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Sakumashiki (talk | contribs) m (Added impact element and earthquake magic) |
Sakumashiki (talk | contribs) m (Added specifications for earthquakes, resurrection magic, etc.) |
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|Self | |Self | ||
|Causes earthquakes over a wide area. | |Causes earthquakes over a wide area. | ||
| | |Damage reduction for levitated targets, damage increase for gravitated targets. | ||
|} | |} | ||
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|Attempts to remove one hex and grants a weak holy veil. | |Attempts to remove one hex and grants a weak holy veil. | ||
|Success dependent on strength vs hex strength. | |Success dependent on strength vs hex strength. | ||
Allies in the party have priority to be revived. | |||
Requires a cooldown time of about 1 day before it can be used again. | |||
|- | |- | ||
|Vanquish Hex | |Vanquish Hex | ||
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|Party | |Party | ||
| +Fire, ice and lightning resists, nullify elemental scar | | +Fire, ice and lightning resists, nullify elemental scar | ||
| | |Overrides elemental scars. | ||
|- | |- | ||
|Speed | |Speed | ||
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|Self | |Self | ||
| +Speed | | +Speed | ||
| | |Overrides slow, but does NOT nullify slow. | ||
|} | |} | ||
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