Elin:Changelog

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Revision as of 19:07, 30 December 2023 by Hachimitsu (talk | contribs) (→‎Alpha)
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Beta

Alpha

Elin Alpha 20.12

2023/12/30 [Additions & Changes]

  • Items that are too heavy can no longer be gifted.
  • Companions will refuse to carry items that are too heavy.
  • Chaos Shapes will no longer grow torsos.
  • UI updated to accommodate the increase in parts of Chaos Shapes.
  • Cooking with eggs will no longer be considered as using human flesh.
  • When the Hearth Stone is at Lv1, rare monsters (the sparkling ones) will not spawn at home.
  • Auto-save will not occur when the player dies and the map changes.
  • Added a setting to the config to prevent automatic use of stairs and similar features.
  • Adjusted the cost of divine ability.
  • Removed one trainer from Port Kapul (not reflected in already saved data).
  • Improved the stacking process when picking up items with a full main backpack.
  • Enabled digging adjacent tiles.
  • Introduced treasure maps.
  • Keys can now be used from the backpack.
  • Increased stamina consumption for lockpicking without possessing a lockpick.

[Fixes]

  • Fixed a bug where the "Hide Depleted Magic Stock" setting would turn back on after loading, even if it was turned off.
  • Fixed a bug where pressing the Alt key and clicking on the global map could accidentally drop items.
  • Fixed a glitch where certain items, like the Palmia Times, couldn't be placed.
  • Fixed a bug where entering Nefia was impossible if the local map tile already generated.
  • Corrected various minor glitches.
  • Fixed a bug where picked-up items would not appear in the backpack.
  • Fixed a bug where monsters wouldn’t emerge when opening a monster-filled box inside the backpack.

Elin Alpha 20.11

2023/12/29

[Additions and Changes]

  • Signboard designs can now only be changed at home.
  • Festive shopkeepers and some other special NPCs will no longer be generated randomly.
  • Added keyboard long-press support for the "Wait" action.
  • Furniture collection tickets sold by the secretary at home are now those of Mishiria.
  • Adjusted the heavy equipment criteria from 35s to 30s.
  • Temporarily hid the section on divine relationships in the journal (not PC-related, but humanity-related).
  • Increased the number of pebbles produced by the stonecutter and added enchantments suitable for throwing.
  • Disabled auto-save in random outdoor areas. Enabled auto-save upon defeating bosses.
  • On the global map, digging is only possible on earthen surfaces (except for Treasure Map locations. Treasure from maps will be introduced in the next update).
  • Applied the effects of the Home Skill "Studious".
  • Bed quality now affects residents' work efficiency.
  • When holding the target item for a procurement quest, hints will now be displayed on the notice board.
  • Acid attack reflection is now ineffective if the target is more than one tile away. Thorn attack reflection is ineffective for ranged attacks.
  • Added initial skills for the "Predator" class and "Roran" race.
  • Honey production in beehives now depends on the number of flowers planted at home.

[Fixes]

  • Fixed a bug where party members could generate quests in towns other than home.
  • Fixed a bug where temporarily summoned companions would witness the PC's crimes and summon guards.
  • Fixed a glitch where buff icons were not displaying correctly at the start of the game.
  • Fixed a bug that caused an error message when throwing items.
  • Fixed a bug where one could keep moving while crushed if picking up items from the ground while holding the movement key.
  • Fixed a bug where placing a weapon on a grindstone while equipped could cause an error.
  • Fixed a bug that prevented throwing at suspended NPCs.
  • Fixed a bug where enchantments on certain materials were not being applied.
  • Fixed a bug where reading took longer the higher the reading skill.
  • Fixed a bug in the stack determination of food items.

[Notes]

  • Improvements to shooting power and accuracy are planned for the next update.
  • Planning to start improving item stacking soon.
  • Blackjack bugs will be fixed when the casino opens.
  • If you have a save file that can reproduce the bug "able to accept a completed quest multiple times," please send us the save file.
  • If you have a save file that can reproduce the bug "items picked up do not go into the backpack but only add weight" (not in a situation where the relevant item is already in the backpack, but before picking up the item), please send us the save file.

Alpha 20.11Hotfix [Additions and Changes]

  • Throwing attributes have been added to panties and pianos.
  • Experience points in weightlifting now check for elapsed turns on the world map.
  • Damage in the overload state is now also applied to party members.
  • NPCs of multiple sizes cannot be recruited.

[Fixes]

  • Fixed a bug where honey could not be used as a seasoning.
  • Fixed a bug where material enchantments were being applied to non-equipment items.

[Note]

  • The bug "able to accept a completed quest multiple times" has been fixed. Thanks!

