Elin:Armors
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A list of shield and armor. For general equipment specifications, see the Equipment page.
All values on this list are based on the default material the items are generated at - generally Iron, Cashmere, Cloth or Gold.
The equipment is then adjusted based on the Material to produce the final statline value and any additional fixed effects.
Furthermore, equipment from Nefia Boss chests has a chance to have a significant additional bonus to PV or DV based on difficulty level of the Nefia.
Part | Name | Basic weight | Base Value | Hit | Dmg | DV | PV | remarks |
---|---|---|---|---|---|---|---|---|
Hand | small shield | 1.2 | 500 | 3 | 4 | |||
round shield | 1.5 | 900 | 4 | 5 | ||||
mandrake shield | 0.4 | 2,500 | 6 | 1 | ||||
shield | 1.0 | 1,400 | 3 | 6 | ||||
composite shield | 1.4 | 1,800 | 2 | 8 | ||||
knight shield | 3.5 | 2,500 | -3 | 13 | ||||
tower shield | 2.4 | 3,200 | -1, | 10 | ||||
Head | bucket | 0.3 | 250 | 5 | 5 | Can be made on a woodworking desk | ||
feather hat | 0.7 | 800 | 3 | 5 | ||||
wizard hat | 0.5 | 300 | 5 | 1 | ||||
helm | 0.6 | 900 | 6 | 4 | ||||
knight helm | 2.0 | 2,100 | 1 | 7 | ||||
heavy helm | 2.4 | 2,800 | 4 | 7 | ||||
fairy hat | 0.4 | 4,500 | 7 | 5 | Fixed effect: It protects you from mutations. | |||
composite helm | 2.0 | 4,200 | 5 | 9 | ||||
great helm | 3.2 | 5,800 | 7 | 7 | ||||
Body | robe | 0.8 | 400 | 11 | 3 | |||
breastplate | 1.6 | 500 | 6 | 10 | Can be made using a mason's desk | |||
shirt | 0.4 | 200 | 3 | 1 | ||||
light mail | 1.8 | 900 | 10 | 8 | ||||
banded mail | 6.5 | 1,200 | 5 | 12 | ||||
coat | 1.5 | 1,600 | 13 | 9 | ||||
ring mail | 5.0 | 2,000 | 6 | 14 | ||||
great armor | 6.5 | 6,500 | 8 | 19 | ||||
composite mail | 5.5 | 4,000 | 7 | 17 | ||||
bulletproof jacket | 1.6 | 4,500 | 14 | 15 | ||||
chain mail | 5.2 | 4,200 | 7 | 19 | ||||
pope robe | 1.2 | 5,500 | 18 | 8 | ||||
plate mail | 7.5 | 6,200 | 6 | 21 | ||||
Back | light cloak | 0.7 | 300 | 3 | 2 | |||
wing | 0.5 | 4,500 | 9 | 0 | Fixed effect: floating | |||
cloak | 1.2 | 1,500 | 5 | 2 | ||||
battle cloak | 1.4 | 3,200 | 4 | 3 | ||||
armored cloak | 1.8 | 2,400 | 2 | 7 | ||||
Vindale cloak | 0.4 | 180,000 | 8 | 2 | Fixed effect: Ether resistance [*****+] | |||
feather | 0.5 | 10,000 | 7 | 2 | Fixed effect: floating | |||
Waist | girdle | 0.9 | 300 | 3 | 3 | |||
composite girdle | 0.65 | 1,600 | 5 | 3 | ||||
plate girdle | 1.4 | 2,200 | 3 | 6 | ||||
Arm | light gloves | 0.2 | 280 | 3 | 0 | 3 | 3 | |
thick gauntlets | 1.1 | 400 | 2 | 1 | 2 | 4 | ||
composite gauntlets | 1.3 | 950 | 4 | 2 | 3 | 5 | ||
gloves | 0.45 | 800 | 5 | 1 | 5 | 4 | ||
plate gauntlets | 1.8 | 1,600 | 3 | 3 | 3 | 7 | ||
decorated gloves | 0.7 | 2,200 | 6 | 2 | 7 | 4 | ||
great gauntlets | 1.2 | 2,800 | 4 | 4 | 5 | 6 | ||
Feet | shoes | 0.2 | 260 | 3 | 1 | |||
boots | 0.35 | 800 | 5 | 2 | ||||
heavy boots | 1.8 | 1,600 | 0 | 5 | ||||
tight boots | 0.65 | 1,400 | 6 | 3 | ||||
composite boots | 2.2 | 2,800 | 3 | 5 | ||||
seven league boots | 0.5 | 220,000 | 7 | 2 | Fixed effect: Increase travel speed [***]
Hidden effect: increase speed | |||
armored boots | 1.4 | 4,800 | 0 | 6 | ||||
heavy boots | 1.24 | 3,600 | 1 | 7 | ||||
Neck | engagement amulet | 0.5 | 3,000 | Increases friendship level with NPC, but they will refuse to return it. | ||||
decorative amulet | 0.5 | 1,500 | Can be made using a accessory table once recipe is acquired. Lvl 1. | |||||
old charm | 0.5 | 100 | ||||||
bejeweled amulet | 0.5 | 1,800 | ||||||
charm | 0.5 | 500 | 3 | |||||
neck guard | 0.5 | 1,200 | 0 | 3 | ||||
talisman | 0.5 | 1,800 | 4 | 0 | ||||
peridot | 0.5 | 2,400 | 4 | |||||
Finger | engagement ring | 0.5 | 3,000 | Increases friendship level with NPC, but they will refuse to return it. | ||||
decorative ring | 0.5 | 1,500 | Can be made using a accessory table once recipe is acquired. Lvl 1. | |||||
ring | 0.5 | 750 | ||||||
speed ring | 0.5 | 250,000 | Fixed effect: Speed increase | |||||
aurora ring | 0.5 | 170,000 | 2 | 2 | Fixed effect: Bad weather resistance | |||
armored ring | 0.5 | 820 | 0 | 2 | ||||
composite ring | 0.5 | 1,900 | 2 | |||||
Light source | torch | 0.7 | Brightness: 3 squares | |||||
old lantern | 0.8 | Brightness: 4 squares | ||||||
Pumpkin lamp | 0.8 | Brightness: 4 squares | ||||||
Seasonal festival lamp | 0.8 | Brightness: 4 squares
See attached table for variations |
Seasonal Festival Lamp
Although the appearance and initial materials are different, the basic performance is the same. Carry your favorite lamp with you.
Name | Material | Enchantment | Seasonal Festival | Remarks |
---|---|---|---|---|
Putit Lamp | Water | All seasonal festivals | ||
Ghost Lamp | Silver | Darkness Res** | All seasonal festivals | |
Bat lamp | Obsidian | Chaos Res*** | All seasonal festivals | |
Mummy lamp | Silver | All seasonal festivals | ||
Moon Lantern | Gold | Strength+3 | Moon Festival (Olvina in March) | Comes in two forms, half and full moon |
Putit Lantern | Water | Festival of the Dead (Port Kapul in June) | ||
Mummy lantern | Silver | Festival of the Dead (Port Kapul in June) | ||
Bomb rock lantern | Oak | Festival of the Dead (Port Kapul in June) | ||
Pumpkin lantern | Oak | Festival of the Dead (Port Kapul in June) | ||
Mushroom lantern | Gold | Harvest Festival (September Yowyn) | ||
Holy ball | Aquamarine | Holy Night Festival (December Noyel) |