User:トレモロン/Hammering Alchemistry: Difference between revisions

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(Created page with "==全体のフローチャート== thumb|Hammer Alchemistry in a nutshell <gallery> File:HamAlc.drawio.png|The overview </gallery> ここでは、複数ある中で最も有用そうなもので図を組んでみました。 説明が必要そうなものを個別に取り上げていきます。 ==素材変換の階層構造== チャートを見ると上から下へ一方通行になっているのがわかると思います。上から下...")
 
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==全体のフローチャート==
==Overview==
[[File:HamAlc.drawio.png|thumb|Hammer Alchemistry in a nutshell]]
[[File:HamAlc.drawio.png|thumb|Hammer Alchemistry in a nutshell]]
<gallery>
<gallery>
File:HamAlc.drawio.png|The overview
</gallery>
</gallery>
ここでは、複数ある中で最も有用そうなもので図を組んでみました。
I intentionally omitted inefficient routes. For example, you can craft an axe instead of a hoe in converting ingot(s) to a stone, but it's not sited because it requires another ingot.


説明が必要そうなものを個別に取り上げていきます。
===Hierarchy of Resources===


==素材変換の階層構造==
*As you can see, the resources only go downward with a few notable exceptions.


チャートを見ると上から下へ一方通行になっているのがわかると思います。上から下へは簡単に変換できますが、下から上に行くのは後述の基本状態を除いて存在せず、
*You can easily convert resources from top to down, but doing the opposite is impossible for most materials.


とくに、ダークマターの石などを手に入れた際は、丸太などに変換する前に石として増殖して一部残しておかないと後悔する可能性が出てきます。
*Given this hierarchy, what should you do if you luckily get a dark matter stone?


==基本状態==
*A: you should duplicate and store some of stones before converting into logs.


基本状態とは、[[Elin:素材|素材]](それは~で出来ているの”~”の部分)ごとに、基本の状態というものがあり、それは、その素材の最も自然な形態です。
==Base States==
*A base state of X refers to the type of resource X naturally exists as.


金は輝く貴石ですし、紙は繊維、エーテルは欠片となります。
Hammering weapons or armors, you'll get a material in its natural form.


基本状態へ回帰するというのは、例えばルビナスの大剣を砕けば、輝く原石になって出てくるという意味です。
For example, if you hammer a wooden weapon made out of the gold log you can get in Lucky Bell, it turns into a gold ore gem. In other words, the base state of gold is a ore gem.


各素材の基本状態については、多くの宝石・金属は原石もしくは、輝く原石。木は丸太。水晶やガラスなどは欠片となっています。
The list of base states are shown below, but they have a clear tendency: most of jewels and metals have ore gems, or ores as their base states. And crystals as fragments.


これにより、クロムのスクラップからインゴットを作ることができたり、後述の素材増殖によって増えた金やダイヤをインゴットに戻したりすることに活用できます。
Therefore, you can not only change metal scraps into metal ingots, but also get diamond ingots from diamond stones duplicated in the process I mention later.
 
<div class="mw-customtoggle-myTable wikia-menu-button">'''素材ごとの基本状態の表([開く]をクリックして表示)'''
<div class="mw-collapsible mw-collapsed">


