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<Kumiromi of Harvest> |
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Slow and gentle. | Slow and gentle. | ||
While other gods like Opatos and Lulwy have gained skills that don't directly pertain to combat like blacksmithing and taming, Kumiromi remains undisputed king of the slow life playstyle. Perception, dexterity and learning are all well and good, allowing Kumiromi worshippers to dabble in ranged combat, and alchemy, weaving and literacy are all useful life skills albeit with eventual diminishing returns, the crown jewel of Kumiromi's bonuses is that of farming | While other gods like Opatos and Lulwy have gained skills that don't directly pertain to combat like blacksmithing and taming, Kumiromi remains undisputed king of the slow life playstyle. Perception, dexterity and learning are all well and good, allowing Kumiromi worshippers to dabble in ranged combat, and alchemy, weaving and literacy are all useful life skills albeit with eventual diminishing returns, the crown jewel of Kumiromi's bonuses is that of farming. | ||
Since farming not only governs the maximum level of crop a player is able to grow, but also influences the chance a crop will increase in level when sickled, Kumiromi worshippers are quickly able to produce rich, high-quality harvests that rapidly improve both stats and potentials when cooked into excellent meals. High quality trees grown by Kumiromi worshippers also yield far more wood than wild trees for purposes such as carpentry and construction, and furniture made from high quality timber and cotton will sell for a high price. While he is not as essential as he was in Elona, worshipping Kumiromi can still make your character considerably more powerful in the long run. | |||
Because of the easy availability of seeds in Elin, Kumiromi's ability to extract seeds from rotting matter has become less useful; instead, other new abilities have been added that facilitate agricultural life. Kumiromi's ability improves the probability that seeds will increase in level when gained, and fruits and vegetables shipped by Kumiromi believers earn 1.5 times the normal amount. Kumiromi worshipers can also calm plant monsters such as mandrakes and mushrooms to avoid conflict. | |||
==== Apostle ==== | |||
The cute fairy is more of a support pet, and with 50 life should attached to the player as a symbiote at all times. His most notable ability is to summon tentacles; these have 180 life, draw nearby enemies close and root them with entangle, then continuously cast touch spells until someone dies. The cute fairy also produces seeds of some kind in her inventory by eating food of some nutritional value. This is the only source of rainbow fruit seeds without resorting to moongates. | |||
Gaining | ==== Kumiromi Scythe ==== | ||
Kumiromi Scythe confers faction effects, such as the ability to digest rotten food and resistance to chaos. The most powerful and unique of these effects is that it grants a neck-hunting effect to all attacks, including magic and shooting. In addition, enemies whose necks are hunted will be transformed into friendly plants. The non-faction effects of the scythe are mainly bonuses to household skills such as farming and cooking, and there are almost no combat-oriented effects. Therefore, it is often used in a way where it is only equipped when doing the corresponding work at player's home. | |||
==== How to gain piety ==== | |||
Gaining piety with Kumiromi is easy; seeds can be collected from a variety of plants, and vegetables and fruits are widely available from a range of vendors. One of the easiest ways to gather a lot of seeds is to look for fields of pasture, silver grass, and other plants in zones and gather them using a sickle to guarantee seeds. Take note that immature plants do not drop seeds when sickled. | |||
Although offering heavy vegetables by running away with them at harvest requests is an option, it is not recommended because the karma is reduced both when running away and when offering them, and offerings to Kumiromi can be easily collected by collecting seeds with the sickle as mentioned above. | |||
== Mechanics == | |||
=== Crop Shipping Bonus === | |||
The shipping bonus only applies to uncooked vegetables and fruit, and does not apply to mushrooms, rice, wheat, wine made from processed fruit and vegetables, or fruit and vegetables. | |||
=== Friendly Plants === | |||
Friendly plants (mushrooms, mandrakes) that have been calmed by the power of the Kumiromi faith or that were born in Kumiromi Sythe are not under the player's control, unlike the machines dominated by the power of the '''[[Elin:Mani of Machine|Mani]]''', and will disappear when you leave the map. | |||
Also, if you harvest the life of a friendly plant with a sickle (the tool used to harvest seeds), you will receive a small amount of'''[[Elin:Ecopo|ecopos]]'''. | |||
==Signals from God== | ==Signals from God== |
He and his brother drifted though the universe as spores and took root in the earth of Ylva in the ancient times. He loves and watches over all the lives that are born and grow up without any distinction. He is not involved in factional disputes in the divine world, and often acts as an intermediary between the Gods and Goddesses.
