Elin:Adventure Log: Difference between revisions
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== A Journey Begins == | |||
{{Imbox | {{Imbox | ||
|text='''Good morning, sleepyhead | |text='''Good morning, sleepyhead. | ||
...Don't worry, you're not hallucinating.<br> | ...Don't worry, you're not hallucinating.<br> | ||
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}} | }} | ||
|-| Food= | |||
== Using Tool == | |||
{{Imbox | |||
|text='''Want to know how to use the axe? | |||
If you click on the bag icon on the screen, it will show you your inventory, right?<br> | |||
From there, find the axe and right-click on it to equip it.<br> | |||
Once you're holding the axe, right-click on a tree on the ground, and you'll be able to chop it down. | |||
...Huh? You already knew that? | |||
...Hehe... Well, well...<br> | |||
Don't worry about it... Everyone starts out as a beginner. | |||
... | |||
By the way, you see the numbered slots at the bottom right of the screen?<br> | |||
If you drag and drop the axe into one of those slots,<br> | |||
you can easily switch between tools using the mouse wheel.<br> | |||
It's really convenient. | |||
... | |||
...Y-yeah... I guess you knew that too!<br> | |||
I thought so, but just in case...just in case, right? | |||
Well then... | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
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}} | |||
== Very Important Stuff == | |||
{{Imbox | |||
|text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']] | |||
Let me tell you something crucial for becoming a seasoned adventurer...<br> | |||
Yes, it's the 'middle click'. | |||
By middle-clicking, you can 'interact' with items in your backpack,<br> | |||
creatures, or objects on the map. | |||
You can do various actions like<br> | |||
kicking away pesky creatures,<br> | |||
flipping switches,<br> | |||
mixing potions,<br> | |||
or even accessing your companion's backpack.<br> | |||
...It unleashes a whole range of actions that you can't usually do. | |||
Moreover, when placing furniture or walls,<br> | |||
middle-clicking will also let you rotate them...<br> | |||
Adventurers who don't know this won't survive in this world. | |||
Middle click... got it...? | |||
... | |||
...Yes, you can also use the 'R' key on your keyboard<br> | |||
as a substitute for middle click... | |||
Well then...I'll see you later... | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Equipment == | |||
{{Imbox | |||
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br> | |||
You're becoming like a real adventurer! | |||
But before you go deeper, take a look at yourself. | |||
...You sure that's enough armor? | |||
Caves have lots of enemies.<br> | |||
If you have an unequipped slot or two,<br> | |||
you might want to turn back for your own safety. | |||
At your base, you can craft simple [[Elin:Weapons|'''weapons''']] and [[Elin:Armors|'''armor''']],<br> | |||
or you can browse the shops in town. | |||
Defense Value (PV) is especially a crucial stat that<br> | |||
reduces the damage you take from enemies.<br> | |||
If you find enemy attacks too harsh, try increasing your defense.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Food == | |||
{{Imbox | {{Imbox | ||
|text='''Wow... | |text='''Wow... | ||
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}} | }} | ||
== Processed Resource == | |||
{{Imbox | {{Imbox | ||
|text='''[[Elin: | |text='''[[Elin:Resources|Alright, you got a log!]] | ||
Logs, or should I say, Mr. Log, are the most basic crafting materials<br> | Logs, or should I say, Mr. Log, are the most basic crafting materials<br> | ||
Line 52: | Line 140: | ||
But...That's not all!<br> | But...That's not all!<br> | ||
By [[Elin:Creating#Processing Stations|processing]] Mr. Log, you can upgrade it into "Planks". | By [[Elin:Creating#Processing Stations|'''processing''']] Mr. Log, you can upgrade it into "Planks". | ||
What...? How do you process it?<br> | What...? How do you process it?<br> | ||
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}} | }} | ||
|- | |||
== Material Hardness == | |||
{{Imbox | |||
|text=''' Good, you made a tool! | |||
All items are made from some kind of [[Elin:Materials|"material"]].<br> | |||
And each material has its own characteristics. | |||
For example, items made of paper are light,<br> | |||
while items made of iron are heavy but hard to burn. | |||
One of the characteristics of materials is "hardness",<br> | |||
