Elin:Food: Difference between revisions

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m (→‎Manufactured Goods: Shit is not food.)
m (The notation for negative trait levels is now displayed as -1.)
 
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|[[Elin:Rodwyn|Rodwyn]]'s breads and doughs
|[[Elin:Rodwyn|Rodwyn]]'s breads and doughs
|Slows the rate of going stale and rotting.
|Slows the rate of going stale and rotting.
|-
|Bug Mix
|Love
|Food blended with dream larva
|Currently, works the same as Aphrodisiac Mix.
The trait level is enhanced according to the number of dream larvas mixed.
|-
|Adam
|N/A
|[Little Sister]'s Corpse
|Increase base potential of main attributes. Caps at a total of +50.
(Chaos Shape only: Gain Adam feat.)
|-
|-
|Hemostasis
|Hemostasis
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|Red herb
|Red herb
|Cures Bleeding
|Cures Bleeding
|-
|Bleeding
|Cure Bleeding
|Machine's egg
|unidentified
|-
|-
|Antidote
|Antidote
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|Cures Poison
|Cures Poison
|-
|-
|Dangerous
|Poison
|Cure Poison
|Cure Poison
|Red Mushroom
|Red Mushroom
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|Increases Affinity with character, has a chance to spawn milk when eaten.
|Increases Affinity with character, has a chance to spawn milk when eaten.
The trait level is enhanced according to the number of love potions mixed.
The trait level is enhanced according to the number of love potions mixed.
 
|-
|Bug Mix
|Love
|Food blended with dream larva
|Currently, works the same as Aphrodisiac Mix.
The trait level is enhanced according to the number of dream larvas mixed.
|-
|-
|Cat
|Cat
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|Undead Corpse
|Undead Corpse
|Always treated as rotten. (Still digestible with "Digest rotten food with ease" enchantment)
|Always treated as rotten. (Still digestible with "Digest rotten food with ease" enchantment)
|-
|Adam
|N/A
|[Little Sister]'s Corpse
|Increase base potential of main attributes. Caps at a total of +50.
(Chaos Shape only: Gain Adam feat.)
|}
|}
Human and undead eggs also have the [Human Flesh] and [Tainted] traits, but there are no special effects when you eat them.
The eggs of humans, undead, and machines have the [Human Flesh] , [Tainted], and [bleeding] traits, but there are no special effects when you eat them.


=== Nutrition ===
=== Nutrition ===
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Nutrition is the amount by which satiety is restored, as well as the multiplier by which experience is added to abilities and potentials. For example, a food with a nutritional value of 20 will restore twice as much satiety and gain twice as much experience as a food with a nutritional value of 10. The nutritional content of homemade food varies depending on the nutritional content of each ingredient.
Nutrition is the amount by which satiety is restored, as well as the multiplier by which experience is added to abilities and potentials. For example, a food with a nutritional value of 20 will restore twice as much satiety and gain twice as much experience as a food with a nutritional value of 10. The nutritional content of homemade food varies depending on the nutritional content of each ingredient.


Eating a meal in the Hungry state provides a 10% food effect bonus. Conversely, if you exceed your satiety level by eating extremely nutritious food, the excess nutrition is ignored. (Details unknown. Need to verify)
Eating a meal in the Hungry or worse state provides a 10% food effect bonus. Conversely, if you exceed your satiety level by eating extremely nutritious food, the excess nutrition is ignored. (Details unknown. Need to verify)
 
The nutrition you get from the food crafted with the gourmet 3 feat is compressed (nutrition -10%, food effect +5%), so you can get the benefits of a meal without straining your stomach.


=== Decay ===
=== Decay ===
Food made of raw materials loses its freshness over time and eventually spoils.
Food made of raw materials loses its freshness over time and eventually spoils.


Food that has completely rotted is given the<span style="color:#6f0000;">【Stinky】</span>(Perception Lv. -1), and eating it will have negative effects such as suffering from status abnormalities or receiving negative experience for your attribute.
Food that has completely rotted is given the<span style="color:#6f0000;">【Stinky】</span>(Perception Lv. -2), and eating it will have negative effects such as suffering from status abnormalities or receiving negative experience for your attribute.


