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Elin:Spellcasting: Difference between revisions

m
→‎Domains: Filled flavour text and some missing status effects
m (→‎Domains: Filled flavour text and some missing status effects)
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|Burning, Can destroy flammable objects
|Burning, Can destroy flammable objects
|
|
|is burnt to ashes.
|was burnt to ashes.
|-
|-
|Cold
|Cold
|Magic
|Magic
|Wet
|
|
|
|wass frozen and turned into an ice sculpture.
|Is frozen and turns into an ice sculpture.
|-
|-
|Lightning
|Lightning
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|Paralysis
|Paralysis
|
|
|
|was struck by lightning and died.
|-
|-
|Darkness
|Darkness
|Magic
|Magic
|Blind
|
|
|
|was consumed by darkness.
|is consumed by darkness
|-
|-
|Mind
|Mind
|Charisma
|Charisma
|Confusion
|
|
|
|lost his/her mind and kills him/herself.
|
|-
|-
|Poison
|Poison
|Dexterity
|Dexterity
|Poison
|
|
|
|was poisoned to death.
|
|-
|-
|Nether
|Nether
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|
|
|
|
|goes to Hell
|went to hell.
|-
|-
|Sound
|Sound
|Perception
|Perception
|Dim
|
|
|
|resonated and broke up.
|
|-
|-
|Nerve
|Nerve
|Learning
|Learning
|Paralysis
|
|
|
|died from neurofibroma.
|dies from neurofibroma
|-
|-
|Chaos
|Chaos
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|Random status ailments.
|Random status ailments.
|
|
|let the chaos consume him/her.
|was drawn into a chaotic vortex.
|-
|-
|Mana
|Mana
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|
|
|
|
|
|was ruined.
|-
|-
|Holy
|Holy
|Will
|Will  
|
|
|
|
|goes to Heaven.
|went to heaven.
|-
|-
|Ether
| Ether
|Magic
|Magic
|
|
|
|
|Is down in ether
|was down in ether.
|-
|-
|Cut
|Cut
|Strength
|Strength
|Bleed
|
|
|
|was cut into thin strips.
|cut into thin strips
|-
|-
|Acid
|Acid  
|Magic
|Magic
|
|
|
|
|Melts
|melted.
|}
|}


== Attack Spells ==
==Attack Spells==
Attack spells are available in all elements. Each one has a chance to apply the status ailment associated with it.
Attack spells are available in all elements. Each one has a chance to apply the status ailment associated with it.


=== Ball ===
===Ball===
<sup>Starting damage: 1d3</sup>
<sup>Starting damage: 1d3</sup>


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A 5x5 sphere Aoe centered about the caster. Damage reduces with distance from the origin.
A 5x5 sphere Aoe centered about the caster. Damage reduces with distance from the origin.


=== Bolt ===
===Bolt===
<sup>Starting damage: 1d7</sup>  
<sup>Starting damage: 1d7</sup>  


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A line aoe penetrating enemies for 12 tiles.
A line aoe penetrating enemies for 12 tiles.


=== Touch ===
===Touch===
<sup>Starting damage: 1d4</sup>
<sup>Starting damage: 1d4</sup>


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A melee range single target spell.
A melee range single target spell.


=== Dart ===
===Dart===
<sup>Starting damage: 1d13</sup>
<sup>Starting damage: 1d13</sup>


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A single target ranged spell.
A single target ranged spell.


=== Intonation ===
===Intonation===
<sup>Spell Level Scaling: Increases amount of attacks that are enchanted. Increases elemental resist of the appropriate element.</sup>  
<sup>Spell Level Scaling: Increases amount of attacks that are enchanted. Increases elemental resist of the appropriate element.</sup>  


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This allows weapons to bypass PV and the damage to be rolled against elemental resistances instead.  
This allows weapons to bypass PV and the damage to be rolled against elemental resistances instead.  


=== Miasma ===
===Miasma===
<sup>Starting damage: 1d5 x 5</sup>
<sup>Starting damage: 1d5 x 5</sup>


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Furthermore, Miasma has a very high chance to apply the related status ailment, and bypasses the status resistances innate to elite enemies.
Furthermore, Miasma has a very high chance to apply the related status ailment, and bypasses the status resistances innate to elite enemies.


=== Bit ===
===Bit===
<sup>Spell Level Scaling:</sup>
<sup>Spell Level Scaling:</sup>


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Summons a companion that casts the appropriate element dart spell. Can move. Lasts only for a certain duration.  
Summons a companion that casts the appropriate element dart spell. Can move. Lasts only for a certain duration.  


==== Meteor ====
====Meteor====
<sup>Domain: Magic</sup>
<sup>Domain: Magic</sup>


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Summons meteors.
Summons meteors.


== Hexes ==
==Hexes==


==== Weakness ====
====Weakness ====
<sup>Spell Level Scaling: Success Chance</sup>
<sup>Spell Level Scaling: Success Chance</sup>


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Halves DV/PV of the target for a certain number of turns.
Halves DV/PV of the target for a certain number of turns.


== Defense Spells ==
==Defense Spells==


==== Cure Minor Wounds ====
====Cure Minor Wounds====




==== Holy Veil ====
====Holy Veil ====
<sup>Spell Level Scaling:</sup>
<sup>Spell Level Scaling:</sup>


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Resistance to Fear
Resistance to Fear


== Utility Spells ==
==Utility Spells==


==== Return ====
====Return====
Returns the player to the appropriate location. Can return players to [[Elin:My Home|My Home]], as well as the lowest floors cleared of certain [[:Category:Elin Dungeons|static dungeons]].
Returns the player to the appropriate location. Can return players to [[Elin:My Home|My Home]], as well as the lowest floors cleared of certain [[:Category:Elin Dungeons|static dungeons]].


==== Teleport ====
====Teleport====
<sup>Spell Level Scaling:</sup>
<sup>Spell Level Scaling:</sup>


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Teleport to a random location.
Teleport to a random location.


==== Short Teleport ====
====Short Teleport====
<sup>Spell Level Scaling:</sup>
<sup>Spell Level Scaling:</sup>


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Teleport to a nearby random location.
Teleport to a nearby random location.


==== Uncurse ====
====Uncurse====
<sup>Spell Level Scaling: Success Chance.</sup>
<sup>Spell Level Scaling: Success Chance.</sup>


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Removes curse from cursed equipment. Has a small chance to removed the "Doomed" effect from equipment. May scale with level or casting.
Removes curse from cursed equipment. Has a small chance to removed the "Doomed" effect from equipment. May scale with level or casting.


== Testing ==
==Testing==
Testing Notes:
Testing Notes: