Elin:Weapons: Difference between revisions
Sakumashiki (talk | contribs) m (→Throwing weapons: Added Wooden gong) |
Hachimitsu (talk | contribs) m (EN weapon names corrected, reordered based on internal order, added missing weapons) |
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Line 17: | Line 17: | ||
| rowspan="10" |Strength | | rowspan="10" |Strength | ||
| rowspan="3" |Long Sword | | rowspan="3" |Long Sword | ||
| | |katana | ||
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Line 26: | Line 26: | ||
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|- | |- | ||
| | |long sword | ||
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Line 35: | Line 35: | ||
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|- | |- | ||
| | |claymore | ||
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Line 44: | Line 44: | ||
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|- | |- | ||
| rowspan="4" | | | rowspan="4" |Axe | ||
| | |hand axe | ||
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Line 54: | Line 54: | ||
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|- | |- | ||
| | |battle axe | ||
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Line 63: | Line 63: | ||
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|- | |- | ||
| | |bardish | ||
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Line 72: | Line 72: | ||
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|- | |- | ||
| | |machine axe | ||
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Line 82: | Line 82: | ||
|- | |- | ||
| rowspan="3" |Sickle | | rowspan="3" |Sickle | ||
| | |sickle | ||
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Line 91: | Line 91: | ||
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|- | |- | ||
| | |scythe | ||
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Line 100: | Line 100: | ||
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|- | |- | ||
| | |war sickle | ||
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Line 109: | Line 109: | ||
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|- | |- | ||
| rowspan=" | | rowspan="9" |Endurance | ||
| rowspan=" | | rowspan="3" |Staff | ||
| | |long staff | ||
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Line 120: | Line 120: | ||
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|- | |- | ||
| | |staff | ||
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Line 129: | Line 129: | ||
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|- | |- | ||
| | |cat paw | ||
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Line 139: | Line 138: | ||
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|- | |- | ||
| | | rowspan="3" |Spear | ||
|halberd | |||
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Line 148: | Line 148: | ||
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|- | |- | ||
| | |trident | ||
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|- | |||
|long spear | |||
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|- | |||
| rowspan="3" |Blunt weapon | |||
|Mallet | |||
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Line 157: | Line 176: | ||
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|- | |- | ||
|club | |club | ||
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Line 167: | Line 185: | ||
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|- | |- | ||
| | |mace | ||
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Line 176: | Line 194: | ||
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|- | |- | ||
| rowspan=" | | rowspan="4" |Dexterity | ||
| rowspan=" | | rowspan="4" |dagger | ||
|dagger | |dagger | ||
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Line 187: | Line 205: | ||
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|- | |- | ||
| | |kitchen knife | ||
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Line 196: | Line 214: | ||
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|- | |- | ||
| | |wakizashi | ||
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|- | |||
|scimitar | |||
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Line 212: | Line 239: | ||
There are some that are consumed as many times as you throw them, and some that return to your hand and can be thrown as many times as you like. | There are some that are consumed as many times as you throw them, and some that return to your hand and can be thrown as many times as you like. | ||