If the food is still in the stale stage, it can be cooked to regain its freshness, but if the food is completely rotten, it will produce rotten food even if it is cooked.
If the food is still in the stale stage, it can be cooked to regain its freshness, but if the food is completely rotten, it will produce rotten food even if it is cooked.
=== Blessing/Curse ===
Blessed food increases the food effect, while cursed food decreases the food effect. Unlike Elona, eating cursed food does not cause vomiting.
Also, in Elin, blessed/cursed food no longer occurs naturally. If you want them, you need to intentionally bless or curse the food by mixing it with blessed/cursed water, or using blessed/cursed milk if the dish uses milk as an ingredient.
=== Cannibalism ===
If you eat meat with the [Cannibalism] trait, you may gain the Cannibalism feat.
This feat increases the food effect of food with the [Cannibalism] trait, and decreases the food effect of food without it.
The duration of this feat is shorter than in Elona, so you will probably get tired of the taste of human flesh after a few meals and return to your old life.


== Foods by Type ==
== Foods by Type ==
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|Delicate  
|Delicate  
|Colorful
|Colorful
|Dangerous
|Poison
|
|
|
|
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|
|
|Cannot be farmed. Can be found in beach wilderness tiles.
|Cannot be farmed. Can be found in beach wilderness tiles.
Tip: Can be farmed safely in ocean tiles when water is frozen during winter.
|-   
|-   
|Sweet Potato
|Sweet Potato
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|
|
|Can be made from millstone, meat or fish + bark, and the food traits of the ingredients are inherited.
|Can be made from millstone, meat or fish + bark, and the food traits of the ingredients are inherited.
|-
| Vomit
|Stinky
|Rare
|Ugly
|Harmful Substance
|
|
|-
|-
|Rotten raw food
|Rotten raw food

Latest revision as of 13:12, 23 November 2024


The player's main source of stat growth and stat potentials comes from Food.

Overview

Food Traits

Food can have a variety of traits, which further affect the Attributes gained from eating them.

For a simplified list of ingredients by Attribute & Potential growth, see this page.

In addition to traits that affect the growth of elements and potentials, homemade food may be given quality traits, with better quality food increasing the experience and potentials gained.

Food Traits
Stat Affected Flavor Descriptor Minus Lv.1~2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7~
Enhancement of food traits Quality Tarnished Common Quality Fair Quality Fine Quality Premium Quality Royal Quality
Raise Strength Fattiness Dry Slightly Moist Moist Fatty Juicy Bursting with Juice
Raise Endurance Size Fairy-sized Putit-sized Pumpkin-sized Monster-sized Mammoth-sized Titan-sized
Raise Dexterity Freshness Dead Almost Moving Moving Lively Very Lively Alive
Raise Perception Scent Stinky Faint Aroma Pleasant Smell Fragrant Highly Fragrant Heavenly Scent
Raise Learning Rarity Boring Slightly Unusual Unusual Rare Super Rare Ultra Rare
Raise Willpower Firmness Lacks Firmness Slightly Firm Resilient Chewy Stretchy Infinitely Stretchy
Raise Magic Sweetness Bitter Slightly Sweet Sweet Clearly Sweet Extremely Sweet Sugar Bomb
Raise Charisma Appearance Ugly Concerning Eye-Catching Cute Beautiful Creepy Cute
Strength Potential Richness Bland Creamy Mellow Thick Rich Velvety
Endurance Potential Density Hollow Somewhat Dense Dense Very Dense Bursting Concentrated Ultra Concentrated
Dexterity Potential Delicacy Coarse Rough Slightly Rough Delicate Extremely Delicate Utterly Delicate
Perception Potential Color Dull Color Pale Color Colorful Bright Vivid Rainbow Color
Learning Potential Vitamins Harmful Substance Trace Vitamins Small Vitamins Moderate Vitamins Large Vitamins Abundant Vitamins Treasure Trove Vitamins
Willpower Potential Crispiness Soggy Flaky Crispy Very Crispy Snappy
Magic Potential Spiciness Tasteless Somewhat Spicy Spicy Very Spicy Extremely Spicy Intensely Spicy
Charisma Potential Beauty Sandy Slightly Glossy Glossy Shiny Lustrous Bewitchingly Shiny

The gourmet feat is required to view unique food traits.

