User contributions for びゃっこ
24 March 2025
- 12:0712:07, 24 March 2025 diff hist +1,980 User:びゃっこ/すたぶ/解析物理戦闘 →衝撃波 Tag: Visual edit
- 11:2311:23, 24 March 2025 diff hist +648 User:びゃっこ/すたぶ/解析物理戦闘 →物理攻撃エンチャント Tag: Visual edit
23 March 2025
- 14:1214:12, 23 March 2025 diff hist +7 m User:びゃっこ/すたぶ/解析物理戦闘 →防御力 Tag: Visual edit
- 14:0914:09, 23 March 2025 diff hist +337 User:びゃっこ/すたぶ/解析物理戦闘 →補正前ダメージ算出 Tag: Visual edit
- 13:5713:57, 23 March 2025 diff hist −929 User:びゃっこ/すたぶ/解析魔法 →魔法:魔法のパワー current Tag: Visual edit
- 13:2113:21, 23 March 2025 diff hist +90 m User:びゃっこ/すたぶ/解析物理戦闘 →属性強度
- 13:1513:15, 23 March 2025 diff hist −3 m User:びゃっこ/すたぶ/解析物理戦闘 →属性強度・属性変換率
- 13:1413:14, 23 March 2025 diff hist +43 m User:びゃっこ/すたぶ/解析物理戦闘 →補正前ダメージ算出 Tag: Visual edit
- 13:1413:14, 23 March 2025 diff hist −5 m User:びゃっこ/すたぶ/解析物理戦闘 No edit summary Tag: Visual edit
- 13:1313:13, 23 March 2025 diff hist +1,166 User:びゃっこ/すたぶ/解析物理戦闘 →属性追加ダメージエンチャント Tag: Visual edit
- 12:4712:47, 23 March 2025 diff hist +34 User:びゃっこ/すたぶ/解析物理戦闘 →属性強度 Tag: Visual edit
- 12:3012:30, 23 March 2025 diff hist +5,070 User:びゃっこ/すたぶ/解析物理戦闘 →補正前ダメージ算出 Tag: Visual edit
21 March 2025
- 18:2018:20, 21 March 2025 diff hist 0 m Elin:解析/共通処理 No edit summary current Tags: Mobile edit Mobile web edit Visual edit
- 15:3915:39, 21 March 2025 diff hist +351 m User talk:びゃっこ/すたぶ/解析だめけいさん No edit summary
- 15:3915:39, 21 March 2025 diff hist +28 User talk:びゃっこ →あああ: new section current
- 15:3815:38, 21 March 2025 diff hist +12 N User talk:びゃっこ Created page with "なにここ"
- 15:3815:38, 21 March 2025 diff hist −349 m User talk:びゃっこ/すたぶ/解析だめけいさん No edit summary Tag: Manual revert
- 15:3815:38, 21 March 2025 diff hist +2 m User talk:びゃっこ/すたぶ/解析だめけいさん No edit summary
- 15:3715:37, 21 March 2025 diff hist +347 User talk:びゃっこ/すたぶ/解析だめけいさん No edit summary
- 15:2015:20, 21 March 2025 diff hist +63 m Elin:解析/共通処理 抑制回数の値の説明が不十分だったのを修正 Tag: Visual edit
- 14:3814:38, 21 March 2025 diff hist +53 m Elin:解析/共通処理 No edit summary Tag: Visual edit: Switched
- 14:3614:36, 21 March 2025 diff hist +88 m Elin:解析/共通処理 解析用ページのフォーマットに沿っていないのを修正 Tag: Visual edit
- 14:3214:32, 21 March 2025 diff hist +2,419 N Elin:解析/共通処理 新規作成。 Tag: Visual edit
- 13:0113:01, 21 March 2025 diff hist +132 m User:びゃっこ/すたぶ No edit summary Tag: Visual edit
- 13:0013:00, 21 March 2025 diff hist +72 User:びゃっこ/すたぶ No edit summary Tag: Visual edit
- 12:5912:59, 21 March 2025 diff hist +227 N User:びゃっこ/すたぶ/解析状態異常 Created page with "主に属性強度(eleP、状態異常の通りやすさのあれ)と 状態異常にかかる際の軽減についての処理なんかを記載する予定。 DamageHPの一部とCondition.csとかを中心に見ていく。"
- 08:3408:34, 21 March 2025 diff hist +19 User:びゃっこ/すたぶ/解析物理戦闘 →追撃 Tag: Visual edit
- 08:2708:27, 21 March 2025 diff hist +230 User:びゃっこ/すたぶ/解析物理戦闘 No edit summary Tag: Visual edit
- 08:2308:23, 21 March 2025 diff hist +1,735 User:びゃっこ/すたぶ/解析物理戦闘 →物理攻撃エンチャント Tag: Visual edit
- 08:0708:07, 21 March 2025 diff hist −216 User:びゃっこ/すたぶ/解析物理戦闘 No edit summary Tag: Visual edit
