Elin:Adventure Log: Difference between revisions
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{{DISPLAYTITLE:Adventure Log}} | |||
== A Journey Begins == | |||
{{Imbox | {{Imbox | ||
|text='''Good morning, sleepyhead. | |text='''Good morning, sleepyhead. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
|-| Very Important Stuff = | |||
== Using Tool == | |||
{{Imbox | |||
|text='''Want to know how to use the axe? | |||
If you click on the bag icon on the screen, it will show you your inventory, right?<br> | |||
From there, find the axe and right-click on it to equip it.<br> | |||
Once you're holding the axe, right-click on a tree on the ground, and you'll be able to chop it down. | |||
...Huh? You already knew that? | |||
...Hehe... Well, well...<br> | |||
Don't worry about it... Everyone starts out as a beginner. | |||
... | |||
By the way, you see the numbered slots at the bottom right of the screen?<br> | |||
If you drag and drop the axe into one of those slots,<br> | |||
you can easily switch between tools using the mouse wheel.<br> | |||
It's really convenient. | |||
... | |||
...Y-yeah... I guess you knew that too!<br> | |||
I thought so, but just in case...just in case, right? | |||
Well then... | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Very Important Stuff == | |||
{{Imbox | {{Imbox | ||
|text='''Good, you've made the workbench | |text='''Good, you've made the [[Elin:Creating#Workbench|'''workbench''']] | ||
Let me tell you something crucial for becoming a seasoned adventurer...<br> | Let me tell you something crucial for becoming a seasoned adventurer...<br> | ||
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}} | }} | ||
|- | |||
== Equipment == | |||
{{Imbox | |||
|text='''Huh, exploring a [[Elin:Nefia|'''cave''']] already?<br> | |||
You're becoming like a real adventurer! | |||
But before you go deeper, take a look at yourself. | |||
...You sure that's enough armor? | |||
Caves have lots of enemies.<br> | |||
If you have an unequipped slot or two,<br> | |||
you might want to turn back for your own safety. | |||
At your base, you can craft simple [[Elin:Weapons|'''weapons''']] and [[Elin:Armors|'''armor''']],<br> | |||
or you can browse the shops in town. | |||
Defense Value (PV) is especially a crucial stat that<br> | |||
reduces the damage you take from enemies.<br> | |||
If you find enemy attacks too harsh, try increasing your defense.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Food == | |||
{{Imbox | {{Imbox | ||
|text='''Wow... | |text='''Wow... | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Processed Resource == | |||
{{Imbox | {{Imbox | ||
|text='''[[Elin:Resources|Alright, you got a log!]] | |text='''[[Elin:Resources|Alright, you got a log!]] | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Material Hardness == | |||
{{Imbox | {{Imbox | ||
|text=''' Good, you made | |text=''' Good, you made a tool! | ||
All items are made from some kind of [[Elin:Materials|"material"]].<br> | All items are made from some kind of [[Elin:Materials|"material"]].<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Sleep and Rest == | |||
{{Imbox | {{Imbox | ||
|text='''You look tired, are you okay? | |text='''You look tired, are you okay? | ||
| Line 132: | Line 191: | ||
If you haven't made a bed yet,<br> | If you haven't made a bed yet,<br> | ||
you can use the [[Elin:Abilities|'''" | you can use the [[Elin:Abilities|'''"Rest"''']] ability to sleep.<br> | ||
It's not as effective as sleeping in a bed, though. | It's not as effective as sleeping in a bed, though. | ||
When resting, your naturally recovery of health and magic power increases,<br> | |||
so it's good to rest | so it's good to rest after a battle.<br> | ||
Just be careful, because if you're overworked or starving,<br> | Just be careful, because if you're overworked or starving,<br> | ||
natural recovery stops altogether. | natural recovery stops altogether. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
|-| Global Map= | |||
== Item Trait == | |||
{{Imbox | |||
|text='''Look, a herb! | |||
Sometimes there are colorful plants growing in the wild.<br> | |||
These are called medicinal herbs or sometimes just 'herbs'<br> | |||
and they're really good for your health if you eat them. | |||