Food Traits (Unique)
Trait Type Food Source Effect
Rich Collagen Collagenic Slime Race's Corpse or Meat Raise Charisma, This trait is treated differently from the normal Charisma trait such as [Cute].
Slim Down Weight Loss Catechin Lose Weight
Fatten Up Weight Gain Protein Gain Weight
Never Decay N/A Preservative, Dishes with Preservative Food does not go stale or rot.
Slightly Slow Decay N/A Rodwyn's breads and doughs Slows the rate of going stale and rotting.
Hemostasis Cure Bleeding Red herb Cures Bleeding
Bleeding Cure Bleeding Machine's egg unidentified
Antidote Cure Poison Blue herb Cures Poison
Poison Cure Poison Red Mushroom Inflict Poisoned, which can be nullified with poison immunity.
Calming Mental Serenity Purple herb, Bone powder Cures insanity and hallucination, grants a state of Peace of Mind
Hallucinogenic Mental Serenity White Mushroom, Crim Powder Causes hallucinations.
Venom Mix Venom Food blended with poison Causes poison damage, which can be reduced by poison element resistance.

The trait level is enhanced according to the number of poisons mixed.

Aphrodisiac Mix Love Food blended with love potion Increases Affinity with character, has a chance to spawn milk when eaten.

The trait level is enhanced according to the number of love potions mixed.

Bug Mix Love Food blended with dream larva Currently, works the same as Aphrodisiac Mix.

The trait level is enhanced according to the number of dream larvas mixed.

Cat Cat Cat corpse or egg Karma -5
Human Flesh N/A Humanoid Corpse Increase insanity, occasionally gain Cannibalism feat
Tainted N/A Undead Corpse Always treated as rotten. (Still digestible with "Digest rotten food with ease" enchantment)
Adam N/A [Little Sister]'s Corpse Increase base potential of main attributes. Caps at a total of +50.

(Chaos Shape only: Gain Adam feat.)

The eggs of humans, undead, and machines have the [Human Flesh] , [Tainted], and [bleeding] traits, but there are no special effects when you eat them.

Nutrition

Food has a set nutritional parameter.

Nutrition is the amount by which satiety is restored, as well as the multiplier by which experience is added to abilities and potentials. For example, a food with a nutritional value of 20 will restore twice as much satiety and gain twice as much experience as a food with a nutritional value of 10. The nutritional content of homemade food varies depending on the nutritional content of each ingredient.

Eating a meal in the Hungry or worse state provides a 10% food effect bonus. Conversely, if you exceed your satiety level by eating extremely nutritious food, the excess nutrition is ignored. (Details unknown. Need to verify)

The nutrition you get from the food crafted with the gourmet 3 feat is compressed (nutrition -10%, food effect +5%), so you can get the benefits of a meal without straining your stomach.

Decay

Food made of raw materials loses its freshness over time and eventually spoils.

Food that has completely rotted is given the【Stinky】(Perception Lv. -2), and eating it will have negative effects such as suffering from status abnormalities or receiving negative experience for your attribute.

If the food is still in the stale stage, it can be cooked to regain its freshness, but if the food is completely rotten, it will produce rotten food even if it is cooked.

Blessing/Curse

Blessed food increases the food effect, while cursed food decreases the food effect. Unlike Elona, eating cursed food does not cause vomiting.

Also, in Elin, blessed/cursed food no longer occurs naturally. If you want them, you need to intentionally bless or curse the food by mixing it with blessed/cursed water, or using blessed/cursed milk if the dish uses milk as an ingredient.

Cannibalism

If you eat meat with the [Cannibalism] trait, you may gain the Cannibalism feat.

This feat increases the food effect of food with the [Cannibalism] trait, and decreases the food effect of food without it.

The duration of this feat is shorter than in Elona, so you will probably get tired of the taste of human flesh after a few meals and return to your old life.

Foods by Type

Meat and Egg

The traits of meat and eggs depend on the race of the monster or NPC that dropped them.

The following are meat and egg traits that do not originate from the monster, obtained by dismantling the dish or otherwise, and the actual meat and eggs will have the respective dietary traits of the monster added to them.

See Food/Monster Food Traits for the meat and egg meal trait bonuses for each monster.