Damage calculations | Damage calculations use the '''Throwing''' and '''Tactics''' skills. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!kinds | !kinds | ||
! | !Returning | ||
!remarks | !remarks | ||
|- | |- | ||
Line 225: | Line 252: | ||
|Panties | |Panties | ||
|Yes | |Yes | ||
|Additional | |Additional mind damage [***] | ||
|- | |- | ||
| | |Mic | ||
|Yes | |Yes | ||
|Improve the quality of your performance[*] | |Improve the quality of your performance[*] | ||
Line 234: | Line 261: | ||
|Yes | |Yes | ||
|Improve the quality of your performance[*] | |Improve the quality of your performance[*] | ||
Additional | Additional Holy damage [***] | ||
|- | |- | ||
|Severed head | |Severed head | ||
Line 272: | Line 299: | ||
!remarks | !remarks | ||
|- | |- | ||
| | |wooden bow | ||
|bow | |bow | ||
|arrow, crude arrow | |arrow, crude arrow | ||
Line 286: | Line 313: | ||
|2 dice, can be made on a woodworking desk | |2 dice, can be made on a woodworking desk | ||
|- | |- | ||
| | |short bow | ||
|bow | |bow | ||
|arrow, crude arrow | |arrow, crude arrow | ||
Line 300: | Line 327: | ||
|3 dice, high accuracy modifier | |3 dice, high accuracy modifier | ||
|- | |- | ||
| | |long bow | ||
|bow | |bow | ||
|arrow, crude arrow | |arrow, crude arrow | ||
| | |1.2 | ||
|12 | |12 | ||
|0.73 | |||
|0.82 | |0.82 | ||
|0.91 | |0.91 | ||
Line 310: | Line 338: | ||
|0.91 | |0.91 | ||
|0.82 | |0.82 | ||
|0 | |0 | ||
| | |Number of dice 2 | ||
|- | |- | ||
| | |skull bow | ||
|bow | |bow | ||
|arrow, crude arrow | |arrow, crude arrow | ||
| | |0.8 | ||
|12 | |12 | ||
|0.82 | |0.82 | ||
|0.91 | |0.91 | ||
Line 325: | Line 351: | ||
|0.91 | |0.91 | ||
|0.82 | |0.82 | ||
|0.73 | |||
|0 | |0 | ||
| | |Dice count 1, hit modifier minus | ||
|- | |- | ||
| | |crossbow | ||
|Crossbow | |Crossbow | ||
|Bolt | |Bolt | ||
Line 342: | Line 369: | ||
|1 die, heaviest ranged weapon | |1 die, heaviest ranged weapon | ||
|- | |- | ||
| | |hand gun | ||
|Firearms | |Firearms | ||
|Bullet | |Bullet | ||
Line 356: | Line 383: | ||
|1 dice, high accuracy modifier | |1 dice, high accuracy modifier | ||
|- | |- | ||
| | |assault rifle | ||
|Firearms | |Firearms | ||
|Bullet | |Bullet | ||
Line 370: | Line 397: | ||
|1 dice, 3 attacks | |1 dice, 3 attacks | ||
|- | |- | ||
| | |railgun | ||
|Firearms | |Firearms | ||
|Photon bullet | |Photon bullet | ||
Line 384: | Line 411: | ||
|1 die, largest die side for ranged weapons | |1 die, largest die side for ranged weapons | ||
|- | |- | ||
| | |cane | ||
|Magic Device | |Magic Device | ||
|MP | |MP |
Revision as of 18:11, 5 June 2024
Some of the text on this page is from the Alpha build of the game. |
This is a list of melee and ranged weapon performance. For general equipment specifications, see the Equipment page.
Melee weapons
Attribute | Classification | name | Basic weight | hit | damage | Penetration% | DV | PV | remarks |
---|---|---|---|---|---|---|---|---|---|
Strength | Long Sword | katana | |||||||
long sword | |||||||||
claymore | |||||||||
Axe | hand axe | ||||||||
battle axe | |||||||||
bardish | |||||||||
machine axe | |||||||||
Sickle | sickle | ||||||||
scythe | |||||||||
war sickle | |||||||||
Endurance | Staff | long staff | |||||||
staff | |||||||||
cat paw | |||||||||
Spear | halberd | ||||||||
trident | |||||||||
long spear | |||||||||
Blunt weapon | Mallet | ||||||||
club | |||||||||
mace | |||||||||
Dexterity | dagger | dagger | |||||||
kitchen knife | |||||||||
wakizashi | |||||||||
scimitar |
Ranged Weapons
Throwing weapons
Items that can be thrown, such as pebbles or panties, have a description that says "It is suitable for throwing."
There are some that are consumed as many times as you throw them, and some that return to your hand and can be thrown as many times as you like.
Damage calculations use the Throwing and Tactics skills.
kinds | Returning | remarks |
---|---|---|
pebbles | No | Can be obtained by processing pebbles with a stone cutter |
Panties | Yes | Additional mind damage [***] |
Mic | Yes | Improve the quality of your performance[*] |
Wooden gong | Yes | Improve the quality of your performance[*]
Additional Holy damage [***] |
Severed head | No | |
Flam | No | 3x3 explosion centered on the point of impact, mining walls, ores, etc. within range |
★Putit in Amber | Yes | Rarely obtained when cutting down trees
Additional cold damage [*****] Additional electric damage [*****] |
Shooting Weapons
This includes bows, crossbows, guns, and wands.
