Elin:Resources: Difference between revisions
Berryambush (talk | contribs) (→Harvesting: added deep grass and mystic grass to grass materials) |
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|Branch | |Branch | ||
|Grass, wood | |Grass, wood | ||
|Tree(seedlings to young) | |Tree (seedlings to young) | ||
| | | | ||
| | | | ||
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|Log | |Log | ||
|Wood, bone | |Wood, bone | ||
|Tree(young | |Tree (young to withered), wreck (lumber) | ||
| | | | ||
| | | | ||
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|Resin | |Resin | ||
|Oak | |Oak | ||
|Tree(young | |Tree (young to withered) | ||
| | | | ||
| | | | ||
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|Bark | |Bark | ||
|Oak | |Oak | ||
|Tree(young | |Tree (young to withered) | ||
| | | | ||
| | | | ||
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| | | | ||
|- | |- | ||
|Body parts(Other than bone) | |Body parts (Other than bone) | ||
|Raw Food | |Raw Food | ||
| | | | ||
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|Stone | |Stone | ||
|Granite, Mica, Marble, Diorite et al | |Granite, Mica, Marble, Diorite et al | ||
|Stone, wreck(stone), stone wall, huge rock | |Stone, wreck (stone), stone wall, huge rock | ||
| | | | ||
| | | | ||
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|Gem | |Gem | ||
|Lapis Lazuli, Silver, Onyx, Emerald, et al. | |Lapis Lazuli, Silver, Onyx, Emerald, et al. | ||
|veins, wreck(treasure chest) | |veins, wreck (treasure chest) | ||
| | | | ||
| | | | ||
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|Earth crystal | |Earth crystal | ||
|Topaz | |Topaz | ||
|Block in Nefia or wildness map with a danger level 10 | |Block in Nefia or wildness map with a danger level 10+ (rare) | ||
| | | | ||
|[Unusual] (Price & Copy Fee Lv. 3) | |[Unusual] (Price & Copy Fee Lv. 3) | ||
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|Sun crystal | |Sun crystal | ||
|Gold | |Gold | ||
|Block in Nefia or wildness map with a danger level 25 | |Block in Nefia or wildness map with a danger level 25+(rare) | ||
| | | | ||
|[Rare] (Price & Copy Fee Lv. 4) | |[Rare] (Price & Copy Fee Lv. 4). Used for sun lamps. | ||
|- | |- | ||
|Mana crystal | |Mana crystal | ||
|Ether | |Ether | ||
|Block in Nefia or wildness map with a danger level 40 | |Block in Nefia or wildness map with a danger level 40+(rare) | ||
Expect around 1-3 crystals for mining the entire level. | |||
| | | | ||
|[Super Rare] (Price & Copy Fee Lv. 5) | |[Super Rare] (Price & Copy Fee Lv. 5). Used for Grimoir | ||
|- | |- | ||
|Fiber | |Fiber | ||
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| | | | ||
|- | |- | ||
| | |Chunk (Soil) | ||
|Dirt, mud, blue soil, ice | |Dirt, mud, blue soil, ice | ||
|Soil wall, floor of a field | |Soil wall, floor of a field | ||
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| | | | ||
|- | |- | ||
| | |Chunk (Ice) | ||
|Ice | |Ice | ||
|Ice wall in snowfields | |Ice wall in snowfields | ||
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| | | | ||
|- | |- | ||
| | |Chunk (Sand) | ||
|sea sand, white sand | |sea sand, white sand | ||
|Sand wall, sand floor | |Sand wall, sand floor | ||
Line 161: | Line 162: | ||
|scrap | |scrap | ||
|Iron, copper | |Iron, copper | ||
|wreck(scrap), Debris, walls and floors of Machinarium Nefia | |wreck (scrap), Debris, walls and floors of Machinarium Nefia | ||
|Empty cans to be dismantled with a hammer | |Empty cans to be dismantled with a hammer | ||
| | | | ||
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|Battery | |Battery | ||
|Silver | |Silver | ||