- 08:0508:05, 21 March 2025 diff hist +920 User:びゃっこ/すたぶ/解析物理戦闘 No edit summary Tag: Visual edit
20 March 2025
- 16:1216:12, 20 March 2025 diff hist +245 User:びゃっこ/すたぶ/解析物理戦闘 →遠隔武器の連射数修正 Tag: Visual edit
- 16:0416:04, 20 March 2025 diff hist +1,144 User:びゃっこ/すたぶ/解析物理戦闘 →攻撃能力の算出 Tag: Visual edit
- 15:2915:29, 20 March 2025 diff hist +259 User:びゃっこ/すたぶ/解析物理戦闘 No edit summary Tag: Visual edit
- 13:5513:55, 20 March 2025 diff hist +123 User:びゃっこ/すたぶ/解析魔法 →魔法:デバフ魔法 Tag: Visual edit
- 10:2110:21, 20 March 2025 diff hist +1,073 User:びゃっこ/すたぶ/解析魔法 No edit summary Tag: Visual edit
- 09:5509:55, 20 March 2025 diff hist +824 User:びゃっこ/すたぶ/解析魔法 No edit summary Tag: Visual edit
- 09:3309:33, 20 March 2025 diff hist −3 User:びゃっこ/すたぶ/解析だめけいさん →敵のレベルに応じたダメージ軽減 Tag: Visual edit
- 09:3209:32, 20 March 2025 diff hist +105 User:びゃっこ/すたぶ No edit summary Tag: Visual edit
- 09:2209:22, 20 March 2025 diff hist +33 User:びゃっこ/すたぶ/解析魔法 →魔法:魔法のパワー Tag: Visual edit
- 09:1909:19, 20 March 2025 diff hist +1,407 User:びゃっこ/すたぶ/解析魔法 →魔法:召喚魔法 Tag: Visual edit
- 08:5508:55, 20 March 2025 diff hist +294 User:びゃっこ/すたぶ/解析魔法 No edit summary Tag: Visual edit
- 07:3307:33, 20 March 2025 diff hist +1 User:びゃっこ/すたぶ/解析魔法 →魔法:回復魔法 Tag: Visual edit
- 07:3107:31, 20 March 2025 diff hist −5 User:びゃっこ/すたぶ/解析魔法 No edit summary Tag: Visual edit
- 07:3007:30, 20 March 2025 diff hist +131 User:びゃっこ No edit summary current Tag: Visual edit
- 07:2507:25, 20 March 2025 diff hist +387 N User:びゃっこ/すたぶ Created page with "すたぶちゃんは、 生まれたばかりの編集途中のページです。 応援して下さいね☆ お友達にはここを 教えないで下さいね。 解析:魔法 解析:物理戦闘 解析:ダメージ計算" Tag: Visual edit
- 07:2307:23, 20 March 2025 diff hist +1,206 User:びゃっこ/すたぶ/解析魔法 →魔法:魔法のパワー Tag: Visual edit
- 05:5405:54, 20 March 2025 diff hist +1,260 N User:びゃっこ/すたぶ/解析だめけいさん Created page with "==敵のレベルに応じたダメージ軽減== {{バージョン|23.83}} レベル50を超えた敵が受けるダメージ軽減量は以下の通りです: まず、レベル50以下の敵の軽減率は0%、レベル1074以上の敵は軽減率80%となります。 if (!this.IsPCFaction && this.LV > 50) { dmg = dmg * (100 - (int)Mathf.Min(80f, Mathf.Sqrt((float)(this.LV - 50)) * 2.5f)) / 100; } プレイヤーのファクションに属するキャ..." Tag: Visual edit
- 05:5405:54, 20 March 2025 diff hist +19,054 N User:びゃっこ/すたぶ/解析物理戦闘 Created page with " ==命中率== {{バージョン|23.83}} thumb|upright=3.0|バージョン EA23.46 のCURVE 関数の入力(オレンジ色)と出力(藍)です。Output = Curve(Input, 50, 25, 75) 「CURVE」とはElinにて、スキル値の有効性を段階的に抑制する処理です。 CURVE( input, start, step, rate) if input <= start return input repeat x10 { num = start + repeatindex * step if input <= num return..." Tag: Visual edit
- 05:5005:50, 20 March 2025 diff hist +8,794 N User:びゃっこ/すたぶ/解析魔法 Created page with "{{バージョン|23.83}} ==魔法:魔法のパワー== これはAbility.csの44行目です ここに、魔法のパワーを決定するためにどの式を使用するかを記述したコードが書かれています <syntaxhighlight lang="「c#」" line="「1」"> public override int GetPower(Card c) { int a = base.Value * 8 + 50; if (!c.IsPC) { a = Mathf.Max(a, c.LV * 6 + 30); if (c.IsPCFactionOrMinion && !..." Tag: Visual edit