Elin:Potions: Difference between revisions

m (→‎Potions (Medicine): Strip Blessing has no blessed or cursed effects.)
m (→‎Potions (Medicine): Changed Blood Elixir quality to Artifact.)
 
(7 intermediate revisions by 2 users not shown)
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Items classified as potions can also be used as materials when crafting empty bottles with a millstone.
Items classified as potions can also be used as materials when crafting empty bottles with a millstone.
Here are some ways to use potions:
'''Drink:''' Gain the potion's effect and slightly fill your stomach. This might be useful in emergencies.
'''Throw at Target:''' Wet the target and grant them the potion's effect. Since potion throws are guaranteed hits, this is also useful when you want to reliably wet enemies, such as when dealing with enemies that are Suicide Bomb.
'''Throw onto the ground:''' Creates a puddle on that tile. The puddle remains for a while, granting the potion's effect to characters who step on it.
'''Pour''': While holding a potion, middle-clicking on yourself allows you to “'''pour'''” it onto yourself. This counts as a self-throw.
'''Mix:''' Some potions, such as Water, Poison, and Acidproof liquid, can be mixed with other items. Mixing a potion into a fountain or well can restore one charge, but overmixing will contaminate it beyond recovery.
'''Gift''': NPCs will immediately drink potions when given them. However, they will not drink harmful potions or love potions.


=== Potions (Medicine) ===
=== Potions (Medicine) ===
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{| class="wikitable sortable"
{| class="wikitable sortable"
|+Potion  (Medicine)
|+Potion  (Medicine)
!Name
!Item
!Where to Acquire
!Acquisition
!Effect
!Effect
!Blessed
!Effect (Blessed)
!Cursed
!Effect (Cursed)
!Note
!Note
|-
|-
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If you use a bucket at the Holy Well of Noyel, you will always get blessed water.
If you use a bucket at the Holy Well of Noyel, you will always get blessed water.
|-
|-
|salt water
|Salt water
|Drug dealer
|Drug dealer
|If a snail drinks or bathes in it, it will take a lot of damage.
|Causes massive damage when thrown at or drank by a snail
|N/A
|
|N/A
|
|
|
|-
|-
|dirty water
|Dirty water
|'''[[Elin:Nefia|Machinarium Nefia]]'''
|'''[[Elin:Nefia|Machinarium Nefia]]'''
|Vomit  (Player/Resident only)
|Cause Vomiting*
|N/A
|Cause Vomiting*
|N/A
|Cause Vomiting*
|
|Only when taken by Player or Ally
|-
|-
|Cure Minor Wounds
|Cure Minor Wounds
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|Speed
|Speed
|Healer
|Healer
|Increase speed by 41 (15 turns)
|Haste (+41 SPD) for 15 turns
| Strengthen effect (27 turns, +50)  
| Haste (+50 SPD) for 27 turns
|Strengthen effect (27 turns, +50)  
|Haste (+50 SPD) for 27 turns
|Even if it is cursed, the effect increases.
|Provides a strengthened buff, whether blessed or cursed  
Unlike in Elona, this potion will not age you.
Unlike in Elona, this potion will not age you.
|-
|-
|Slow
|Slow
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Decrease speed by 41 (15 turns)
|[[Elin:Status#Ailments|Slow]] (-41 SPD) for 15 turns
|Weakening of effect (8 turns, -35)  
|Slow (-35 SPD) for 8 turns
|Strengthening of effect (27 turns, -50)
|Slow (-50 SPD) for 27 turns
|Unlike in Elona, this potion will not decrease your age.
|Unlike in Elona, this potion will not decrease your age.
|-
|-
|Hero
|Hero
|Healer
|Healer
|'''[[Elin:Status|Hero]]''' (60 turns, +11 STR and DEX)
|'''[[Elin:Status#Hexes & Blessings|Hero]]''' (Nullfy fear & Confusion, +11 STR, +11 DEX) for 60 turns
|Enhanced effects (110 turns, +18)
|Hero (Nullfy fear, +18 STR, +18 DEX) for 110 turns
|Fear (20 turns)
|'''Applies [[Elin:Status#Ailments|Fear]]*'''
|
|*High '''Will''' will diminish effectiveness:
 