Meat/Egg Trait Note
Corpse (Human shape) Creamy Dead Stinky
Corpse (raw meat) Fatty In addition to the traits listed on the left, the actual meat and eggs will have the respective food traits of the monster added to them. See here for details.
Marbled meat Juicy Thick
Egg Large Vitamins

Fish

Fish Trait Notes
Ancient Fish 2.4 Moving Rare Beautiful
Arowana 0.4 Fairy-sized Moving Unusual Colorful
Bass 0.6 Dry Moving Slightly Sweet Moderate Vitamins
Bitterling 0.2 Fairy-sized Almost Moving Delicate
Black Bass 0.8 Dry Monster-sized Moving Rare
Blowfish 0.3 Unusual Delicate Very Spicy
Bonito 0.7 Moist Pumpkin-sized Lively
Carp 0.7 Lively Unusual Bright
Coelacanth 2.5 Pumpkin-sized Super Rare Thick Coarse Dull Color
Deep Sea Fish 1.5 Rare Eye-Catching Delicate Dull Color
Eel 0.4 Fatty Stinky Rare Mellow
Flatfish 0.5 Pumpkin-sized Unusual Eye-Catching
Goby 0.3 Fairy-sized Moving Sweet Slightly Rough
Goldfish 0.2 Fairy-sized Moving Slightly Rough Colorful
Mackerel 0.6 Putit-sized Moving Moderate Vitamins
Moonfish 14.0 Lively Rare Beautiful
Muddler 0.5 Almost Moving Chewy Ugly Thick
Red Bream 0.5 Moving Rare Bright
Salmon 0.6 Juicy Lively
Sand Borer 0.4 Fairy-sized Moving Delicate Crispy
Sardin 0.3 Fairy-sized Lively Slightly Firm Very Crispy
Scad 0.4 Pumpkin-sized Lively Dense
Sea Bream 0.4 Moving Unusual Bright
Sea Urchin 0.2 Fairy-sized Rare Ugly Rich Very Dense
Shark 280.0 Fatty Mammoth-sized Lively
Striped Jack 0.5 Fatty Putit-sized Moving
Sunfish 9.5 Monster-sized Rare Cute
Sweetfish 0.2 Moving Slightly Rough Small Vitamins
Tadpole 0.1 Fairy-sized Very Lively Rough
Tilefish 0.7 Pumpkin-sized Moving Unusual
Tuna (Black) 1.0 Moist Monster-sized Moving
Tuna (Blue) 0.9 Monster-sized Moving Unusual
Turtle 0.2 Moist Stinky Thick Small Vitamins Collagen Rich
Whale 1200.0 Juicy Titan-sized Stinky Rare Takes a long time to eat.

Crops

Quality of food grown from seed is dependent on +rating. For more information, see Farming.

Produce Type Trait Notes
Rice Raw Resilient Faint Aroma Can make rice products
Wheat Raw Trace Vitamins Faint Aroma Can make flour products
Mushroom Mushroom Pleasant Smell Eye-Catching Grows quickly
Red Mushroom Mushroom Delicate Colorful Poison
White Mushroom Mushroom Clearly Sweet Glossy Hallucinogenic
Truffle Mushroom Rare Thick Rare Mushroom
Rare mushroom Mushroom Fragrant Super Rare Very Rare Mushroom
Carrot Vegetable Eye-Catching Small Vitamins Crispy Slightly Sweet
Imo Vegetable Fragrant Chewy Slightly Sweet Potato
Cabbage Vegetable Moving Very Crispy
Radish Vegetable Dense Moving Crispy
Tomato Vegetable Slightly Sweet Eye-Catching Pale Color Somewhat Spicy High-yield vegetable
Corn Vegetable Slightly Sweet Eye-Catching Bursting
Bamboo shoot Vegetable Very Crispy Slightly Rough
Apple Fruit Clearly Sweet Crispy From fruit trees. Can be found in forest wilderness tiles.
Blueberry Fruit Slightly Sweet Eye-Catching Glossy Plant is just called berry. Can be found in field wilderness tiles.
Palulu Fruit Fatty Pumpkin-sized Slightly Sweet Coarse Can be found in beach wilderness tiles.
Cactus Fruit Dense Slightly Rough Can be found in beach wilderness tiles.
Grape Fruit Fairy-sized Clearly Sweet Somewhat Dense Glossy
Banana Fruit Clearly Sweet Moderate Vitamins Can be found in beach wilderness tiles.
Orange Fruit Faint Aroma Sweet Spicy From fruit trees. Can be found in forest wilderness tiles.
Pear Fruit Shiny Eye-Catching From fruit trees. Can be found in forest wilderness tiles.
Rainbow fruit Fruit Super Rare Rainbow Color Lustrous Not normally farmable. Can be stolen in Port Kapul. Mifu Village's Aoi stocks frequently.
Api nuts, handful of Nut Chewy Slightly Sweet Can be found in field wilderness tiles.
Crim, handful of Nut Eye-Catching Slightly Sweet Can be found in field wilderness tiles.
Cabocchi Vegetable Pumpkin-sized Resilient Mellow Cannot be farmed
Eggplant Vegetable Colorful Trace Vitamins Glossy Cannot be farmed
Gourd Vegetable Pumpkin-sized Trace Vitamins Somewhat Spicy Cannot be farmed
Leccho Vegetable Moving Slightly Rough Crispy Cannot be farmed
Seaweed Vegetable Moving Colorful Trace Vitamins Cannot be farmed. Can be found in beach wilderness tiles.