{| class="wikitable sortable"
{| class="wikitable sortable"
|+素材ごとの基本状態の表
|+Base State of Material
|-
|-
!素材!!基本状態
! Material!!Base State
|-
|-
|||繊維
|paper||fiber
|-
|-
|生もの||欠片
|raw food||fragment
|-
|-
|加工物||欠片
|processed food||fragment
|-
|-
|ゼリー||欠片
|jelly||fragment
|-
|-
|||繊維
|hemp||fiber
|-
|-
|綿||繊維
|cotton||fiber
|-
|-
|||
|grass||grass
|-
|-
|||
|straw||grass
|-
|-
|||
|sand||chunk
|-
|-
|海砂||
|sea sand||chunk
|-
|-
|白砂||
|white sand||chunk
|-
|-
|||
|bone||bone
|-
|-
|フィライト||
|phyllite||rock
|-
|-
|||
|ice||rock
|-
|-
|グラナイト||
|granite||rock
|-
|-
|オーク||丸太
|oak||log
|-
|-
|||丸太
|cedar||log
|-
|-
|ライムストーン||
|limestone||rock
|-
|-
|||原石
|copper||ore
|-
|-
|ラピス||輝く原石
|lapis lazuli||ore_gem
|-
|-
|オニキス||輝く原石
|onyx||ore_gem
|-
|-
|ダークマター||欠片
|dark matter||fragment
|-
|-
|シルク||繊維
|silk||fiber
|-
|-
|神秘的な草||
|mystic grass||grass
|-
|-
|||
|scale||skin
|-
|-
|ミカ||原石
|mica||ore
|-
|-
|珊瑚||
|coral||bone
|-
|-
|プラスチック||原石
|plastic||ore
|-
|-
|珪砂||
|quartz sand||chunk
|-
|-
|||丸太
|carbon||log
|-
|-
|ポプラ||丸太
|poplar||log
|-
|-
|パイン||丸太
|pine||log
|-
|-
|モミ||丸太
|fir||log
|-
|-
|パルル||丸太
|palulu||log
|-
|-
|アカシア||丸太
|acacia||log
|-
|-
|||丸太
|birch||log
|-
|-
|シルト||
|silt||rock
|-
|-
|||輝く原石
|silver||ore_gem
|-
|-
|スレート||
|slate||rock
|-
|-
|大理石||
|marble||rock
|-
|-
|青銅||原石
|bronze||ore
|-
|-
|||原石
|iron||ore
|-
|-
|コバルト||輝く原石
|cobalt||ore_gem
|-
|-
|ダイオライト||
|diorite||rock
|-
|-
|バサルト||
|basalt||rock
|-
|-
|翡翠||輝く原石
|jade||ore_gem
|-
|-
|黒曜石||原石
|obsidian||ore
|-
|-
|蜘蛛糸||繊維
|spider silk||fiber
|-
|-
|カシミア||繊維
|cashmere||fiber
|-
|-
|ウール||繊維
|wool||fiber
|-
|-
|||
|hide||skin
|-
|-
|マホガニー||丸太
|mahogany||log
|-
|-
|水晶||欠片
|crystal||fragment
|-
|-
|真珠||輝く原石
|pearl||ore_gem
|-
|-
|白金||輝く原石
|platinum||ore_gem
|-
|-
|オパール||輝く原石
|opal||ore_gem
|-
|-
|||原石
|steel||ore
|-
|-
|ターコイズ||輝く原石
|turquoise||ore_gem
|-
|-
|トパーズ||輝く原石
|topaz||ore_gem
|-
|-
|アメジスト||欠片
|amethyst||fragment
|-
|-
|ザイロン||繊維
|zylon||fiber
|-
|-
|霊布||繊維
|spirit cloth||fiber
|-
|-
|ローズウッド||丸太
|rosewood||log
|-
|-
|||丸太
|willow||log
|-
|-
|||丸太
|bamboo||log
|-
|-
|||輝く原石
|gold||ore_gem
|-
|-
|アクアマリン||輝く原石
|aquamarine||ore_gem
|-
|-
|サファイア||輝く原石
|sapphire||ore_gem
|-
|-
|エメラルド||輝く原石
|emerald||ore_gem
|-
|-
|クロム||原石
|chromite||ore
|-
|-
|ミスリル||原石
|mithril||ore
|-
|-
|宵晒||繊維
|dawn cloth||fiber
|-
|-
|竜鱗||
|dragon scale||skin
|-
|-
|翼鳥鱗||
|griffon scale||skin
|-
|-
|||丸太
|cherryblossom||log
|-
|-
|タイタニアム||原石
|titanium||ore
|-
|-
|メテオライト||原石
|meteorite||ore
|-
|-
|ダイヤ||輝く原石
|diamond||ore_gem
|-
|-
|ルビナス||輝く原石
|rubynus||ore_gem
|-
|-
|アダマンタイト||原石
|adamantite||ore
|-
|-
|エーテル||欠片
|ether||fragment
|-
|-
|||染料
|water||dye
|-
|-
|淡水||染料
|fresh water||dye
|-
|-
|海水||染料
|sea water||dye
|-
|-
|南の島の水||染料
|tropical water||dye
|-
|-
|深い草||
|deep grass||grass
|-
|-
|森の草||
|forest grass||grass
|-
|-
|||
|mud||chunk
|-
|-
|薄い色の土||
|light soil||chunk
|-
|-
|||
|snow||chunk
|-
|-
|||
|soil||chunk
|-
|-
|||
|ash||chunk
|-
|-
|赤土||
|red soil||chunk
|-
|-
|青い土||
|blue soil||chunk
|-
|-
|深土||
|deep soil||chunk
|-
|-
|森の土||
|forest soil||chunk
|-
|-
|神秘的な土||
|mystic soil||chunk
|-
|-
|明るい土||
|light soil||chunk
|-
|-
|黄色い土||
|yellow soil||chunk
|-
|-
|温泉水||染料
|hot spring water||dye
|}
|}