which is especially important for tools like pickaxes.<br> | |||
The hardness of the material determines what kind of stone or ore you can mine,<br> | |||
so this "hardness" is very crucial. | |||
If you come across stones that your current pickaxe can't mine,<br> | |||
try making a new pickaxe with a harder material. | |||
Well... you can actually level up your mining skills a lot and <br> | |||
just power through it, but anyway, hehe. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Sleep and Rest == | |||
{{Imbox | {{Imbox | ||
|text='''You look tired, are you okay? | |text='''You look tired, are you okay? | ||
The best way to recover from fatigue is<br> | The best way to recover from fatigue is<br> | ||
to get a good night's sleep in a [[Elin:Beds|comfy bed.]] | to get a good night's sleep in a [[Elin:Beds|'''comfy bed.''']] | ||
When you get enough sleep,<br> | When you get enough sleep,<br> | ||
you might get new recipe ideas, train your potentials,<br> | you might get new recipe ideas, train your potentials,<br> | ||
or even [[Elin:Spellcasting|learn magic]] in your dreams. | or even [[Elin:Spellcasting|'''learn magic''']] in your dreams. | ||
If you haven't made a bed yet,<br> | If you haven't made a bed yet,<br> | ||
you can use the [[Elin:Abilities|"Meditation"]] ability to sleep.<br> | you can use the [[Elin:Abilities|'''"Meditation"''']] ability to sleep.<br> | ||
It's not as effective as sleeping in a bed, though. | It's not as effective as sleeping in a bed, though. | ||
During meditation, your | During meditation, your naturally recovery of health and magic power increases,<br> | ||
so it's good to rest through meditation after a battle.<br> | so it's good to rest through meditation after a battle.<br> | ||
Just be careful, because if you're overworked or starving,<br> | Just be careful, because if you're overworked or starving,<br> | ||
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}} | }} | ||
|-| | |||
== Item Trait == | |||
{{Imbox | |||
|text='''Look, a herb! | |||
Sometimes there are colorful plants growing in the wild.<br> | |||
These are called medicinal herbs or sometimes just 'herbs'<br> | |||
and they're really good for your health if you eat them. | |||
Of course, they can be used as seasoning too..<br> | |||
If you grind them into powder using a 'mortar,'<br> | |||
they can also become ingredients for all kinds of medicines. | |||
Why don't you open your backpack and<br> | |||
take a look at the herb you just picked? | |||
You'll see effects listed in brackets, like 【Hemostatic】.<br> | |||
These are called 'item traits', and when you craft with them,<br> | |||
these characteristics carry over to the finished product. | |||
For instance, if you make a bandage using a hemostatic or an antidote herb as an ingredient...<br> | |||
<br> | |||
Exactly, you get it. | |||
Each color of herb has different effects, | |||
so it's a good idea to collect a whole rainbow of them. | |||
Colorful in more ways than one··· | |||
Get it? Color-ful! | |||
... | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
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}} | |||
== Global Map == | |||
{{Imbox | {{Imbox | ||
|text='''Hey, wait a minute.<br> | |text='''Hey, wait a minute.<br> | ||
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...*cough* | ...*cough* | ||
You are now in the [[Elin:World Map|"World Map"]].<br> | You are now in the [[Elin:World Map|'''"World Map"''']].<br> | ||
In the world map, you can travel great distances<br> | In the world map, you can travel great distances<br> | ||
but time also passes very quickly. | but time also passes very quickly. | ||
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}} | }} | ||
== Growth and Feat == | |||
{{Imbox | {{Imbox | ||
|text=''' ''' | |text='''Congratulations on earning a [[Elin:Feats|Feat Point!]] | ||
...Huh? you don't know about Feats? | |||
Feats are special traits you have,<br> | |||
like being really fast or super strong.<br> | |||
You can earn them by using Feat Points. | |||
Do you see the blue feather icon at the bottom of your screen?<br> | |||
When you perform actions and grow, this gauge fills up.<br> | |||
Once it's full, you earn a Feat Point. | |||
Click on the gauge to see a list of Feats you can acquire.<br> | |||
Choose the ones you think will be useful to you. | |||
You can also save your Feat Points<br> | |||
if you don't need anything specific right now.<br> | |||