Tip: Can be farmed safely in ocean tiles when water is frozen during winter.

Sweet Potato Vegetable Chewy Clearly Sweet Coarse Trace Vitamins Cannot be farmed
Cherry Fruit Fairy-sized Slightly Sweet Delicate Glossy Cannot be farmed
Guava Fruit Stinky Slightly Unusual Moderate Vitamins Spicy Cannot be farmed
Lemon Fruit Small Vitamins Extremely Spicy Cannot be farmed
Pineapple Fruit Sweet Coarse Colorful Spicy Cannot be farmed
Watermelon Fruit Monster-sized Sweet Bland Crispy Cannot be farmed

Rice and Dough (flour, noodles, powdered medicine etc.)

Dough is the generic term for flour, bread dough, noodles, and powdered drugs.

The traits of store-bought doughs, noodles, and rice will be as follows.

If you make your own using millstone, the traits will come from what the ingredients had, but the highest level is inherited instead of being combined with the same trait, as in cooking.

Dough Trait Recipe(Millstone)
Rice Chewy Bundle of rice + Bundle of rice
Flour Pumpkin-sized Faint Aroma Wheat + Wheat
Bread dough Pleasant Smell Bundle of Wheat/Rice + Yeast
Cake dough Sweet Bundle of Wheat/Rice + Sugar
Tempura flour Fatty Bundle of Wheat/Rice + Chili/Olive Oil
Noodle Stretchy Bundle of Wheat/Rice + Salt
Crim powder Hallucinogenic Crim + Nuts
Bone powder Calming Bone+ Bone
Red powder Hemostasis Red herb + Red herb
Blue powder Antidote Blue herb + Blue herb
Purple powder Calming Purple herb + Purple herb

Rice has two items with shared names and default traits. Top-tie bag is craftable, bale-shaped is not.

Seasonings and Herbs

In Fortune Bell, condiments with 【Premium Quality】 can be redeemed for casino chips.

The only difference is the quality; the other food traits are the same as the regular ones.


Herbs in Elin are medicinal herbs with traits that restore status abnormality and can also be used as seasonings.

Unlike Elona's herbs, eating it does not gain experience to the main attribute or latent ability.

It is effective when eaten as is, but can also be crafted to make a bandage with medicinal properties.

Seasonings Type Traits
Olive Oil Moist Faint Aroma
Salt Extremely Spicy
Sesame Very Crispy
Soybeans Resilient Dense
Sugar Extremely Sweet
Butter Very Dense
Catechin Delicate Slim Down
Chili Colorful Moist
Gelatin Beautiful Shiny
Protein Fatten Up Fatty
Yeast Alive
Bonito Flakes Lively Pleasant Smell
Cheese Stinky Thick Dense
Honey Pleasant Smell Extremely Sweet
Jam Clearly Sweet Glossy
Preservative Never Decay Harmful Substance
Spice Spice Unusual Slightly Rough
Pepper Spice Very Spicy
Wasabi Spice Intensely Spicy
Glutamine Spice Sweet Concerning
Black Pepper Spice Super Rare Extremely Spicy
Ketchup Sauce Beautiful
Mayo Sauce Thick
Sauce Sauce Thick
Soy Sauce Sauce Shiny
Miso Sauce Rich
Red herb Herb Hemostasis
Blue herb Herb Antidote
Purple herb Herb Calming

Homemade cheese inherits the traits of the original food, and adds 【Stinky】.

Dishes

Main Page: Cooking

Foods can be cooked to develop their attributes and their potential more efficiently.

Some dishes can use more than one ingredient, making them excellent food with many food traits.

You can create your own dishes to match the main attributes you want to develop, and you can also buy dishes made with various ingredients at stores.

The nutritional content of homemade dishes varies depending on the nutritional content of each ingredient.

