Elin:Housing: Difference between revisions
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Revision as of 07:23, 19 June 2024
Some of the text on this page is from the Beta build of the game. |
Housing
A key part of Elin is managing My Home, a location the player sets up as a home base for housing.
Housing has several mechanics relating to land ownership, delegating tasks, raising your community, and Crafting.
Buildings
Four walls (or more) and a door!
Roles
- Maid: Expands your land, allows you to meet with visitors, and applies to pay additional taxes to Mysilia. You can appoint your favorite residents and livestock as a maid.
Taxes
Taxes are due at the beginning of every month, with a tax bill being mailed to the player. Not paying your taxes in time gives the player negative karma, and can lead to repercussions. Taxes scale by time, number of lands owned, fame, and in the case of lands past the third owned, income.
Hearthstone
As the hearthstone levels, more features of housing are slowly unlocked, but the danger level of the home also rises. Hearthstones level individually on a land-by-land basis, and leveling hearthstones in another land the player owns will provide bonuses to all lands based on the type of land held.
The following table is an example of a stone of the pact in Meadow. The maximum number of inhabitants and other values vary depending on the land feats it has.
Level | Admin Points | Population | Building Modes | Danger Level | Item Protection | 2nd Feat | Network | 3rd Feat |
---|---|---|---|---|---|---|---|---|
1 | 5 | 6 | Terrain | 3 | ||||
2 | 10 | 9 | Relocation | 7 | ||||
3 | 15 | 12 | Clearing | 11 | ||||
4 | 20 | 15 | Mining | 15 | ||||
5 | 18 | ✔ | ✔ | ✔ | ||||
6 | 16 | Free Build | 22 | ✔ | ✔ | ✔ | ||
7 | 24 | 27 | ✔ | ✔ | ✔ | ✔ |
Jobs
Each resident of My Home has a primary job which they will try to fulfil if your home has the proper facilities and signboard, and a hobby which they will do on the side.
Work efficiency is influenced by the skill level of the resident performing the work and the quality of the bed.
Also, some NPCs have fixed jobs and hobbies. If their job and hobbies are not fixed, you can reroll them by using the Whip of love; it can be purchased as you progress through the main quest.
Job | Requirements | Positive | Negative | Produce | Skill | Note |
---|---|---|---|---|---|---|
Breeding | None | Egg, Milk | Negotiation | Livestock's job | ||
Lumberjack | Lumberjack sign | Logs | Lumberjacking | |||
Blacksmith | Anvil | Ores | Blacksmith | |||
Cooking | None | Meals, Sessonings | Cooking | |||
Fishing | Fishing Sign | Emergency Ration | Fish | Fishing | Very small chance of fishing up small medals | |
Farming | Farm sign | Soil, Emergency Ration | Farming | |||
Gardening | farm sign | Soil, Emergency Ration | Farming | |||
Garbology | Garbage dump sign | Garbage | Gathering | |||
Hunting | None | Emergency Ration | Corpse, Marbled Meat | Bow | ||
History | Bookshelf | Ancient Book | Memorization | |||
Singing | Mic (On Pole) | Local Patriotism | Music | Mic must be placed on the pole | ||
Exploration | None | Publicity | Gold Bar | Travel | ||
Cleaning | None | Public Moral | Pickpocket | Cleans the home. (Stains, etc) | ||
Chores | None | Weight Lifting | Cleans the home. (Garbage) | |||
Shopping | None | Home Discount | Negotiation | |||
Nursing | None | Public Moral | Milk | Regeneration | Revival and status recovery of residents | |
Handcraft | None | Souvenir | Production | |||
Research | Bookshelf | Tax Evasion | Literacy | |||
Supervising | None | Administration | Investment | Loytel's Job | ||
Instrument | Instrument or Mic | Local patriotism | Music | |||
Game | Tv Set | Nocturnal Life | Magic Device | |||
Exercise | None | Natural power generation | Weight Lifting | |||
Reading | Bookshelf | Studious | Literacy | |||
Lottery | None | Public Moral | Gacha ball | Investment | ||
