Elin:Kumiromi Sythe: Difference between revisions
Jump to navigation
Jump to search
Hachimitsu (talk | contribs) mNo edit summary |
m (Added sprite) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Template:Equipment En | {{Template:Equipment En | ||
|Icon = | |Icon =[[File:Elin_Item_Sprite_Kumiromi_Sythe.png]] | ||
|Name = Kumiromi Sythe<sup><small>[Sic]</small></sup> | |Name = Kumiromi Sythe<sup><small>[Sic]</small></sup> | ||
|Epithet = | |Epithet = A Harvest Sythe<sup><small>[Sic]</small></sup> | ||
|WT =0. | |WT =0.9 | ||
|DMG =1d38+2 | |DMG =1d38+2 | ||
| | |HT =+5 | ||
|PEN =20% | |PEN =20% | ||
|DV = | |DV = | ||
Line 33: | Line 33: | ||
|Trait14 = It enhances your cooking skill.[***] | |Trait14 = It enhances your cooking skill.[***] | ||
}} | }} | ||
===Notes=== | |||
The {{PAGENAME}} is the [[Rewards Number::2|second]] reward from [[Rewards From::{{NAMESPACE}}:Kumiromi of Harvest|Kumiromi of Harvest]]. | |||
The effect of “It gives a neck hunting attack to any damage." gives a neck hunting attack to any damage. In addition, “It replants the harvested life. ” causes neck-hunted enemies to be reborn as friendly plant NPCs (mushrooms, mandrakes). These plants, unlike the machines dominated by Mani's ability, are not under the player's control and disappear as they move around the map. | |||
{{DEFAULTSORT:Kumiromi Scythe}} [[Sort Number::1| ]] | |||
[[Faith Reward::Artifacts| ]] | |||
[[Category:Elin Items]] | |||
[[Category:Elin Precious Items]][[Category:Elin Equipment]][[Category:Elin God Artifacts]] | |||
[[Category:EN]] |
Revision as of 11:23, 20 November 2024
Notes
The Kumiromi Sythe is the second reward from Kumiromi of Harvest.
The effect of “It gives a neck hunting attack to any damage." gives a neck hunting attack to any damage. In addition, “It replants the harvested life. ” causes neck-hunted enemies to be reborn as friendly plant NPCs (mushrooms, mandrakes). These plants, unlike the machines dominated by Mani's ability, are not under the player's control and disappear as they move around the map.