Elin:Boomerang: Difference between revisions

From Ylvapedia
(Boomerang page created. Could be great with more advance knowledge, I'm only a noob.)
 
(→‎Attack: Added new data from Darkmatter, and made a few corrections.)
 
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"A throwable weapon that will always find its way back to your hand"
<blockquote>"A throwable weapon that will always find its way back to your hand"</blockquote>


= Boomerang =
= Boomerang =
A boomerang is a craftable [[Elin:Weapons#Throwing weapons|throwing weapon]], like most throwables, its damage scales based on user's [[Elin:Skills#Combat Skills|throwing]] and [[Elin:Skills#Combat Skills|tactic]] skill.
A boomerang is a craftable [[Elin:Weapons#Throwing weapons|throwing weapon]], like most throwables, its damage scales based on user's [[Elin:Skills#Combat Skills|throwing]] & [[Elin:Skills#Combat Skills|tactic]] skill and material stats.


== Obtain ==
== Obtain ==
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=== Attack ===
=== Attack ===
The [[Elin:Dice value|Dice value]] of a boomerang depends on user's skill plus the hardness and weight of the [[Elin:Materials|material]] its made from, in addition to any possible buff if obtained in Nefia. They can also be strengthen with [[Elin:Books#Scrolls|scroll of enchant weapon]] and be [[Elin:Curse/Bless Status|blessed]], giving 1 extra damage modifier for each enhancement. Other than that, the damage modifier and hit rate is on par with user's skill and independant from material, and a base 25% penetration.
The [[Elin:Dice value|Dice value]] of a boomerang not only depends on user's '''skill''' and '''[[Elin:Materials|material]] hardness,''' but also the '''weight''' modifier from the [[Elin:Materials|material]], which is usually irrelevant for other throwing weapon like shurikens and putit in ember, in addition to any possible buff if obtained in Nefia. They can also be strengthen with [[Elin:Books#Scrolls|scroll of enchant weapon]], giving 1 extra damage modifier for each enhancement. Other than that, the damage modifier and hit rate is on par with user's skill independant from material, and a base 25% penetration. Its [[Elin:Curse/Bless Status|bless statue]] has '''no''' notable effect on the damage output however.


The boomerage with the best raw DPS is made from adamantite (see chart below), with the weight of 2.0s and a hardness of 115.
The boomerage with the best raw DPS is made from '''darkmatter'''(see chart below), with the weight of 0.5s and a hardness of 200. The second highest being '''adamantite'''.


{| class="wikitable"
{| class="wikitable"
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!Adamantite
!Adamantite
!Ether
!Ether
!Darkmatter
|-
|-
| rowspan="2" |Properties
| rowspan="2" |Properties
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|115
|115
|120
|120
|200
|-
|-
|Weight(s)
|Weight(s)
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|2.0
|2.0
|0.4
|0.4
|0.5
|-
|-
| rowspan="5" |Combat
| rowspan="5" |Combat
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|'''2d46'''
|'''2d46'''
|'''2d33'''
|'''2d33'''
|'''2d50'''
|-
|-
|Damage Modifier
|Damage Modifier
|7
|7
|7
|7
|7
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|-
|-
|Hit Rate
|Hit Rate
|91%
|91%
|91%
|91%
|91%
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|-
|-
|Penetration
|Penetration
|25%
|25%
|25%
|25%
|25%
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| +5 Sound
| +5 Sound
| +5 Nether
| +5 Nether
|
|
|
|
|
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!Adamantite
!Adamantite
!Ether
!Ether
!Darkmatter
|-
|-
| rowspan="2" |Properties
| rowspan="2" |Properties
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|115
|115
|120
|120
|200
|-
|-
|Weight(s)
|Weight(s)
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|2.0
|2.0
|0.4
|0.4
|0.5
|-
|-
| rowspan="5" |Combat
| rowspan="5" |Combat
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|'''2d89'''
|'''2d89'''
|'''2d64'''
|'''2d64'''
|'''2d105*'''
|-
|-
|Damage Modifier
|Damage Modifier
|23
|23
|23
|23
|23
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|-
|-
|Hit Rate
|Hit Rate
|130%
|130%
|130%
|130%
|130%
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|-
|-
|Penetration
|Penetration
|25%
|25%
|25%
|25%
|25%
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| +5 Sound
| +5 Sound
| +5 Nether
| +5 Nether
|
|
|
|
|
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|
|
|}
|}
<nowiki>*</nowiki>This new data to be confirm, the range is between 96~112 based on calculations. If using 22 Tactic & 22 Throwing, the damage is darkmatter 2d190, adamantite 2d152.