|wreck(scrap) | |wreck (scrap) | ||
|mechanical monsters drop | |mechanical monsters drop | ||
| | | | ||
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|Microchip | |Microchip | ||
|Silver | |Silver | ||
|wreck(scrap) | |wreck (scrap) | ||
|mechanical monsters drop | |mechanical monsters drop | ||
| | | | ||
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|- | |- | ||
|Shit | |Shit | ||
|Soil, Silver(rare), Gold(rare) | |Soil, Silver (rare), Gold (rare) | ||
| | | | ||
|Sometimes abandoned on the players land | |Sometimes abandoned on the players land | ||
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|- | |- | ||
|Wool | |Wool | ||
|Sheep(sheep, goat, alpaca, llama), Pig(pig, cow, hungry sea lion, etc.), Horse(horses, reindeer) , Wolf, Shiba | |Sheep (sheep, goat, alpaca, llama), Pig (pig, cow, hungry sea lion, etc.), Horse (horses, reindeer), Wolf, Shiba | ||
|- | |- | ||
|Cashmere | |Cashmere | ||
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|- | |- | ||
|Leather | |Leather | ||
|Bear(bears, mammoth), Dinosaur(Dodo, Alien, Tyrannosaurus) | |Bear (bears, mammoth), Dinosaur (Dodo, Alien, Tyrannosaurus) | ||
|- | |- | ||
|Silk | |Silk | ||
|Insect(Beetle) | |Insect (Beetle) | ||
|- | |- | ||
|Spider Silk | |Spider Silk | ||
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|- | |- | ||
|Dragon scale | |Dragon scale | ||
|Dragon, Wyvern, Drake(Drake, Mass monster) | |Dragon, Wyvern, Drake (Drake, Mass monster) | ||
|- | |- | ||
|Gold | |Gold | ||
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|- | |- | ||
|Palulu Tree (Harvestable) | |Palulu Tree (Harvestable) | ||
|Palulu, Big Leaf(and resources from trees) | |Palulu, Big Leaf (and resources from trees) | ||
|Beach | |Beach | ||
|- | |- | ||
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|- | |- | ||
|Blocks in Outdoor | |Blocks in Outdoor | ||
| | | rowspan="20" |Pickaxe | ||
|(Resources that make up the block), Pebble, | |(Resources that make up the block), Pebble, Gold Bar (Rare) | ||
|Outdoor | |Outdoor | ||
| rowspan="21" |Mining | | rowspan="21" |Mining | ||
|- | |- | ||
|Blocks in Nefia | |Blocks in Nefia | ||
|(Resources that make up the block), Pebble, Earth Crystal (Rare), Sun crystal (Rare), Mana crystal (Rare), Gold Bar (Rare) | |||
|(Resources that make up the block), Pebble, Earth Crystal (Rare), Sun crystal(Rare), Mana crystal(Rare), Gold Bar (Rare) | |||
|Nefia | |Nefia | ||
|- | |- | ||
|Soil Block | |Soil Block | ||
|Soil, Pebble, Stone, Earth Crystal (Rare), Sun crystal (Rare), Gold Bar (Rare) | |||
|Soil, Pebble, Stone, Earth Crystal (Rare), Sun crystal(Rare), Gold Bar (Rare) | |||
|Field, Nefia | |Field, Nefia | ||
|- | |- | ||
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|- | |- | ||
|Wall (Stone) | |Wall (Stone) | ||
|Rock, Junk Stone, Pebble, Earth Crystal (Rare), Sun crystal(Rare) | |Rock, Junk Stone, Pebble, Earth Crystal (Rare), Sun crystal (Rare) | ||
|Ruin Nefia, Void | |Ruin Nefia, Void | ||
|- | |- | ||
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==== Ash Floors/Walls ==== | ==== Ash Floors/Walls ==== | ||
Fires caused by | Fires caused by meteor or other means burn floors and walls, turning them into “ash floors/walls”. | ||
When these are destroyed, chunks are obtained, but these chunks are made of materials before they are burned. | When these are destroyed, chunks are obtained, but these chunks are made of materials before they are burned. |
Latest revision as of 17:03, 5 January 2025
Some of the text on this page is from the Beta build of the game. |
Resources are one of the categories of items in Elin and are used as materials for crafting.
