Elin:Class: Difference between revisions
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Sakumashiki (talk | contribs) m (→Classes: Class order has been aligned with that in the game.) |
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Class adjusts a character's attributes, skills and starting potentials | Class adjusts a character's attributes, skills and starting potentials | ||
{{Beta}} | |||
===Classes=== | ===Classes=== | ||
Line 20: | Line 22: | ||
|- | |- | ||
|[[Elin:Warrior|Warrior]] | |[[Elin:Warrior|Warrior]] | ||
|10 | |10<sup>+50</sup> | ||
|10 | |10<sup>+50</sup> | ||
|2 | |2<sup>+10</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
| 3 | | 3<sup>+15</sup> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
Line 41: | Line 43: | ||
Tactics<sup>(140)</sup> | Tactics<sup>(140)</sup> | ||
| | |Long Sword<sup>(160)</sup> | ||
Axe<sup>(160)</sup> | |||
Polearm<sup>(140)</sup> | |||
Mace<sup>(160)</sup> | |||
Short Sword<sup>(140)</sup> | |||
|Weapon Mastery 2 | |Weapon Mastery 2 | ||
| Increased | | Increased effectiveness of melee weapons | ||
|- | |- | ||
|[[Elin:Thief|Thief]] | |[[Elin:Thief|Thief]] | ||
|4 | |4<sup>+20</sup> | ||
|4 | |4<sup>+20</sup> | ||
|8 | |8<sup>+40</sup> | ||
|5 | |5<sup>+25</sup> | ||
|4 | |4<sup>+20</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
| | |25<sup>+125</sup> | ||
|Poison | |Poison | ||
Darkness | Darkness | ||
Line 68: | Line 78: | ||
Evasion<sup>(130)</sup> | Evasion<sup>(130)</sup> | ||
| | |Long Sword<sup>(130)</sup> | ||
Axe<sup>(130)</sup> | |||
Staff<sup>(130)</sup> | |||
Short Sword<sup>(140)</sup> | |||
Crossbow<sup>(140)</sup> | |||
|Thief's Luck 2 | |Thief's Luck 2 | ||
| +20 Luck | | +20 Luck | ||
Line 76: | Line 94: | ||
|0 | |0 | ||
|0 | |0 | ||
|4 | |4<sup>+20</sup> | ||
|3 | |3<sup>+15</sup> | ||
|8 | |8<sup>+40</sup> | ||
|10 | |10<sup>+50</sup> | ||
|0 | |0 | ||
| | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
Lightning | Lightning | ||
|Literacy<sup>(130)</sup> | |Literacy<sup>(130)</sup> | ||
Line 99: | Line 113: | ||
Control Magic<sup>(140)</sup> | Control Magic<sup>(140)</sup> | ||
| | |Staff<sup>(130)</sup> | ||
Short Sword<sup>(120)</sup> | |||
|Magic Mastery 2 | |Magic Mastery 2 | ||
| +2 Specialized Domain | | +2 Specialized Domain | ||
|- | |- | ||
|[[Elin:Farmer|Farmer]] | |[[Elin:Farmer|Farmer]] | ||
|5 | |5<sup>+25</sup> | ||
|5 | |5<sup>+25</sup> | ||
|2 | |2<sup>+10</sup> | ||
|0 | |0 | ||
|8 | |8<sup>+40</sup> | ||
|5 | |5<sup>+25</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
| | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
Line 126: | Line 142: | ||
Riding<sup>(130)</sup> | Riding<sup>(130)</sup> | ||
| | |Staff <sup>(130)</sup> | ||
Scythe<sup>(160)</sup> | |||
Polearm<sup>(130)</sup> | |||
|Farming Legs 2 | |Farming Legs 2 | ||
Gourmet 1 | Gourmet 1 | ||
|Reduced | |Reduced stamina usage | ||
Show food traits | Show food traits | ||
|- | |- | ||
|[[Elin:Archer|Archer]] | |[[Elin:Archer|Archer]] | ||
|6 | |6<sup>+30</sup> | ||
|4 | |4<sup>+20</sup> | ||
|8 | |8<sup>+40</sup> | ||
|5 | |5<sup>+25</sup> | ||
|2 | |2<sup>+10</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
| | |25<sup>+125</sup> | ||
|Lightning | |Lightning | ||
Poison | Poison | ||
Line 155: | Line 175: | ||
Riding<sup>(130)</sup> | Riding<sup>(130)</sup> | ||