== Trivia ==
== Trivia ==


* Boomerang can be stacked together if they are crafted with the same material, for storage purpose only.
* Boomerang can be stacked together when crafted with the same material, mostly for storage purpose.
** However, when using a scroll of enchant weapon or *enchant weapon*, their effect will apply to the whole stack.


== Gallery ==
== Gallery ==

Latest revision as of 02:55, 6 November 2025

"A throwable weapon that will always find its way back to your hand"

Boomerang

A boomerang is a craftable throwing weapon, like most throwables, its damage scales based on user's throwing & tactic skill and material stats.

Obtain

Boomerang can be found in Nefia or craft by player on carpenter's table. Boomerang found in Nefia could have rarity.

Item Material 1 Material 2
Boomerang Any plank/

Any cut stone/ Any ingot

Any string

Usage

Attack

The Dice value of a boomerang not only depends on user's skill and material hardness, but also the weight modifier from the material, which is usually irrelevant for other throwing weapon like shurikens and putit in ember, in addition to any possible buff if obtained in Nefia. They can also be strengthen with scroll of enchant weapon, giving 1 extra damage modifier for each enhancement. Other than that, the damage modifier and hit rate is on par with user's skill independant from material, and a base 25% penetration. Its bless statue has no notable effect on the damage output however.

The boomerage with the best raw DPS is made from darkmatter(see chart below), with the weight of 0.5s and a hardness of 200. The second highest being adamantite.

Boomerang (1 Tactic & 1 Throwing)
Item Paper Granite Oak Rosewood Copper Feywood Steel Sapphire Meteorite Diamond Rubynus Adamantite Ether Darkmatter
Properties Hardness 1 18 20 30 34 60 67 71 95 100 110 115 120 200
Weight(s) 0.1 1.1 0.5 0.5 1.0 0.4 1.4 1.0 1.0 1.4 1.1 2.0 0.4 0.5
Combat Dice Value 2d8 2d13 2d11 2d11 2d13 2d16 2d24 2d23 2d31 2d37 2d37 2d46 2d33 2d50
Damage Modifier 7 7 7 7 7 7 7 7 7 7 7 7 7 7
Hit Rate 91% 91% 91% 91% 91% 91% 91% 91% 91% 91% 91% 91% 91% 91%
Penetration 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%
Addition +5 Lighting +5 Sound +5 Nether
Boomerang (15 Tactic & 16 Throwing)
Item Paper Granite Oak Rosewood Copper Feywood Steel Sapphire Meteorite Diamond Rubynus Adamantite Ether Darkmatter
Properties Hardness 1 18 20 30 34 60 67 71 95 100 110 115 120 200
Weight(s) 0.1 1.1 0.5 0.5 1.0 0.4 1.4 1.0 1.0 1.4 1.1 2.0 0.4 0.5
Combat Dice Value 2d16 2d26 2d22 2d22 2d25 2d32 2d46 2d45 2d60 2d71 2d73 2d89 2d64 2d105*
Damage Modifier 23 23 23 23 23 23 23 23 23 23 23 23 23 23
Hit Rate 130% 130% 130% 130% 130% 130% 130% 130% 130% 130% 130% 130% 130% 130%
Penetration 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%
Addition +5 Lighting +5 Sound +5 Nether

*This new data to be confirm, the range is between 96~112 based on calculations. If using 22 Tactic & 22 Throwing, the damage is darkmatter 2d190, adamantite 2d152.

Trivia

  • Boomerang can be stacked together when crafted with the same material, mostly for storage purpose.
    • However, when using a scroll of enchant weapon or *enchant weapon*, their effect will apply to the whole stack.

Gallery

In-game

A crafted adamantite boomerang, do note the dice value is assuming 16 Throwing and 15 Tactics.
Adamantite boomerang