Elin:Adventure Log: Difference between revisions

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(Add "Item Trait" conversation)
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<tabber>
== A Journey Begins ==
|-| A Journey Begins =
{{Imbox
{{Imbox
|text='''Good morning, sleepyhead.
|text='''Good morning, sleepyhead.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Using Tool =
 
== Using Tool ==
{{Imbox
{{Imbox
|text='''Want to know how to use the axe?
|text='''Want to know how to use the axe?
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
''' 
 
|-| Very Important Stuff =
== Very Important Stuff ==
{{Imbox
{{Imbox
|text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']]
|text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Equipment =
 
== Equipment ==
{{Imbox
{{Imbox
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br>
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Food=  
 
== Food ==
{{Imbox
{{Imbox
|text='''Wow...
|text='''Wow...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Processed Resource=  
 
== Processed Resource ==
{{Imbox
{{Imbox
|text='''[[Elin:Resources|Alright, you got a log!]]
|text='''[[Elin:Resources|Alright, you got a log!]]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-|Material Hardness=
 
== Material Hardness ==
{{Imbox
{{Imbox
|text=''' Good, you made a tool!
|text=''' Good, you made a tool!
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Sleep and Rest=  
 
== Sleep and Rest ==
{{Imbox
{{Imbox
|text='''You look tired, are you okay?
|text='''You look tired, are you okay?
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
-.-.-.-
 
|-| Item Trait=  
== Item Trait ==
{{Imbox
{{Imbox
|text='''Look, a herb!
|text='''Look, a herb!
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take a look at the herb you just picked?
take a look at the herb you just picked?


You'll see effects listed in brackets, like 【hemostatic】.<br>
You'll see effects listed in brackets, like 【Hemostatic】.<br>
These are called 'item traits', and when you craft with them,<br>
These are called 'item traits', and when you craft with them,<br>
these characteristics carry over to the finished product.
these characteristics carry over to the finished product.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
.-.-.-.-.-
 
|-| Global Map=  
== Global Map ==
{{Imbox
{{Imbox
|text='''Hey, wait a minute.<br>
|text='''Hey, wait a minute.<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Growth and Feat=  
 
== Growth and Feat ==
{{Imbox
{{Imbox
|text='''Congratulations on earning a [[Elin:Feats|Feat Point!]]
|text='''Congratulations on earning a [[Elin:Feats|Feat Point!]]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Fame=  
 
== Fame ==
{{Imbox
{{Imbox
|text='''Wow, you've gained fame!<br>
|text='''Wow, you've gained fame!<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Karma=  
 
== Karma ==
{{Imbox
{{Imbox
|text=''' ...
|text=''' ...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Criminal=  
 
== Criminal ==
{{Imbox
{{Imbox
|text='''...
|text='''...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Weakness and Restoration=  
 
== Weakness and Restoration ==
{{Imbox
{{Imbox
|text='''Oh... Have you become weaker?
|text='''Oh... Have you become weaker?
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Acid Damage to Equipment =
 
== Acid Damage to Equipment ==
{{Imbox
{{Imbox
|text='''Ahhhhhhhhhhhhhhhh!!
|text='''Ahhhhhhhhhhhhhhhh!!
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Faith and Praying=  
 
== Faith and Praying ==
{{Imbox
{{Imbox
|text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br>
|text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Death and Penalty =
 
== Death and Penalty ==
{{Imbox
{{Imbox
|text='''Oh dear [[Elin:Player Character|Player Character]],<br>
|text='''Oh dear [[Elin:Player Character|Player Character]],<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Reviving Pets and Residents=
 
== Reviving Pets and Residents ==
{{Imbox
{{Imbox
|text='''Oh no, you lost your companion...
|text='''Oh no, you lost your companion...
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Childhood's End=
 
== Childhood's End ==
{{Imbox
{{Imbox
|text='''Ding-a-ling!<br>
|text='''Ding-a-ling!<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Dangerous Water=
 
== Dangerous Water ==
{{Imbox
{{Imbox
|text='''That's water.
|text='''That's water.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Ether Disease=  
 
== Ether Disease ==
{{Imbox
{{Imbox
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]]
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]]
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Tinker's Camp=  
 
== Tinker's Camp ==
{{Imbox
{{Imbox
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br>
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Towns=  
 
== Towns ==
{{Imbox
{{Imbox
|text='''It's a town!<br>
|text='''It's a town!<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Influence =
 
== Influence ==
{{Imbox
{{Imbox
|text='''Hey, have you ever heard of influence?
|text='''Hey, have you ever heard of influence?
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Delivery Box =
 
== Delivery Box ==
{{Imbox
{{Imbox
|text='''Look! There's a delivery box here!
|text='''Look! There's a delivery box here!
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Hearth Stone=
 
== Hearth Stone ==
{{Imbox
{{Imbox
|text='''Well done, your Hearth Stone is growing.
|text='''Well done, your Hearth Stone is growing.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Work and Hobbies =
 
== Work and Hobbies ==
{{Imbox
{{Imbox
|text='''Here's a list of the residents at your base.
|text='''Here's a list of the residents at your base.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Pasture and Livestock =
 
== Pasture and Livestock ==
{{Imbox
{{Imbox
|text='''A pasture, huh.
|text='''A pasture, huh.
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
|-| Season =
 
== Garbage Problem ==
{{Imbox
|text='''Oh no, there's trash everywhere!
 
Are you the rumored... messy adventurer?<br>
If you don't clean up, it could become a big problem!
 
As the population grows, more trash will accumulate,<br>
so you'll need to come up with some measures.
 
The quickest solution is to<br>
implement the "Strict Anti-Littering Law".
 
With this policy, trash will mostly disappear.<br>
However, since it lowers the public morale,<br>
you'll eventually want to switch to a better waste management solution.
 
Putting up garbage dump signs and placing garbage containers<br>
will encourage residents to dispose of trash according to the public morale.
 
And if you have residents who clean up,<br>
the chances of them sorting the trash increase significantly.
 
Garbages can be dismantled into valuable resources,<br>
so you'll want to use them effectively!
''' 
|image=[[File:Elin UI Nerun.png|250px]]
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;
}}
 
== Season ==
{{Imbox
{{Imbox
|text='''It's already autumn...<br>
|text='''It's already autumn...<br>
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%;  
}}
}}
</tabber>
 
[[Category:Elin Mechanics]][[Category:Elin Items]]
[[Category:Elin Mechanics]]
[[Category:Elin Items]]
[[Category:EN]]
[[Category:EN]]

Latest revision as of 12:27, 29 November 2024

A Journey Begins

Using Tool

Very Important Stuff

Equipment

Food

Processed Resource

Material Hardness

Sleep and Rest

Item Trait

Global Map

Growth and Feat

Fame

Karma

Criminal

Weakness and Restoration

Acid Damage to Equipment

Faith and Praying

Death and Penalty

Reviving Pets and Residents

Childhood's End

Dangerous Water

Ether Disease

Tinker's Camp

Towns

Influence

Delivery Box

Hearth Stone

Work and Hobbies

Pasture and Livestock

Garbage Problem

Season