* 18 turns / 10 WIL; 10 turns / 100 WIL
|-
|-
|Troll blood
|Troll blood
|Healer
|Healer
|Nature's Embrace (8 turns, 2d6)
|[[Elin:Status#Hexes & Blessings|'''Nature's Embrace''']] (2d6) for 8 turns
|Enhanced effects (11 turns, 4d9)
|Nature's Embrace (4d9) for 11 turns
|Bleeding (14 turns?)
|'''Applies [[Elin:Status#Ailments|Bleeding]]*'''
|
|*High E'''ndurance''' will diminish effectiveness:
 
* 36 turns / 10 END; 18 turns / 120 END
|-
|-
|Resistance
|Resistance
|Healer
|Healer
|'''[[Elin:Status|Elemental Shield]]''' (+6 Res, 20 turns)
|'''[[Elin:Status#Hexes & Blessings|Elemental Shield]]''' (+6 Fire Res, +6 Cold Res, +6 Lightning Res) for 20 turns
|Elemental Shield (+7 Res, 34 turns)
|Elemental Shield (+7 Fire Res, +7 Cold Res, +7 Lightning Res) for 34 turns
|Elemental Scar (24 turns)
|'''Applies [[Elin:Status#Hexes & Blessings|Elemental Scar]]*''' (-6 Fire Res, -6 Cold Res, -6 Lightning Res)
|Each resistance is +6? If cursed, -9 each?
|*High E'''ndurance''' will diminish effectiveness:
 
* 17 turns / 10 END; 12 turns / 120 END
|-
|-
|Weakness Resistance
|Weaken Resistance
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Elemental Scar
|'''Applies [[Elin:Status#Hexes & Blessings|Elemental Scar]]*''' (-5 Fire Res, -5 Cold Res, -5 Lightning Res)
|Enhanced effects
|Applies Elemental Scar ('''-6''' Fire Res, '''-6''' Cold Res, '''-6''' Lightning Res)
|Enhanced effects
|Applies Elemental Scar ('''-6''' Fire Res, '''-6''' Cold Res, '''-6''' Lightning Res)
|
|Provides a strengthened debuff, whether blessed or cursed
<nowiki>*</nowiki>High E'''ndurance''' will diminish effectiveness:
 
* 12 turns / 10 END; 10 turns / 120 END
* Blessed and Cursed: 17 turns / 10 END; 12 turns / 120 END
|-
|-
|Restore Body
|Restore Body
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|Weakness
|Weakness
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|'''[[Elin:Status|Weakness]]''' (20 turns)
|'''Applies [[Elin:Status|Weakness*]]''' (Decrease DV and PV by half)
|Enhanced effects
|Applies Weakness*
|Enhanced effects
|Applies Weakness*
|
|*High '''Will''' will diminish effectiveness:
 
* 13 turns / 10 WIL; 11 turns / 100 WIL
* 17 turns/ 10 WIL; 14 turns / 100 WIL (Blessed and Cursed)
|-
|-
|Silence
|Silence
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Silence
|'''Applies [[Elin:Status#Hexes & Blessings|Silence]]*'''
|Enhanced effects
|Applies Silence*
|Enhanced effects
|Applies Silence*
|
|*High '''Will''' will diminish effectiveness:
 