It's a good strategy to save them for later. | |||
Note that some Feats have prerequisites.<br> | |||
For example, the "Gourmet" Feat won't appear<br> | |||
unless you've learned the [[Elin:Skills|"'''Cooking'''"]] skill.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Fame == | |||
{{Imbox | {{Imbox | ||
|text=''' ''' | |text='''Wow, you've gained fame!<br> | ||
Congratulations! | |||
You can earn fame by completing [[Elin:Requests|'''quests''']]<br> | |||
and exploring [[Elin:Nefia|'''Nefia''']]. | |||
As your fame increases, you'll be asked to take on more challenging quests,<br> | |||
and more dangerous Nefia will appear.<br> | |||
Earn lots of fame and<br> | |||
become a renowned adventurer soon! | |||
... | |||
By the way...<br> | |||
if your fame gets too high and the adventures become too tough,<br> | |||
you can sell your fame to the town's informant... | |||
Well then...''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Karma == | |||
{{Imbox | {{Imbox | ||
|text=''' | |text=''' ... | ||
Did you just do something bad...? | |||
Yes... I felt your [[Elin:Karma|'''karma''']] drop.<br> | |||
In this world, your karma decreases if you do bad things,<br> | |||
and if it falls below zero, you become a criminal.<br> | |||
... Becoming a criminal makes life very difficult. | |||
Complete quests, return lost items,<br> | |||
and always strive to do good deeds to increase your karma. | |||
...By the way, the most serious crime in this world is tax evasion.<br> | |||
If you don't pay your taxes for four months,<br> | |||
you'll be immediately wanted, and your life will be in danger. | |||
So...be careful, okay?''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Criminal == | |||
{{Imbox | {{Imbox | ||
|text=''' ''' | |text='''... | ||
No...!<br> | |||
Stay away from me, you pervert! | |||
I can't believe you've become a criminal.<br> | |||
I'm really disappointed in you. | |||
...That's right, if your karma drops below zero, you'll be wanted.<br> | |||
Guards will come chasing you, merchants will refuse to trade with you,<br> | |||
and even your sisters will look at you with disdain.<br> | |||
You'll live a miserable life as an enemy of society! | |||
Sigh...It's okay, there's still a path to redemption for you.<br> | |||
When your karma is negative, it will slowly increase over time.<br> | |||
If you stop committing crimes and patiently wait, things will eventually calm down.<br> | |||
In the rogue town of [[Elin:Derphy|Derphy]], where there are no laws,<br> | |||
you can pay your taxes, and merchants will still trade with you. | |||
Don't worry, I believe in you.<br> | |||
Make sure you atone for your sins and come back. | |||
Until then...''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Weakness and Restoration == | |||
{{Imbox | {{Imbox | ||
|text=''' ''' | |text='''Oh... Have you become weaker? | ||
What? What do I mean by that...<br> | |||
Just check your primary attributes for a moment, okay?<br> | |||
You'll notice they're lower than usual, right? | |||
Some enemies can weaken your attributes with their attacks.<br> | |||
At first, it's not a big deal, but if it piles up, it can become troublesome. | |||
If you have a [[Elin:Potions|'''Potion of Restore Body''' or a '''Potion of Restore Mind''']]<br> | |||
drinking one of those can restore your weakened attributes. | |||
If you don't have a way to recover, you can ask a healer in town.<br> | |||
It will cost you some money, but they can treat you... | |||
Well, it's best not to get hit in the first place.<br> | |||
For enemies that are troublesome up close,<br> | |||
it's always better to attack them from a distance. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
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}} | }} | ||
== Acid Damage to Equipment == | |||
{{Imbox | {{Imbox | ||
|text=''' ''' | |text='''Ahhhhhhhhhhhhhhhh!! | ||
Oh no, your gear has rusted by being exposed to acid... | |||
When equipment gets rusty, its stats decrease by -1, -2, and so on,<br> | |||
making it less effective. | |||
In this world, there are many nasty creatures that will<br> | |||
douse you with acid just by touching, spread strange diseases,<br> | |||
and destroy your gear, so be careful.<br> | |||
...Remember, learning from experience and failure is what makes a true adventurer! | |||
...By the way, even if your gear becomes useless due to rust,<br> | |||