Of course, they can be used as seasoning too..<br> | |||
If you grind them into powder using a 'mortar,'<br> | |||
they can also become ingredients for all kinds of medicines. | |||
Why don't you open your backpack and<br> | |||
take a look at the herb you just picked? | |||
You'll see effects listed in brackets, like 【Hemostatic】.<br> | |||
These are called 'item traits', and when you craft with them,<br> | |||
these characteristics carry over to the finished product. | |||
For instance, if you make a bandage using a hemostatic or an antidote herb as an ingredient...<br> | |||
<br> | |||
Exactly, you get it. | |||
Each color of herb has different effects, | |||
so it's a good idea to collect a whole rainbow of them. | |||
Colorful in more ways than one··· | |||
Get it? Color-ful! | |||
... | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Global Map == | |||
{{Imbox | {{Imbox | ||
|text='''Hey, wait a minute.<br> | |text='''Hey, wait a minute.<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Growth and Feat == | |||
{{Imbox | {{Imbox | ||
|text='''Congratulations on earning a [[Elin:Feats|Feat Point!]] | |text='''Congratulations on earning a [[Elin:Feats|Feat Point!]] | ||
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}} | }} | ||
== Fame == | |||
{{Imbox | {{Imbox | ||
|text='''Wow, you've gained fame!<br> | |text='''Wow, you've gained fame!<br> | ||
Congratulations! | Congratulations! | ||
You can earn fame by completing quests<br> | You can earn fame by completing [[Elin:Requests|'''quests''']]<br> | ||
and exploring Nefia. | and exploring [[Elin:Nefia|'''Nefia''']]. | ||
As your fame increases, you'll be asked to take on more challenging quests,<br> | As your fame increases, you'll be asked to take on more challenging quests,<br> | ||
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}} | }} | ||
== Karma == | |||
{{Imbox | {{Imbox | ||
|text=''' ... | |text=''' ... | ||
| Line 265: | Line 333: | ||
Did you just do something bad...? | Did you just do something bad...? | ||
Yes... I felt your karma drop.<br> | Yes... I felt your [[Elin:Karma|'''karma''']] drop.<br> | ||
In this world, your karma decreases if you do bad things,<br> | In this world, your karma decreases if you do bad things,<br> | ||
and if it falls below zero, you become a criminal.<br> | and if it falls below zero, you become a criminal.<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Criminal == | |||
{{Imbox | {{Imbox | ||
|text='''... | |text='''... | ||
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}} | }} | ||
== Weakness and Restoration == | |||
{{Imbox | {{Imbox | ||
|text='''Oh... Have you become weaker? | |text='''Oh... Have you become weaker? | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
|-| Reviving Pets and Residents= | |||
== Acid Damage to Equipment == | |||
{{Imbox | |||
|text='''Ahhhhhhhhhhhhhhhh!! | |||
Oh no, your gear has rusted by being exposed to acid... | |||
When equipment gets rusty, its stats decrease by -1, -2, and so on,<br> | |||
making it less effective. | |||
In this world, there are many nasty creatures that will<br> | |||
douse you with acid just by touching, spread strange diseases,<br> | |||
and destroy your gear, so be careful.<br> | |||
...Remember, learning from experience and failure is what makes a true adventurer! | |||
...By the way, even if your gear becomes useless due to rust,<br> | |||
you can still restore it with a grindstone.<br> | |||
Maybe you should keep it rather than throw it away?''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Faith and Praying == | |||
{{Imbox | |||
|text='''Oh, did you start [[Elin:Gods|worshipping a god?]]<br> | |||
Hehe... | |||
Come on, tell me! Who did you choose to worship?<br> | |||
Who's your first god? Hehe. | |||
...[[Elin:Eyth of Void|Eyth of Void?]] | |||
I see, so that's your thing, huh?<br> | |||
Huh... | |||
When you worship a god, you'll receive various blessings<br> | |||
depending on the depth of your faith.<br> | |||
Your faith deepens through offerings and the passage of time. | |||
Once a day, you can use the [[Elin:Abilities|"Pray"]] ability to your god.<br> | |||
It can restore your health, and depending on the god's mood, <br> | |||
you might receive a gift. | |||
Praying also helps you develop your faith skill,<br> | |||