Meditation | None | Natural power generation | Mediation | |||
Drug | None | Designer Drug | Public Moral | drugs | Mediation | |
Cheering | None | Local patriotism, publicity | Negotiation | |||
Painting | an easel | Naughy book, dojin book, milk | Sculpting | |||
Praying | None | Public Moral, Public Safety | letter of indulgence | Faith | ||
Self harm | None | engagement amulet, troublesome soup | Anatomy | |||
Blog | Computer | Pubilicity | Literacy | |||
Diary | None | Studious | Literacy | |||
Bathing | Bathtub | Pot of water, Rubber duck, Egg | Swimming | |||
Pet | Cat house | Administration, Security | Mediation | |||
Writing | Writing Tool | Studious | Literacy | |||
Fluffy stroke | Pet House | Luck, Civility, Public Moral | Mediation | |||
Personal pleasure | Bed | natural power generation | Eggs | Magic Device | ||
Walking | None | Mushroom | Traveling | |||
Dieting | None | Can of Catechin, Gelatin | Cooking | |||
Smoking | None | Natural Power Generation | Public Moral, High Tax | Negotiation | Negotiation | |
Drinking | None | Public Moral, Civility, | Booze | Cooking | ||
Antique | None | Junk | Appraising | |||
Extravagance | None | High Tax | Appraising | |||
Washing | Fishing Sign | Local patriotism | Swimming | |||
Romance | None | Resident Wanted! | Milk | Negotiation | ||
Sleeping | Bed | Local patriotism | Regeneration | |||
Assassin | None | Public Safety | Stealth | Ashland and Fiama's job | ||
Rambo | None | Public Safety | Ammunition | Gun | ||
Gacha | Gacha | Public Moral | Gacha ball | Investment | ||
Pioneer | None | Public Moral, Faster growth of Hearth Stone |
Boards
By using signs, you can designate parts of your land to be used for specific purposes.
House Board
Allows the player to change the roof and outward styling of a building.
Room Board
Allows the player to change the specifications of a room.
Stockpile Sign
Designates a room or a # block radius as a stockpile.
Fuel Storage Sign
Designates a room or a # block radius as a stockpile for fuel for furnaces, kilns, cooking tools, etc. All items in the home will automatically refuel with logs or branches from this area.
Commodity Stockpile Sign
Designates a room or a # block radius as a shopping area. Items tagged for sale will replenish with same-category items inside this area.
Sales Tag
Designates an item on the ground for sale. If inside the area of a Commodity Stockpile, will automatically replenish with items from the same category from boxes in the same area.
Can also be tagged on non-shared containers to sell the items within the container to tourists.
Garbage Dump Sign
Designates a room or a 3x3 area as a stockpile.
- Npcs will use this area to gather and drop trash. They will place trash in the proper sorting bins if they are in radius of this sign.
Lumberjack Sign
Designates a room or a 4 block radius as a lumber yard.
- Residents with lumberjack jobs or hobbies will move into this area to work. However, they will not be able to actually cut down trees growing in the area, only deliver logs procured from somewhere else as an effect of their work.
Ranch Sign
Designates a room or a 4 block radius as a ranch.
Fishing Sign
Designates a room or a 4 block radius as a fishing area.
Farm Sign
Designates a room or a 5x5 area as a farm.
- Residents with farming or earth-moving jobs or hobbies will move into the area to work. However, they will not be able to actually manage the fields in the area, they will only be able to receive bonuses to Home skills as an effect of their work.
Skills & Policies
At the house board, the player can enact many decrees and skills for My Home that apply many various effects. Certain NPCs can effect the level of the skill.
Plans, bought from scholars for Gold Bars, can allow you to learn new skills and policies.
Certain Npc jobs and hobbies affect home skill levels.
You can raise home skill levels at the cost of Gold Bars, at Skill Level +5 bars/level.
