Elin:Code Analysis/Mining
Jump to navigation
Jump to search
Calculating required mining level
Mining level requirement is calculated as follows:[1]
- Take the mined material's hardness from Elin:Materials and denote it matHardness.
- Take the mined object's reqHarvest, hp and tagHard from the following table:
Mined object | reqHarvest | hp | tagHard |
---|---|---|---|
crystal | 20 | 100 | 1 |
ore | 10 | 150 | 1 |
gem ore | 20 | 150 | 1 |
big rock | 10 | 100 | 1 |
salt rock | 5 | 100 | 1 |
stalagmite | 5 | 100 | 1 |
huge rock | 50 | 100 | 3 |
sulfur rock | 5 | 100 | 1 |
- Calculate required effective hardness using the formula reqHardness = floor(matHardness * hp / 100 * tagHard + reqHarvest).
- The player's effective hardness is given by floor(toolHardness + miningSkill * 3 / 2), where toolHardness is the hardness of the player's pickaxe and miningSkill is the player's mining skill. Hence, the skill requirement can be calculated by miningSkill ≥ 2 / 3 * (reqHardness - toolHardness).
- To be precise, the mined object's category and mining pick's enchant state and bless state also affect this calculation, which is omitted here for simplicity.