</div>
==Stone/Log Duplication==
 
 
1 stone/log becomes 2 cut stone/plank.
 
On top of that, 1 cut stone/plank can be hammered into 1 stone/log in a nearly 50% chance.
 
Therefore, you can duplicate them by rejecting bad results with reloading.


==太い矢印==
==About Stone Creating Procedure==


切り石や厚板は原料の二倍量ができます、解体すると50%弱の確率で原料に戻るため、セーブ&ロードを駆使してやると、増殖することが可能です。
SCP transforms any items into stones made out of the same material.


==下の三行について==
I recommend melting bullets and arrows in the dye maker for ylva-friendlyness.


あらゆるアイテムからそのマテリアルの石(ひいては丸太)に変換することが可能になる素材変換です。
Or, buying dyes from a dye vendor that resides in Olvina is also effective. Any dyes including dark matter dye is available even without a single investment there.
You can also hammer dyes into empty bottles.


染料作成に用いる”なんでも”は、インゴットそのものよりも矢や銃弾にして嵩増ししたものを使うとエコでしょう。


最終生成物の石は矢に加工できるので、このサイクルを繰り返すとどんどん素材の絶対量が増します。
You can just use the produced stone to create more arrows for another cycle.


火柱はテントの中でメテオをするのがおすすめです。というのも、盟約の石は成長するとカーペットが燃えて焦げた床に変化するのを妨げるようになるためです。
Best places to burn carpets are dungeons that ignore monthly map refresh,especially Vernis' final floor.


特に、旅商人の停泊所にある大きなテントは再生成されず、メテオの火柱発生を十分カバーできる大きさであり、焼け焦げた床を剥がして燃やしたいカーペットを逐次追加しながらメテオを撃っていくと経済的です。
Tiles in your base become inflammable if your base level is more than 3.


染料を作るための空き瓶が重要になります。これは、機械遺跡の汚水から作るのもよいですが、オルヴィナにいる染織屋から染料を買い、ハンマーで解体する方法が大量確保の際は効果的です。
You can also use your tents, but even a big tent is not nearly wide enough to contain most of the flame Meteor magic produces.


自然の傾斜は車輪の祠で覚えるのがいいですが、ほかの傾斜を作って壊すことでも覚えられるかもしれません。
For the finale part of the procedure, you make natural ramps out of the chunk obtained by digging burnt carpets. This part, however, can be accomplished more efficiently in your base. In building mode, you can build and mine ramps without SP consumption.