you can still restore it with a grindstone.<br> | |||
Maybe you should keep it rather than throw it away?''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Faith and Praying == | |||
{{Imbox | {{Imbox | ||
|text=''' ''' | |text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br> | ||
Hehe... | |||
Come on, tell me! Who did you choose to worship?<br> | |||
Who's your first god? Hehe. | |||
...[[Elin:Eyth of Void|Eyth of Void?]] | |||
I see, so that's your thing, huh?<br> | |||
Huh... | |||
When you worship a god, you'll receive various blessings<br> | |||
depending on the depth of your faith.<br> | |||
Your faith deepens through offerings and the passage of time. | |||
Once a day, you can use the [[Elin:Abilities|"Pray"]] ability to your god.<br> | |||
It can restore your health, and depending on the god's mood, <br> | |||
you might receive a gift. | |||
Praying also helps you develop your faith skill,<br> | |||
so try to pray at least once a day. | |||
Well, that's it for now.<br> | |||
Just be careful not to anger Eyth of Void. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
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}} | }} | ||
== Death and Penalty == | |||
{{Imbox | {{Imbox | ||
|text=''' ''' | |text='''Oh dear [[Elin:Player Character|Player Character]],<br> | ||
how could you die so easily... | |||
How did you even manage to die?<br> | |||
But don't worry,<br> | |||
I'll bring you back to life as many times as you need. | |||
Of course, [[Elin:Death|'''dying''']] does come with a price.<br> | |||
You might drop some of your gold on the spot,<br> | |||
and your stats might decrease, so it's best to avoid it if you can. | |||
However, for the first 90 days after you arrive in this land,<br> | |||
you won't suffer any penalties from dying. | |||
So feel free to take on all sorts of challenges<br> | |||
and learn through experience. Hehe.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |image=[[File:Elin UI Nerun.png|250px]] | ||
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}} | }} | ||
< | |||
[[Category:Elin Mechanics]][[Category:Elin Items]][[Category:EN]] | == Reviving Pets and Residents == | ||
{{Imbox | |||
|text='''Oh no, you lost your companion... | |||
There, there, don't be too upset.<br> | |||
Your companion will probably come back to life just fine<br> | |||
after a week or so. | |||
When a companion dies, they temporarily leave your party<br> | |||
and get sent back to the base they belong to.<br> | |||
So, check back at the base after some time. | |||
If you can't wait, you can also talk to the bartenders in various towns.<br> | |||
It'll cost some money, but they can bring your companion back immediately. | |||
And if it's a pet you got from that girl...[[Elin:Fiama|Fiama]],<br> | |||
you can talk to her anytime to revive it. | |||
I know you are feeling sad now,<br> | |||
but hang in there... | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
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}} | |||
== Childhood's End == | |||
{{Imbox | |||
|text='''Ding-a-ling!<br> | |||
Your beginner adventurer period is over! | |||
From now on, when you die, you'll incur [[Elin:Death|'''death penalties''']].<br> | |||
So be careful. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Dangerous Water == | |||
{{Imbox | |||
|text='''That's water. | |||
... | |||
You just made a face like,<br> | |||
"What an obvious thing to say," didn't you? | |||
...Fine, you should learn by experience how terrifying deep water can be.<br> | |||
You'll suffocate and die quickly. I warned you! | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Ether Disease == | |||
{{Imbox | |||
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]] | |||
Don't be surprised.<br> | |||
Even if you do nothing, the ether's enroachment<br> | |||
will gradually progress over time. | |||
Your symptoms are still minor and can be ignored for now,<br> | |||
but if you leave the illness untreated,<br> | |||
the symptoms will worsen and eventually you'll die.<br> | |||
...We need to find some way to slow down the disease. | |||
Hehe, don't make that serious face.<br> | |||
We have plenty of time, so let's find a solution, okay? | |||
Come to think of it...<br> | |||
There was a [[Elin:Miral and Garokk's Workshop|hillfolk in a workshop]] south of [[Elin:Noyel|Noyel]]<br> | |||
who was collecting strange items. Maybe he could...''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Tinker's Camp == | |||