Slow and gentle.
While other gods like Opatos and Lulwy have gained skills that don't directly pertain to combat like blacksmithing and taming, Kumiromi remains undisputed king of the slow life playstyle. Perception, dexterity and learning are all well and good, allowing Kumiromi worshippers to dabble in ranged combat, and alchemy, weaving and literacy are all useful life skills albeit with eventual diminishing returns, the crown jewel of Kumiromi's bonuses is that of farming.
Since farming not only governs the maximum level of crop a player is able to grow, but also influences the chance a crop will increase in level when sickled, Kumiromi worshippers are quickly able to produce rich, high-quality harvests that rapidly improve both stats and potentials when cooked into excellent meals. High quality trees grown by Kumiromi worshippers also yield far more wood than wild trees for purposes such as carpentry and construction, and furniture made from high quality timber and cotton will sell for a high price. While he is not as essential as he was in Elona, worshipping Kumiromi can still make your character considerably more powerful in the long run.
Because of the easy availability of seeds in Elin, Kumiromi's ability to extract seeds from rotting matter has become less useful; instead, other new abilities have been added that facilitate agricultural life. Kumiromi's ability improves the probability that seeds will increase in level when gained, and fruits and vegetables shipped by Kumiromi believers earn 1.5 times the normal amount. Kumiromi worshipers can also calm plant monsters such as mandrakes and mushrooms to avoid conflict.
The cute fairy is more of a support pet, and with 50 life should attached to the player as a symbiote at all times. His most notable ability is to summon tentacles; these have 180 life, draw nearby enemies close and root them with entangle, then continuously cast touch spells until someone dies. The cute fairy also produces seeds of some kind in her inventory by eating food of some nutritional value. This is the only source of rainbow fruit seeds without resorting to moongates.
Kumiromi Scythe confers faction effects, such as the ability to digest rotten food and resistance to chaos. The most powerful and unique of these effects is that it grants a neck-hunting effect to all attacks, including magic and shooting. In addition, enemies whose necks are hunted will be transformed into friendly plants. The non-faction effects of the scythe are mainly bonuses to household skills such as farming and cooking, and there are almost no combat-oriented effects. Therefore, it is often used in a way where it is only equipped when doing the corresponding work at player's home.
Gaining piety with Kumiromi is easy; seeds can be collected from a variety of plants, and vegetables and fruits are widely available from a range of vendors. One of the easiest ways to gather a lot of seeds is to look for fields of pasture, silver grass, and other plants in zones and gather them using a sickle to guarantee seeds. Take note that immature plants do not drop seeds when sickled.
Although offering heavy vegetables by running away with them at harvest requests is an option, it is not recommended because the karma is reduced both when running away and when offering them, and offerings to Kumiromi can be easily collected by collecting seeds with the sickle as mentioned above.
The shipping bonus only applies to uncooked vegetables and fruit, and does not apply to mushrooms, rice, wheat, wine made from processed fruit and vegetables, or fruit and vegetables.
Friendly plants (mushrooms, mandrakes) that have been calmed by the power of the Kumiromi faith or that were born in Kumiromi Sythe are not under the player's control, unlike the machines dominated by the power of the Mani, and will disappear when you leave the map.
Also, if you harvest the life of a friendly plant with a sickle (the tool used to harvest seeds), you will receive a small amount ofecopos.
Action | Message |
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Converting | "Welcome...I have...expectations on you..." |
Turning Apostate | "A trator...I can't...tolerate...." |
Taking Over An Altar | "Good work...truly..." |
Failing to take over Kumiromi's altar | "I...will have no mercy..for enemies...absolutely." |
Offering items worth high value | "This is...very good....Thank you."
"This is... good..." "I will accept this..." "Good thing..." |
Load Game/Entering Home | "Welcome back...I was...waiting for you." |
Sleeping | "Good night...May a bright sprout brought forth tomorrow..." |
Praying | "Twitter of trees...song weaved by forests...if you strain your ears...."
"This conflict between Gods...ugly." "My Ehekatl...you are not what you used to be..." "I will give...more than you spoil..." "The bounty of the earth... can you feel it...?" "Your prayers...reached me..." "I'm always watching... your endeavors." "Yes... stay there..." "The life that sprouts... and the life that withers... I merely watch over..." "Flowers... and you... will eventually..." |
Killing | "You got dirty."
"Don't kill too much." "...are you satisfied now?" |
Activating Ability | N/A |
Giving Pet | "Goodbye, dear fairy." |
Giving Artifact | "Here...there's something for...you..." |