21 April 2025
- 15:2915:29, 21 April 2025 diff hist −5 m Elin:Wishing Removed "generator" from wind generator input, as "generator" always results in generator being granted (the retro one, id generator2). Also typo fixes current Tag: Visual edit
20 April 2025
- 14:3214:32, 20 April 2025 diff hist +18 m Elin:Code Analysis/Fishing Added version module so people know the data is out of date current
19 April 2025
- 09:1809:18, 19 April 2025 diff hist 0 m Module:Version Version bump current
17 April 2025
- 07:3107:31, 17 April 2025 diff hist −69 m Module:Version Scratch previous instruction, seems to work when called with a number but I don't know why lol
- 07:2007:20, 17 April 2025 diff hist +182 Module:Version Attempted to fix version numbers above 99, will rollback this if it breaks horrendously. Sorry in advance again lnno. Module should be #invoked with a string instead now
16 April 2025
- 23:0123:01, 16 April 2025 diff hist −3 Module:Version Undo revision 23126 by Moasseman (talk) Nope I broke it Tag: Undo
- 22:5922:59, 16 April 2025 diff hist +3 Module:Version Attempted to fix version numbers above 99, will rollback this if it breaks horrendously. Sorry in advance Inno.
15 April 2025
- 06:0006:00, 15 April 2025 diff hist −2 m Elin:Pickpocket Linebreak fix current Tag: Visual edit
- 05:5905:59, 15 April 2025 diff hist +251 Elin:Pickpocket Changed wording, removed fluff and added technical knowledge to overview. Tag: Visual edit
- 05:5405:54, 15 April 2025 diff hist −1,076 Elin:Skills Removed a lot of fluff and technical information from the Skills table to manage its size, moved some of hte technical info to skill's own page instead. Additionally fixed erroneous information current Tag: Visual edit
1 April 2025
- 14:2214:22, 1 April 2025 diff hist +171 N Talk:Main Page Created page with "For the love of god if you wanna makde super quirky oh I'm so random 1st of april shenanigans, make them either non-invasive or give the users a way to turn the thing off."
6 March 2025
- 17:1217:12, 6 March 2025 diff hist −15 Elin:Dragonbone Hammer Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:1017:10, 6 March 2025 diff hist +6 Elin:Moon Chime Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:0817:08, 6 March 2025 diff hist +4 Elin:Beggar's Pendant Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:0817:08, 6 March 2025 diff hist +4 Elin:Mystic Mask Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:0617:06, 6 March 2025 diff hist +12 Elin:Sage's Helm Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:0617:06, 6 March 2025 diff hist −75 Elin:Putit in Amber Fixed attributes current
- 17:0417:04, 6 March 2025 diff hist +10 Elin:Putit in Amber Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 17:0417:04, 6 March 2025 diff hist +57 Elin:Gunlance Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:0217:02, 6 March 2025 diff hist +28 Elin:Axe of Destruction Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:0117:01, 6 March 2025 diff hist +20 Elin:Zephir's Wrath Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 17:0017:00, 6 March 2025 diff hist −18 Elin:Dragon Slayer Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 16:5716:57, 6 March 2025 diff hist +22 Elin:Fish Slayer Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) to the replica too current
- 16:4916:49, 6 March 2025 diff hist +38 Elin:Sword of Forget-me-not Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 16:3316:33, 6 March 2025 diff hist +20 Elin:Sugaki Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 16:3216:32, 6 March 2025 diff hist +23 Elin:Fish Slayer Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 16:3016:30, 6 March 2025 diff hist +34 Elin:Hathaway's Dagger Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 16:2716:27, 6 March 2025 diff hist +23 Elin:Ether Dagger Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 10:3210:32, 6 March 2025 diff hist −2 m Elin:Earth Hammer Removed some extra spaces current
5 March 2025
- 10:4310:43, 5 March 2025 diff hist +42 Elin:Warmonger Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 10:4210:42, 5 March 2025 diff hist +43 Elin:Muramasa Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 10:4010:40, 5 March 2025 diff hist +18 Elin:Kogitsunemaru Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 10:3910:39, 5 March 2025 diff hist +16 Elin:Wind Bow Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 10:3810:38, 5 March 2025 diff hist +22 Elin:Wind's Wrap Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 10:3710:37, 5 March 2025 diff hist +12 Elin:Winchester Premium Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 10:0010:00, 5 March 2025 diff hist +36 Elin:Holy Lance Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 09:5709:57, 5 March 2025 diff hist +20 Elin:Lucky Dagger Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 09:5609:56, 5 March 2025 diff hist +19 Elin:Ring Of Void Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 09:5409:54, 5 March 2025 diff hist +35 Elin:Elemental Staff Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
- 09:5309:53, 5 March 2025 diff hist +12 Elin:Earth Hammer Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
- 09:5109:51, 5 March 2025 diff hist +11 Elin:Kumiromi Sythe Added enchant values to enchants where they make sense (not already a numeric value and not a boolean) current
19 February 2025
- 23:0323:03, 19 February 2025 diff hist −2 m Elin:Feats →Racial: Corrected From North effect Tag: Visual edit
17 February 2025
- 23:2023:20, 17 February 2025 diff hist +188 m Elin:Skills Added various skill effects Tag: Visual edit
- 22:5722:57, 17 February 2025 diff hist +50 m Elin:Skills →General Skills: Nego affinity gain Tag: Visual edit
- 21:1021:10, 17 February 2025 diff hist −3 m Elin:Skills →General Skills: Minor wording changes Tag: Visual edit
14 February 2025
- 17:2817:28, 14 February 2025 diff hist +153 Elin:Race Changed Heavy & Light Eater descriptions to match their effect Tag: Visual edit
- 17:1517:15, 14 February 2025 diff hist +12 Elin:Feats →Racial: Edited effect of Heavy & Light eater from "Increased/Reduced hunger cap" to the correct "Reduced/Increased nutrition gained from food" (FoodEffect.cs) Tag: Visual edit: Switched
13 February 2025
- 21:3721:37, 13 February 2025 diff hist −48 Elin:Skills →General Skills: Removed "Increases XP gain from walking on the world map" from Travel skill as it's the only skill which separately mentions it despite all skills doing it for their respective activities Tag: Visual edit
11 February 2025
- 08:5908:59, 11 February 2025 diff hist −22 m Elin:Skills →General Skills: formatting Tag: Visual edit
10 February 2025
- 23:3023:30, 10 February 2025 diff hist +2 m Elin:Skills →General Skills: Changed fishing effect from "rare items" to "small medals" (as higher fishing skill technically makes catching rare items less likely) Tag: Visual edit