{{Imbox | |||
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br> | |||
They're selling all kinds of things! | |||
It's like a little corner of a town.<br> | |||
Look, that notice board seems to have<br> | |||
[[Elin:Requests|quests for adventurers]] posted on it. | |||
Completing quests earns you various rewards,<br> | |||
so make sure to check the notice board regularly!<br> | |||
Be careful with quests that have many ★. They're more difficult. | |||
Oh, this camp also has a healer.<br> | |||
The healer can cure status ailments, and the mage there<br> | |||
can appraise unidentified items... though it does cost money. | |||
... | |||
[[Elin:Nino|That caravan leader...]] | |||
S...so cute!<br> | |||
He's wearing a cat costume.<br> | |||
Hey, let's go check him? | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Towns == | |||
{{Imbox | |||
|text='''It's a town!<br> | |||
So lively with all the people bustling around. | |||
[[Elin:Vendors|Buying and selling]], [[Elin:Skills|training]], trading, gambling, [[Elin:Requests|quests]], healing...<br> | |||
there are so many services here.<br> | |||
Even if you get lost, don't worry.<br> | |||
Just talk to a guard, and they'll guide you. Hehe. | |||
Of course, every [[Elin:Locations#Towns|town]] in North Tyris is different.<br> | |||
They vary in development, the items they sell,<br> | |||
the services they offer, and the skills you can train. | |||
The quests posted on the bulletin board also differ from one to another,<br> | |||
so it will be a good idea to explore various towns. | |||
But, for now, how about we explore this town?''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Influence == | |||
{{Imbox | |||
|text='''Hey, have you ever heard of influence? | |||
When you complete quests, invest, or contribute to a town,<br> | |||
your 'influence' in that town increases. | |||
As your influence goes up, you'll be able to refresh the list of available quests,<br> | |||
have stores restock their inventory on the spot,<br> | |||
and even ask for some pretty impossible favors. | |||
...And that's not all! | |||
You can even use influence as currency.<br> | |||
For example, one of the popular exchange items is the 'Furniture Ticket'<br> | |||
sold by the town's secretary. | |||
You can use this ticket to forcibly confiscate furniture placed in the town.<br> | |||
It's handy if you're trying to collect furniture that's only available in certain towns.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Delivery Box == | |||
{{Imbox | |||
|text='''Look! There's a delivery box here! | |||
Carrying too many items is making you slow...<br> | |||
But you don't want to waste anything by throwing it away...<br> | |||
The delivery box is a handy service that solves this common adventurer's problem. | |||
If you put your items in this box,<br> | |||
they'll be automatically delivered to the next base you visit. | |||
You can use it to send heavy furniture you bought in town or<br> | |||
for moving items between your bases.<br> | |||
It's really convenient once you get the hang of it.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Hearth Stone == | |||
{{Imbox | |||
|text='''Well done, your Hearth Stone is growing. | |||
Yes, this mysterious stone actually grows.<br> | |||
And as it grows, your base receives various benefits,<br> | |||
like an increased maximum number of residents or new policies. | |||
Some enemies can use elemental attack to destroy your items and equipment,<br> | |||
but if the stone levels up, it can even prevent that within your base. | |||
The stone grows automatically through shipments and the passage of days.<br> | |||
...But beware, as the stone levels up, the danger level of your base<br> | |||
also increases... meaning stronger enemies will appear. | |||
You can use the "Growth Suppression" policy to stop the stone's growth.<br> | |||
If you're struggling with the enemies currently appearing at your base,<br> | |||
it might be a good idea to use this policy to halt the growth for a while. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Work and Hobbies == | |||
{{Imbox | |||
|text='''Here's a list of the residents at your base. | |||
Do you see the briefcase icon next to their names?<br> | |||
If you hover the mouse over it, you can see their hobbies and jobs. | |||
Residents have various jobs.<br> | |||
Some improve the security or fertility of your base,<br> | |||