Elin Alpha 20.10

2023/12/28 [Additions and Adjustments]

  • Changed the lineup of items for sale at the tool shop.
  • Small medals and cassette tapes have been changed to artifacts.
  • Artifacts are not regenerated when towns and other areas are regenerated.
  • Added a light hemostatic effect to bandages.
  • Enabled changing the quantity with the mouse wheel when splitting items.
  • Game now auto-saves when entering a local map.
  • Thrown weapon damage now accounts for weight and material hardness. Damage is also reduced based on the target's DV (Defense Value).
  • Enabled throwing at adjacent hostile creatures.
  • Playing music will now wake up sleeping characters.
  • Committing crimes while invisible will not be witnessed.
  • Bards start with a musical instrument, and NPC bards will not regenerate instruments.
  • Apply the effects of disenchantment to ranged weapons.
  • Replicas of weapons are now generated with lower quality materials.
  • Certain enchantments will not be randomly applied to equipment.
  • Destroying bridges is now considered a crime.
  • Increased the variety of plants in towns that can be gathered as crimes.
  • Neutral zones will also regenerate over time.
  • Added the ability to check if Last Wish is installed from the console (usage: LastWish (name or backerId)).
  • Added a weed-pulling ordinance.
  • Added empty bottle recipes to the millstone.
  • More plants will now spawn in forests.
  • Added a direction-asking feature to guards.
  • Mushroom quality now varies based on the type of seed.
  • Fertility increases according to the size of the land area.
  • Enemies will not spawn inside houses.
  • Added hobbies.
  • Added monster graphics.
  • Added snow graphics.

[Fixes]

  • Fixed a bug where using bandages and similar items did not advance the turn.
  • Fixed a bug where throwing was not possible on tiles with doors.
  • Fixed a bug where a resident's skill values falling below zero were not displayed on the Home Board.
  • Fixed a bug where items being worn were sorted during auto-arrangement.
  • Fixed a bug where invisible items, like small medals, could be selected while wielding a hammer.
  • Fixed various typos and other errors.
  • Fixed a bug where the horse's speed was not calculated while riding.
  • Fixed a bug where iron balls were generated with a fixed weight.

Alpha 20.10 Hotfix [Fix]

  • Changed the main ingredient for empty potion to "potion" from "drink category". (Didn't intend crim to be the ingredient)
  • Fixed a glitch where error messages were shown when generating small medals.

Elin Alpha 20.9

2023/12/27 The next update is planned to introduce a resident tax.

[Additions and Adjustments]

  • Prevent display of messages when items held by NPCs in the town are appraised.
  • Improved the load screen.
  • Added a master volume setting and increased the maximum value of the UI scaling.
  • Experience points for the farming skill will now be earned when harvesting seeds and watering.
  • Parcels will no longer stack.
  • Added graphics for new monsters.
  • Added some initial recipes.
  • Adjusted training costs.

[Fixes]

  • Fixed a bug where abilities could be thrown.
  • Fixed a bug where weeds grew under blocks.
  • Fixed a bug where the level generation of random dungeons was incorrect from the second floor onwards.
  • Fixed a crash in the Chinese version of the game.


Elin Alpha 20.8

2023/12/26

[Adjustments]

  • Prevent invoices from being shipped.
  • Ensure party members do not generate overly heavy foods from random meals.
  • Allow meat to be cooked on a fireplace.
  • Sort quests in the journal for display, and set a maximum number of quests that can be undertaken.
  • In the recipe search, only display known recipes.
  • In build mode, allow crafting only with known recipes.

[Fixes]

  • Fixed a bug where outdoor furniture collection tickets were being generated.
  • Corrected UI glitches during performances.
  • Fixed a bug where default keys were assigned when no keys were set in the keyboard input settings of the config.
  • Fixed a bug where merchant bags could be stolen from vending machines.
  • Fixed a bug preventing the installation of generators.
  • Corrected a glitch where sleep text display would not disappear.

Elin Alpha 20.7

2023/12/26

[Additions]

  • Added invoices as a prize for small medals.
  • Added a cave prologue (test).

[Adjustments]

  • HP bars are now rendered in front of walls and similar objects.
  • Adjusted the amount of experience gained from combat.
  • Containers cannot be gifted. Additionally, if the recipient is not a resident, items gifted will always be dropped upon death.

[Fixes]

  • Fixed a bug where items in the hotbar could overlap.
  • Fixed a bug where expanding the home to its maximum size made it impossible to exit using keyboard commands.
  • Fixed a bug that caused an error when speaking to residents without jobs.
  • Fixed a bug where the option to hand over requested items in procurement quests did not appear.
  • Fixed a game balance.
  • Fixed a bug where, when potential was high, multiple increases in ability scores were not processed correctly.
  • Fixed a bug where the weight of carried items was not updating correctly.

Alpha 20.7 Hotfix

  • Fixed a bug where internal character levels were increasing each time a character gains skill exp.

