Elin:Bestiary/Little Girl: Difference between revisions

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m (added life/mana/speed to the infobox)
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| image2          =
| image2          =
| nameEn          = Little Girl
| nameEn          = Little Girl
| nameJa          =
| nameJa          =  
| alias            =
| aliasJa          =
| gender          = Female
| genderJa        =
| title            = 
| titleJa          = 
| level            = 
| levelJa          = 
| race            = Roran
| raceJa          =
| class            = Warrior
| classJa          = 
| faith            = random
| faithJa          = 
| faction          = 
| factionJA        = 
| str              =15-17
| end              =17-19 
| dex              =7-8 
| per              =8
| lea              =8
| wil              =9-10
| mag              =8
| cha              =11-12
| life            =100
| mana            =80
| spd              =110
}}
}}


The best choice of a starting companion due to the ability to equip gear.
== Character Sheet ==
Starts with the feats Weapon Mastery 2, Steel Defense (+10 PV), and a random god's passive boosting blessing.
=== Profile, Ability ===
{{Template:Monster SMW En
|name  = Little Girl
|title  = Title (Unused)
|race  = Roran
|class  = Warrior
|gender = Female
|faith  = Random
|level = 
|life  = 100
|mana  = 80
|vigor = 100
|speed = 110
|str  = 15-17
|end  = 17-19
|dex  = 7-8
|per  = 8
|lea  = 8
|wil  = 9-10
|mag  = 8
|cha  = 11-12
|Weight Lifting  =
|Mining          = 1(100)
|Digging          =
|Swimming        =
|Lumberjacking    = 1(100)
|Farming          =
|Regeneration    =11-13(190)
|Disarm Trap      =
|Lockpicking      =
|Pickpocketing    =
|Stealth          =
|Spot Hidden      =
|Gathering        =1(100)
|Literacy        =
|Appraising      =
|Anatomy          =
|Memorization    =
|Riding          =
|Travel          =
|Fishing          =
|Meditation      =3-4(130)
|Faith            =1(100)
|Control Magic    =
|Magic Capacity  =
|Magic Device    =
|Casting          =
|Symbiosis        =
|Music            =
|Negotiation      =
|Investing        =
|Carpentry        =1(100)
|Blacksmith      =
|Sculpture        =
|Jewelry          =
|Weaving          =
|Crafting        =1(100)
|Alchemy          =
|Cooking          =
|Two Handed      =5-6(140)
|Heavy Armor      =4-5(130)
|Shield          =4-5(130)
|Throwing        =
|Dual Wield      =
|Light Armor      =1(100)
|Tactics          =8-10(170)
|Evasion          =1(100)
|Marksman        =
|Eye of mind      =
|Greater Evasion  =
|Strategy        =
|Martial Art      =3-4(130)
|Long Sword      =
|Axe              =8-10(160)
|Scythe          =7-8(150)
|Staff            =
|Polearm          =6-8(140)
|Mace            =8-10(160)
|Bow              =1(100)
|Short Sword      =6-7(140)
|Gun              =
|Crossbow        =1(100)
}}


=== Starting General Skills ===
===Traits===
{| class="wikitable"
==== General ====
!Skill
{| class="wikitable class-race"
!Starting Value
!Feat
!Base Potential
!Flavor
|-
!Feat Effect
|Mining
|1
|100
|-
|-
|Regeneration
|[[Trait Feat::Steel Defense]]
|11-13
|[[Trait Feat Effect::Your defense is hard as steel]]
|190
[[Trait Feat Effect::+10 PV]]
|-
|Gathering
|1
|100
|-
|Meditation
|3-4
|130
|-
|Lumberjacking
|1
|100
|-
|Faith
|1
|100
|}
|}


=== Starting Crafting Skills ===
====Class====
{| class="wikitable"
{| class="wikitable class-race"
!Skill
!Feat
!Starting Value
!Flavor
!Base Potential
!Feat Effect
|-
|-
|Carpentry
|[[Class Feat::Weapon Mastery 2]]
|1
|[[Class Feat Flavor::A trait acquired over many years of working in a specialized profession]]
|100
|[[Class Feat Effect::Increased effectiveness of melee weapons. ]]
|-
|Crafting
|1
|100
|}
|}


=== Starting Combat Skills ===
== Notes ==
[[Notes:: The recommended choice for a starting companion due their ability to equip gear. Will also start with a random deity's worship blessing.]]
 
==Dialogue==
{{Untranslated}}
{| class="wikitable"
{| class="wikitable"
!Skill
|+
!Starting Value
!状況
!Base Potential
!メッセージ
|-
|-
|Two Handed
|待機
|5-6
|
|140
|-
|-
|Shield
|交戦
|5
|
|130
 
|-
|Light Armor
|1
|100
|-
|Heavy Armor
|4-5
|130
|-
|Throwing
|1
|100
|-
|-
|Tactics
|勝利
|8-10
|
|170
|-
|-
|Evasion
|敗北
|1
|
|100
|}
|}


=== Starting Weapon Masteries ===
{{DEFAULTSORT:Little Girl}}
{| class="wikitable"
!Skill
!Starting Value
!Base Potential
|-
|Martial Arts
|3-4
|130
|-
|Axe
|8-20
|160
|-
|Staff
|1
|100
|-
|Mace
|8-10
|160
|-
|Short Sword
|6-7
|140
|-
|Long Sword
|8-10
|160
|-
|Scythe
|7-8
|150
|-
|Polearm
|6-8
|140
|-
|Bow
|1
|100
|-
|Crossbow
|1
|100
|}


[[Category:Elin Npcs]]
[[Category:Elin Npcs]]
[[Category:EN]]
[[Category:EN]]

Latest revision as of 02:45, 12 November 2024

Name

Little Girl


Character Sheet

Profile, Ability

Name Little Girl
Race Roran Class Warrior Gender Female Faith Random
Lv Life 100 Mana 80 Vigor 100 Speed 110
STR 15-17 END 17-19 DEX 7-8 PER 8 LEA 8 WIL 9-10 MAG 8 CHA 11-12
Weight Lifting Mining 1(100) Digging Swimming Lumberjacking 1(100) Farming Regeneration 11-13(190)
Disarm Trap Lockpicking Pickpocket Stealth Spot Hidden
Gathering 1(100) Literacy Appraising Anatomy Memorization
Riding Travel Fishing Meditation 3-4(130) Faith Skill
Control Magic Magic Capacity Magic Device Casting Symbiosis Music Negotiation Investing
Carpentry 1(100) Blacksmith Sculpture Jewelry Weaving Crafting 1(100) Alchemy Cooking
Two Handed 5-6(140) Heavy Armor 4-5(130) Shield 4-5(130) Throwing Dual Wield Light Armor 1(100)
Tactics 8-10(170) Evasion 1(100) Marksman Eye of Mind Greater Evasion Strategy
Martial Art 3-4(130) Long Sword Axe 8-10(160) Scythe 7-8(150) Staff Polearm 6-8(140) Mace 8-10(160)
Bow 1(100) Short Sword 6-7(140) Gun Crossbow 1(100)


Traits

General

Feat Flavor Feat Effect
Steel Defense Your defense is hard as steel

+10 PV

Class

Feat Flavor Feat Effect
Weapon Mastery 2 A trait acquired over many years of working in a specialized profession Increased effectiveness of melee weapons.

Notes

The recommended choice for a starting companion due their ability to equip gear. Will also start with a random deity's worship blessing.

Dialogue

状況 メッセージ
待機
交戦
勝利
敗北