benefits will be received:

  • Double the production of goods from residents' job/hobbies
  • Double the maximum number of guests
  • All guests become wealthy
  • Acquire ★Secret Experience of Kumiromi

This occurs up to once per year for each land, and the probability of it occurring can be increased by the player worshipping Ehekatl or raising their “Luck” Home Skill.

Moongate

User land (user maps) published online can be visited by using a ★Moongate or ★Starweaver's Moongate.

See Moongate for details.