| | |Axe<sup>(130)</sup> | ||
Short Sword<sup>(140)</sup> | |||
Bow<sup>(160)</sup> | |||
Crossbow<sup>(160)</sup> | |||
|Ranged Mastery 2 | |Ranged Mastery 2 | ||
|Increased effectiveness of ranged weapons | |Increased effectiveness of ranged weapons | ||
|- | |- | ||
|[[Elin:Warmage|Warmage]] | |[[Elin:Warmage|Warmage]] | ||
|6 | |6<sup>+30</sup> | ||
|6 | |6<sup>+30</sup> | ||
|2 | |2<sup>+10</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
|4 | |4<sup>+20</sup> | ||
|7 | |7<sup>+35</sup> | ||
|0 | |0 | ||
| | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
Nether | Nether | ||
|Evasion<sup>(140)</sup> | |Evasion<sup>(140)</sup> | ||
Line 184: | Line 208: | ||
Symbiosis<sup>(130)</sup> | Symbiosis<sup>(130)</sup> | ||
| | |Long Sword<sup>(140)</sup> | ||
Long Sword<sup>(140)</sup> | |||
Staff<sup>(140)</sup> | Staff<sup>(140)</sup> | ||
Line 195: | Line 217: | ||
|Weapon Mastery 1 | |Weapon Mastery 1 | ||
Magic Mastery 1 | Magic Mastery 1 | ||
|Increased | |Increased effectiveness of melee weapons | ||
+1 Specialized | +1 Specialized Domain | ||
|- | |- | ||
|[[Elin:Tourist|Tourist]] | |[[Elin:Tourist|Tourist]] | ||
Line 207: | Line 229: | ||
|0 | |0 | ||
|0 | |0 | ||
| | |0<sup>+0</sup> | ||
|Fire | |Fire | ||
Sound | Sound | ||
Line 217: | Line 239: | ||
Travel<sup>(130)</sup> | Travel<sup>(130)</sup> | ||
| | |None | ||
|Vacation Vibe 5 | |Vacation Vibe 5 | ||
|Increased store price | |Increased store price | ||
Line 223: | Line 245: | ||
|- | |- | ||
|[[Elin:Pianist|Pianist]] | |[[Elin:Pianist|Pianist]] | ||
|6 | |6<sup>+20</sup> | ||
|0 | |0 | ||
|4 | |4<sup>+10</sup> | ||
|5 | |5<sup>+25</sup> | ||
|6 | |6<sup>+30</sup> | ||
|0 | |0 | ||
|4 | |4<sup>+10</sup> | ||
|8 | |8<sup>+40</sup> | ||
| | |33<sup>+135</sup> | ||
|Sound | |Sound | ||
Mind | Mind | ||
Line 245: | Line 267: | ||
Negotiation<sup>(130)</sup> | Negotiation<sup>(130)</sup> | ||
| | |None | ||
|Musician 2 | |Musician 2 | ||
|Enhanced performance quality | |Enhanced performance quality | ||
Line 251: | Line 273: | ||
|- | |- | ||
|[[Elin:Priest|Priest]] | |[[Elin:Priest|Priest]] | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|0 | |0 | ||
|2 | |2<sup>+10</sup> | ||
|2 | |2<sup>+10</sup> | ||
|10 | |10<sup>+50</sup> | ||
|7 | |7<sup>+35</sup> | ||
|2 | |2<sup>+10</sup> | ||
| | |27<sup>+145</sup> | ||
|Fire | |Fire | ||
Lightning | Lightning | ||
Holy | Holy | ||
|Shield<sup>(140)</sup> | |Shield<sup>(140)</sup> | ||
Line 275: | Line 295: | ||
Casting<sup>(130)</sup> | Casting<sup>(130)</sup> | ||
| | |Staff<sup>(130)</sup> | ||
Staff<sup>(130)</sup> | |||
Polearm<sup>(130)</sup> | Polearm<sup>(130)</sup> | ||
Line 283: | Line 301: | ||
Mace<sup>(150)</sup> | Mace<sup>(150)</sup> | ||
Short Sword<sup>(130)</sup> | |||
|Magic Mastery 1 | |Magic Mastery 1 | ||
Devout 1 | Devout 1 | ||
Line 291: | Line 309: | ||
|[[Elin:Gunner|Gunner]] | |[[Elin:Gunner|Gunner]] | ||
|0 | |0 | ||
|2 | |2<sup>+10</sup> | ||
|5 | |5<sup>+25</sup> | ||
|8 | |8<sup>+40</sup> | ||
|5 | |5<sup>+25</sup> | ||
|4 | |4<sup>+20</sup> | ||
|3 | |3<sup>+15</sup> | ||
|0 | |0 | ||
| | |27<sup>+135</sup> | ||
|Fire | |Fire | ||
Lightning | Lightning | ||
Line 312: | Line 330: | ||
Marksman<sup>(150)</sup> | Marksman<sup>(150)</sup> | ||
| | |Mace<sup>(130)</sup> | ||