When the gourmet Feat reaches rank 2, additional seasonings can be added to some dishes.

*Dishes initially generated without a store or cookware, such as those located in town, have their own nutritional and food traits, but only negative traits, such as [Harmful Substance] for take-out pizza, will be given to your own creations as well!

Dish Category Lv. Equipment Trait(Default) Gourmet 2
Bread Bread 1 Oven Chewy
Cooked rice Rice Meal 1 Cooker Monster-sized ×
Cookie Cookie 1 Oven Clearly Sweet
Fried egg Egg Meal 1 Cooker Rare
Instant ramen Noodle 1 Cauldron Chewy ×
Meat on the bone Meat Meal 1 BBQ table, Bonfire, fireplace Fatty
Mini salad Vegetable Meal 1 Cutting board Rare
Mousse Cake 1 Mixer Clearly Sweet
Roasted fruit Fruit Meal 1 BBQ table, Bonfire, fireplace Beautiful
Skewer of grilled fish Fish Meal 1 BBQ table, Bonfire, fireplace Lively
Vegetable soup Soup 1 Cauldron, Camp pot, Cooker Fragrant
Weed stew Soup 2 BBQ table, Bonfire, fireplace Fragrant
Stone roasted sweet imo Vegetable Meal 3 BBQ table, Bonfire, fireplace Rare
Assorted fruit Fruit Meal 4 Cutting board Beautiful
Boiled egg Egg Meal 4 BBQ table, Bonfire, fireplace Rare
Loaf of bread Bread 4 Oven Chewy ×
Meat roast Meat Meal 5 BBQ table Fatty
Sauteed fish Fish Meal 5 Cooker Lively ×
Pottage Soup 6 Cauldron, Camp pot, Cooker Fragrant ×
Pasta salad Noodle 7 Cooker Chewy ×
Omelette Egg Meal 8 Cooker Rare ×
Pickled vegetable Vegetable Meal 8 Cutting board Rare
Breadstick Bread 10 Oven Chewy ×
Onigiri Rice Meal 11 Cutting board Monster-sized ×
Sherbet Fruit Meal 11 Mixer Beautiful ×
Sashimi Fish Meal 12 Cutting board Lively
Shortcake Cake 12 Oven Clearly Sweet ×
Spicy stir-fry Meat Meal 12 Cooker Fatty ×
Stew Soup 12 Cauldron, Camp pot, Cooker Fragrant ×
Take-out pizza Meal 12 Microwave oven Fatty Fragrant Harmful Substance ×
Salad Vegetable Meal 14 Cutting board Rare ×
Cream stew Soup 16 Cauldron, Camp pot, Cooker Fragrant ×
Carbonara Noodle 18 Cooker Chewy ×
Fried fish Fish Meal 18 BBQ table Lively ×
Manju Cookie 18 Oven Clearly Sweet ×
Soft and fluffy bread Bread 18 Oven Chewy ×
Caramel cake Cake 19 Oven Clearly Sweet ×
Stewed vegetable Vegetable Meal 20 Cauldron, Camp pot, Cooker Rare ×
Whole roasted meat Meat Meal 20 BBQ table Fatty ×
Cazuela Soup 21 Cauldron Fragrant ×
Rice bowl Rice Meal 22 Cauldron Monster-sized ×
Flan Egg Meal 23 Mixer Rare ×
Jelly Fruit Meal 23 Mixer Beautiful ×
Cream puff Bread 24 Oven Chewy ×
Garlic spaghetti Noodle 24 Cooker Chewy ×
Stir fried vegetable Vegetable Meal 24 Cooker Rare ×
Tempura Fish Meal 24 BBQ table Lively ×
Grilled meat with shiso leaves Meat Meal 25 BBQ table Fatty ×
Tiramisu Cake 26 Oven Clearly Sweet ×
Spaghetti with meat sauce Noodle 28 Cooker Chewy ×
Curry Rice Meal 30 Cooker Monster-sized ×
Pie Bread 31 Oven Chewy ×
Caesar salad Vegetable Meal 32 Cutting board Rare ×
Croquette Meat Meal 32 Cooker Fatty ×
Live sashimi Fish Meal 32 Cutting board Lively ×
Crepe Fruit Meal 34 Oven Beautiful ×
Kid's lunch Egg Meal 35 Cooker Rare ×
Sukiyaki Soup 35 Cauldron Fragrant ×
Giant shortcake Cake 36 Oven Clearly Sweet ×
Tsukimi udon Noodle 36 Cauldron Chewy ×
Sushi Fish Meal 40 Cutting board Lively ×
Pizza Bread 42 Oven Chewy ×
King parfait Fruit Meal 44 Mixer Beautiful ×
Ramen Noodle 46 Cauldron Chewy ×
Holiday meal Fish Meal 50 Cooker Lively ×

Notes: Cooking by Fire Damage

Some foods will be cooked when they are destroyed by fire. The quality of the finished product will be higher depending on the strength of the fire.