Resources can be obtained from the Wilderness and Nefia, or by further processing them in production facilities. Resources can also be recovered by dismantling items with a hammer.
List by Item
Harvesting
Resource | Naturally occurring materials | Where to collect | Other sources | Note |
---|---|---|---|---|
Tuft of grass | Grass, forest grass, blue grass, deep grass, mystic grass | Weed, Flower, Forest Nefia | ||
Leaf | Grass | Weed, Flower, Water lily | Dropped when hammering flowers. | |
Big Leaf | Grass | Palulu tree | ||
Vine | Grass | Vine, wall vine, Seaweed | ||
Branch | Grass, wood | Tree (seedlings to young) | ||
Log | Wood, bone | Tree (young to withered), wreck (lumber) | ||
Resin | Oak | Tree (young to withered) | ||
Bark | Oak | Tree (young to withered) | ||
Needle | Bone | Cactus | ||
Body parts (Other than bone) | Raw Food | Drops from animals and monsters,or dissecting corpses with a butcher's tool | ||
Bone | Bone, coral | Bones, remains, wreck (urn), fish | ||
Stone | Granite, Mica, Marble, Diorite et al | Stone, wreck (stone), stone wall, huge rock | ||
Ore | Plastic, Copper, Bronze, Iron, Silver, Gold, Steel,
Obsidian, et al. |
Large rocks, veins | Metal and mechanical monsters drop | |
Gem | Lapis Lazuli, Silver, Onyx, Emerald, et al. | veins, wreck (treasure chest) | ||
Gem ore | Dismantling gemstone equipment. | Gemstones Equipment made of gemstone materials, dismantled with a hammer | ||
Sulfur | Silt | Sulfur rock | ||
Earth crystal | Topaz | Block in Nefia or wildness map with a danger level 10+ (rare) | [Unusual] (Price & Copy Fee Lv. 3) | |
Sun crystal | Gold | Block in Nefia or wildness map with a danger level 25+(rare) | [Rare] (Price & Copy Fee Lv. 4). Used for sun lamps. | |
Mana crystal | Ether | Block in Nefia or wildness map with a danger level 40+(rare)
Expect around 1-3 crystals for mining the entire level. |
[Super Rare] (Price & Copy Fee Lv. 5). Used for Grimoir | |
Fiber | Spider's web, wreckage (cloth), Shears animal hair (see Appendix) | Process leather with dismantling tools, dismantle garbage bags with a hammer | ||
Chunk (Soil) | Dirt, mud, blue soil, ice | Soil wall, floor of a field | Can be taken from hard soil beds and fields (soil) in unlimited quantities. | |
Chunk (Ice) | Ice | Ice wall in snowfields | ||
Chunk (Sand) | sea sand, white sand | Sand wall, sand floor | Can be taken from hard soil beds and fields (sand) in unlimited quantities. | |
Fragment | Bone, coral, sea sand, quartz sand
mica, crystal, jade, amethyst, titanium, diamond, ether |
coral, shell, Fragments, Crystal | Bake sand in a furnace | |
scrap | Iron, copper | wreck (scrap), Debris, walls and floors of Machinarium Nefia | Empty cans to be dismantled with a hammer | |
Battery | Silver | wreck (scrap) | mechanical monsters drop | |
Microchip | Silver | wreck (scrap) | mechanical monsters drop | |
Queen bee | Processed Food, apparently | Uncommon bee drop | [Rare] (Price & Copy Fee Lv. 4) | |
Shit | Soil, Silver (rare), Gold (rare) | Sometimes abandoned on the players land |
Shearing
When you shear the hair of animals with scissors, you obtain fiber made of the material corresponding to that animal (race). Most fiber types grant intrinsic traits, see Materials
See also Ranch.
