Elin:Affinity: Difference between revisions
Sakumashiki (talk | contribs) m (→Recruiting NPCs: When recruiting NPCs, the player's charisma is compared to the highest attribute of the target) |
Sakumashiki (talk | contribs) m (→Affinity level: If you become friends with someone up to the Respected rank, you can collect their pet equipment without penalty.) |
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{{ | {{Beta}} | ||
As you increase your affinity and become friends with NPCs, you will be able to invite them to your home. As of the | |||
As you increase your affinity and become friends with NPCs, you will be able to invite them to your home. As of the Beta version, you cannot marry pets or NPCs even if you increase their affinity. | |||
===Affinity level=== | ===Affinity level=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
!Affinity | !Affinity | ||
Line 10: | Line 10: | ||
|- | |- | ||
|Foe | |Foe | ||
| | |less than -50 | ||
| | | | ||
|- | |- | ||
|Hate | |Hate | ||
| | |less than -30 | ||
| | | | ||
|- | |- | ||
|Annoying | |Annoying | ||
| | |less than -11 | ||
| | | | ||
|- | |- | ||
|Normal | |Normal | ||
| | |from -10 to 24 | ||
| | | | ||
|- | |- | ||
|Approved | |Approved | ||
| | |25 or more | ||
| | | | ||
|- | |- | ||
|Friendly | |Friendly | ||
| | |50 or more | ||
| | | | ||
|- | |- | ||
|Respected | |Respected | ||
| | |75 or more | ||
|You can invite people to your home | |You can invite people to your home | ||
You can retrieve your pet's equipment without penalty. | |||
|- | |- | ||
|Intimate | |Intimate | ||
| | |100 or more | ||
| | | | ||
|- | |- | ||
|Fond | |Fond | ||
| | |150 or more | ||
| | | | ||
|} | |} | ||
===Increase/decrease in Affinity=== | ===Increase/decrease in Affinity=== | ||
*The amount of affinity gained depends on the value before the increase. If the original value is minus, the amount gained is higher; if the original value is high, the amount gained is attenuated. | |||
*Currently under verification. The values below are approximate. | *Currently under verification. The values below are approximate. | ||
'''An action that randomly increases or decreases affinity''' | '''An action that randomly increases or decreases affinity''' | ||
Chat by saying "Let's talk." (-4 to +4) | * Chat by saying "Let's talk." (-4 to +4) | ||
* Do what feels good (-5~ +5) | |||
Do what feels good (-5~ +5) | |||
'''Actions that increase affinity''' | '''Actions that increase affinity''' | ||
A pet defeats an enemy (+1) | * A pet defeats an enemy (+1) | ||
* Use Horome faith ability “Head pat” (+1~3) | |||
Use Horome faith ability “Head pat” (+1~3) | * Give target's favorite item (+1~3) | ||
* Win a duel(+10) | |||
Give target's favorite item (+1~3) | * Give target's favorite dish (+20) | ||
* Feed them food mixed with aphrodisiac/dream larva (+25) | |||
Give target's favorite dish (+20) | **The more you mix, the more the effect increases | ||
* Use the One hour arm pillow ticket(+30) | |||
Feed them food mixed with aphrodisiac/dream | * Give the naughty book to the subject (+40?) | ||
* Hand over the engagement ring or necklace. (Around +70? )<br /> | |||
Give the naughty book to the subject (+40?) | |||
Hand over the | |||
'''Actions that reduce affinity''' | '''Actions that reduce affinity''' | ||
Pets die (-10) | * Pets die (-10) | ||
* Give the aphrodisiac/dream larva directly to the opponent (-20) | |||
Give the aphrodisiac/dream | * Trying to take away the engagement ring or necklace. (-30) | ||
**The ally won't return it and eats it anger. | |||
Trying to take away the | |||
*The | |||
'''Remarks:''' | '''Remarks:''' | ||
If you chat or | * If you chat or headpat, the target's interest level will be consumed. When the target is out of interest points, they won't respond to small talk, and headpatting won't have any effect. | ||
* NPCs prefer one type of item and one type of food. There is a low chance that an NPC's favorite food will be told to you while chatting or mumbled in their sleep. You can also learn about their favorite foods from their status, which can be checked with a stethoscope. | |||
