Elin:Gods
Some of the text on this page is from the Beta build of the game. |
Worship provides many bonuses to the player. The Gods of Elin each have their own domains and relationships with each other.
Bonuses from worship scale with how long you have been worshipping the deity in question, as well as your favor with him or her.
Special actions granted by worship cost stamina to activate.
Gods
God | Offerings | Passive | Pet | Artifact | Gift | Bonuses | Static Altar | Altar Material |
---|---|---|---|---|---|---|---|---|
Eyth of Void | (Demigod Only)Strength, Endurance, Dexterity, Perception, Learning, Will, Magic, Charisma, Speed | Truce Ground | Granite | |||||
Kumiromi of Harvest | Corpses, Seeds, Vegetables, Fruits | Perception, Dexterity, Learning, Farming, Alchemy, Weaving, Literacy | Cute Fairy | Seeds are generated from rotting food. Seeds are enhanced. | Truce Ground | Topaz | ||
Opatos of Earth | Corpses, Ore | Strength, Endurance, Shield, Weightlifting, Mining, Blacksmith | Golden Knight | Reduce all damage taken by 10%. | Truce Ground | Adamantite | ||
Itzpalt of Element | Corpses, Spellbooks, Polearms, Ancient Books, Naughty Books | Magic, Meditation, Fire Resistance, Cold Resistance, Lightning Resistance | Exile | Elemental Staff | Learn the special action "Absorb Mana", restores mana. | Truce Ground | Rubynus | |
Mani of Machine | Corpses, Guns, Drugs | Dexterity, Perception, Gun, Spot Hidden, Lockpicking, Appraising, Strategy | Android | Dominate Hostile Machines. | Truce Ground, Aquli Teola | Chromite | ||
Ehekatl of Luck | Corpses, Fish | Charisma, Luck, Evasion, Magic Capacity, Fishing, Stealth | Black Cat | Randomize mana and stamina cost. | Truce Ground | Mica | ||
Jure of Healing | Corpses, Junk, Gravestones, Cake, Bread, Cookie | Will, Endurance, Regeneration, Meditation, Anatomy, Cooking, Magic Device, Magic Capacity | Defender | Holy Lance | Learn the special action "Prayer of Jure", heals the party. | Truce Ground, Noyel | Diamond | |
Lulwy of Wind | Corpses, Booze, Bows, Crossbows | Perception, Speed, Bow, Crossbow, Evasion, Taming | Black Angel | Wind's Wrap | Learn the special action "Lulwy's Trick", grants speed. | Truce Ground | Lapis Lazuli | |
Elin of Harmony | N/A | Opal | ||||||
Yaksha of Oblivion | N/A | Onyx | ||||||
Kizuami of Trickery | Corpses, Short Swords, Rice Meal, Noodle Meal | Charisma, Luck, Speed, Memorization, Control Magic, Nether Resistance, Holy Resistance | White Vixen | Kogitsunemaru | Learn the special action "Kizuami's Trick", buffs self and debuffs enemy | Mifu Village | Jade | |
Horome of Moonshadow | Corpses, Long Swords, Rods | Magic, Charisma, Long Sword, Casting, Music, Darkness Resistance | Fox Maid | Muramasa | Learn the special action "Headpat". Raises affection; if the target is aligned with Horome, grant a buff.
Steal mana with melee attacks. |
Nefu Village | Dawn Cloth | |
Yevan of Strife | Corpses, Long Swords, Axes, Body Armour | Strength, Dexterity, Perception, Tactics, Two Handed, Dual Wield, Riding, Travel | Militant | Warmonger | Physical attacks temporarily enhanced with enemies defeated. Effect stacks up to the more enemies you defeat, with more enemies required per level. Gradually fades if the player stops killing. | The Place Where Winds Rest, Aquli Teola | Titanium |
Aside: Festivals and Gods
In seasonal festivals, some deities are worshipped or motifs are used as the main actors of the festival.
Yaksha of Oblivion: Festival of the Dead in Port Kapul, 6th month
Kumiromi of Harvest: Harvest Festival in Yowyn, 9th month
Jure of Healing: the Holy Night Festival in Noyel, 12th month
The Moonsong Festival of Olvina, 3rd month, is also a festival in honor of Odina, the Goddess of Compassion, although she is not a deity that can be worshipped.
Worship
By right-clicking on the altar and selecting “Worship”option, you can worship that deity.
At the Truce Ground north of Palmia, there are altars set up for the seven Pillars of Ylva (Izpalt, Opatos, Kumiromi, Jure, Lulwy, Ehekatl, and Mani) and Eyth.