while others produce valuable items. | |||
However, if the environment isn't right, the residents won't do their jobs.<br> | |||
Jobs shown in yellow are currently impossible to perform. | |||
Usually, if you place the right furniture for the job at your base,<br> | |||
they'll start working.<br> | |||
For example, a bookshelf is needed for research jobs. | |||
The efficiency of their work will increase as the residents grow.<br> | |||
The quality of their beds also affects efficiency,<br> | |||
so it's a good idea to have one bed for each resident.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Pasture and Livestock == | |||
{{Imbox | |||
|text='''A pasture, huh. | |||
This grass grows everywhere,<br> | |||
but it's actually great feed for livestock. | |||
If you place the grass on the ground or in a shared container,<br> | |||
the livestock at your base will eat it every day.<br> | |||
And sometimes, the livestock that eat the grass will produce eggs or milk. | |||
Oh, why don't you take some seeds back<br> | |||
and try growing it at your base?''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Garbage Problem == | |||
{{Imbox | |||
|text='''Oh no, there's trash everywhere! | |||
Are you the rumored... messy adventurer?<br> | |||
If you don't clean up, it could become a big problem! | |||
As the population grows, more trash will accumulate,<br> | |||
so you'll need to come up with some measures. | |||
The quickest solution is to<br> | |||
implement the "Strict Anti-Littering Law". | |||
With this policy, trash will mostly disappear.<br> | |||
However, since it lowers the public morale,<br> | |||
you'll eventually want to switch to a better waste management solution. | |||
Putting up garbage dump signs and placing garbage containers<br> | |||
will encourage residents to dispose of trash according to the public morale. | |||
And if you have residents who clean up,<br> | |||
the chances of them sorting the trash increase significantly. | |||
Garbages can be dismantled into valuable resources,<br> | |||
so you'll want to use them effectively! | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Season == | |||
{{Imbox | |||
|text='''It's already autumn...<br> | |||
Time really flies! | |||
Since North Tyris is a northern continent,<br> | |||
even during the hot summer when the sun beats down,<br> | |||
it's never so hot that you can't go outside. | |||
But, winter does have its own impact on daily life.<br> | |||
It might be a good idea to start preparing for it now. | |||
If you're growing crops, they'll wither once winter comes.<br> | |||
So, make sure to harvest them before then, okay? | |||
And when the lakes and seas freeze over,<br> | |||
of course, you won't be able to fish anymore.<br> | |||
Be careful about that if you make a living through fishing, | |||
Oh, and in December, there's a famous festival<br> | |||
in a village called [[Elin:Noyel|Noyel]] to the east.<br> | |||
They sell some really delicious sweets at the stalls,<br> | |||
so you have to go check it out! Got it!? | |||
Besides winter, there are festivals held all over the land with each season.<br> | |||
If you have the time, it might be fun to visit them.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
[[Category:Elin Mechanics]] | |||
[[Category:Elin Items]] | |||
[[Category:EN]] |
Latest revision as of 12:27, 29 November 2024
A Journey Begins
Using Tool
Very Important Stuff
Good, you've made the workbench
Let me tell you something crucial for becoming a seasoned adventurer... By middle-clicking, you can 'interact' with items in your backpack, You can do various actions like Moreover, when placing furniture or walls, Middle click... got it...? ... ...Yes, you can also use the 'R' key on your keyboard Well then...I'll see you later... |
Equipment
Huh, exploring a cave already? You're becoming like a real adventurer! But before you go deeper, take a look at yourself. ...You sure that's enough armor? Caves have lots of enemies. At your base, you can craft simple weapons and armor, Defense Value (PV) is especially a crucial stat that |
Food
Wow...
Can I have some mushrooms? Munch munch munch. Yummy. Mushrooms are tasty, but they don't keep you full for long Yes, food spoils if you leave it out too long. Of course, eating spoiled food can make you sick Fish and raw food especially easy With a millstone, you can even make meals like kibble that never spoil. |
Processed Resource
Alright, you got a log!