* 7 turns / 10 WIL; 6 turns / 100 WIL
* 9 turns/ 10 WIL; 7 turns / 100 WIL (Blessed and Cursed)
|-
|-
|mutation
|Mutation
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Acquire a '''[[Elin:Mutations|mutation]].'''
|Acquire a '''[[Elin:Mutations|mutation]]'''
|Acquire a positive mutation.
|Acquire a positive mutation
|Acquire a negative mutation.
|Acquire a negative mutation
|
|'''Pure Body''' and '''Heat Sensitivity''' are considered positive mutations,
'''Tainted Body''' and '''Cold Sensitivity''' are negative,
The user cannot gain Tainted Body via the blessed potion, vice versa.
|-
|-
|cure mutation
|Cure Mutation
|Healer
|Healer
|Cure a '''[[Elin:Mutations|mutation]]'''.
|Cure a '''[[Elin:Mutations|mutation]]'''
|Cure a negative mutation.
|Cure a negative mutation
|Cure a positive mutation.
|Cure a positive mutation
|
|The selection is random
|-
|-
|Water Breathing
|Water Breathing
|Healer
|Healer
|Water Breathing (600 turns, +6 Swimming)
|[[Elin:Status#Hexes & Blessings|Water Breathing]] (+6 Swimming) for 600 turns
|Enhanced effects  (1200 turns, +13 Swimming)
|Water Breathing (+13 Swimming) for 1200 turns
|Suffocated
|Applies Suffocated
|
|
|-
|-
|Berserk
|Berserk
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|'''[[Elin:Status|Berserk]]''' (Speed +100, STR+10, END+13, Will-10, MAG-20)
|'''[[Elin:Status|Berserk]]''' (+100 SPD, +10 STR, +13 END, -10 WIL, -20 MAG) for 5 turns
|Enhanced effects  (Speed +100, STR+20, END+26, Will-20, MAG-40)
|Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns
|Enhanced effects  (Speed +100, STR+20, END+26, Will-20, MAG-40)
|Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns
|
|Provides a strengthened buff, whether blessed or cursed
|-
|-
|Strip Blessing
|Strip Blessing
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|
|
|-
|-
|putitification
|Putitification
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Status|Putitifies]]''' (230 turns)
|'''[[Elin:Status|Putitifies]]''' (230 turns)
|Extended duration of effect (430 turns)
|Putitifies (430 turns)
|Extended duration of effect (430 turns)
|Putitifies (430 turns)
|Sold by Rodwyn, the witch who lives in Mysilia
|Provides a strengthened buff, whether blessed or cursed
Only sold by Rodwyn in Mysilia
|-
|-
|Catification
|Catification
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Status|Catifies]]''' (230 turns)
|'''[[Elin:Status|Catifies]]''' (230 turns)
|Extended duration of effect (430 turns)
|Catifies (430 turns)
|Extended duration of effect (430 turns)
|Catifies (430 turns)
|Sold by Rodwyn, the witch who lives in Mysilia
|Provides a strengthened buff, whether blessed or cursed
Only sold by Rodwyn in Mysilia
|-
|-
|ether antibody
|Ether Antibody
|'''[[Elin:Fortune Bell|Casino]]''', '''[[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]], [[Elin:Ecopo|ecopo merchant]]'''
|'''[[Elin:Fortune Bell|Casino]]''', '''[[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]], [[Elin:Ecopo|ecopo merchant]]'''
|Treat 2 '''[[Elin:Ether Disease|Ether diseases]]'''.
|Eliminate the 2 newest '''[[Elin:Ether Disease|Ether diseases]]''' on the user
|Treat 3 Ether diseases.
|Eliminate the 2 newest Ether diseases on the user
|Progress 2 Ether diseases.
|Progress 2 Ether diseases.
Recovers 9999 MP
Recovers 9999 MP
|Ether disease is treated from the newest one.
|
|-
|-
|perfume of Ward monsters
|Perfume of Ward Monsters
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Less chance of being ambushed on the world map
|Less chance of being ambushed on the world map
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| rowspan="4" |The effect lasts for 3 sleeps, if you don't sleep it is infinite
| rowspan="4" |The effect lasts for 3 sleeps, if you don't sleep it is infinite
|-
|-
|perfume of Lure monsters
|Perfume of Lure Monsters
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Greater chance of being ambushed on the world map
|Greater chance of being ambushed on the world map
|-
|-
|perfume of Meetings
|Perfume of Meetings
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Easier to encounter events such as Kickstarter backer trails
|Easier to encounter events such as Kickstarter backer trails
|-
|-
|perfume of Lure metals
|Perfume of Lure Metals
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Greater chance of encountering metal monsters when you are ambushed on the World map.
|Greater chance of encountering metal monsters when you are ambushed on the World map.
|-
|-
|poison
|Poison
|Drug dealer  
|Drug dealer  
|If you drink it, you will get Poison Bad status
|Applies [[Elin:Status#Ailments|Poison]]*
|Applies Poison*
|Applies Poison* and Paralysis**
|*High E'''ndurance''' will diminish effectiveness:
 