Can be cooked: meat, fish, fruit, nuts, dough, rice, egg, Imo

Cannot be cooked(just be destroyed): vegetables other than Imo, seasonings, powdered medicine

Failed Dishes

If you cook a dish while your cooking skill has not reached the required level for the recipe, these will sometimes take the place of the dish you want to make.

Eating them has only a negative effect, so use a hammer to demolish them.

Original dish Failure dish Trait After Hammer
Meat Meal Grotesque meat Stinky Harmful Substance Dry Bitter Corpse or Marbled meat
Fish Meal Fish Remnants Stinky Harmful Substance Dead Bitter Fish
Vegetable Meal Soggy vegetable Stinky Harmful Substance Boring Bitter Vegetable
Fruit Meal Mushy dessert Stinky Harmful Substance Soggy Bitter Ugly Fruit
Cake Foolish cake Stinky Harmful Substance Soggy Bitter Cake dough
Bread Burnt bread Stinky Harmful Substance Lacks Firmness Bitter Nuts
Cookie Failed Dish Dry Stinky Harmful Substance Bitter Nothing
Noodle Stretchy and squishy noodle Stinky Harmful Substance Lacks Firmness Bitter Noodle
Egg Meal Unwanted fried egg Stinky Harmful Substance Boring Bitter Egg
Rice Meal Disturbing rice Stinky Harmful Substance Fairy-sized Rice
Soup Troublesome Soup Bland Harmful Substance Stinky Bitter Vegetable
N/A Awkward cookie Stinky Harmful Substance Ugly Bitter Api

(misconfiguration?) If you fail to cook a cookie, you will not get a Awkward cookie, but instead you will get a Failed Dish. Currently, there is no way to obtain Awkward cookie other than randomly generated in containers on the map.

Manufactured Goods

Edible decorations, food bought from NPCs, and processed foods.

Goods Trait Notes
Honey combs Cleary Sweet Pleasant Smell
Bread, pile of Monster-sized Faint Aroma Eye-Catching
Assorted bread Monster-sized Faint Aroma Eye-Catching
Assorted Vegetables Monster-sized Faint Aroma Eye-Catching
Fruit, pile of Monster-sized Faint Aroma Eye-Catching
Lunch box Monster-sized Fragrant Cute
Fortune cookie Rare Eye-Catching Glossy Hollow Often sold at seasonal festival stalls; when eaten, fortune can be read.
Avocado, piece of Fair Quality Fairy-sized Stinky Rare Moderate Vitamins Cannot be farmed, Cannot be used as an ingredient in vegetable and fruit dishes.
Melon, piece of Fairy-sized Fragrant Extremely Sweet Beautiful Cannot be used as an ingredient in fruit dishes.
Watermelon, piece of Fairy-sized Sweet Cannot be used as an ingredient in fruit dishes.
Round rice cake Infinitely Stretchy Bursting Can be found in New Year's gifts
Takoyaki Chewy Dense Often sold at seasonal festival stalls
Moon dumpling Chewy Clearly Sweet Often sold at seasonal festival stalls in March
Heart chocolate Extremely Sweet Cute Often sold at seasonal festival stalls in March
Macaron Cute Clearly Sweet Harmful Substance Often sold at seasonal festival stalls in March
Stollen Very Dense Clearly Sweet Often sold at seasonal festival stalls in March
Sack Dry Pumpkin-sized Dense
Jerky Chewy Moist Mellow Dead Can be made with sun-dried bricks, sun-dried racks, own work inherits the food traits of the ingredients
Kibble Slightly Firm Somewhat Dense Can be made from millstone, meat or fish + bark, and the food traits of the ingredients are inherited.
Rotten raw food Ugly Dead Stinky Harmful Substance Soggy Sold in stores in a rotten state from the beginning, but can be further rotted into cheese or wine