Elin:Modding
Elin has a variety of user-created mods available for download. However, please remember that it is your own responsibility to install mods.
Notes on Mods
- Use of mods is at your own risk.
- You can lose your savefiles from using mods.
- Due to the frequent updates to Elin, mods are expected to break all the time.
- Please refrain from reporting bugs to the Elin creator while a mod is installed.
- A warning popup will appear if you try to send feedback to the creator while a mod is installed.
- Races and classes added by mods will be assigned to existing races and classes if the mod is deleted.
Mod Disable Option
If you see a problem when playing with mods, the cause may be the mods.
You can play without any mods by restarting the game with the “Config” → “Other” → “Disable mods” option checked,
or by launching the game via Steam with Elin > Properties > General > Startup Options and enter “-NOMOD”.
Catalogue
Elin can publish and install mods through the Steam Workshop.
For a list of mods, please see the Steam Workshop.
Modding
Elin is designed to have support for user-made mods. Some documentation on how to implement mods can be found on the official website and on the following pages:
- Official Website.
- Elin Modding Wiki (English)
- "Basic Mod Package (English)"
- "Setup Script Mod Project (English)"
- "Simple Guide to Elin Mods and the Steam Workshop (Japanese)"
- "Simple Mod Creation Guide using Unity. (Japanese)"
- "Trying Out a Simple Script Mod.(Japanese)"
- "Adding Characters or Items by Importing Excel Data.(Japanese)"
- "Various Experiments with Mods.(Japanese)"
- "Setting up Workshop Tags for your Mod.(English/Japanese)"
- "Setting up a package.xml file for your Mod.(English/Japanese)"
Localization
If the user wants to create a localization for Elin, the following guide will point the user in the correct direction.