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* Resolved a problem where designs on signs placed on roofs were not being displayed. | * Resolved a problem where designs on signs placed on roofs were not being displayed. | ||
* Various minor fixes and adjustments. | * Various minor fixes and adjustments. | ||
=== EA 23.40=== | |||
<big>'''11/25 2024'''</big> | |||
[Additions and Changes] | |||
* Adjusted the consistency, color tone, and contrast of character pixel art. | |||
* When hatching eggs at hot springs outside of the base, the resulting residents are automatically added to the party. | |||
* Set mouse hint drawing priority to high (experimental). | |||
* Implemented natural sorting for item names and portrait file names. | |||
* Fixed materials for crafting fishing bait so they always consolidate properly. | |||
* Set the maximum price for a single item to 1 billion. | |||
* Genetic synthesizers are no longer usable on user maps. | |||
* Beds for residents can now be manually assigned. | |||
* Cooking failures at facilities using fire now have a low chance of causing small fires. | |||
* Warming eggs in a microwave now has a chance of causing explosions. Explosion power depends on egg quality and cooking skill. | |||
* Training experience gained from shearing wool now scales with the time taken for the wool to grow. | |||
* Room plates now allow for custom name input. | |||
* Updated Chinese translation. | |||
[Fixes] | |||
* Fixed an issue where plants created by the Kumiromi Scythe could yield infinite harvests when made into residents and ridden. | |||
* Addressed the inability to move onto tiles surrounded by blocks even if a door was present. | |||
* Resolved an issue where roof placement items would not appear on user maps. | |||
* Fixed a bug where access permissions were reset when room information was updated. | |||
* Corrected abnormal behavior when switching tools immediately after using them. | |||
* Fixed a bug where any facility with an area effect could substitute for a geyser. | |||
* Prevented crafting facilities with different remaining fuel levels from stacking. | |||
* Corrected missing bonuses during fishing with the "Sea" land feat. | |||
* Fixed tapestry designs displaying on the ground without being installed. | |||
* Addressed an issue where the ownership search widget could not be closed with ESC, etc. | |||
* Resolved errors that occurred after banishing residents hatched from eggs at non-base hot springs. | |||
* Other minor fixes and adjustments. | |||
=== EA 23.39=== | |||
<big>'''11/25 2024'''</big> | |||
[Additions and Changes] | |||
* Alpha information is now included in PCC save data, and alpha is applied to hair colors. | |||
* Removed Mod_Scrtach. Changed the load priority for Mod_Slot to -5. | |||
* Replaced one of the headline images in the Palmia Times. | |||
* In "Eternal Oath" mode, save data is deleted immediately when the will input screen appears. | |||
* Expanded the licking range of black cats by one additional tile. | |||
* Changed the category of scratch cards to currency. | |||
* In user maps, the effects of champagne calls by non-allies are now capped at a certain level. | |||
* The possession search widget now saves the last used search term and allows favorite search terms to be registered. | |||
* Added mouse actions and shortcut key options for possession search to the settings. | |||
* Added a recipe for hot spring eggs to the microwave (available from the start). Hot spring eggs can also be made by floating eggs in hot springs. | |||
* Added a new trait, "Hot Water Effect." | |||
* Changed the meal effects for boiled eggs, stone-baked imo, and boiled weeds. | |||
* Some single-dish recipes now automatically receive "additional traits" during crafting. If additional traits are present, they are displayed on the crafting screen. | |||
* Slightly revised the description for the "Heavy Armor Casting" feat. | |||
* Town NPCs and others will no longer generate items like food or books for reading if their inventory is full. | |||
* When multiple NPCs on the same tile are affected by the Magic Control skill, experience gain opportunities for Magic Control are now limited to once per instance. | |||
* When multiple NPCs on the same tile search for enemies within their field of view, the opportunities for enemies to gain stealth experience are now limited to once per instance. | |||
[Fixes] | |||
* Fixed an issue where disassembling 11 items always yielded the maximum number of items due to a bug in float-type remainder operations. | |||
* Other minor fixes and adjustments. | |||
[Notes] | |||
* The ability to fit 8 people in a bunk bed is intentional. | |||
* The blackjack dealer is "doing nothing." | |||
* Starting in December, updates will primarily focus on adding new content. Weekly updates are planned, with the latest updates being released as Nightly builds, followed by regular branch updates about a week later. | |||
=== EA 23.38=== | |||
<big>'''11/24 2024'''</big> | |||
[Additions and Changes] | |||
* Added help topics related to "Civility." | |||
* Added help topics for "Automatic Equipment Switching," "Automatic Bed Use," and "Advanced Menu." | |||
* Added a portrait for the bear. (Thanks minagi!) | |||
* Added a portrait for the younger sister cat. (Thanks minagi!) | |||
* Filled in the outer moat of the Thieves' Guild. | |||
* Default action for "Talk" is no longer displayed in concert venues. | |||
* When placing walls or fences, right-clicking on a tile with an existing wall allows the wall's direction to be changed. Additionally, for L-shaped walls, it is now possible to prevent them from merging with adjacent walls. | |||
* Changed the display of pet and slave trade information from class to job/hobby. | |||
* Added an option to display DV/PV in the status bar. | |||
* Mana Battery now always drains power from magic staves when active. | |||
* While under the effect of the Truce Whistle, the map name in the date widget will reflect this status. | |||
* The effect of Ehekatl's Body Pillow now also increases the probability of learning recipes (by about 30%). Its original effect raises the range of drawing levels. | |||
* Added a secretary in Palmia (recruiting Nora will disable activities like investment). | |||
[Fixes] | |||
* Fixed an issue where companions in restraints remained restrained temporarily after leaving the map. | |||
* Fixed negotiation skills and hometown discounts incorrectly affecting the tourism value of bases. | |||
* Fixed an issue where hostile relationships with friendly NPCs would sometimes not revert to friendly over time. | |||
* Various other minor fixes and adjustments. | |||
[Notes] | |||
* The icon for bases on the global map can be changed using the map board. | |||
* Many signboards affect the entire room when placed in a room. | |||
* The "Cursed Manor" DLC is scheduled for free release next year. | |||
=== EA 23.37=== | === EA 23.37=== |