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Elin:Kettle: Difference between revisions

formatting & small addition
m (Removing whitespace)
(formatting & small addition)
 
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| image            =[[File:Elin_Npc_Portrait_Kettle.png|150px|left]]
| image            =[[File:Elin_Npc_Portrait_Kettle.png|150px|left]]
| image2          =[[File:Elin_Npc_Sprite_Kettle.png|right]]
| image2          =[[File:Elin_Npc_Sprite_Kettle.png|right]]
| nameEn          = <Kettle>  
| nameEn          = 『Kettle』  
| nameJa          =
| nameJa          =
| alias            = Wandering Alchemist
| alias            = Wandering Alchemist
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** Depositing perishable items will not cause them to spoil.
** Depositing perishable items will not cause them to spoil.
** The number of items you can register is expanded to 3 at store size 11 and 4 at store size 21.
** The number of items you can register is expanded to 3 at store size 11 and 4 at store size 21.
* Items for sale are marked with a “it is a reproduction” flag and are restricted to certain uses.
* Items for sale are marked with a “it is a copy” flag and are restricted to certain uses.
** The original ingredients do not appear when dismantled with a hammer. Instead, an ineffective item called alchemical ash is obtained
** The original ingredients do not appear when dismantled with a hammer. Instead, an ineffective item called alchemical ash is obtained
** The replica made of raw food in the compost box will turn into alchemical ash, not fertilizer.
** The replica made of raw food in the compost box will turn into alchemical ash, not fertilizer.
** Cannot be offered to God.
** Cannot be offered to God.
** Flags can be removed when processed.For example, replicas of noodle dishes cannot be offered to Kizuami, but replicas of rice can be processed into noodles using a millstone, cooked into noodle dishes, and offered.
** Flags can be removed when processed.For example, replicas of noodle dishes cannot be offered to Kizuami, but replicas of rice can be processed into noodles using a millstone, cooked into noodle dishes, and offered.
* The number of duplicates on display will be the same as the number of slots deposited. The number of stacks increases according to the size of the store and the unit price of the item (low price).
* The number of duplicates on display will be the same as the number of slots deposited. The number items per stack increases with store level (see [[Elin:Skills|investment]]) and decreases with item value.
** Items that do not stack, such as equipment, and food items with food traits such as [Bug Mix], [Aphrodisiac Mix] or [Venom Mix], can only be displayed one at a time in the store.
** Items that do not stack, such as equipment, and food items with food traits such as [Bug Mix], [Aphrodisiac Mix] or [Venom Mix], can only be copied one at a time in the store.
** Items with a frequency system, such as heat-resistant blankets, will reproduce the remaining number of times they were duplicated.
** Items with a frequency system, such as heat-resistant blankets, will reproduce the remaining number of times they were duplicated.
** Note that copies have the "copy" trait, which loweres it's value, therefore making it more effective for further use with Kettle. The copy attribute does not stack.
* Material changes and other modifications made after creation will be reflected in the duplicated item.
* Material changes and other modifications made after creation will be reflected in the duplicated item.


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