Elin:Spellcasting: Difference between revisions
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==== Weakness ==== | ==== Weakness ==== | ||
<sup>Spell Level Scaling: Success Chance</sup> | |||
<sup>Main Stat Scaling: Will</sup> | |||
<sup>Casting Scaling:</sup> | |||
Halves DV/PV of the target for a certain number of turns. | Halves DV/PV of the target for a certain number of turns. | ||
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==== Cure Minor Wounds ==== | ==== Cure Minor Wounds ==== | ||
==== Holy Veil ==== | |||
<sup>Spell Level Scaling:</sup> | |||
<sup>Main Stat Scaling: Will</sup> | |||
<sup>Casting Scaling:</sup> | |||
Resistance to Fear | |||
== Utility Spells == | == Utility Spells == | ||
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==== Return ==== | ==== Return ==== | ||
Returns the player to the appropriate location. Can return players to [[Elin:My Home|My Home]], as well as the lowest floors cleared of certain [[:Category:Elin Dungeons|static dungeons]]. | Returns the player to the appropriate location. Can return players to [[Elin:My Home|My Home]], as well as the lowest floors cleared of certain [[:Category:Elin Dungeons|static dungeons]]. | ||
==== Teleport ==== | |||
<sup>Spell Level Scaling:</sup> | |||
<sup>Main Stat Scaling: Perception</sup> | |||
<sup>Casting Scaling:</sup> | |||
Teleport to a random location. | |||
==== Short Teleport ==== | |||
<sup>Spell Level Scaling:</sup> | |||
<sup>Main Stat Scaling: Perception</sup> | |||
<sup>Casting Scaling:</sup> | |||
Teleport to a nearby random location. | |||
==== Uncurse ==== | |||
<sup>Spell Level Scaling: Success Chance.</sup> | |||
<sup>Main Stat Scaling: Will</sup> | |||
<sup>Casting Scaling:</sup> | |||
Removes curse from cursed equipment, Has a small chance to undoom equipment. May scale with level or casting. | |||
[[Category:Elin Mechanics]] | [[Category:Elin Mechanics]] |
Revision as of 00:25, 8 February 2024
Read books to learn spells. Casting spells costs spell stock and MP. Spell stock is recovered by reading books.
Domains
Domain | Main Stat | Elemental Effect | Flavor Text on Kill | |
---|---|---|---|---|
Fire | Magic | is burnt to ashes. | ||
Cold | Is frozen and turns into an ice sculpture. | |||
Lightning | ||||
Darkness | Magic | is consumed by darkness | ||
Mind | Charisma | |||
Poison | Dexterity | |||
Nether | Endurance | goes to Hell | ||
Sound | ||||
Nerve | dies from neurofibroma | |||
Chaos | is drawn into a chaotic vortex | |||
Mana | ||||
Holy | Will | goes to Heaven. | ||
Ether | Is down in ether | |||
Cut | cut into thin strips | |||
Acid | Melts |
Attack Spells
Attack spells are available in all elements. Each one has a chance to apply the status ailment associated with it.
Ball
Spell Level Scaling:
Main Stat Scaling:
Casting Scaling:
A #x# sphere Aoe centered about the caster. Damage reduces with distance from the origin.
Bolt
Spell Level Scaling:
Main Stat Scaling:
Casting Scaling:
A line aoe penetrating enemies for # tiles.
Touch
Spell Level Scaling:
Main Stat Scaling:
Casting Scaling:
A melee range single target spell.
Dart
Spell Level Scaling:
Main Stat Scaling:
Casting Scaling:
A single target ranged spell.
Intonation
Spell Level Scaling: Increases amount of attacks that are enchanted. Increases elemental resist of the appropriate element.
Main Stat Scaling:
Casting Scaling:
Changes the damage done by the wielder's weapon to the appropriate type of damage for a certain number of hits, and provides elemental resistance to the same element as enchanted.
This allows melee weapons to bypass PV and the damage to be rolled against elemental resistances instead.
Miasma
Spell Level Scaling:
Main Stat Scaling:
Casting Scaling:
A damage over time spell. Cannot be stacked.
Each tick of damage causes the spell to spread to any adjacent enemies, with the same remaining turns.
Furthermore, Miasma has a very high chance to apply the related status ailment, and bypasses the status resistances innate to elite enemies.
Bit
Spell Level Scaling:
Main Stat Scaling:
Casting Scaling:
Summons a companion that casts the appropriate element dart spell. Can move. Lasts only for a certain duration.
Hexes
Weakness
Spell Level Scaling: Success Chance
Main Stat Scaling: Will
Casting Scaling:
Halves DV/PV of the target for a certain number of turns.
Defense Spells
Cure Minor Wounds
Holy Veil
Spell Level Scaling:
Main Stat Scaling: Will
Casting Scaling:
Resistance to Fear
Utility Spells
Return
Returns the player to the appropriate location. Can return players to My Home, as well as the lowest floors cleared of certain static dungeons.
Teleport
Spell Level Scaling:
Main Stat Scaling: Perception
Casting Scaling:
Teleport to a random location.
Short Teleport
Spell Level Scaling:
Main Stat Scaling: Perception
Casting Scaling:
Teleport to a nearby random location.
Uncurse
Spell Level Scaling: Success Chance.
Main Stat Scaling: Will
Casting Scaling:
Removes curse from cursed equipment, Has a small chance to undoom equipment. May scale with level or casting.