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Damage Bonus is '''Character Damage Bonus''' + '''Weapon Damage Bonus''' + '''Ammo Damage Bonus''' (if load with ammo) | Damage Bonus is '''Character Damage Bonus''' + '''Weapon Damage Bonus''' + '''Ammo Damage Bonus''' (if load with ammo) | ||
Penetration is '''Character Penetration''' + '''Weapon Penetration''' | Penetration is '''Character Penetration''' + '''Weapon Penetration''' | ||
==Spellcasting/Damaging Spells== | |||
The player cast spells causing various effects | |||
{| class="wikitable" | |||
|+Damaging Spells | |||
|Type | |||
|Dice Number | |||
|Dice Sides | |||
|Damage Bonus | |||
|Notes | |||
|- | |||
|Touch | |||
|1+Spellpower/100+Attribute/10 | |||
|3+Spellpower/50 | |||
| | |||
|Melee range | |||
|- | |||
|Arrow | |||
|1+Spellpower/160+Attribute/30 | |||
|8+Spellpower/12 | |||
|Spellpower/25 | |||
|Single target | |||
|- | |||
|Bolt | |||
|1+Spellpower/120+Attribute/20 | |||
|4+Spellpower/20 | |||
| | |||
|Damage all targets in a 10 tiles long straight line | |||
|- | |||
|Ball | |||
|1+Spellpower/70+Attribute/20 | |||
|2+Spellpower/35 | |||
| | |||
|Damage all targets in a 5 tiles radius ball from the caster | |||
Damage = Damage x 100 / (90 + affected range x 10) | |||
|- | |||
|Miasma | |||
|2+Spellpower/150 | |||
|5+Spellpower/80 | |||
| | |||
|Damage once per turn | |||
|- | |||
|Meteor | |||
|1+Spellpower/150 | |||
|4+Attribute*3 | |||
| | |||
|Always Fire element | |||
Damage all targets in a 10 tiles radius ball from the caster | |||
Can be blocked by walls | |||
Also damage the caster | |||
|- | |||
|Earthquake | |||
|5+Spellpower/30 | |||
|10+Attribute/3 | |||
| | |||
|Always Imapct element | |||
Damage all targets in a 12 tiles radius ball from the caster | |||
Deal double max dice damage to enemies with Gravity debuff | |||
Deal half damage to enemies with floating effect | |||
|} | |||
[[Category:EN]] | [[Category:EN]] | ||
[[Category:Elin Spoiler]] | [[Category:Elin Spoiler]] |
edits