Material | Race |
---|---|
Wool | Sheep (sheep, goat, alpaca, llama), Pig (pig, cow, hungry sea lion, etc.), Horse (horses, reindeer), Wolf, Shiba |
Cashmere | Rabbit, Slime (snow petit), Giant Squirrel |
Leather | Bear (bears, mammoth), Dinosaur (Dodo, Alien, Tyrannosaurus) |
Silk | Insect (Beetle) |
Spider Silk | Spider |
Bone | Skeleton |
Scale | Mermaid |
Griffon Scale | Harpy |
Dragon scale | Dragon, Wyvern, Drake (Drake, Mass monster) |
Gold | Slime (Golden snow petit) |
Resources obtained by processing
These are resources obtained by further processing the resources. For detailed recipes, please refer to the Creating page.
Resource | Tool | Material |
---|---|---|
String | Workbench | vine/thread x2 |
Tight Rope | Workbench | String + Big Leaf |
Nail | Tinker's Table | Bone/scrap/Ingot |
Stick | Sawmill | Branch |
Plank | Sawmill | Log |
Cut Stone | Stonecutter | Stone |
Bolt | Blacksmith's desk | Scrap/Ingot |
IC chip | Machine Table | Microchip x3 + Gem |
Ingot | Smelter | Ore/Gem/Gem Ore |
Thread | Spinner | Fiber |
Texture | loom | Thread x2 |
Carbone Log | Kiln | Log |
Glass | Kiln | Fragment |
Clay | Millstone | Soil/Sand + Potion or Drug |
Brick | Kiln | Clay |
Empty potion bottle | Millstone | Potion + Leaf/Flower |
Dye | Dye maker | Empty potion bottle + any item |
List by Means of Acquisition
Object | Tool | Harvest | Location | Skill |
---|---|---|---|---|
Tree (Sapling) | Axe | Branch | Field | Lumberjacking |
Tree (Young) | Bark, Resin, Log | Field | ||
Tree (Mature) | Bark, Resin, Log | Field | ||
Tree (Withered) | Bark, Resin, Log, Seed | Field | ||
Palulu Tree | Big Leaf, (and resources from trees) | Beach | ||
Palulu Tree (Harvestable) | Palulu, Big Leaf (and resources from trees) | Beach | ||
Fruit Tree (Harvestable) | Apple (and resources from trees) | Forest | ||
Bamboo | Bamboo Shoot, Log, Seed | Field, Nefu Village | ||
Vine Plant | Vine | Field, Nefia | Gathering | |
Cactus | Cactus, Bone Needle, Seed | Beach | ||
Weed | Grass, Leaf, Seed | Field | ||
Bird's Nest | Eggs, Fertilized Eggs, Straw | Forest, Tinker's Camp | ||
Flower (Color) | Flower, Leaf, Seed | Field | ||
Berry Bush | Forest Grass, Branch | Field | ||
Berry Bush (Harvestable) | Berry, Seed | Field | ||
Crim Bush | Forest Grass, Branch | Field | ||
Crim Bush (Harvestable) | Crim, Seed | Field | ||
Api Bush | Forest Grass, Branch | Field | ||
Api Bush (Harvestable) | Api, Seed | Field | ||
Mushroom | Red, White, Truffle, Rare Mushrooms, Seed | Field, Cave and Forest Nefia | ||
Coral | Coral Fragment | Beach | ||
Seaweed | Seaweed | Beach, Port Kapul, Lumiest | ||
Bone | Bone | Field, Beach, Mountain | ||
Wreck (urn) | Bone | Nefia | ||
Wreck (lumber) | Log | Nefia | ||
Wreck (Rock) | Stone | Nefia | ||
Wreck (Fabric) | Scrap | Nefia | ||
Wreck (Gemstone) | Gem, Ore, Scrap | Nefia | ||
Wreck (Electronic) | Scrap, Microchip, Battery | Nefia | ||
Cobweb | piece of silk | Nefia, Olvina | ||
Moss grass | Tuft of grass | Nefia | ||
Wall vine | vine | Nefia | ||
