Elin:Adventure Log: Difference between revisions

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(Add "Item Trait" conversation)
(Add "Garbage Problem" conversation)
 
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|-| Item Trait=  
|-| Item Trait=  
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take a look at the herb you just picked?
take a look at the herb you just picked?


You'll see effects listed in brackets, like 【hemostatic】.<br>
You'll see effects listed in brackets, like 【Hemostatic】.<br>
These are called 'item traits', and when you craft with them,<br>
These are called 'item traits', and when you craft with them,<br>
these characteristics carry over to the finished product.
these characteristics carry over to the finished product.
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|-| Global Map=  
|-| Global Map=  
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|-| Garbage Problem =
{{Imbox
|text='''Oh no, there's trash everywhere!
Are you the rumored... messy adventurer?<br>
If you don't clean up, it could become a big problem!
As the population grows, more trash will accumulate,<br>
so you'll need to come up with some measures.
The quickest solution is to<br>
implement the "Strict Anti-Littering Law".
With this policy, trash will mostly disappear.<br>
However, since it lowers the public morale,<br>
you'll eventually want to switch to a better waste management solution.
Putting up garbage dump signs and placing garbage containers<br>
will encourage residents to dispose of trash according to the public morale.
And if you have residents who clean up,<br>
the chances of them sorting the trash increase significantly.
Garbages can be dismantled into valuable resources,<br>
so you'll want to use them effectively!
''' 
|image=[[File:Elin UI Nerun.png|250px]]
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|-| Season =
|-| Season =
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Latest revision as of 20:51, 25 November 2024