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(Add fishing land feat calculations.) |
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<pre>if (additionalFishChance >= rnd(100))</pre> | <pre>if (additionalFishChance >= rnd(100))</pre> | ||
If the random number generated by <code>rnd(100)</code> is '''50 or less''', ''' | If the random number generated by <code>rnd(100)</code> is '''50 or less''', '''numberOfFish''' will increase by 1. This means that if the random number is between '''0 and 50''' (inclusive), you will catch an additional fish, making '''numberOfFish''' increase by 1. | ||
So, '''numberOfFish''' is increased by '''1''' based on land feats, making it: | So, '''numberOfFish''' is increased by '''1''' based on land feats, making it: |
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