As for the other deities, Kizuami has an altar dedicated to him in Mifu Village, south of Lumiest, Horome in Nefu Village, further north from the Truce Ground, and Yevan in The Place Where Winds Rest, east of Mysilia.
Note that the altars of Mani and Yevan are also located in Aquli Teola, so if you wish to worship them, we recommend that you head that way, which are closer to My home.
If you convert to another god while you have faith in a deity other than Eyth, you will receive divine punishment from the original deity with a strength corresponding to the number of days of faith.
Praying
The player may pray to their god once a day. Praying completely heals the player's HP and MP, in addition to training faith. Unlike in Elona, it does not cost favor.
Offerings and Favor
The player may offer an item as an offering by highlighting an altar of their god and selecting the "offer" option, or directly placing the item on the altar.
While all the gods of Ylva accept corpses as offerings, each also accepts other items. Heavier corpses and more valuable offerings grant more favor. Gifting offerings also trains the player's faith.
Unlike in Elona, gods do not appear to have favored offerings amongst those they accept. Instead, particularly valuable offerings will provoke the same response from the player's worshipped deity that was reserved for favored offerings in Elona.
Other changes from Elona include the fact that food-based offerings, such as fish and vegetables, are worth much less when spoiled. Also, they cannot be offered after being cooked. However, for gods who favor cooked dishes, the raw ingredients cannot be offered; for example, Kizuami will request "noodle dishes" but will not accept "noodles" before they are cooked.
A stack of items can be offered all at once; it will count as a single offering with the combined value of the entire stack.
Favor can be exchanged for goods and services. When the player has acquired enough piety by making offerings, praying will deliver a reward.
The Value of the Offering
The text of the item's dedication gives the approximate value of the item (the favor gained).
Value | Message |
---|---|
< 0.5 | disappears. |
0.5 ~ 2.0 | shines for a moment and disappears. |
2.0 ~ 3.0 | shines for a moment and disappears. A four leave clover falls from the alter. |
> 3.0 | shines all around and disappears. + Response from your God |
There are two main standards of value for offerings, either variable in weight or fixed value. The quality of the offering has no effect on its value. In the case of food, rotting significantly reduces its value.
Fixed value(Books and rods)
Books and rods are supposed to have the following values, regardless of the number of uses remaining, type, or deciphering status.
Magic books: +4, Ancient Books and Naughty Books: +5, Rods: +3
Depends on weight
The value of offerings other than books and rods depends on the weight per item.
Corpses gain favor at a rate of 1.0 /1.0s.
Favored items corresponding to each deity other than corpses gain 1 point when less than 1.0s, and about 2 points when more than 1.0s. The value of heavier offerings also increases with weight, but it is not known how much they weigh and how much they are worth.
Stacking and dedicating items increases the strength of each offering.
However, there is an upper limit to the amount of favor that can be increased by a single offering, and if too many items are offered at once, the excess will be wasted.
The maximum amount is 30 points, so it is advisable to make offerings in smaller portions.
(currently being verified) Maximum amount of items to be offered at one time.
A border is set for each 30 points of favor, and if you dedicate all the points exceeding this border at once, the points earned for the amount exceeding the border will be reduced to about half the value. In addition, the excess can only accumulate a maximum of 15 points (equivalent to 30 points without halving).
Therefore, the maximum amount of favor that can be raised by a single offering is 45 points (equivalent to 30 points plus 15 points for the excess half).
Favor
The upper limit of favor is faith skill x 30, and the approximate current value can be measured from the yellow-green text that appears every 30 points earned.
The message will vary according to the ratio of the current favor to the maximum favor. If the message “You have felt oneness with God.” means that you are currently at the maximum level of faith, and you will need to increase your faith skill level to deepen your faith beyond that point.
Current value/max value | Message |
---|---|
0 ~ 25% | You felt God's presence far away. |
25 ~ 45% | You felt the distance between you and God shrinking. |
45 ~ 75% | You feel a sense of peace. |
75 ~ 99% | You feel as if your God is right beside you. |
100% | You feel a sense of oneness with your God. |
Altar conversion
Offering an item on an altar not of one's god will attempt to claim the altar for the player's god. The success chance is dependent on the offering's favor gain. Failure will result in punishment. Attempts to convert altars dedicated to Eyth will never fail as the altar is considered empty.
Special altars like Mani's machine altar in Aqui Teola, Kizuami's shrine in Mifu Village, Horome's shrine in Nefu Village, and the altar of Yevan in cannot be converted.
Special altars such as the cyber altar at Mani in Aquli Teola, the altar of Kizuami in Mifu Village, the altar of Horome in Nefu Village, and the altar of Yevan in The Place Where Winds Rest cannot be taken over.