so try to pray at least once a day. | |||
Well, that's it for now.<br> | |||
Just be careful not to anger Eyth of Void. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Death and Penalty == | |||
{{Imbox | |||
|text='''Oh dear [[Elin:Player Character|Player Character]],<br> | |||
how could you die so easily... | |||
How did you even manage to die?<br> | |||
But don't worry,<br> | |||
I'll bring you back to life as many times as you need. | |||
Of course, [[Elin:Death|'''dying''']] does come with a price.<br> | |||
You might drop some of your gold on the spot,<br> | |||
and your stats might decrease, so it's best to avoid it if you can. | |||
However, for the first 90 days after you arrive in this land,<br> | |||
you won't suffer any penalties from dying. | |||
So feel free to take on all sorts of challenges<br> | |||
and learn through experience. Hehe.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Reviving Pets and Residents == | |||
{{Imbox | {{Imbox | ||
|text='''Oh no, you lost your companion... | |text='''Oh no, you lost your companion... | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Childhood's End == | |||
{{Imbox | {{Imbox | ||
|text='''Ding-a-ling!<br> | |text='''Ding-a-ling!<br> | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Dangerous Water == | |||
{{Imbox | {{Imbox | ||
|text='''That's water. | |text='''That's water. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Ether Disease == | |||
{{Imbox | {{Imbox | ||
|text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]] | |text=''' So, you've finally been [[Elin:Ether Disease|afflicted by the illness...]] | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Tinker's Camp == | |||
{{Imbox | {{Imbox | ||
|text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br> | |text='''[[Elin:Tinker's Camp|Wow, look at all the tinkers!]]<br> | ||
| Line 413: | Line 562: | ||
It's like a little corner of a town.<br> | It's like a little corner of a town.<br> | ||
Look, that notice board seems to have<br> | Look, that notice board seems to have<br> | ||
[[Elin:Requests|quests for adventurers]]posted on it. | [[Elin:Requests|quests for adventurers]] posted on it. | ||
Completing quests earns you various rewards,<br> | Completing quests earns you various rewards,<br> | ||
| Line 419: | Line 568: | ||
Be careful with quests that have many ★. They're more difficult. | Be careful with quests that have many ★. They're more difficult. | ||
Oh, this camp also | Oh, this camp also has a healer.<br> | ||
The healer can cure status ailments, and the mage there<br> | The healer can cure status ailments, and the mage there<br> | ||
can appraise unidentified items... though it does cost money. | can appraise unidentified items... though it does cost money. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
== Towns == | |||
{{Imbox | {{Imbox | ||
|text='''It's a town!<br> | |text='''It's a town!<br> | ||
So lively with all the people bustling around. | So lively with all the people bustling around. | ||
[[Elin:Vendors|Buying and selling]],[[Elin:Skills|training]], trading, gambling, [[Elin:Requests|quests]], healing...<br> | [[Elin:Vendors|Buying and selling]], [[Elin:Skills|training]], trading, gambling, [[Elin:Requests|quests]], healing...<br> | ||
there are so many services here.<br> | there are so many services here.<br> | ||
Even if you get lost, don't worry.<br> | Even if you get lost, don't worry.<br> | ||
Just talk to a guard, and they'll guide you. Hehe. | Just talk to a guard, and they'll guide you. Hehe. | ||
Of course, every [[Elin:Locations#Towns|town | Of course, every [[Elin:Locations#Towns|town]] in North Tyris is different.<br> | ||
They vary in development, the items they sell,<br> | They vary in development, the items they sell,<br> | ||
the services they offer, and the skills you can train. | the services they offer, and the skills you can train. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
|-| Hearth Stone= | |||
== Influence == | |||
{{Imbox | |||
|text='''Hey, have you ever heard of influence? | |||
When you complete quests, invest, or contribute to a town,<br> | |||
your 'influence' in that town increases. | |||
As your influence goes up, you'll be able to refresh the list of available quests,<br> | |||
have stores restock their inventory on the spot,<br> | |||
