Elin:Mining: Difference between revisions

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== Overview==
== Overview==
A player's mining power is determined primarily by the player's mining skill and the hardness of the '''[[Elin:Materials|material]]''' on the pickaxe. However, it appears hardness isn't the actual stat used, but a hidden stat that correlates with the damage the material causes when used as a weapon. Iron, for example, performs better than obsidian as a pickaxe, despite having less hardness. More testing is needed, weight may be an additional factor.
A player's mining power is determined primarily by the player's mining skill, the hardness of the '''[[Elin:Materials|material]]''' of the pickaxe, and whether the pickaxe is blessed.  


Mining skill can be trained by digging walls incessantly, but can also be assisted by having faith in '''[[Elin:Opatos of Earth|Opatos of Earth]]''' and equipping weapons with bonuses to mining skill. Skill is gained per action, so to raise the skill quickly, mining dirt walls is more effective than only mining rocks and ore.
Mining skill can be trained by digging walls incessantly, but can also be assisted by having faith in '''[[Elin:Opatos of Earth|Opatos of Earth]]''' and equipping weapons with bonuses to mining skill. Skill is gained per action, so to raise the skill quickly, mining dirt walls is more effective than only mining rocks and ore.
It also appears that a blessed pickaxe provides a bonus to mining effectiveness, although the detailed extension is not known.(equivalent to +1 mining skill?)


==Upgrading Pickaxe==
==Upgrading Pickaxe==
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Here we will focus on materials that can be obtained from walls and items in the city, but don't forget that destroying things in the city will of course lower your karma and may cause citizens to call out to you to guard them.
Here we will focus on materials that can be obtained from walls and items in the city, but don't forget that destroying things in the city will of course lower your karma and may cause citizens to call out to you to guard them.
#Basalt (hardness 52): Black stone. It is the hardest of all stones.
#Basalt (hardness 52): Black stone. It is the hardest of all stones.
#Iron (hardness 58): Often found in the early layers of Nefia and '''[[Elin:Vernis|Vernis mine]]'''. Iron ore can also be obtained from machine monster drops.
# Iron (hardness 56): Often found in the early layers of Nefia and '''[[Elin:Vernis|Vernis mine]]'''. Iron ore can also be obtained from machine monster drops.
# Obsidian (hardness 60): The hardest ore found in '''[[Elin:Vernis|Vernis mine]]'''. The appearance rate is low, so you can compromise with iron.
#Obsidian (hardness 60): The hardest ore found in '''[[Elin:Vernis|Vernis mine]]'''. The appearance rate is low, so you can compromise with iron.
#Steel (hardness 67): Steel ores begin to appear around the 30th danger levels. Metal monsters drop steel ore, so if you are lucky, you can obtain it from the beginning of the season. It can also be obtained by digging through the floors and pillars of Aquli Teola. Depending on the hardness of the tool, you can dig if you have a mining or digging skill of around 25.  
#Steel (hardness 67): Steel ores begin to appear around the 30th danger levels. Metal monsters drop steel ore, so if you are lucky, you can obtain it from the beginning of the season. It can also be obtained by digging through the floors and pillars of Aquli Teola. Depending on the hardness of the tool, you can dig if you have a mining or digging skill of around 25.  
# Chromite (hardness 85): Black ore. Can be obtained by dismantling TVs and TV stands in Palmia. A steel hammer can be dismantled with a production skill of 13 or more.
# Chromite (hardness 85): Black ore. Can be obtained by dismantling TVs and TV stands in Palmia. A steel hammer can be dismantled with a production skill of 13 or more.
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|[[File:Big rock iron round.png|frameless|50x50px]]
|[[File:Big rock iron round.png|frameless|50x50px]]
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|11 (at most)
|
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|1
|1
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|[[File:Big rock obsidian cluster.png|frameless|50x50px]]
|[[File:Big rock obsidian cluster.png|frameless|50x50px]]
|38
|38
|
|12 (at most)
|10
|10
|2
|2
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(52h)
(52h)
!(55h)
!(55h)
!(72h)
!(80h)
!(80h)
!Flam
!Flam
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|Mica
|Mica
|[[File:Wall ore mica.png|frameless|50x50px]]
|[[File:Wall ore mica.png|frameless|50x50px]]
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|
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|
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|[[File:Wall ore plastic.png|frameless|50x50px]]
|[[File:Wall ore plastic.png|frameless|50x50px]]
|4
|4
|
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|
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|Gold
|Gold
|[[File:Wall ore gold.png|frameless|50x50px]]
|[[File:Wall ore gold.png|frameless|50x50px]]
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|4
|4
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|[[File:Wall ore copper.png|frameless|50x50px]]
|[[File:Wall ore copper.png|frameless|50x50px]]
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|6
|4
|4
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|19
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|4
|4
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|49
|49
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|34?
|34?
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|Jade
|Jade
|[[File:Wall ore jade.png|frameless|50x50px]]
|[[File:Wall ore jade.png|frameless|50x50px]]
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|Iron
|Iron
|[[File:Wall ore iron.png|frameless|50x50px]]
|[[File:Wall ore iron.png|frameless|50x50px]]
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|-
|-
|Turqouise
|Turqouise
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|Obsidian
|Obsidian
|[[File:Wall ore obsidian.png|frameless|50x50px]]
|[[File:Wall ore obsidian.png|frameless|50x50px]]
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|-
|-
|Steel
|Steel
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|Meteorite
|Meteorite
|[[File:Wall ore meteorite.png|frameless|50x50px]]
|[[File:Wall ore meteorite.png|frameless|50x50px]]
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|Mithril
|Mithril
|Lavender
|Lavender
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!Basalt
!Basalt
(52h)
(52h)
!(55h)
!(72h)
!(72h)
!Flam
!Flam
|-
|-
|Phyllite
|Phyllite
|
|
|
|
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|Granite
|Granite
|[[File:Huge rock granite.png|frameless|50x50px]]
|[[File:Huge rock granite.png|frameless|50x50px]]
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|11 (at most)
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|1
|1
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|Silt
|Silt
|Beige
|Beige
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|Limestone
|Limestone
|White
|White
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|-
|-
|Slate
|Slate
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|Marble
|Marble
|White
|White
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|Diorite
|Diorite
|[[File:Huge rock diorite.png|frameless|50x50px]]
|[[File:Huge rock diorite.png|frameless|50x50px]]
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|Basalt
|Basalt
|Black
|Black
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(52h)
(52h)
!(55h)
!(55h)
!(72h)
!(80h)
!(105h)
!Flam
!Flam
|-
|-
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|1
|1
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|-
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| Rock salt (Limestone)
| Rock salt (Limestone)
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Latest revision as of 05:30, 14 November 2024


