4,095
edits
Hachimitsu (talk | contribs) m (Dark Matter is no longer a debug material) |
Sakumashiki (talk | contribs) m (Added a link to Elin:Mining) |
||
Line 2: | Line 2: | ||
Certain materials have different properties which effect different tools, equipment, and items in differing ways. | Certain materials have different properties which effect different tools, equipment, and items in differing ways. | ||
Currently, material level seems to influence what materials tools can harvest. Materials can be deconstructed with a hammer to make base materials of the tier below, accordingly. | Currently, material level seems to influence what materials tools can harvest. Materials can be deconstructed with a hammer to make base materials of the tier below, accordingly. See the '''[[Elin:Mining|Mining]]''' page for the relationship between the hardness of the tool and the hardness of the objects that can be mined. | ||
Materials can be changed with [[Elin:Shrines and statues|shrine and statues]]. | Materials can be changed with [[Elin:Shrines and statues|'''shrine and statues''']]. | ||
Capacity is a measure of how much water a water-containing tool made of the material can hold, which is related to its hardness tier. | Capacity is a measure of how much water a water-containing tool made of the material can hold, which is related to its hardness tier. |
edits