and even ask for some pretty impossible favors. | |||
...And that's not all! | |||
You can even use influence as currency.<br> | |||
For example, one of the popular exchange items is the 'Furniture Ticket'<br> | |||
sold by the town's secretary. | |||
You can use this ticket to forcibly confiscate furniture placed in the town.<br> | |||
It's handy if you're trying to collect furniture that's only available in certain towns.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Delivery Box == | |||
{{Imbox | |||
|text='''Look! There's a delivery box here! | |||
Carrying too many items is making you slow...<br> | |||
But you don't want to waste anything by throwing it away...<br> | |||
The delivery box is a handy service that solves this common adventurer's problem. | |||
If you put your items in this box,<br> | |||
they'll be automatically delivered to the next base you visit. | |||
You can use it to send heavy furniture you bought in town or<br> | |||
for moving items between your bases.<br> | |||
It's really convenient once you get the hang of it.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Hearth Stone == | |||
{{Imbox | {{Imbox | ||
|text='''Well done, your Hearth Stone is growing. | |text='''Well done, your Hearth Stone is growing. | ||
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|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | ||
}} | }} | ||
< | |||
[[Category:Elin Mechanics]][[Category:Elin Items]] | == Work and Hobbies == | ||
{{Imbox | |||
|text='''Here's a list of the residents at your base. | |||
Do you see the briefcase icon next to their names?<br> | |||
If you hover the mouse over it, you can see their hobbies and jobs. | |||
Residents have various jobs.<br> | |||
Some improve the security or fertility of your base,<br> | |||
while others produce valuable items. | |||
However, if the environment isn't right, the residents won't do their jobs.<br> | |||
Jobs shown in yellow are currently impossible to perform. | |||
Usually, if you place the right furniture for the job at your base,<br> | |||
they'll start working.<br> | |||
For example, a bookshelf is needed for research jobs. | |||
The efficiency of their work will increase as the residents grow.<br> | |||
The quality of their beds also affects efficiency,<br> | |||
so it's a good idea to have one bed for each resident.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Pasture and Livestock == | |||
{{Imbox | |||
|text='''A pasture, huh. | |||
This grass grows everywhere,<br> | |||
but it's actually great feed for livestock. | |||
If you place the grass on the ground or in a shared container,<br> | |||
the livestock at your base will eat it every day.<br> | |||
And sometimes, the livestock that eat the grass will produce eggs or milk. | |||
Oh, why don't you take some seeds back<br> | |||
and try growing it at your base?''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Garbage Problem == | |||
{{Imbox | |||
|text='''Oh no, there's trash everywhere! | |||
Are you the rumored... messy adventurer?<br> | |||
If you don't clean up, it could become a big problem! | |||
As the population grows, more trash will accumulate,<br> | |||
so you'll need to come up with some measures. | |||
The quickest solution is to<br> | |||
implement the "Strict Anti-Littering Law". | |||
With this policy, trash will mostly disappear.<br> | |||
However, since it lowers the public morale,<br> | |||
you'll eventually want to switch to a better waste management solution. | |||
Putting up garbage dump signs and placing garbage containers<br> | |||
will encourage residents to dispose of trash according to the public morale. | |||
And if you have residents who clean up,<br> | |||
the chances of them sorting the trash increase significantly. | |||
Garbages can be dismantled into valuable resources,<br> | |||
so you'll want to use them effectively! | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Season == | |||
{{Imbox | |||
|text='''It's already autumn...<br> | |||
Time really flies! | |||
Since North Tyris is a northern continent,<br> | |||
even during the hot summer when the sun beats down,<br> | |||
it's never so hot that you can't go outside. | |||
But, winter does have its own impact on daily life.<br> | |||