==<span style="color:#800000">塊状態について</span>==
SCP's biggest weak point is difficulty to acquire a recipe of natural ramp. Investing in a bookstore owner might be the fastest way to get one.


いわゆる1握りの土などと同じ状態です。土の床は、主材料のマテリアルとしては[土、黄色い土、青い土、赤土、薄い色の土、神秘的な土、砂、白砂、珪砂、深土、海砂、泥、森の土、明るい土]しか受け付けません。
==<span style="color:#800000">About Materials in a Form of Chunk</span>==


この土の床を作成し、耕すと無限にそのマテリアルの塊が手に入ります。つまり、土系と砂系のマテリアルしかこの方法では増やせませんので、ご注意ください。
Chunk is the same form as normal soil.


なお、ほかの土系の床(例えば固い土の床(未耕作))でも代用可能です。
Chunk made of...
*soil
*yellow soil
*red soil
*blue soil
*light soil(1)
*mystic soil
*sand
*white sand
*quartz sand
*deep soil
*sea sand
*mud
*forest soil
*light soil(2)  
can be an ingredient for a soil floor.


==有用な具体例==
Plowed tile can be dug infinitely and produce however many chunks you want. This technique is useful when you need a lot of glasses.


===チラシから紙のツールや設備を作る===
==Notable Alchemy==


チラシをなんでも石化過程で紙の石にします。その後に一部を丸太に変換します。こうすると主材料(一番左の[[Elin:クラフト|クラフト]]材料)が石系や木系であるものはなんでも紙で作れます。
===Paper(and mica) containers and tables===


この方法の代替案として、罠解体で時折得られる紙のインゴットを石にして切り石増殖をしてもいいです。序盤向けの妥協案もあり、盗賊ギルドにある写真は壊すと紙の丸太になるため、この場合は妥協の結果、紙の石は使えませんが、木工製品なら作れます。
Buy dyes of paper and mica.
Use SCP to get plenty amounts of paper/mica.
Convert some of paper stones to paper log.
Convert all of mica stones to ingots. (By making a mica weapon and hammering it and refining the produced mica ore)


リュートや作業台、調理器、そして何より頑丈な箱を紙製にすることができ、極めて有用です。
Mica ingots are for making BBQ table or other things that use ingots as their main ingredients.


===エーテル貴石1個からエーテルの渇きの壺を作る===
===Duplication of Gold, Rubynas, Diamond===


[[Elin:ニノ|ニノ]]から青いムーンゲートを購入し、ハンマーで砕きます。エーテルの貴石が出るので、光子弾にします。(精錬して弾を作るのでも可)
Buy dyes from a dye vendor.
Use SCP or cut stone duplication, then make stone weapons and hammer them.


ここからは、下三行の変換を一部用います。光子弾を元手に染料を作り、カーペットにしてテント内に敷き、メテオで燃やしてシャベルで掘ります。
===Duplication of Dark Matter stone (without gacha)===


このとき、かなりの穴掘りスキルが要求されるので注意。これでエーテルの塊状態になったものが取れるので、それを粘土にして、渇きの壺にすれば完成です!
When you don't have a dark matter stone to duplicate, and one of your bases is below level 3, try this!


===ルビナスや金、ダイヤを増やす===
Buy dark matter dyes from a dye vendor. Make walls of Lumiest out of them. Mine the wall if you don't have its recipe.


ルビナスはフォーチュン・ベルの壁、金は盗賊ギルドの宝物庫、ダイヤは魔術師ギルドのクリスタルから採れます。大量に欲しい場合は、下三行のなんでも石化で石にして増やし、石の武器にして解体すると輝く原石になります。これを精錬すればまたインゴットになります。特にダイヤは家具などの素材としてはエーテルと同じ価値を持つため、非常におすすめです。
Burn them IN your base with less than 3 levels.


===ダークマターを殖やす===
Level your base to Lv.4, and mine the burnt walls in building mode.