NPCs prefer one type of item and one type of food. There is a low chance that an NPC's favorite food will be told to you while chatting or | * Aphrodisiacs are sold by vendors in Port Kapul. | ||
* Dream Larvae can be obtained by using the succubus' special ability. | |||
Aphrodisiacs are sold by vendors in Port | * Rodwyn, the witch baker in Mysilia, occasionally sells bread that has the effects of [Aphrodisiac] or [Bug Mix]. | ||
===Recruiting NPCs=== | ===Recruiting NPCs=== | ||
Line 102: | Line 95: | ||
(If you have not progressed through the story, you will be told that there is something you still need to do and will be turned down.) | (If you have not progressed through the story, you will be told that there is something you still need to do and will be turned down.) | ||
In addition, Big Sister and unique guild-related NPCs cannot be recruited. (Receptionists, guild gatekeepers, guild masters, etc.) | |||
[[Category:Elin Mechanics]] | [[Category:Elin Mechanics]] | ||
[[Category:EN]] | [[Category:EN]] |
Latest revision as of 12:02, 6 November 2024
Some of the text on this page is from the Beta build of the game. |
As you increase your affinity and become friends with NPCs, you will be able to invite them to your home. As of the Beta version, you cannot marry pets or NPCs even if you increase their affinity.
Affinity level
Affinity | remarks | |
---|---|---|
Foe | less than -50 | |
Hate | less than -30 | |
Annoying | less than -11 | |
Normal | from -10 to 24 | |
Approved | 25 or more | |
Friendly | 50 or more | |
Respected | 75 or more | You can invite people to your home
You can retrieve your pet's equipment without penalty. |
Intimate | 100 or more | |
Fond | 150 or more |
Increase/decrease in Affinity
- The amount of affinity gained depends on the value before the increase. If the original value is minus, the amount gained is higher; if the original value is high, the amount gained is attenuated.
- Currently under verification. The values below are approximate.
An action that randomly increases or decreases affinity
- Chat by saying "Let's talk." (-4 to +4)
- Do what feels good (-5~ +5)
Actions that increase affinity
- A pet defeats an enemy (+1)
- Use Horome faith ability “Head pat” (+1~3)
- Give target's favorite item (+1~3)
- Win a duel(+10)
- Give target's favorite dish (+20)
- Feed them food mixed with aphrodisiac/dream larva (+25)
- The more you mix, the more the effect increases
- Use the One hour arm pillow ticket(+30)
- Give the naughty book to the subject (+40?)
- Hand over the engagement ring or necklace. (Around +70? )
Actions that reduce affinity
- Pets die (-10)
- Give the aphrodisiac/dream larva directly to the opponent (-20)
- Trying to take away the engagement ring or necklace. (-30)
- The ally won't return it and eats it anger.
Remarks:
- If you chat or headpat, the target's interest level will be consumed. When the target is out of interest points, they won't respond to small talk, and headpatting won't have any effect.
- NPCs prefer one type of item and one type of food. There is a low chance that an NPC's favorite food will be told to you while chatting or mumbled in their sleep. You can also learn about their favorite foods from their status, which can be checked with a stethoscope.
- Aphrodisiacs are sold by vendors in Port Kapul.
- Dream Larvae can be obtained by using the succubus' special ability.
- Rodwyn, the witch baker in Mysilia, occasionally sells bread that has the effects of [Aphrodisiac] or [Bug Mix].
Recruiting NPCs
If the following conditions are met, you can recruit NPCs as residents of your home.
- NPC affinity is 75 or higher
- The player's charisma must exceed the highest attribute of the NPC.
- (Adventurer, unique NPC only) Win a duel
Please note that you will need to progress through the quest to a certain extent in order to recruit NPCs related to the story such as Ashland and Fiama.
(If you have not progressed through the story, you will be told that there is something you still need to do and will be turned down.)
In addition, Big Sister and unique guild-related NPCs cannot be recruited. (Receptionists, guild gatekeepers, guild masters, etc.)