It might be a good idea to start preparing for it now. | |||
If you're growing crops, they'll wither once winter comes.<br> | |||
So, make sure to harvest them before then, okay? | |||
And when the lakes and seas freeze over,<br> | |||
of course, you won't be able to fish anymore.<br> | |||
Be careful about that if you make a living through fishing, | |||
Oh, and in December, there's a famous festival<br> | |||
in a village called [[Elin:Noyel|Noyel]] to the east.<br> | |||
They sell some really delicious sweets at the stalls,<br> | |||
so you have to go check it out! Got it!? | |||
Besides winter, there are [[Elin:Festivals|festivals]] held all over the land with each season.<br> | |||
If you have the time, it might be fun to visit them.''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
==Unusual Tutorials (Slight Spoilers)== | |||
Nerun's special dialogue is difficult to read during normal gameplay. | |||
{{Collapse top|lang=EA}} | |||
== Childhood's End (If you've died too many times)== | |||
{{Imbox | |||
|text='''Ding-a-ling!<br> | |||
Your beginner adventurer period is over! | |||
The number of times you died during this period is actually ''###''...<br> | |||
What on earth were you doing? | |||
Even for me, I've never seen an adventurer quite like you... | |||
From now on, when you die, you'll incur death penalties.<br> | |||
So be careful. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== Childhood's End (If You Never Died)== | |||
{{Imbox | |||
|text='''Ding-a-ling!<br> | |||
Your beginner adventurer period is over! | |||
Oh, you didn't die even once, huh?<br> | |||
Good, good. Come here, let me give you some head pats! | |||
From now on, when you die, you'll incur death penalties.<br> | |||
So be careful. | |||
''' | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
== ラグナロク・ノ・刻 == | |||
{{Untranslated}} | |||
{{Imbox | |||
|text=チリンチリーン! <br> | |||
キミが冒険を開始してから…<br> | |||
なんと2千年もの時が過ぎました! | |||
… | |||
なかなか、長生きするのね? | |||
私? <br> | |||
…失礼ね。私はもちろん、いつまでもピチピチの妖精の乙女よ。<br> | |||
妖精って、そういう生き物だから。 | |||
でも大変!<br> | |||
この世界も、永遠に続くわけではないの。<br> | |||
滅びの時は、穏やかに迫りつつある。 | |||
ラグナロク・ノ・刻…<br> | |||
私にも確かなことはわからない。<br> | |||
だけど、4千年をこえると、この世界には綻びが生じ<br> | |||
様々な異常現象が発生するといわれているわ。 | |||
残念ながら、この綻びを回避するすべは<br> | |||
まだみつかっていないの。 | |||
... | |||
キミと、いつまでも冒険していたい… | |||
だから…<br> | |||
これからは、少しゆっくり時間を進めましょう? | |||
|image=[[File:Elin UI Nerun.png|250px]] | |||
|style=border-width:1px; border-color:inherit; background-color:inherit; margin-left:auto; margin-right:auto; padding:5px 5px 0 5px; text-align:center; width:80%; | |||
}} | |||
'''Explanation:''' This conversation implicitly explains the “internal processing limitations” regarding the passage of years in the game. Once this event occurs, it is recommended to follow her advice and stop excessive time progression. | |||
{{Collapse bottom}} | |||
[[Category:Elin Mechanics]] | |||
[[Category:Elin Items]] | |||
[[Category:EN]] | [[Category:EN]] | ||
Latest revision as of 13:54, 12 November 2025
A Journey Begins
Using Tool
Very Important Stuff
| Good, you've made the workbench
Let me tell you something crucial for becoming a seasoned adventurer... By middle-clicking, you can 'interact' with items in your backpack, You can do various actions like Moreover, when placing furniture or walls, Middle click... got it...? ... ...Yes, you can also use the 'R' key on your keyboard Well then...I'll see you later... |
Equipment
| Huh, exploring a cave already? You're becoming like a real adventurer! But before you go deeper, take a look at yourself. ...You sure that's enough armor? Caves have lots of enemies. At your base, you can craft simple weapons and armor, Defense Value (PV) is especially a crucial stat that |
Food
| Wow...
Can I have some mushrooms? Munch munch munch. Yummy. Mushrooms are tasty, but they don't keep you full for long Yes, food spoils if you leave it out too long. Of course, eating spoiled food can make you sick Fish and raw food especially easy With a millstone, you can even make meals like kibble that never spoil. |
Processed Resource
| Alright, you got a log!
Logs, or should I say, Mr. Log, are the most basic crafting materials But...That's not all! What...? How do you process it? ...Oh, and by the way, you can also process stones |
Material Hardness
| Good, you made a tool!