* 45 turns / 10 END; 22 turns / 120 END
* 22 turns / 10 END; 11 turns / 120 END (Blessed)
* 90 turns / 10 END; 45 turns / 120 END (Cursed)
 
<nowiki>**</nowiki>High '''Perception''' will diminish effectiveness:


When mixed with food, it gains the [[Elin:Food|'''food trait''']] “Poison Mix”.
* 8 turns / 10 PER; 4 turns / 100 PERRegular potion can be blended into food, granting the “Poison Mix” [[Elin:Food|'''food trait''']]. However, blessed and cursed potions do not have the blend action, and thus can not be used.
|Weaker poison
|Stronger poison.  
Additional paralysis effect.
|
|-
|-
|blindness
|Blindness
|Drug dealer
|Drug dealer
|blindness
|Applies [[Elin:Status#Ailments|Blind]]*
|Weaker blindness
|Applies Blind*
|Stronger blindness.
|Applies Blind* and [[Elin:Status#Ailments|Confused]]**
Additional paralysis effect.
|*High '''Perception''' will diminish effectiveness:
|
 
* 11 turns / 10 PER; 6 turns / 100 PER
* 6 turns / 10 PER; 3 turns / 100 PER (Blessed)
* 23 turns / 10 PER; 12 turns / 100 PER (Cursed)
 
<nowiki>**</nowiki>High '''Will''' will diminish effectiveness:
 
* 13 turns / 10 WIL; 7 turns / 100 WIL
|-
|-
|confusion
|Confusion
|Drug dealer
|Drug dealer
|confusion
|Applies [[Elin:Status#Ailments|Confused]]*
|Weaker confusion
|Applies Confused*
|Stronger confusion.
|Applies Confused* and [[Elin:Status#Ailments|Fear]]**
Additional fear effect.
|*High '''Will''' will diminish effectiveness:
|
 
* 12 turns / 10 WIL; 7 turns / 100 WIL
* 6 turns / 10 WIL; 3 turns / 100 WIL (Blessed)
* 25 turns / 10 WIL; 14 turns / 100 WIL (Cursed)
 
<nowiki>**</nowiki>High '''Will''' will diminish effectiveness:
 
* 9 turns / 10 WIL; 5 turns / 100 WIL
|-
|-
|paralysis
|Paralysis
| Drug dealer
| Drug dealer
|paralysis
|Applies [[Elin:Status#Ailments|Paralysis]]*
|Weaker paralysis
|Applies Paralysis*
|Stronger paralysis.  
|Applies Paralysis* and Blind**
Additional blinding effect.
|Note that paralysis statues can only be refreshed and can't stack up like poison or bleeding
|
<nowiki>*</nowiki>High '''Perception''' will diminish effectiveness. :
 
* 4 turns / 10 PER; 2 turns / 100 PE
* 2 turns / 10 PER; 1 turn / 100 PE
* 8 turns / 10 PER; 4 turns / 100 PE (Cursed)**High '''Perception''' will diminish effectiveness:
 
* 11 turns / 10 PER; 6 turns / 100 PER
|-
|-
|hormone drug
|Hormone Drug
|Drug dealer
|Drug dealer
|Change gender
|Change gender
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If the character with the “???” gender uses it, they will become male or female, and if the male or female use it, they will sometimes become “???” gender.
If the character with the “???” gender uses it, they will become male or female, and if the male or female use it, they will sometimes become “???” gender.
|-
|-
|love potion
|Love Potion
|Drug dealer  
|Drug dealer  
|[[Elin:Affinity|'''Affinity''']] increases, sometimes lays eggs and gives milk
|[[Elin:Affinity|'''Affinity''']] increases, sometimes lays eggs and gives milk
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|If you hand it directly to them using the Present or Trade commands, their Affinity will decrease by 20.
|If you hand it directly to them using the Present or Trade commands, their Affinity will decrease by 20.
|-
|-
|acidproof liquid
|Acidproof Liquid
|Drug dealer  
|Drug dealer  
|If you drink it, you will take acid damage
|Deal acid damage when thrown or drank, will damage the target's equipment when thrown


