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Elin:Tax Revenue: Difference between revisions

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Mirroring info from JP side. Describes the detailed structure of tax revenue
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m (Mirroring info from JP side. Describes the detailed structure of tax revenue)
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This page explains the taxes (revenue) that players can collect from residents, such as residential taxes.
Please see the '''[[Elin:Housing|Housing]]''' page for information on taxes (expenses) that players must pay to Mysilia.
==Related policies==
{| class="wikitable"
!Policy
!Effect
!Admin Cost
!Acquisition
!Book Cost
|-
|Resident Tax
|Collect a small amount of tax from residents on the first of each month
The collected tax is added to the PC's salary
|6
|Initially learned
|9
|-
|Wealth Tax
|Increases resident tax for wealthy residents
|9
|
|14
|-
|Faith Tax
|Increase inhabitant taxes according to the faith of the inhabitants
|5
|
|7
|-
|Tax-Free Land
|Land where tax revenue is not taxed. Up to three tax-free lands can be designated.
|0
|Initially learned
|Free
|}
==Specifications==
*The policy of resident tax, wealth tax and faith tax must already have been enabled for 30 days, for these policies to count.
**In other words, even if you enable the resident tax just before the collection date, you will not be able to collect it.
*The wealth tax and the faith tax will not be effective unless the resident tax is enabled.
*Livestock do not pay taxes.
*'''If your land is not tax free, all resident tax will be penalized by 90%!'''
==Resident Tax==
The amount of resident tax is determined by the level of the resident tax policy, the '''[[Elin:Residents|job/hobby]]''' of the resident who pays the tax, their level, and whether or not they are wealthy.
*'''(To be verified)''' It is thought that the wealthy are the following NPCs who definitely have the hobby of Extravagance.
**[[Elin:Jonan|『Jonan』]], [[Elin:Zane|『Zane』]], [[Elin:Xabi|『Xabi』]], [[Elin:Stasha|『Stasha』]], [[Elin:Gilbert|『Gilbert』]], Noble, millionaire, Elder, Banker, Producer
=== Calculation formula ===
Resident Tax = (50(If wealthy)or 10(Others) + resident level × 2) × base tax percentage% × hobby tax standard%<br>※Base tax percentage = (50 + (√Resident tax lv)× 5)<br>※For the Hobby Tax standard, please refer to the section below.
=== Hobby tax standard ===
The tax rate differs depending on whether it is work or a hobby, and this is referred to as the <nowiki>'''</nowiki>'''Hobby tax standard'''<nowiki>'''</nowiki>. If the hobby tax rate differs between work and hobby, the higher of the two is referred to.
*The hobby tax rates for those hobbies listed as “High tax” in the hobby descriptions are set at a particularly high rate. (Smoking 300, Extravagance 400)
'''Hobby tax standard list(Click to open)'''
{| class="wikitable sortable mw-collapsible mw-collapsed"
!Name
!'''Job/Hobby'''
!Tax
|-
|Extravagance
|Hobby
|400
|-
|Smoking
|Hobby
|300
|-
|Drinking
|Hobby
|200
|-
|Game
|Both
|200
|-
|Fluffy Stroke
|Hobby
|180
|-
|Antique
|Hobby
|180
|-
|Gacha
|Hobby
|160
|-
|Personal Pleasure
|Hobby
|160
|-
|Shopping
|Both
|150
|-
|Research
|Work
|150
|-
|Lottery
|Hobby
|140
|-
|Reading
|Hobby
|120
|-
|Writing
|Both
|120
|-
|Blog
|Both
|120
|-
|Drug
|Hobby
|120
|-
|Pet
|Hobby
|120
|-
|Blacksmith
|Work
|120
|-
|Treasure Hunt
|Both
|120
|-
|Diary
|Hobby
|100
|-
|History
|Both
|100
|-
|Cheering
|Both
|100
|-
|Fishing
|Both
|100
|-
|Hunting
|Both
|80
|-
|Sleeping
|Hobby
|80
|-
|Romance
|Hobby
|80
|-
|Handcraft
|Both
|80
|-
|Nursing
|Both
|80
|-
|Meditation
|Both
|80
|-
|Farming
|Work
|80
|-
|Pioneer
|Work
|80
|-
|Rumor
|Unique
|80
|-
|Hoarding
|Unique
|80
|-
|Gardening
|Both
|60
|-
|Cooking
|Both
|60
|-
|Painting
|Both
|60
|-
|Singing
|Both
|60
|-
|Dieting
|Hobby
|60
|-
|Instrument
|Both
|50
|-
|Self-Harm
|Both
|50
|-
|Chores
|Both
|50
|-
|Assassination
|Unique
|50
|-
|Exercise
|Hobby
|40
|-
|Praying
|Both
|40
|-
|Lumberjack
|Work
|40
|-
|Walking
|Hobby
|30
|-
|Bathing
|Hobby
|30
|-
|Washing
|Both
|30
|-
|Exploration
|Both
|30
|-
|Rambo
|Hobby
|30
|-
|Cleaning
|Both
|20
|-
|Garbology
|Both
|20
|-
|Supervising
|Unique
|0
|}
==Wealth Tax==
The Wealth Tax is effective when implemented together with the Resident Tax, and a bonus adjustment is made to the Resident Tax paid by wealthy people.
If the Faith Tax is also implemented, both adjustments are applied.
Modified tax  = Resident Tax × (150 + (√Wealth Tax Lv)× 5)%
==Faith Tax==
The Faith Tax is effective when implemented together with the Resident Tax, and a bonus adjustment is made to the Resident Tax according to the resident's religion.
If the Wealth Tax is also implemented, both adjustments are applied.
Modified tax = Resident Tax  × (80 +(√Faith Tax Lv) × Faith tax rate)%
{| class="wikitable sortable mw-collapsible"
!Religion
!Tax
|-
|Eyth of Void
|500
|-
|Ehekatl of Luck
|300
|-
|Mani of Machine
|200
|-
|Kizuami of Trickery
|200
|-
|Opatos of Earth
|150
|-
|Horome of Moonshadow
|150
|-
|Itzpalt of Element
|100
|-
|Jure of Healing
|100
|-
|Elin of Harmony
|100
|-
|Kumiromi of Harvest
|50
|-
|Yevan of Strife
|50
|-
|Lulwy of Wind
|25
|-
|Yakasha of Oblivion
|0
|}
{{DISPLAYTITLE:Tax Revenue}}
{{DISPLAYTITLE:Tax Revenue}}
[[Category:EN]]
[[Category:EN]]
[[Category:Elin Player Settlements]]
[[Category:Elin Player Settlements]]
This page explains the taxes (revenue) that players can collect from residents, such as residential taxes.
Please see the '''[[Elin:Housing|Housing]]''' page for information on taxes (expenses) that players must pay to Mysilia.