Stump | log | Forest Nefia | ||
Debris | scrap | Machinarium Nefia | ||
Fragment | quartz sand fragment | Machinarium Nefia | ||
Chemicals | dirty water | Machinarium Nefia | ||
Water lily | leaf | Mysillia | ||
Fish | raw bone | Mysillia, Port Kapul | ||
Dirt floor | Shovel | Dirt | Any | Digging |
Grass floor | tuft of grass | Any | ||
Sand floor | Sand | Beach | ||
Ice floor | Stone (Ice) | Snowy areas | ||
Ash floor | Chunks made of pre-burned material | Any | ||
Conveyor belt | chrome scrap | Machinarium Nefia | ||
Rail | pine log | Vernis mine | ||
White line | White sand | Litte garden | ||
Blocks in Outdoor | Pickaxe | (Resources that make up the block), Pebble, Gold Bar (Rare) | Outdoor | Mining |
Blocks in Nefia | (Resources that make up the block), Pebble, Earth Crystal (Rare), Sun crystal (Rare), Mana crystal (Rare), Gold Bar (Rare) | Nefia | ||
Soil Block | Soil, Pebble, Stone, Earth Crystal (Rare), Sun crystal (Rare), Gold Bar (Rare) | Field, Nefia | ||
Soil Block (Vein) | Soil, Gem | Field, Nefia | ||
Sand Block | Sand | Bach | ||
Sand Block (Vein) | Sand, Ore, Gem | Bach | ||
Wall (Stone) | Rock, Junk Stone, Pebble, Earth Crystal (Rare), Sun crystal (Rare) | Ruin Nefia, Void | ||
Wall (Wood) | Planks | Haunted Mansion, Towns | ||
Wall (Ash) | Chunks made of pre-burned material | Any | ||
Ice Block | Chunk of ice | Snowy areas | ||
Grass block | Forest grass | Forest Nefia | ||
Stone (Small) | Stone | Field | ||
Stone (Big) | Stone | Field | ||
A Big Rock | Ore | Field | ||
Huge rock | stone | Mountain | ||
Rock salt | salt, limestone | Beach, sea | ||
Sulphur Rock | Sulphur | Mountain | ||
Crystal | Fragment | Mountain | ||
Stalagmite | stone, Pebble | Nefia | ||
Wall frame | Copper scrap | Machinarium Nefia | ||
Wooden wall frame | Pickaxe
Axe |
Oak log | Vernis mine | |
Gem Equipment | Hammer | Gem Ore | Crafting | |
Trash & Junk | Pieces, Ingots, Stone, Log, Texture, Scrap | Trash appears in My Home | ||
Furniture | Ingots, Planks | |||
Fertilizer | Corpse | |||
Flower | Leaf | |||
Log | Branch | |||
Corpse | Butcher's Tool | Skin, Bone, Fang, Offal, Heart, Bone | Anatomy |
Ash Floors/Walls
Fires caused by meteor or other means burn floors and walls, turning them into “ash floors/walls”.
When these are destroyed, chunks are obtained, but these chunks are made of materials before they are burned.
Therefore, chunks of almost any material used for the walls and floors of a town can theoretically be obtained.
Variants
Type | Location |
---|---|
Acacia Tree | Forests |
Mushroom Tree | Swamps |
Oak Tree | Fields |
Willow Tree | Willow |
Cherryblossom Tree | Near Olvina, Olvina |
Mahogany Tree | Mountains |
Fir Tree | Snow Areas |
Cedar Tree | Forests |
Fruit Tree (Poplar) | Forests |
Fossilized Tree | Nymelle bottom floor, Mysilia Castle Garden, Mage's Guild, The place where winds rest |
Blue Flower | Cold Locations, Forests |
Pink Flower | Swamps |
White Flower | Most Fields |
Yellow Flower | Most Fields |
Rafflesia | Nymelle bottom floor |