まず元手に石ないしインゴットの状態のダークマターが要ります。あとは石にして切り石無限増殖で増やすのみです。
You get dark matter chunks.
Convert some of them into stones to craft tools.
Convert 5 of the chunks to clays and get a dark matter water pot, which has a overwhelming capacity of 420.


ダークマターのツール一式を作るには効果的でしょう。
Dark matter's base state is a fragment but I have yet to find out a good usage of it.


ちなみに、ダークマターの基本状態は欠片ですが、活かし方は不明。
===Mass-Production of Sapphire Bullets/Power Cells===


===竜鱗で装備(松明)をつくる===
Buy dyes or melt sapphire bullets in a dye maker. You get sapphire stones via SCP, so transform them to base states. Ore gem can be turned into gem through a gem cutter.


下三行の変換で竜鱗を石にできるので、バケツ、鎧、松明などにすると全部位とまでは行きませんがたくさんの竜鱗装備を作れます。ただ、自然の傾斜を覚えるのが大変なので、あまり実用的ではないかもしれません。
==Caution==


==注意==
Some of materials don't follow the rules of alchemy.


一部の素材はこのチャートから逸脱するものがあります。
*Soils cannot be turned into stones  when mining natural tiles.


*土は自然の傾斜にして壊しても、元の土(塊)になり、土の石にはなりません。
*Dark matter cannot be duplicated via SCP because burnt floor becomes nearly impossible to dig.
*ダークマターは、カーペットを燃やして生成される焼け焦げた床状態だと、採掘に穴掘りスキルが4桁必要になるといわれています。よってこの変換ルートは使えません。切り石ループで集めるのがよいでしょう。

Latest revision as of 08:48, 1 January 2025

Overview

Hammer Alchemistry in a nutshell

I intentionally omitted inefficient routes. For example, you can craft an axe instead of a hoe in converting ingot(s) to a stone, but it's not sited because it requires another ingot.

Hierarchy of Resources

  • As you can see, the resources only go downward with a few notable exceptions.
  • You can easily convert resources from top to down, but doing the opposite is impossible for most materials.
  • Given this hierarchy, what should you do if you luckily get a dark matter stone?
  • A: you should duplicate and store some of stones before converting into logs.

Base States

  • A base state of X refers to the type of resource X naturally exists as.

Hammering weapons or armors, you'll get a material in its natural form.

For example, if you hammer a wooden weapon made out of the gold log you can get in Lucky Bell, it turns into a gold ore gem. In other words, the base state of gold is a ore gem.

The list of base states are shown below, but they have a clear tendency: most of jewels and metals have ore gems, or ores as their base states. And crystals as fragments.

Therefore, you can not only change metal scraps into metal ingots, but also get diamond ingots from diamond stones duplicated in the process I mention later.

Base State of Material
Material Base State
paper fiber
raw food fragment
processed food fragment
jelly fragment
hemp fiber
cotton fiber
grass grass
straw grass
sand chunk
sea sand chunk
white sand chunk
bone bone
phyllite rock
ice rock
granite rock
oak log
cedar log
limestone rock
copper ore
lapis lazuli ore_gem
onyx ore_gem
dark matter fragment
silk fiber
mystic grass grass
scale skin
mica ore
coral bone
plastic ore
quartz sand chunk
carbon log
poplar log
pine log
fir log
palulu log
acacia log
birch log
silt rock
silver ore_gem
slate rock
marble rock
bronze ore
iron ore
cobalt ore_gem
diorite rock
basalt rock
jade ore_gem
obsidian ore
spider silk fiber
cashmere fiber
wool fiber
hide skin
mahogany log
crystal fragment
pearl ore_gem
platinum ore_gem
opal ore_gem
steel ore
turquoise ore_gem
topaz ore_gem
amethyst fragment
zylon fiber
spirit cloth fiber
rosewood log
willow log
bamboo log
gold ore_gem
aquamarine ore_gem
sapphire ore_gem
emerald ore_gem
chromite ore
mithril ore
dawn cloth fiber
dragon scale skin
griffon scale skin
cherryblossom log
titanium ore
meteorite ore
diamond ore_gem
rubynus ore_gem
adamantite ore
ether fragment
water dye
fresh water dye
sea water dye
tropical water dye
deep grass grass
forest grass grass
mud chunk
light soil chunk
snow chunk
soil chunk
ash chunk
red soil chunk
blue soil chunk
deep soil chunk
forest soil chunk
mystic soil chunk
light soil chunk
yellow soil chunk
hot spring water dye