In addition, the altars located at the Truce ground and the altar of Jure in Noyel, which look like ordinary altars, cannot be taken over as well.
Rewards
When a player earns a certain amount of favor through offerings or the passage of days of faith, God may reward the player when he or she prays manually.
Note that when a player prays automatically using the Feat of Model Follower, the reward is not received even if the conditions are met.
Pets
The first reward a god offers will be a pet. In order to advance your favor to the level where you can receive a pet, you must have a Faith skill of 15 or higher.
This follower will be of the apostle race, and always has the faith of its respective god. They are all considered good for riding.
While you can collect followers from different gods, attempting to put more than two in a party together will cause infighting amongst the different apostles, which practically speaking means you can only ever use two at a time at most.
God | Pet | Gender | Class | STR | END | DEX | PER | LER | WIL | MAG | CHA | Life | Mana | Speed | Ability | Trait | Feat | Additional Notes | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eyth of Void | ||||||||||||||||||||
Kumiromi of Harvest | Cute Fairy | Male | Archer | 21 | 17 | 25 | 19 | 15 | 11 | 10 | 10 | 50 | 150 | 141 | Mind Arrow, Slow, Eye of Dimness, Levitation, Summon Tentacle | Elemental Dust 2 | Magic, Dark, Nerve, Nether, Sound, Mind, Chaos Res ++ | Ranged Mastery 2 | Increased effectiveness of ranged weapons. | Tentacles have 4 hands and 180 life. They pull nearby enemies close and entangle them in place. |
Fairy Belly | Spits out seeds after eating. | |||||||||||||||||||
Opatos of Earth | Golden Knight | Female | Warrior | 26 | 27 | 14 | 11 | 11 | 15 | 10 | 12 | 100 | 150 | 101 | Charge, Taunt, Nature's Embrace | Earthen Master | You can carry heavy items without complaint. Earth's gravity affects weapon attacks. | Weapon Mastery 2 | Increased Effectiveness of melee weapons. | Initial carry weight is about 260s before she refuses to accept more.
Can survive fatal blows (exact mechanics unknown). |
Itzpalt of Element | Exile | Male | Wizard | 11 | 11 | 11 | 17 | 16 | 25 | 25 | 10 | 100 | 150 | 101 | Magic Dart, Darkness Dart, Nether Dart | Continuous Casting | Number or magic projectiles +1 | Magic Mastery 2 | Specialized Domains +2 | Has innate magic, dark and nether immunities. With his faith bonuses, he can eventually be immune to 6 elements. |
Mani of Machine | Android | Male | Gunner | 11 | 13 | 18 | 24 | 19 | 17 | 16 | 11 | 100 | 150 | 101 | None | Arcane Core | Lightning Res -
Poison, Cut Res ++++ Immune to Daze, Bleeding |
Thief's Luck 1 | +10 Luck | Reboot is instant and recovers about 25% health.
Recharges when sleeping. |
Continuous Shooting | Number of projectiles fired +2, Reload time reduced | Ranged Mastery 1 | Increased effectiveness of ranged weapons | |||||||||||||||||
Reboot | You can reboot yourself upon death. | |||||||||||||||||||
Ehekatl of Luck | Black Cat | Any | Predator | 22 | 29 | 24 | 11 | 11 | 11 | 11 | 12 | 50 | 150 | 171 | Nether Arrow, Bane, Eye of Insanity | Fluffy Tail | Increased speed when not wearing waist gear. | Unlike Elona, Black cat does NOT need to land the killing blow to lick. Black cat will lick boss chests as well as treasure chests, enchanting all equipment inside. | ||
Blessing of Ehekatl | Enhance dropped equipment. | |||||||||||||||||||
Jure of Healing | Defender | Male | Paladin | 22 | 23 | 10 | 11 | 11 | 16 | 12 | 20 | 100 | 150 | 101 | Cure Critical Wounds, Holy Veil, Lay on Hands | Devout 2 | Increase benefit from god's favour. | Lay on hands recharges after sleeping.
Innately immune to holy. | ||
Defensive Instinct 1 | Lay on hands available when worshipping Jure. | |||||||||||||||||||
Lulwy of Wind | Black Angel | Female | Archer | 21 | 16 | 23 | 19 | 14 | 12 | 12 | 11 | 100 | 150 | 101 | Speed, Slow, Insult, Levitate | Continuous Shooting | Number of arrows fired +1, Reload time reduced | Ranged Mastery 2 | Increased power of ranged weapons | Boost threshold is at about 25%.
