Elin:Armors

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A list of shield and armor. For general equipment specifications, see the Equipment page.

All values on this list are based on the default material the items are generated at - generally Iron, Cashmere, Cloth or Gold.

The equipment is then adjusted based on the Material to produce the final statline value and any additional fixed effects.

Furthermore, equipment from Nefia Boss chests has a chance to have a significant additional bonus to PV or DV based on difficulty level of the Nefia.

Part Name Basic weight Base Value Hit Dmg DV PV remarks
Hand small shield 1.2 500 3 4
round shield 1.5 900 4 5
mandrake shield 0.4 2,500 6 1
shield 1.0 1,400 3 6
composite shield 1.4 1,800 2 8
knight shield 3.5 2,500 -3 13
tower shield 2.4 3,200 -1, 10
Head bucket 0.3 250 5 5 Can be made on a woodworking desk
feather hat 0.7 800 3 5
wizard hat 0.5 300 5 1
helm 0.6 900 6 4
knight helm 2.0 2,100 1 7
heavy helm 2.4 2,800 4 7
fairy hat 0.4 4,500 7 5 Fixed effect: It protects you from mutations.
composite helm 2.0 4,200 5 9
great helm 3.2 5,800 7 7
Body robe 0.8 400 11 3
breastplate 1.6 500 6 10 Can be made using a mason's desk
shirt 0.4 200 3 1
light mail 1.8 900 10 8
banded mail 6.5 1,200 5 12
coat 1.5 1,600 13 9
ring mail 5.0 2,000 6 14
great armor 6.5 6,500 8 19
composite mail 5.5 4,000 7 17
bulletproof jacket 1.6 4,500 14 15
chain mail 5.2 4,200 7 19
pope robe 1.2 5,500 18 8
plate mail 7.5 6,200 6 21
Back light cloak 0.7 300 3 2
wing 0.5 4,500 9 0 Fixed effect: floating
cloak 1.2 1,500 5 2
battle cloak 1.4 3,200 4 3
armored cloak 1.8 2,400 2 7
Vindale cloak 0.4 180,000 8 2 Fixed effect: Ether resistance [*****+]
feather 0.5 10,000 7 2 Fixed effect: floating
Waist girdle 0.9 300 3 3
composite girdle 0.65 1,600 5 3
plate girdle 1.4 2,200 3 6
Arm light gloves 0.2 280 3 0 3 3
thick gauntlets 1.1 400 2 1 2 4
composite gauntlets 1.3 950 4 2 3 5
gloves 0.45 800 5 1 5 4
plate gauntlets 1.8 1,600 3 3 3 7
decorated gloves 0.7 2,200 6 2 7 4
great gauntlets 1.2 2,800 4 4 5 6
Feet shoes 0.2 260 3 1
boots 0.35 800 5 2
heavy boots 1.8 1,600 0 5
tight boots 0.65 1,400 6 3
composite boots 2.2 2,800 3 5
seven league boots 0.5 220,000 7 2 Fixed effect: Increase travel speed [***]

Hidden effect: increase speed

armored boots 1.4 4,800 0 6
heavy boots 1.24 3,600 1 7
Neck engagement amulet 0.5 3,000 Increases friendship level with NPC, but they will refuse to return it.
decorative amulet 0.5 1,500
old charm 0.5 100
bejeweled amulet 0.5 1,800
charm 0.5 500 3
neck guard 0.5 1,200 0 3
talisman 0.5 1,800 4 0
peridot 0.5 2,400 4
Finger engagement ring 0.5 3,000 Increases friendship level with NPC, but they will refuse to return it.
decorative ring 0.5 1,500
ring 0.5 750
speed ring 0.5 250,000 Fixed effect: Speed ​​increase
aurora ring 0.5 170,000 2 2 Fixed effect: Bad weather resistance
armored ring 0.5 820 0 2
composite ring 0.5 1,900 2
Light source torch 0.7 Brightness: 3 squares
old lantern 0.8 Brightness: 4 squares
Pumpkin lamp 0.8 Brightness: 4 squares
Seasonal festival lamp 0.8 Brightness: 4 squares

See attached table for variations

Seasonal Festival Lamp

Although the appearance and initial materials are different, the basic performance is the same. Carry your favorite lamp with you.

Name Material Enchantment Seasonal Festival Remarks
Putit Lamp Water All seasonal festivals
Ghost Lamp Silver Darkness Res** All seasonal festivals
Bat lamp Obsidian Chaos Res*** All seasonal festivals
Mummy lamp Silver All seasonal festivals
Moon Lantern Gold Strength+3 Moon Festival (Olvina in March) Comes in two forms, half and full moon
Putit Lantern Water Festival of the Dead (Port Kapul in June)
Mummy lantern Silver Festival of the Dead (Port Kapul in June)
Bomb rock lantern Oak Festival of the Dead (Port Kapul in June)
Pumpkin lantern Oak Festival of the Dead (Port Kapul in June)
Mushroom lantern Gold Harvest Festival (September Yowyn)
Holy ball Aquamarine Holy Night Festival (December Noyel)