Each type of weapon has a different firing range. Also, only guns require a turn to load and reload.
kinds | Related skills | Ammunition | Basic weight | Number of loads | distance 1 | distance 2 | distance 3 | distance 4 | distance 5 | distance 6 | Reload time | remarks |
---|---|---|---|---|---|---|---|---|---|---|---|---|
wooden bow | bow | arrow, crude arrow | 0.8 | 12 | 0.91 | 1 | 0.91 | 0.82 | 0.73 | 0.69 | 0 | 2 dice, can be made on a woodworking desk |
short bow | bow | arrow, crude arrow | 0.8 | 12 | 0.91 | 1 | 0.91 | 0.82 | 0.73 | 0.69 | 0 | 3 dice, high accuracy modifier |
long bow | bow | arrow, crude arrow | 1.2 | 12 | 0.73 | 0.82 | 0.91 | 1 | 0.91 | 0.82 | 0 | Number of dice 2 |
skull bow | bow | arrow, crude arrow | 0.8 | 12 | 0.82 | 0.91 | 1 | 0.91 | 0.82 | 0.73 | 0 | Dice count 1, hit modifier minus |
crossbow | Crossbow | Bolt | 2.8 | 12 | 0.73 | 0.82 | 0.91 | 1 | 0.91 | 0.82 | 0 | 1 die, heaviest ranged weapon |
hand gun | Firearms | Bullet | 0.8 | 12 | 0.91 | 1 | 0.91 | 0.82 | 0.73 | 0.69 | 3 | 1 dice, high accuracy modifier |
assault rifle | Firearms | Bullet | 1.2 | 30 | 0.82 | 0.91 | 1 | 0.91 | 0.82 | 0.73 | 3 | 1 dice, 3 attacks |
railgun | Firearms | Photon bullet | 1.6 | 10 | 0.73 | 0.82 | 0.91 | 1 | 0.91 | 0.82 | 4 | 1 die, largest die side for ranged weapons |
cane | Magic Device | MP | 0.4 | N/A | 0 | Dice count: 1, refers to magic power and deals additional damage of any attribute |
Modification tools
Shooting weapons have empty sockets, and you can increase the weapon's performance by attaching modification tools.
The number of free sockets varies depending on the quality of the weapon;1 for inferior weapons, 2 for high quality weapons, and 3 to 5 for miracle/sacred quality weapons.
As of the alpha version, modification tools cannot be removed once installed.
kinds | Enchantments granted | effect |
---|---|---|
Sharpshooter | It reduces distance penalties when shooting. | Suppress attenuation due to distance correction (+10 attenuates 1/2, +20 attenuates 1/3) |
Ammo recovery | It collects ammunition when firing. | Avoid consuming ammunition when shooting by +value %? |
Knockback | It knocks back the enemy it hits. | Knock back target by +value %? |
Rapid fire | It allows continuous shooting. | 10% of the + value is added to the number of attacks (rounded down to the nearest whole number)
After the second shot, the damage will be attenuated |
Fast Reload | It reduces reload time for ammunition. | Reduces reload time by 10% of + value, no reload when it becomes 0
+31 for handguns and assault rifles, +41 for railguns and no need to reload. |
Extra magazine | It increases the maximum ammunition load. | Add half the + value to the maximum load capacity of the weapon |
Race Bane | It exerts tremendous power against (race). | Increases damage against corresponding race
Target races are humans, animals, machines, undead, dragons, gods, fairies, and fish. |
Vopal | It increases the chance of triggering a full piercing attack. | Increases the activation chance of attacks with 100% penetration rate |
Critical | It increases the chance of critical hit. | Increases chance of critical hit |
Damage modifier | None | Increase weapon damage modifier by + value |
Hit modifier | None | Increase weapon accuracy modifier by + value |
*Damage multiplier attenuation after the second rapid fire shot
2nd shot: 0.76, 3rd shot: 0.62, 4th shot: 0.52, 5th shot: 0.45