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Elin:Gods: Difference between revisions

188 bytes added ,  25 February 2024
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|Continuous Casting  
|Continuous Casting  
|Number or magic projectiles +1
|Number or magic projectiles +1
|rowspan="2" |
|rowspan="2" |Has innate magic, dark and nether immunities. With his faith bonuses, he can eventually be immune to 6 elements.
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|-
|Magic Mastery 2
|Magic Mastery 2
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|Continuous Shooting
|Continuous Shooting
|Number of arrows fired +1, Reload time reduced
|Number of arrows fired +1, Reload time reduced
| rowspan="4" |Reboot is instant and recovers about 25% health.
| rowspan="4" |Reboot is instant and recovers about 25% health. Has electricity weakness.
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|-
|Reboot
|Reboot
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| Increase benefit from god's favour.
| Increase benefit from god's favour.
| rowspan="2" |Lay on hands recharges after sleeping.
| rowspan="2" |Lay on hands recharges after sleeping.
Innately immune to holy.
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|-
|Defensive Instinct 1
|Defensive Instinct 1
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|You draw power from cursed equipment.
|You draw power from cursed equipment.
| rowspan="2" |Cursed equipment must be gifted (held and right click), destroyed on gift. Grants small amount of XP to a random spell proportional to item value. Doomed items grant more XP.
| rowspan="2" |Cursed equipment must be gifted (held and right click), destroyed on gift. Grants small amount of XP to a random spell proportional to item value. Doomed items grant more XP.
Innately immune to holy.
|-
|-
|Magic Mastery 2
|Magic Mastery 2
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