Elin:Karma
| Some of the text on this page is from the Beta build of the game. |
Karma is a measure of the character's lawfulness. Various actions may increase or decrease karma.
At negative karma, the player is treated as a criminal, attacked on sight by guards, and many shopkeepers will not do business with you. This can be temporarily alleviated by casting incognito, either as a spell or from a scroll. Vendors in the thieves' guild reliably have scrolls of incognito in stock.
The only safe haven for a criminal is the town of Derphy.
Actions That Increase Karma
| Action | Value |
|---|---|
| Complete a quest | 1 |
| Complete a nefia | |
| Return a lost wallet | |
| Return a lost suitcase | |
| Read a letter of indulgence | 20 |
Actions That Decrease Karma
| Action | Value |
|---|---|
| Theft (pickpocket, consuming owned items) | -1 |
| Vandalism (destroying items, walls and floors, harvesting owned crops) | -1 |
| Murder (named NPCs, citizens, guards, etc) | -5 |
| Fail a generic quest by letting it time out or abandoning it | -3 |
| Fail an escort quest | -4 |
| Fail a delivery quest | -15 |
| Open a lost wallet | |
| Open a lost suitcase | |
| Tax evasion | -40/month |