Stone/Log Duplication

1 stone/log becomes 2 cut stone/plank.

On top of that, 1 cut stone/plank can be hammered into 1 stone/log in a nearly 50% chance.

Therefore, you can duplicate them by rejecting bad results with reloading.

About Stone Creating Procedure

SCP transforms any items into stones made out of the same material.

I recommend melting bullets and arrows in the dye maker for ylva-friendlyness.

Or, buying dyes from a dye vendor that resides in Olvina is also effective. Any dyes including dark matter dye is available even without a single investment there. You can also hammer dyes into empty bottles.


You can just use the produced stone to create more arrows for another cycle.

Best places to burn carpets are dungeons that ignore monthly map refresh,especially Vernis' final floor.

Tiles in your base become inflammable if your base level is more than 3.

You can also use your tents, but even a big tent is not nearly wide enough to contain most of the flame Meteor magic produces.

For the finale part of the procedure, you make natural ramps out of the chunk obtained by digging burnt carpets. This part, however, can be accomplished more efficiently in your base. In building mode, you can build and mine ramps without SP consumption.

SCP's biggest weak point is difficulty to acquire a recipe of natural ramp. Investing in a bookstore owner might be the fastest way to get one.

About Materials in a Form of Chunk

Chunk is the same form as normal soil.

Chunk made of...

  • soil
  • yellow soil
  • red soil
  • blue soil
  • light soil(1)
  • mystic soil
  • sand
  • white sand
  • quartz sand
  • deep soil
  • sea sand
  • mud
  • forest soil
  • light soil(2)

can be an ingredient for a soil floor.

Plowed tile can be dug infinitely and produce however many chunks you want. This technique is useful when you need a lot of glasses.

Notable Alchemy

Paper(and mica) containers and tables

Buy dyes of paper and mica. Use SCP to get plenty amounts of paper/mica. Convert some of paper stones to paper log. Convert all of mica stones to ingots. (By making a mica weapon and hammering it and refining the produced mica ore)

Mica ingots are for making BBQ table or other things that use ingots as their main ingredients.

Duplication of Gold, Rubynas, Diamond

Buy dyes from a dye vendor. Use SCP or cut stone duplication, then make stone weapons and hammer them.

Duplication of Dark Matter stone (without gacha)

When you don't have a dark matter stone to duplicate, and one of your bases is below level 3, try this!

Buy dark matter dyes from a dye vendor. Make walls of Lumiest out of them. Mine the wall if you don't have its recipe.

Burn them IN your base with less than 3 levels.

Level your base to Lv.4, and mine the burnt walls in building mode.

You get dark matter chunks. Convert some of them into stones to craft tools. Convert 5 of the chunks to clays and get a dark matter water pot, which has a overwhelming capacity of 420.

Dark matter's base state is a fragment but I have yet to find out a good usage of it.

Mass-Production of Sapphire Bullets/Power Cells

Buy dyes or melt sapphire bullets in a dye maker. You get sapphire stones via SCP, so transform them to base states. Ore gem can be turned into gem through a gem cutter.

Caution

Some of materials don't follow the rules of alchemy.

  • Soils cannot be turned into stones when mining natural tiles.
  • Dark matter cannot be duplicated via SCP because burnt floor becomes nearly impossible to dig.