If you mix it with equipment, it will gain the acidproof trait.
Can be blended with equipment, granting them the acidproof trait.
|Decreased acid damage when drinking
|Decreased acid damage
|If you mix it with equipment, it will rust.
Can be blended with equipment similar to the regular one
|Increased acid damage
Will rust the equipment when blended
|
|
|-
|-
|mercury
|Mercury
|Metal Putit, gold bell, silver bell  
|Metal Putit, gold bell, silver bell  
|If you drink it, you will take acid damage
|Deal acid damage when thrown or drank, will damage the target's equipment when thrown
If you mix it with equipment, it will gain the acidproof trait.
 
|Decreased acid damage when drinking
Can be blended with equipment, granting them the acidproof trait.
|If you mix it with equipment, it will rust.
|Decreased acid damage
Can be blended with equipment similar to the regular one
|Increased acid damage
Will rust the equipment when blended
|Used to change the traits of seeds bred with Wooden mortar, the + value of the seed is attenuated to 2/3 of the original value.
|Used to change the traits of seeds bred with Wooden mortar, the + value of the seed is attenuated to 2/3 of the original value.
|-
|-
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|'''[[Elin:Shrines and statues|Statue of Wind]]'''
|'''[[Elin:Shrines and statues|Statue of Wind]]'''
[[Elin:Bestiary|《Isca》]]'s Drop item
[[Elin:Bestiary|《Isca》]]'s Drop item
|If you drink it, you will take acid damage
|Deal acid damage when thrown or drank, will damage the target's equipment when thrown
If you mix it with equipment, it will gain the acidproof trait.
 
|Decreased acid damage when drinking
Can be blended with equipment, granting them the acidproof trait.
|If you mix it with equipment, it will rust.
|Decreased acid damage
Can be blended with equipment similar to the regular one
|Increased acid damage
Will rust the equipment when blended
|One of the ingredients for the Potion of Gene
|One of the ingredients for the Potion of Gene
Used to change the traits of a seed modified with Wooden mortars, the + value of the seed is inherited from the original value.
Used to change the traits of a seed modified with Wooden mortars, the + value of the seed is inherited from the original value.
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|Gains a mutation of Hairless (Hair never grows)
|Gains a mutation of Hairless (Hair never grows)
|
|
|-
|★Elixir of Blood
|Alchemy tool
|[[Elin:Race/Vampire|Changes '''the flavor of the blood''']]
|
|
|The resulting flavor will be that of the blood used as an ingredient (random for elixirs created by wish).
|-
|-
|Potion of egg laying
|Potion of egg laying
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{| class="wikitable"
{| class="wikitable"
|+Potion  (Beverage)
|+Potion  (Beverage)
!Name
!Item
!Note
!Note
|-
|-
|snow
|Snow
|You can obtain this by collecting the snowballs that children throw in the snow-covered town.
|It can be obtained in a snow-covered town when thrown by a child in a snow fight
As this is also a potion, you can get an empty bottle by crafting it.
Despite its appearance, it is classified as a potion and can be processed with a millstone into an empty bottle, made of snow glass
Not sold in stores or vending machines
|-
|-
|liquid
|Liquid
|A red liquid in a small bottle.
|Has a black variation and a pink variation
|-
|-
|drink
|Drink
|
|Has a "1 can" variation and a "2 cans" variation
|-
|-
|tea
|Tea
|
|
|-
|-
| soft drink
| Soft drink
|
|
|}
|}
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{| class="wikitable"
{| class="wikitable"
!Name
!Item
!Shape  
!Shape  
!Effect
!Effect
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==Booze==
==Booze==
Drinking booze will make you drunk, and if you have the Hillfolk race feat, you will receive a bonus to one of your attributes. Blessed or cursed booze will give you more of a bonus.
Most of the booze will apply drunken make you drunk, and if you have the Hillfolk race feat, you will receive a bonus to one of your attributes. Blessed or cursed booze will give you more of a bonus.
 
They can be offer to '''[[Elin:Lulwy of Wind|Lulwy of Wind]]'''.
 
=== Obtain ===


* You can also offer booze to '''[[Elin:Lulwy of Wind|Lulwy of Wind]]'''.
==== Shop ====
* In addition to the booze sold by the bartender, you can also make some of your own alcohol in the brewing barrels.
Most type of brooze can be bought from a bartender. Ramune is however exclusive to festival merchant.
** The selling price of the wine you make yourself will vary depending on the items used as ingredients. (For details, see the page '''[[Elin:Vendors/Wine Prices|here]]'''.)
 