Crossbow<sup>(130)</sup> | |||
Gun<sup>(160)</sup> | |||
|Thief's Luck 1 | |Thief's Luck 1 | ||
Ranged Mastery 1 | Ranged Mastery 1 | ||
Line 319: | Line 341: | ||
|- | |- | ||
|[[Elin:Inquisitor|Inquisitor]] | |[[Elin:Inquisitor|Inquisitor]] | ||
|7 | |7<sup>+35</sup> | ||
|4 | |4<sup>+20</sup> | ||
|4 | |4<sup>+20</sup> | ||
|7 | |7<sup>+35</sup> | ||
|0 | |0 | ||
|4 | |4<sup>+20</sup> | ||
|0 | |0 | ||
|0 | |0 | ||
| | |26<sup>+130</sup> | ||
|Darkness | |Darkness | ||
Mind | Mind | ||
Line 341: | Line 363: | ||
Casting<sup>(140)</sup> | Casting<sup>(140)</sup> | ||
| | |Long Sword<sup>(130)</sup> | ||
Short Sword<sup>(130)</sup> | |||
Crossbow<sup>(140)</sup> | |||
Gun<sup>(140)</sup> | |||
|Devout 1 | |Devout 1 | ||
Inquisition 1 | Inquisition 1 | ||
|Increase benefit from god's favour. | |Increase benefit from god's favour. | ||
"Bane" | "Bane" excommunicates the target, removing stats gained from faith. | ||
|- | |- | ||
|[[Elin:Paladin|Paladin]] | |[[Elin:Paladin|Paladin]] | ||
Line 356: | Line 384: | ||
|0 | |0 | ||
|6<sup>+30</sup> | |6<sup>+30</sup> | ||
| | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Lighting | Lighting | ||
Line 363: | Line 391: | ||
|Two Handed<sup>(150)</sup> | |Two Handed<sup>(150)</sup> | ||
Armor<sup>(140)</sup> | Heavy Armor<sup>(140)</sup> | ||
Regeneration<sup>(130)</sup> | Regeneration<sup>(130)</sup> | ||
Line 370: | Line 398: | ||
Casting<sup>(140)</sup> | Casting<sup>(140)</sup> | ||
| | |Long Sword <sup>(160)</sup> | ||
Long Sword <sup>(160)</sup> | |||
Polearm<sup>(160)</sup> | Polearm<sup>(160)</sup> | ||
Line 382: | Line 408: | ||
Lay on hands available when worshipping Jure. | Lay on hands available when worshipping Jure. | ||
|- | |- | ||
|[[Elin: | |[[Elin:Executioner|Executioner]] | ||
|12<sup>+60</sup> | |||
|8<sup>+40</sup> | |||
|5<sup>+25</sup> | |||
|0 | |||
|0 | |||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
| | |25<sup>+125</sup> | ||
| | |Cold | ||
Cut | |||
| | Nerve | ||
|Two Handed<sup>(160)</sup> | |||
Regeneration<sup>(130)</sup> | |||
Throwing<sup>(150)</sup> | |||
Tactics<sup>(140)</sup> | |||
Anatomy<sup>(140)</sup> | |||
|Long Sword <sup>(140)</sup> | |||
Axe<sup>(170)</sup> | |||
Scythe<sup>(160)</sup> | |||
|Heart of Death 1 | |||
Mana Body 1 | |||
|Physical critical rate increases as health decreases | |||
Mana can be used as health | |||
Negates Neck Hunt | |||
Cannot die until mana is depleted | |||
|- | |- | ||
|[[Elin:Sword Sage|Sword Sage]] | |[[Elin:Sword Sage|Sword Sage]] | ||
Line 437: | Line 452: | ||
|7<sup>+35</sup> | |7<sup>+35</sup> | ||
|0 | |0 | ||
| | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Cold | Cold | ||
Line 446: | Line 461: | ||
Nether | Nether | ||
|Tactics<sup>(150)</sup>Literacy<sup>(130)</sup> | | | ||
Meditation<sup>(130)</sup>Casting<sup>(140)</sup> | Tactics<sup>(150)</sup> | ||
Literacy<sup>(130)</sup> | |||
Meditation<sup>(130)</sup> | |||
Casting<sup>(140)</sup> | |||
Magic Device<sup>(140)</sup> | Magic Device<sup>(140)</sup> | ||
| | |Long Sword <sup>(150)</sup> | ||
Staff<sup>(150)</sup> | |||
Polearm<sup>(130)</sup> | |||
Crossbow<sup>(120)</sup> | |||
|Talisman Mastery 2 | |Talisman Mastery 2 | ||
|Increased Talisman Effect | |Increased Talisman Effect | ||
Increased Talisman Charges | Increased Talisman Charges | ||