Logs, or should I say, Mr. Log, are the most basic crafting materials But...That's not all! What...? How do you process it? ...Oh, and by the way, you can also process stones |
Material Hardness
Good, you made a tool!
All items are made from some kind of "material". For example, items made of paper are light, One of the characteristics of materials is "hardness", If you come across stones that your current pickaxe can't mine, Well... you can actually level up your mining skills a lot and |
Sleep and Rest
You look tired, are you okay?
The best way to recover from fatigue is When you get enough sleep, If you haven't made a bed yet, During meditation, your naturally recovery of health and magic power increases, Okay that's it for now. |
Item Trait
Global Map
Hey, wait a minute. ...don't... don't run! *huff* *puff* You are now in the "World Map". You will starve to death if you don't have enough food Oh, and when you're traveling on the world map See that road to your right? Attacks are less frequent on the road So, for beginners, sticking to the road is a good idea. Well then... |
Growth and Feat
Congratulations on earning a Feat Point!
...Huh? you don't know about Feats? Feats are special traits you have, Do you see the blue feather icon at the bottom of your screen? Click on the gauge to see a list of Feats you can acquire. You can also save your Feat Points Note that some Feats have prerequisites. |
Fame
Wow, you've gained fame! Congratulations! You can earn fame by completing quests As your fame increases, you'll be asked to take on more challenging quests, Earn lots of fame and ... By the way... |
Karma
...
Did you just do something bad...? Yes... I felt your karma drop. Complete quests, return lost items, ...By the way, the most serious crime in this world is tax evasion. |
Criminal
...
No...! I can't believe you've become a criminal. ...That's right, if your karma drops below zero, you'll be wanted. Sigh...It's okay, there's still a path to redemption for you. In the rogue town of Derphy, where there are no laws, Don't worry, I believe in you. |
Weakness and Restoration
Oh... Have you become weaker?
What? What do I mean by that... Some enemies can weaken your attributes with their attacks. If you have a Potion of Restore Body or a Potion of Restore Mind If you don't have a way to recover, you can ask a healer in town. Well, it's best not to get hit in the first place. |
Acid Damage to Equipment
Faith and Praying
Oh, did you start worshipping a god? Hehe... Come on, tell me! Who did you choose to worship? I see, so that's your thing, huh? When you worship a god, you'll receive various blessings Once a day, you can use the "Pray" ability to your god. Praying also helps you develop your faith skill, Well, that's it for now. |
Death and Penalty
Oh dear Player Character, how could you die so easily... How did you even manage to die? Of course, dying does come with a price. However, for the first 90 days after you arrive in this land, So feel free to take on all sorts of challenges |
Reviving Pets and Residents
Oh no, you lost your companion...
There, there, don't be too upset. When a companion dies, they temporarily leave your party If you can't wait, you can also talk to the bartenders in various towns. And if it's a pet you got from that girl...Fiama, I know you are feeling sad now, |
Childhood's End
Ding-a-ling! Your beginner adventurer period is over! From now on, when you die, you'll incur death penalties. |
Dangerous Water
Ether Disease
So, you've finally been afflicted by the illness...
Don't be surprised. Your symptoms are still minor and can be ignored for now, Hehe, don't make that serious face. Come to think of it... |
Tinker's Camp
Wow, look at all the tinkers! They're selling all kinds of things! It's like a little corner of a town. Completing quests earns you various rewards, Oh, this camp also has a healer. ... S...so cute! |
Towns
It's a town! So lively with all the people bustling around. Buying and selling, training, trading, gambling, quests, healing... Of course, every town in North Tyris is different. The quests posted on the bulletin board also differ from one to another, |
Influence
Delivery Box
Hearth Stone
Work and Hobbies
Pasture and Livestock
Garbage Problem
Season
It's already autumn... Time really flies! Since North Tyris is a northern continent, But, winter does have its own impact on daily life. If you're growing crops, they'll wither once winter comes. And when the lakes and seas freeze over, Oh, and in December, there's a famous festival Besides winter, there are festivals held all over the land with each season. |