Elin Alpha 20.6

2023/12/25 [Additions]

  • Added a setting to always run when moving with the keyboard.
  • Small medals placed in various locations.
  • Introduction of severe penalties for littering. Additionally, some ordinances now increase public manners.

[Adjustments]

  • Added ingots to the materials for tool recipes.
  • Crops can now grow indoors (temporary measure until specialized indoor cultivation equipment is introduced).
  • After a certain number of days, the taste of human flesh is forgotten.
  • Applied speed penalties due to overweight to companions and residents as well.
  • Introduced conversion efficiency for materials obtained from dismantling.
  • Minor adjustments to the UI.
  • Use the spacebar to go up and down stairs and to enter the local map.
  • Removed the merchant's bag from Acliteora. The merchant's bag should not be obtained by players. Please report if there are other ways to obtain it.
  • Neutral NPCs can be spoken to with the default action when they are the subject of a request.

[Fixes]

  • Fixed a glitch where the materials of plants and others were incorrect in some maps.
  • Fixed a bug where perishables put in brewing barrels wouldn't rot.
  • Fixed a glitch where wearing the festival hat while sleeping caused display issues.
  • Fixed a bug where Ehekatl-style magic calculation was incorrect.
  • Fixed a bug where summoned funnels wouldn't disappear.
  • Fixed a bug where residents' faction skills were not reflected in the home.

[Notes] Regarding the trash issue, the current system determines whether residents properly dispose of trash in the garbage disposal based on the number and skill level of residents with the cleaning skill and the level of public manners at home.

Alpha 20.6 Silent Fix

  • Fixed a few minor bugs.
  • Added a few new graphics for some monsters.
  • Furnitrue tickets generated in your home become furniture tickets for Mysilia.


Elin Alpha 20.5

12/25/2023

[Additions]

  • Implemented scrolling for dialog options when there are many to choose from.

[Adjustments]

  • Adjusted the items that can be stolen from NPCs and overall balance. Changed the behavior of theft.
  • Modified random maps so that items no longer spawn on top of stairs.
  • Automated attacks on wooden dummies.

[Fixes]

  • Fixed a glitch where the cursor's action hint doesn't update when selecting items with hotkeys.
  • Ensured negative enchantments on equipment are appropriately selected.
  • Fixed a bug where branches from young trees were always oak, regardless of the tree type.
  • Corrected a bug that allowed placing skill shortcuts in containers not owned by the player.
  • Fixed a bug where reading maps or treasure maps sometimes caused errors.
  • Resolved a bug where re-rolling quests could accidentally re-roll quests already accepted from the same quest giver.
  • Fixed a glitch where card information was not displayed correctly upon collection.
  • Corrected an error that occurred when using a wand of disenchantment on the ground with items present.
  • Fixed a bug where identified and unidentified items were stacking.
  • Resolved a bug where items could go missing in the inventory.
  • Fixed a bug where breaking walls could unintentionally release and make stairs obtainable.

Elin Alpha 20.4

12/24/2023
Temporary Suspension of Ether Disease

[Additions]

  • Added the ability to set spawn points with Waystones.
  • Introduced a quick save feature (F5 key). This feature may be disabled after the end of the alpha stage.
  • Added snow accumulation graphics.

[Adjustments]

  • Adjusted the prices of lower-tier spellbooks and the number of uses for initial supplies of spellbooks.
  • Tweaked the experience points and difficulty of thievery.
  • Adjusted the difficulty of reading.

[Fixes]

  • Fixed a bug where radishes could not be harvested.
  • Fixed a glitch where an error message appeared during theft.
  • Corrected a glitch when wearing festival hats.
  • Fixed a bug where items with a count of zero could exist in the map or inventory.
  • Modified so that shipping boxes can only be used at home.
  • Adjusted so that delivery boxes can only be used in town. Equivalent functionality for delivery boxes outside of town will be implemented with magic or other tools.
  • Fixed a bug where auto-combat settings were not being saved.
  • Corrected a bug that caused errors when moving items directly from containers to the equipment slot.
  • Fixed a bug where reading checks were incorrectly using related resistance instead of the relevant ability.
  • Corrected a glitch in the recipe search where the descriptions for block-type recipes were incorrect.
  • Fixed the behavior of guards towards criminals.

Alpha 20.4 Silent Fix

  • Stealing from individuals with neutral or lower initial friendliness no longer reduces karma.
  • Set minimum and maximum values for karma.
  • Fixed a bug where an invisible ★merchant's chest in the tool belt was adding excessive weight.
  • Several minor glitches have been corrected.

Elin Alpha 20.3

12/23/2023
More Bugfixes!
[Balance]

  • Experience from reading is now only added upon completion of the book.
  • Introduced weight and skill checks for theft.