Skill Name | Effect | Book Cost |
---|---|---|
Construction | Enables more functions in build mode. Levels up with Hearthstone. | - |
Administration | Each level provides more administration points for enacting policies. Skill Level +4 points | - |
Food Supply | Increases maximum number of residents. Skill Level +5 | - |
Legacy | Each level adds +1 item that is assessed towards land value. Skill Level +5 | 6 |
Tax Evasion | Reduces taxes paid every month. | 11 |
Local Patriotism | Makes it easier to improve resident's affinity. | 4 |
Studious | Increase the efficiency of residents' work and increase the bonuses they receive from them. | 6 |
Soil | Increases quality of land's soil. (Fertility) | 7 |
Public Safety | Plays a role in how often attacks happen in the home | - |
Public Moral | Affects the Civility of residents. | 6 |
Emergency Ration | Reduce penalties if population surpasses the max limit. | - |
Natural Power Generation | Provides energy for appliances and mechanical tools. 10mw x Skill Lv | - |
Publicity | Promotional strength to boost visitor and tourist numbers | 7 |
Luck | Luck of the land. | 15 |
Policies are passive traits that cost administration points to enable or disable.
Each one has levels that raise as they are used, which increase the effect.
They also have individual potentials but it is unknown at this time how to raise it.
Department | Policy | Effect | Admin Cost | Book Cost |
---|---|---|---|---|
Law | Growth Boost | Increases speed at which hearthstone grows. | 3 | Free |
Law | Growth Supression | Prevents hearthstone growth. | 0 | Free |
Law | Border Watch | Decreases enemy level of randomly generated enemies in My Home | 3 | 4 |
Law | Law prohibiting killing and injuring people at home | 4 | 6 | |
Law | Prohibition | Law prohibiting residents from drinking alcohol | 4 | 6 |
Law | Ban Radio Wave | (Unverified) Law prohibiting residents from using illegal radio waves | 3 | 4 |
Law | Designer Drug | Laws that make drug possession legal | 3 | 4 |
Economy | Resident Tax | Taxes residents monthly, generating a small passive income. | 4 | 9 |
Economy | Wealth Tax | A law for collecting taxes from wealthy residents | 4 | 14 |
Economy | Home Discount | Decreases the price of goods sold from vendors in My Home | 6 | 9 |
Economy | Faith Tax | (Unverified) Law to collect taxes from the followers of the Gods. | 6 | 7 |
Economy | Open for Business | Guests will start visiting your home | 5 | 6 |
Economy | Tax-Free Land | Land where income is not taxed. Up to three tax-free lands can be designated. | 0 | Free |
Economy | General Store License | Increases the prices of items other than food, beverages, and furniture | 4 | 6 |
Economy | Restaurant License | Increases the prices of food and beverages | 4 | 6 |
Welfare | Strict Anti-Littering Law | Reduces the amount of garbage items generated. Has a penalty to civility. | 2 | 4 |
Welfare | Weed Pulling Campaign | Reduces the amount of weeds generated. | 2 | 4 |
Welfare | Resident Wanted | Increase the number of people wishing to immigrate on the request bulletin board | 4 | 6 |
Welfare | Nocturnal Life | Residents will now be awake during the night | 2 | 4 |
Welfare | Waste Sorting Campaign | Reduce garbage generation rate and increase civil standards | 1 | 4 |
Welfare | (Unverified) Law to encourage residents to save electricity and reduce power consumption | 2 | 4 | |
Welfare | Compulsory Vaccination | Law making vaccination compulsory. Reduces sickness in the home. | 5 | 4 |
Utility | Transfer tax payment | Monthly taxes will be deducted from your bank deposit | 0 | Free |
- Book cost is in gold bars.
Land Feats
Each parcel of land has inherent feats that provide bonuses to the home, and also to the network of homes owned by the player. As the hearthstone is leveled, the benefits of these feats unlock.
Feat | Effect | Network? | Location | Notes |
---|---|---|---|---|
Plain | Land with more admin points | Meadow | ||
Fertile | Increase fertility of the land | Meadow | ||
Elin's Grace | Increase admin points. | Yes | Meadow | |
Hill | Land with little food supply, but more admin points. | Vernis | ||
Coal | The local specialty produced in a land. | Yes | Vernis | |
Ancient Ruin | Attract more visitors | Vernis | ||