* In Elona, drinking cursed booze would make you vomit, but this effect has been removed in Elin.
==== Brewing ====
Some booze can be made by the player via a brewing barrel
*Their selling price varys depending on the ingredients used (Details '''[[Elin:Vendors/Wine Prices|here]]''').
*Already rotten ingredients can not be brew into booze, they need to reach their rotten stage while inside the barrel.
*The finished products has a chance to become blessed or cursed, in stack.
**Take 1000 crim nut for example, they would either be a stack of 1000 blessed crim ale, 1000 cursed crim ale, or 1000 regular crim ale, no inbetween, so they won't flood the brewing barrel that has only 4 storage spaces with 3 variations.
*The bless statue of the brewing barrel itself doesn't seems to have any special effect, which are made from a blessed or cursed fertilizer.


{| class="wikitable sortable"
{| class="wikitable sortable"
!Name
!Item
!Brewable
!Brewable
!Effect
!Note
!Note
|-
|-
|Crim ale
|Crim ale
| ✓
| ✓
| You can make this by putting crim into a brewing barrel.
|Applies Drunk:
 
* 43 turns
* 76 turns (Blessed and Cursed)
| It can be brewed by placing a [[Elin:Food#Crops|crim nut]] inside a brewing barrel
|-
|-
|Beer
|Beer
| ✓
| ✓
| You can make this by putting mushrooms etc. into a brewing barrel.
|Applies Drunk:
 
* 43 turns
* 76 turns (Blessed and Cursed)
| It can be brewed by placing any [[Elin:Food#Crops|mushroom]] inside a brewing barrel
|-
|-
|Sake
|Sake
|✓
|✓
| You can make this by putting rice into a brewing barrel.
|Applies Drunk:
It can be offered to '''[[Elin:Kizuami of Trickery|Kizuami]]''' and '''[[Elin:Horome of Moonshadow|Horome]]'''.


Strong drunken effect and high bonuses for Hilfolk.
* 146 turns
* 343 turns (Blessed and Cursed)
| It can be brewed by placing a [[Elin:Food#Rice and Dough|rice bag]] inside a brewing barrel. Note that a [[Elin:Food#Crops|rice bundle]] won't work
Can be offered to '''[[Elin:Kizuami of Trickery|Kizuami]]''' and '''[[Elin:Horome of Moonshadow|Horome]]'''
 
High bonuses for Hilfolk
|-
|-
|Wine  
|Wine  
|✓
|✓
|You can make this by putting ingredients other than those listed above into a brewing barrel.
|Applies Drunk:
 
* 43 turns
* 76 turns (Blessed and Cursed)
|It can be brewed by placing any ingredients that doesn't have any forementioned transformation inside a brewing barrel. e.g. Eggs, fruits, vegetables, etc.
|-
|-
|Ale
|Ale
|There are many different designs.
|Applies Drunk:
 
* 43 turns
* 76 turns (Blessed and Cursed)
|The bottle has many texture variation
|-
|-
|Cocktail
|Cocktail
|
|
|
|-
|-
|Ramune
|Ramune
| Stamina Recovery Lv.6, Purity Lv.1, Not Duplicable
|Recover stamina
Although it is classified as a booze, it does not make you drunk when you drink it.
| [Stamina Recovery Lv.6], [Purity Lv.1], Not Duplicable
Recover a good amount of stamina once used
Although it is classified as a booze, it does not induce drunkenness when drank
|}
|}
In Elona, drinking cursed booze would make you vomit, but this effect has been removed in Elin.


==Milk==
==Milk==

Latest revision as of 12:40, 24 November 2025


This page explains about the potions and other drinks that are classified into the "Drink" category, such as alcohol, solid medicines, and milk.

Overview

Items classified under the Drink category can be further divided into four types: potions, drug, booze, and milk.

Drinks can be used not only for drinking, but also as crafting materials such as for clay and cauldrons, and each subcategory has its own unique uses.

You can buy a variety of beverages from vending machines.