All items are made from some kind of "material". For example, items made of paper are light, One of the characteristics of materials is "hardness", If you come across stones that your current pickaxe can't mine, Well... you can actually level up your mining skills a lot and |
Sleep and Rest
| You look tired, are you okay?
The best way to recover from fatigue is When you get enough sleep, If you haven't made a bed yet, When resting, your naturally recovery of health and magic power increases, Okay that's it for now. |
Item Trait
Global Map
| Hey, wait a minute. ...don't... don't run! *huff* *puff* You are now in the "World Map". You will starve to death if you don't have enough food Oh, and when you're traveling on the world map See that road to your right? Attacks are less frequent on the road So, for beginners, sticking to the road is a good idea. Well then... |
Growth and Feat
| Congratulations on earning a Feat Point!
...Huh? you don't know about Feats? Feats are special traits you have, Do you see the blue feather icon at the bottom of your screen? Click on the gauge to see a list of Feats you can acquire. You can also save your Feat Points Note that some Feats have prerequisites. |
Fame
| Wow, you've gained fame! Congratulations! You can earn fame by completing quests As your fame increases, you'll be asked to take on more challenging quests, Earn lots of fame and ... By the way... |
Karma
| ...
Did you just do something bad...? Yes... I felt your karma drop. Complete quests, return lost items, ...By the way, the most serious crime in this world is tax evasion. |
Criminal
| ...
No...! I can't believe you've become a criminal. ...That's right, if your karma drops below zero, you'll be wanted. Sigh...It's okay, there's still a path to redemption for you. In the rogue town of Derphy, where there are no laws, Don't worry, I believe in you. |
Weakness and Restoration
| Oh... Have you become weaker?
What? What do I mean by that... Some enemies can weaken your attributes with their attacks. If you have a Potion of Restore Body or a Potion of Restore Mind If you don't have a way to recover, you can ask a healer in town. Well, it's best not to get hit in the first place. |
Acid Damage to Equipment
Faith and Praying
| Oh, did you start worshipping a god? Hehe... Come on, tell me! Who did you choose to worship? I see, so that's your thing, huh? When you worship a god, you'll receive various blessings Once a day, you can use the "Pray" ability to your god. Praying also helps you develop your faith skill, Well, that's it for now. |
Death and Penalty
| Oh dear Player Character, how could you die so easily... How did you even manage to die? Of course, dying does come with a price. However, for the first 90 days after you arrive in this land, So feel free to take on all sorts of challenges |
Reviving Pets and Residents
| Oh no, you lost your companion...
There, there, don't be too upset. When a companion dies, they temporarily leave your party If you can't wait, you can also talk to the bartenders in various towns. And if it's a pet you got from that girl...Fiama, I know you are feeling sad now, |
Childhood's End
| Ding-a-ling! Your beginner adventurer period is over! From now on, when you die, you'll incur death penalties. |
Dangerous Water
Ether Disease
| So, you've finally been afflicted by the illness...
Don't be surprised. Your symptoms are still minor and can be ignored for now, Hehe, don't make that serious face. Come to think of it... |
Tinker's Camp
| Wow, look at all the tinkers! They're selling all kinds of things! It's like a little corner of a town. Completing quests earns you various rewards, Oh, this camp also has a healer. ... S...so cute! |
Towns
| It's a town! So lively with all the people bustling around. Buying and selling, training, trading, gambling, quests, healing... Of course, every town in North Tyris is different. The quests posted on the bulletin board also differ from one to another, |
Influence
Delivery Box
Hearth Stone
Work and Hobbies
Pasture and Livestock
Garbage Problem
Season
| It's already autumn... Time really flies! Since North Tyris is a northern continent, But, winter does have its own impact on daily life. If you're growing crops, they'll wither once winter comes. And when the lakes and seas freeze over, Oh, and in December, there's a famous festival Besides winter, there are festivals held all over the land with each season. |
Unusual Tutorials (Slight Spoilers)
Nerun's special dialogue is difficult to read during normal gameplay.
Childhood's End (If you've died too many times)
Childhood's End (If You Never Died)
ラグナロク・ノ・刻
Explanation: This conversation implicitly explains the “internal processing limitations” regarding the passage of years in the game. Once this event occurs, it is recommended to follow her advice and stop excessive time progression. |