Cannot boost while ridden or as a symbiote. |
Boost | You have greatly improved abilities when dying | |||||||||||||||||||
Kizuami of Trickery | White Vixen | Female | Wizard | 11 | 10 | 10 | 17 | 16 | 26 | 27 | 11 | 80 | 150 | 131 | Nether Bolt, Holy Bolt | Fluffy Tail | Increased speed when not wearing waist gear. | Magic Mastery 2 | Specialized Domains +2 | Cursed equipment must be gifted (held and right click), destroyed on gift. Grants small amount of XP to a random spell proportional to item value. Doomed items grant more XP.
Innately immune to holy. |
Miko | You draw power from cursed equipment. | |||||||||||||||||||
Horome of Moonshadow | Fox Maid | Female | Paladin | 22 | 23 | 10 | 11 | 11 | 16 | 12 | 20 | 80 | 150 | 106 | Hero, Taunt | Fluffy Tail | Increased speed when not wearing waist gear. | Devout 2 | Increase benefit from god's favour. | The level of the feat increases as the maid levels up, conferring additional bonus stats (15 life, 5 speed, and 1 holy, darkness and magic resistance per feat level). Sprite does not change from "evolution". Reaching 9 tails took about 150 hours of playtime.
While hero is single-target and not party-cast, she can target allies with it. |
Celestial Fox | Life + 15, Speed +5, Dark, Magic, Holy Res+, Evolves with each additional tail. | Defensive Instinct 1 | Lay on hands available when worshipping Jure | |||||||||||||||||
Elin of Harmony | ||||||||||||||||||||
Yaksha of Oblivion | ||||||||||||||||||||
Yevan of Strife | Militant | Male | Warmage | 20 | 21 | 14 | 13 | 11 | 18 | 23 | 10 | 100 | 150 | 101 | Hero, Cure Critical Wounds | Frontline Commander | Strengthen allies per enemy count on the same level
+50% Base Potential for Long Sword, Mace, Staff, Polearm, Heavy Armor, Light Armor, and Shield |
Weapon Mastery 1 | Increased Effectiveness of melee weapons. | Strength, dexterity, and perception boost applies to all party by a certain percentage. The ratio increases with the number of enemies on the map, with a maximum value of +30%. The rate of increase accelerates in proportion to the number of people possessing this feat. |
Magic Mastery 1 | Specialized Domains +1 |
Artifacts
The second reward a god offers will be an artifact. In order to advance your favor to the level where you can receive an artifact, you must have a Faith skill of 30 or higher.
Each weapon has a faction effect and can be equipped by anyone belonging to the same faction as the player, benefiting the entire faction.
However, the faction effect only works if the player has faith in the deity corresponding to the artifact. The faction effect on the artifact disappears when the player converts, but the enchantment is restored when the player returns to that faith again.
Blessing
Obtaining a pot of water and placing it on the altar of one's god (Eyth included) will bless the water. The blessed water can then be blended with an item to bless it.
Placing water on an altar of a god one is not aligned with will curse it instead, and the cursed water can be blended with an item to curse it.
Relation
Gods begin the game indifferent to the player. The relation value can be negative or positive. Turning apostate from one god to the other reduces relation by a small amount from the god one is forsaking, but has no change in relation for the god of new worship. Certain actions seem to passively change the relation with gods, but offerings change relation more actively.
Attempting to convert an altar and failing (200 turns) or turning apostate (length dependent on previous degree of worship) hexes the player with a Punishment Hex which places an iron ball in their inventory that cannot be dropped, burdening the player. The weight of this ball is variable and scales with the player's carrying capacity.
The Pantheon
The Seven Pillars
The chief deities of Ylva: Itzpalt, Opatos, Kumiromi, Jure, Lulwy, Ehekatl and Mani (formerly Eyth). They govern large domains that impact the daily lives of Ylva's population and command most of the worship to be had.
Major Gods
Major deities of the pantheon. While not as prominent as the Seven Pillars, they hold sway over sizeable domains and have a good number of followers.
Examples of major gods are Elin of Harmony and Yakasha of Oblivion.
Minor Gods
Lesser gods of the pantheon. They govern smaller or specialized domains which the major gods have overlooked, and are worshipped by a smaller number of select peoples or professions.
Examples of lesser gods are Kizuami of Trickery and Horome of Moonshadow.
Negentropy (Chaos) Gods
Some gods are bad. During previous ages of Ylva, they were defeated in holy wars and sealed away by the Seven Pillars of the pantheon.
Innos Tur'as is an example of a negentropy god, and may be encountered in The Place Where Winds Rest.