Potions

A potion is the common name for a drinkable item that comes in a round bottle, and it can be drunk, mixed or thrown at enemies to produce various effects.

In addition, beverages such as juice that have no effect are also classified as potions.

Items classified as potions can also be used as materials when crafting empty bottles with a millstone.


Here are some ways to use potions:

Drink: Gain the potion's effect and slightly fill your stomach. This might be useful in emergencies.

Throw at Target: Wet the target and grant them the potion's effect. Since potion throws are guaranteed hits, this is also useful when you want to reliably wet enemies, such as when dealing with enemies that are Suicide Bomb.

Throw onto the ground: Creates a puddle on that tile. The puddle remains for a while, granting the potion's effect to characters who step on it.

Pour: While holding a potion, middle-clicking on yourself allows you to “pour” it onto yourself. This counts as a self-throw.

Mix: Some potions, such as Water, Poison, and Acidproof liquid, can be mixed with other items. Mixing a potion into a fountain or well can restore one charge, but overmixing will contaminate it beyond recovery.

Gift: NPCs will immediately drink potions when given them. However, they will not drink harmful potions or love potions.

Potions (Medicine)

  • In addition to being able to buy potions from vending machines, healers sell cure and support magic potions, and drug dealers sell status abnormality potions and other potions.
  • Some potions can also be crafted by alchemy.
  • If you have contracted Ether Hand, when you pick up or buy potions – excluding ether antibodies – they will sometimes turn into harmful potions.
Potion (Medicine)
Item Acquisition Effect Effect (Blessed) Effect (Cursed) Note
Water Shrine of Thing, Holy well None Bless the mixed items. Curse the mixed items.

Drinking it causes one of the following: blindness, paralysis, confusion, sleep, poison, unconscious, sick.

If you use an empty bottle at the Holy Well of Noyel, you will always get blessed water.
Bucket of water Holy well None Unlike bottle of water, placing it on an altar will not cause it to be blessed or cursed.

If you use a bucket at the Holy Well of Noyel, you will always get blessed water.

Salt water Drug dealer Causes massive damage when thrown at or drank by a snail
Dirty water Machinarium Nefia Cause Vomiting* Cause Vomiting* Cause Vomiting* Only when taken by Player or Ally
Cure Minor Wounds Healer Heals Heals more Holy damage
Cure Major Wounds Healer
Cure Critical Wounds Healer
Healing Healer
Healing of 《Eris》 Healer
Healing of 《Odina》 Healer
Infravision Goods shopkeeper, Vending machine Cat's Eye (600 turns, +11 PER) Enhanced effects (1200 turns, +18) Blind
Ultravision Goods shopkeeper, Vending machine See Invisible (45 turns, +11 Spot Hidden) Enhanced effects (78 turns, +16) Blind
Telepathy Goods shopkeeper, Vending machine Telepathy (55 turns) Extended duration (95 turns) Insanity
Speed Healer Haste (+41 SPD) for 15 turns Haste (+50 SPD) for 27 turns Haste (+50 SPD) for 27 turns Provides a strengthened buff, whether blessed or cursed

Unlike in Elona, this potion will not age you.

Slow Goods shopkeeper, Vending machine Slow (-41 SPD) for 15 turns Slow (-35 SPD) for 8 turns Slow (-50 SPD) for 27 turns Unlike in Elona, this potion will not decrease your age.
Hero Healer Hero (Nullfy fear & Confusion, +11 STR, +11 DEX) for 60 turns Hero (Nullfy fear, +18 STR, +18 DEX) for 110 turns Applies Fear* *High Will will diminish effectiveness:
  • 18 turns / 10 WIL; 10 turns / 100 WIL
Troll blood Healer Nature's Embrace (2d6) for 8 turns Nature's Embrace (4d9) for 11 turns Applies Bleeding* *High Endurance will diminish effectiveness:
  • 36 turns / 10 END; 18 turns / 120 END
Resistance Healer Elemental Shield (+6 Fire Res, +6 Cold Res, +6 Lightning Res) for 20 turns Elemental Shield (+7 Fire Res, +7 Cold Res, +7 Lightning Res) for 34 turns Applies Elemental Scar* (-6 Fire Res, -6 Cold Res, -6 Lightning Res) *High Endurance will diminish effectiveness:
  • 17 turns / 10 END; 12 turns / 120 END
Weaken Resistance Goods shopkeeper, Vending machine Applies Elemental Scar* (-5 Fire Res, -5 Cold Res, -5 Lightning Res) Applies Elemental Scar (-6 Fire Res, -6 Cold Res, -6 Lightning Res) Applies Elemental Scar (-6 Fire Res, -6 Cold Res, -6 Lightning Res) Provides a strengthened debuff, whether blessed or cursed