*Major changes were made to the hardness of the material in the beta 22.68 update. This page is based on an older version of the information and may differ from the current specifications.

Overview

A player's mining power is determined primarily by the player's mining skill, the hardness of the material of the pickaxe, and whether the pickaxe is blessed.

Mining skill can be trained by digging walls incessantly, but can also be assisted by having faith in Opatos of Earth and equipping weapons with bonuses to mining skill. Skill is gained per action, so to raise the skill quickly, mining dirt walls is more effective than only mining rocks and ore.

Upgrading Pickaxe

The only way to upgrade the pickaxe's materials is basically to train your mining skill to be able to dig harder materials.

There is also a way to obtain pickaxe materials by dismantling items with a hammer, but in that case you will need to train your crafting skill instead of your mining skill.

Recommended materials

Here we will focus on materials that can be obtained from walls and items in the city, but don't forget that destroying things in the city will of course lower your karma and may cause citizens to call out to you to guard them.

  1. Basalt (hardness 52): Black stone. It is the hardest of all stones.
  2. Iron (hardness 56): Often found in the early layers of Nefia and Vernis mine. Iron ore can also be obtained from machine monster drops.
  3. Obsidian (hardness 60): The hardest ore found in Vernis mine. The appearance rate is low, so you can compromise with iron.
  4. Steel (hardness 67): Steel ores begin to appear around the 30th danger levels. Metal monsters drop steel ore, so if you are lucky, you can obtain it from the beginning of the season. It can also be obtained by digging through the floors and pillars of Aquli Teola. Depending on the hardness of the tool, you can dig if you have a mining or digging skill of around 25.
  5. Chromite (hardness 85): Black ore. Can be obtained by dismantling TVs and TV stands in Palmia. A steel hammer can be dismantled with a production skill of 13 or more.
  6. Meteorite (hardness 95): Dull purple ore. It can be dug in Permafrost, but beware of tough enemies.
  7. Rubynus (hardness 110): obtained by dismantling rubynus equipment picked up in Nefia with a hammer or by breaking casino walls. Depending on the hardness of the pickaxe, mining the walls of the casino requires a mining skill of around 40.

Mining level needed (by tool hardness)

*Mica and jade veins and large rocks in Mica and Jade may no longer appear due to the change in the classification of Mica and Jade in the beta 22.68 update.

Big Rock
Name Sprite Granite

(18h)

Basalt

(52h)

(55h) (72h) (80h) (105h) Flam
Mica Big rock mica cluster.png 4
Plastic Big rock plastic.png 4 1
Copper Big Rock Copper round.png 1
Bronze Big rock bronze.png 1
Iron Big rock iron round.png 11 (at most) 1
Obsidian Big rock obsidian cluster.png 38 12 (at most) 10 2
Steel
Chromite
Meteorite 35?
Mithril Big rock mithril.png
Adamantite Big rock adamantite.png 37?
Wall Ore
Name Sprite Granite

(18h)

Basalt

(52h)

(55h) (80h) Flam
Mica Wall ore mica.png
Plastic Wall ore plastic.png 4
Gold Wall ore gold.png
Silver Wall ore silver.png 4
Copper Wall ore copper.png 6 4
Lapis Wall ore lapis lazuli.png 19
Bronze Wall ore bronze.png 4
Onyx Wall ore onyx.png 49 34?
Jade Wall ore jade.png
Iron Wall ore iron.png
Turqouise
Obsidian Wall ore obsidian.png
Steel
Meteorite Wall ore meteorite.png
Mithril Lavender
Huge Rock
Name Sprite Granite

(18h)

Basalt

(52h)

(72h) Flam
Phyllite
Granite Huge rock granite.png 11 (at most) 1
Silt Beige
Limestone White
Slate
Marble White
Diorite Huge rock diorite.png
Basalt Black
Crystals
Name Sprite Granite

(18h)

Basalt

(52h)

(55h) (72h) (80h) (105h) Flam
Coral
Bone
Crystal Crystal crystal.png 1
Jade
Amethyst
Titanium
Diamond Crystal diamond alt.png 73 44 32 27
Ether Crystal ether.png 39?
Miscellaneous
Name Sprite Granite

(18h)

Basalt

(52h)

(55h) Flam
Sulfur

Rock

Sulfer Rock.png 8 1
Rock salt (Limestone)