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Elin:Changelog: Difference between revisions

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__TOC__
__TOC__
==Beta==
==Beta==
=== Beta 22.73 Nightly===
<big>'''9/12 2024'''</big>
=== Beta 22.76 Nightly===
<big>'''9/17 2024'''</big>
[Additions and Changes]
* Improved the graphic for ★storage chest. Added one skin variation and a snow-covered version.
* Improved the behavior of auto-sorting. If an unreachable container is encountered, a message will be displayed, and the sorting will proceed to the next container.
* When possessing a Mana body, heartbeats during HP decrease will now be determined by the MP value.
* Harvesting actions will no longer be displayed while holding a broom.
* The name of "The Last Remaining Shimmering Nobility in this Chaotic World" has been changed to "Noble Bear."
* Added "Grimoire of Learning," which, when placed inside, will read magic books together while sleeping (background image is provisional).
* Added "Whistle of Peace" to make companions stop fighting.
* Conquered Nefia will now display Conquered in their names.
* The maximum Piety gained when using a Scroll of Faith is now based on the current value of the Faith skill (previously it was limited to the base value of the skill).
[Fixes]
* Fixed an issue where the recipe search screen would reappear if ESC or a shortcut key was pressed when nothing was entered.
* Fixed a bug where the Luck Multiplier feat of ★Lucky Dagger was not applying to residents other than party members.
* Fixed an issue where recipes of different levels could stack together.
* Other minor fixes and adjustments.
[Notes]
* When using dye as a crafting material, the properties of the dye will be inherited by the crafted item. This is currently by design.
=== Beta 22.75 Nightly===
<big>'''9/15 2024'''</big>
[Additions and Changes]
* Display the remaining time for random requests on the acceptance screen.
* Adjusted the display of potential ability icons.
* Changed the generation rates for scrolls, staves, and spellbooks. Also adjusted the item draw method for store-bought goods and dungeon drops. (Previously, items were drawn from the entire item pool based on weighted chances. Now, a category is drawn first, and then items from that category are drawn based on weighted chances.)
* The restock icon for items will now only appear while in town.
* Quality modifiers from crafting skills will now be applied after the material quality calculation.
* Storage boxes will no longer be selected as sorting destinations while they are in the inventory.
* It is now possible to throw beach balls.
* The bold text that appeared when an item broke has been removed (since the text would blur).
* Tooltips for blueprints now display hints about the bases where the blueprint has been learned or not yet learned.
[Fixes]
* Fixed a bug where, after defeating fixed bosses and the BGM stopped, the default BGM for the map would play when the map was reloaded.
* Fixed an issue where the delivery box could be modified with a wrench.
* Various other minor fixes and adjustments.
[Note]
* Eco Marks can be applied to furniture to reduce its weight.
<big>'''Hotfix 1'''</big>
* Fixed a bug in the calculation of weight reduction when using eco-mark.
* Fixed a bug that sometimes prevented loading the game with an error when loading the game.
* Fixed NPC restock icon disappearing in home.
* Other minor fixes and adjustments.
=== Beta 22.74 ===
<big>'''9/13 2024'''</big>
[Additions and Changes]
* A storage box will become available as the main quest progresses.
* Adjusted the storage capacity and price of the storage box.
* Added a refrigeration upgrade feature to the storage box.
* Once upgraded, the storage box will consume power. If there is insufficient power, items cannot be stored (but can still be retrieved).
* Changed the name and graphics of the wrench, and added new types of wrenches.
* Improved the behavior of sorting.
* Text will be displayed in bold when items are destroyed.
* Simple effects are now listed in the tooltips of tool-related items.
[Fixes]
* Fixed an issue where random quest dialogue from the target NPC would appear while a fixed quest was in progress, causing the fixed quest to behave incorrectly.
* Fixed an issue where ★Hathaway's dagger had no unidentified name.
* (Forgot to mention in the previous update) Fixed an issue where playtime was not being recorded correctly.
* Fixed an issue where sorting by price was not working correctly in stores that do not use Orens as currency.
* Other minor fixes and adjustments.