Elin:Karma: Difference between revisions

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m (As for the collection of pet equipment, if you become friends with someone of Respected rank or higher, you will no longer lose karma)
 
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__NOTOC__{{Beta}}Karma is a measure of the character's lawfulness. Various actions may increase or decrease karma.
__NOTOC__{{EA}}Karma is a measure of the character's lawfulness. Various actions may increase or decrease karma.


At negative karma, the player is treated as a criminal, attacked on sight by guards, and many shopkeepers will not do business with you. This can be temporarily alleviated by casting incognito, either as a spell or from a scroll. Vendors in the thieves' guild reliably have scrolls of incognito in stock.
At negative karma, the player is treated as a criminal, attacked on sight by guards, and many shopkeepers will not do business with you. This can be temporarily alleviated by casting incognito, either as a spell or from a scroll. Vendors in the thieves' guild reliably have scrolls of incognito in stock.
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The only safe haven for a criminal is the town of Derphy.
The only safe haven for a criminal is the town of Derphy.


=== Actions That Increase Karma ===
===Actions That Increase Karma===
{| class="wikitable"
{| class="wikitable"
|+
!Action
!Action
!Value
!Value
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|Complete a quest
|Complete a quest
|1
|1
|-
|Freeing believers being held by fanatics
|2
|-
|-
|Complete a nefia
|Complete a nefia
|
|5
|-
|-
|Return a lost wallet
|Return a lost property
|
|5
|-
|Return a lost suitcase
|
|-
|-
|Read a letter of indulgence
|Read a letter of indulgence
Line 27: Line 26:
|}
|}


=== Actions That Decrease Karma ===
===Actions That Decrease Karma===
{| class="wikitable"
{| class="wikitable"
|+
!Action
!Action
!Value
!Value
Line 38: Line 36:
|Vandalism (destroying items, walls and floors, harvesting owned crops)
|Vandalism (destroying items, walls and floors, harvesting owned crops)
| -1
| -1
|-
|Selling slaves
| -1
|-
|Kick a sleeping friendly NPC to wake him up.
| -1
|-
|Forcibly taking away your pet's equipment or items you have already given them<ref>As for the collection of pet equipment, if you become friends with someone of Respected rank or higher, you will no longer lose karma</ref>
| -1
|-
|Killing a cat
| -1
|-
|Eat a cat meat/egg
| -5
|-
|-
|Murder (named NPCs, citizens, guards, etc)
|Murder (named NPCs, citizens, guards, etc)
| -5
| -5
|-
|-
|Fail a generic quest by letting it time out or abandoning it
|Taking away crops from the harvest request map or offering them on an altar
| -1
|-
|Fail a generic quest by letting it time out or abandoning it  
| -3
| -3
|-
|Fail an escort quest
| -4
|-
|-
|Fail a delivery quest
|Fail a delivery quest
|
| -15
|-
|Fail an escort quest
|
|-
|-
|Open a lost wallet
|Open a lost wallet
|
| -8
|-
|Open a lost suitcase
|
|-
|-
|Tax evasion
|Tax evasion
| -40/month
| -40/month
|}
|}
<references />
[[Category:Elin Mechanics]]
[[Category:EN]]

Latest revision as of 12:10, 6 November 2024


Karma is a measure of the character's lawfulness. Various actions may increase or decrease karma.

At negative karma, the player is treated as a criminal, attacked on sight by guards, and many shopkeepers will not do business with you. This can be temporarily alleviated by casting incognito, either as a spell or from a scroll. Vendors in the thieves' guild reliably have scrolls of incognito in stock.

The only safe haven for a criminal is the town of Derphy.

Actions That Increase Karma

Action Value
Complete a quest 1
Freeing believers being held by fanatics 2
Complete a nefia 5
Return a lost property 5
Read a letter of indulgence 20

Actions That Decrease Karma

Action Value
Theft (pickpocket, consuming owned items) -1
Vandalism (destroying items, walls and floors, harvesting owned crops) -1
Selling slaves -1
Kick a sleeping friendly NPC to wake him up. -1
Forcibly taking away your pet's equipment or items you have already given them[1] -1
Killing a cat -1
Eat a cat meat/egg -5
Murder (named NPCs, citizens, guards, etc) -5
Taking away crops from the harvest request map or offering them on an altar -1
Fail a generic quest by letting it time out or abandoning it -3
Fail an escort quest -4
Fail a delivery quest -15
Open a lost wallet -8
Tax evasion -40/month
  1. As for the collection of pet equipment, if you become friends with someone of Respected rank or higher, you will no longer lose karma