|- | |||
|[[Elin:Witch|Witch]] | |||
|0 | |||
|0 | |||
|0 | |||
|5<sup>+25</sup> | |||
|8<sup>+40</sup> | |||
|4<sup>+20</sup> | |||
|7<sup>+35</sup> | |||
|4<sup>+20</sup> | |||
|28<sup>+140</sup> | |||
|Fire | |||
Poison | |||
Chaos | |||
|Throwing<sup>(140)</sup> | |||
Spot Hidden<sup>(160)</sup> | |||
Alchemy<sup>(150)</sup> | |||
Casting<sup>(130)</sup> | |||
Magic Device<sup>(140)</sup> | |||
|Staff<sup>(130)</sup> | |||
Short Sword<sup>(140)</sup> | |||
|Magic Mastery 1 | |||
Way of Witch 1 | |||
| +1 Specialized Domain | |||
Can brew more potions | |||
Skilled at broom riding | |||
|} | |} | ||
Values with 0<sup>+##</sup> have a positive adjustment to base potential. | Values with 0<sup>+##</sup> have a positive adjustment to base potential. | ||
Line 460: | Line 519: | ||
Values with no trailing number do not positively or negatively effect base potential. | Values with no trailing number do not positively or negatively effect base potential. | ||
All classes start with Martial Arts <sup>(130)</sup>. | |||
For skills, the value provided is the total base starting potential. It seems like potential for skills cannot drop below this amount. | For skills, the value provided is the total base starting potential. It seems like potential for skills cannot drop below this amount. |
Latest revision as of 06:34, 16 June 2024
Class adjusts a character's attributes, skills and starting potentials
![]() | Some of the text on this page is from the Beta build of the game. |
Classes
Class | Str | Con | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Weapon Skills | Feat | Feat Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | 10+50 | 10+50 | 2+10 | 0 | 0 | 3+15 | 0 | 0 | 25+125 | Fire
Cold Cut |
Two Handed(140)
Regeneration(130) Shield(130) Heavy Armor(150) Tactics(140) |
Long Sword(160)
Axe(160) Polearm(140) Mace(160) Short Sword(140) |
Weapon Mastery 2 | Increased effectiveness of melee weapons |
Thief | 4+20 | 4+20 | 8+40 | 5+25 | 4+20 | 0 | 0 | 0 | 25+125 | Poison
Darkness Chaos |
Lockpicking(130)
Pickpocket(140) Disarm Trap(140) Dual Wield(150) Evasion(130) |
Long Sword(130)
Axe(130) Staff(130) Short Sword(140) Crossbow(140) |
Thief's Luck 2 | +20 Luck |
Wizard | 0 | 0 | 0 | 4+20 | 3+15 | 8+40 | 10+50 | 0 | 25+125 | Fire
Cold Lightning |
Literacy(130)
Memorization(130) Casting(150) Magic Device(130) Control Magic(140) |
Staff(130)
Short Sword(120) |
Magic Mastery 2 | +2 Specialized Domain |
Farmer | 5+25 | 5+25 | 2+10 | 0 | 8+40 | 5+25 | 0 | 0 | 25+125 | Fire
Cold Lightning |
Regeneration(130)
Farming(150) Cooking(140) Faith(120) Riding(130) |
Staff (130)
Scythe(160) Polearm(130) |
Farming Legs 2
Gourmet 1 |
Reduced stamina usage
Show food traits |
Archer | 6+30 | 4+20 | 8+40 | 5+25 | 2+10 | 0 | 0 | 0 | 25+125 | Lightning
Poison Cut |
Light Armor(130)
Evasion(140) Marksman(150) Anatomy(130) Riding(130) |
Axe(130)
Short Sword(140) Bow(160) Crossbow(160) |
Ranged Mastery 2 | Increased effectiveness of ranged weapons |
Warmage | 6+30 | 6+30 | 2+10 | 0 | 0 | 4+20 | 7+35 | 0 | 25+125 | Fire
Cold Nether |
Evasion(140)
Tactics(130) Literacy(130) Casting(140) Symbiosis(130) |
Long Sword(140)
Staff(140) Mace(140) Polearm(140) |
Weapon Mastery 1
Magic Mastery 1 |
Increased effectiveness of melee weapons
+1 Specialized Domain |