[Fixes]

  • Fixed a bug where pickhing up an item with a closed backpack would show the backpack as full
  • Fixed a bug where an error message appeared if an action was cancelled while eating
  • Fixed a bug that caused an error when entering the underground area of the Derphy Brothel
  • Fixed a bug where the MP and stamina consumption of Ehekatl-style magic was * Fixed at 0.
  • Fixed a bug where the rewards from slot machines could not be obtained correctly.
  • Fixed a bug where merchents in Derphy woudn't trade items with criminals.
  • Fixed a bug where uncollectable currency with a quantity of 0 could be generated upon death.

Elin Alpha 20.2

12/23/2023
[Bugfixes!]

  • The config file will be reset. This is to prevent unexpected behavior when old tech demo config files are being used.

Additions and Changes

  • Increased number of PCCs that can be added to favorites
  • When generating water tiles, shallows are now created on tiles adjacent to land.
  • Default settings now hide error messages related to internet connection issues.
  • The orientation of doors is now automatically changed when placed, doors cannot be installed on tiles where walls overlap.

[Balance]

  • The weight of currency has been changed to zero.
  • The reward for the Ashland combat training quest has been changed to platinum coins.

[Fixes]

  • Fixed a bug where it gave an error whe yuo have save data from the tech demo released last year in the load game screen
  • Fixed a big where expired dungeons and similar would cause an error and prevent map switching
  • Corrected the drawing order of PCC's sub-hair
  • Fixed a bug where opening another characters inventory while overlapping with them could cause your own inventory to open twice.
  • Fixed a bug where opeing a new container without having the backpack open could cause an error.
  • Fixed a bug that allowed eating even in a full state
  • Fixed a bug where clicking on an item in the toolbar while holding shift caused an eror message.
  • Fixed a bug where ending the game without saving then exiting left and empty folder in the save folder
  • Fixed a bug where changes to the portrait were applied even when the Apply button was ot pressed during portrait change.
  • Fixed a bug where some light sources did not fucnction as intended
  • Fixed a but where an error message appeared when meditating
  • Fixed a bug where floors other than natural soil could be infinitely dug
  • Fixed a bug where toggling automatic fuel replenishment for certain equipment caused an error message.

Elin Alpha 20.1

12/22/2023
First Release!

Alpha 20.1 Hotfix
This is a hotfix for a critical bug related to saving.

  • Fixed a bug where loading gave an error after saving in random local maps or Puppy Caves.
  • Changed the default frame limit setting to 60 FPS.
  • Adjusted to make it harder to get tired.
  • Containers can no longer be stolen from NPCs.
  • When rerolling a character's background, changing race and other features will not change the parents.
  • Fixed a glitch where doors in the tile where the character is located were closed upon game load.
  • Fixed a glitch where the close button for Trail of Journey was unresponsive.
  • Fixed a glitch where some Japanese fonts were not displayed.

[Other]

  • Loytel being treated as a pet by Fiama is intentional.
  • The fact that the gold bars sent from Mysilia are made of copper is intentional.

Tech Demo

Elin Demo 9.10

10/1/2023

  • This is the final version of the tech demo.
  • Available feats are now listed by category.
  • Added several feats and mutations.
  • Added a trainer in the tinker's camp.
  • An ingredient with the highest quantity is now automatically selected when selecting a recipe.
  • Added Chinese fonts.

(Balance)

  • Hunger advances more slowly.

(Fixes)

  • Main texts should fit inside message box now according to UI scale.
  • Fixed a bug where crafting could not be properly interrupted.
  • Fixed a bug where items like scrolls could be used without being consumed.
  • Fixed a bug where the starting gifts were not consumed after being used.
  • Fixed a glitch where some characters and statues had weird colors.
  • Other minor fixes and typos.

Elin Demo 9.9

10/1/2023 (Improvements)

  • Added a bug report hot key.
  • Added a setting to automatically put away weapons when not in combat.
  • Drinking now gives you an empty bottle.
  • Add dye maker (graphics and recipes are temporary).
  • Added ration maker (graphics and recipes are temporary).
  • Added cotton fields.
  • Seeds can be now collected from flowers sometimes.

(Balance)

  • HP and MP regen now halt only when really tired.

(Bugs)

  • Fixed a bug where cooked human meat was not treated as human meat.
  • Fixed a bug where spellbooks were generated for abilities and spells that could not be used.
  • Fixed a bug which caused an error when enemy uses curse ability.
  • Fixed a bug where arrows of different quality were stackable.
  • Fixed a bug which caused an error when trying to display the name of a random artifact when the alias generator was not initialized.
  • Fixed a bug which caused a freeze when talking to an NPC when you have deliver quests.
  • Fixed a bug which prevented the completion of deliver quests.
  • Fixed a mouse control when moving off the map.
  • Other minor fixes and typos.

Elin Demo 9.1

28/12/2022

  • This is the initial release of the tech demo.