Tourist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0+0 | Fire
Sound Chaos |
Swimming(130)
Fishing(130) Travel(130) |
None | Vacation Vibe 5 | Increased store price
Increased store inventory |
Pianist | 6+20 | 0 | 4+10 | 5+25 | 6+30 | 0 | 4+10 | 8+40 | 33+135 | Sound
Mind Nerve |
Weightlifting(150)
Throwing(140) Literacy(130) Music(150) Negotiation(130) |
None | Musician 2 | Enhanced performance quality
Bonus to performance reward |
Priest | 2+10 | 2+10 | 0 | 2+10 | 2+10 | 10+50 | 7+35 | 2+10 | 27+145 | Fire
Lightning Holy |
Shield(140)
Heavy Armor(140) Literacy(130) Faith(150) Casting(130) |
Staff(130)
Polearm(130) Mace(150) Short Sword(130) |
Magic Mastery 1
Devout 1 |
+1 Specialized Domain
Increase benefit from god's favour. |
Gunner | 0 | 2+10 | 5+25 | 8+40 | 5+25 | 4+20 | 3+15 | 0 | 27+135 | Fire
Lightning Sound |
Disarm Trap(140)
Evasion(130) Stealth(130) Spot Hidden(140) Marksman(150) |
Mace(130)
Crossbow(130) Gun(160) |
Thief's Luck 1
Ranged Mastery 1 |
+10 Luck
Increased effectiveness of ranged weapons |
Inquisitor | 7+35 | 4+20 | 4+20 | 7+35 | 0 | 4+20 | 0 | 0 | 26+130 | Darkness
Mind Nerve |
Evasion(140)
Marksman(140) Literacy(130) Faith(140) Casting(140) |
Long Sword(130)
Short Sword(130) Crossbow(140) Gun(140) |
Devout 1
Inquisition 1 |
Increase benefit from god's favour.
"Bane" excommunicates the target, removing stats gained from faith. |
Paladin | 7+35 | 8+40 | 0 | 0 | 0 | 4+20 | 0 | 6+30 | 25+125 | Fire
Lighting Holy |
Two Handed(150)
Heavy Armor(140) Regeneration(130) Tactics(140) Casting(140) |
Long Sword (160)
Polearm(160) Mace(160) |
Devout 2
Defensive Instinct 1 |
Increase benefit from god's favour.
Lay on hands available when worshipping Jure. |
Executioner | 12+60 | 8+40 | 5+25 | 0 | 0 | 0 | 0 | 0 | 25+125 | Cold
Cut Nerve |
Two Handed(160)
Regeneration(130) Throwing(150) Tactics(140) Anatomy(140) |
Long Sword (140)
Axe(170) Scythe(160) |
Heart of Death 1
Mana Body 1 |
Physical critical rate increases as health decreases
Mana can be used as health Negates Neck Hunt Cannot die until mana is depleted |
Sword Sage | 7+35 | 6+30 | 0 | 0 | 0 | 5+25 | 7+35 | 0 | 25+125 | Fire
Cold Lightning Holy Nether |
Tactics(150) Literacy(130) Meditation(130) Casting(140) Magic Device(140) |
Long Sword (150)
Staff(150) Polearm(130) Crossbow(120) |
Talisman Mastery 2 | Increased Talisman Effect
Increased Talisman Charges |
Witch | 0 | 0 | 0 | 5+25 | 8+40 | 4+20 | 7+35 | 4+20 | 28+140 | Fire
Poison Chaos |
Throwing(140)
Spot Hidden(160) Alchemy(150) Casting(130) Magic Device(140) |
Staff(130)
Short Sword(140) |
Magic Mastery 1
Way of Witch 1 |
+1 Specialized Domain
Can brew more potions Skilled at broom riding |
Values with 0+## have a positive adjustment to base potential.
Values with 0-## have a negative adjustment to base potential.
Values with no trailing number do not positively or negatively effect base potential.
All classes start with Martial Arts (130).
For skills, the value provided is the total base starting potential. It seems like potential for skills cannot drop below this amount.
For attributes, it is only the adjustment value, as the base value remains at 80.
Domains (currently) seem to effect only the chance of related element spells appearing at Mage and Magic vendors.
Devout does work in tandem with the Demigod's racial passives.