*High Endurance will diminish effectiveness:

  • 12 turns / 10 END; 10 turns / 120 END
  • Blessed and Cursed: 17 turns / 10 END; 12 turns / 120 END
Restore Body Healer Restores damaged attributes (Str, End, Dex, Cha). Temporal boost to attributes Temporal weaken to attributes Unlike in Elona, the temporal boost with blessed potions is not a fixed. Instead the boost wear off through time.
Restore Mind Healer Restores damaged attributes (Per, Ler, Will, Mag).
Weakness Goods shopkeeper, Vending machine Applies Weakness* (Decrease DV and PV by half) Applies Weakness* Applies Weakness* *High Will will diminish effectiveness:
  • 13 turns / 10 WIL; 11 turns / 100 WIL
  • 17 turns/ 10 WIL; 14 turns / 100 WIL (Blessed and Cursed)
Silence Goods shopkeeper, Vending machine Applies Silence* Applies Silence* Applies Silence* *High Will will diminish effectiveness:
  • 7 turns / 10 WIL; 6 turns / 100 WIL
  • 9 turns/ 10 WIL; 7 turns / 100 WIL (Blessed and Cursed)
Mutation Goods shopkeeper, Vending machine Acquire a mutation Acquire a positive mutation Acquire a negative mutation Pure Body and Heat Sensitivity are considered positive mutations,

Tainted Body and Cold Sensitivity are negative, The user cannot gain Tainted Body via the blessed potion, vice versa.

Cure Mutation Healer Cure a mutation Cure a negative mutation Cure a positive mutation The selection is random
Water Breathing Healer Water Breathing (+6 Swimming) for 600 turns Water Breathing (+13 Swimming) for 1200 turns Applies Suffocated
Berserk Goods shopkeeper, Vending machine Berserk (+100 SPD, +10 STR, +13 END, -10 WIL, -20 MAG) for 5 turns Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns Provides a strengthened buff, whether blessed or cursed
Strip Blessing Goods shopkeeper, Vending machine Removes Blessing (All for allies, one for enemies) N/A N/A
Putitification Rodwyn Putitifies (230 turns) Putitifies (430 turns) Putitifies (430 turns) Provides a strengthened buff, whether blessed or cursed

Only sold by Rodwyn in Mysilia

Catification Rodwyn Catifies (230 turns) Catifies (430 turns) Catifies (430 turns) Provides a strengthened buff, whether blessed or cursed

Only sold by Rodwyn in Mysilia

Ether Antibody Casino, Miral and Garokk's Workshop, ecopo merchant Eliminate the 2 newest Ether diseases on the user Eliminate the 2 newest Ether diseases on the user Progress 2 Ether diseases.

Recovers 9999 MP

Perfume of Ward Monsters Casino, Healer Less chance of being ambushed on the world map N/A N/A The effect lasts for 3 sleeps, if you don't sleep it is infinite
Perfume of Lure Monsters Casino, Healer Greater chance of being ambushed on the world map
Perfume of Meetings Casino, Healer Easier to encounter events such as Kickstarter backer trails
Perfume of Lure Metals Casino, Healer Greater chance of encountering metal monsters when you are ambushed on the World map.
Poison Drug dealer Applies Poison* Applies Poison* Applies Poison* and Paralysis** *High Endurance will diminish effectiveness:
  • 45 turns / 10 END; 22 turns / 120 END
  • 22 turns / 10 END; 11 turns / 120 END (Blessed)
  • 90 turns / 10 END; 45 turns / 120 END (Cursed)

**High Perception will diminish effectiveness:

  • 8 turns / 10 PER; 4 turns / 100 PERRegular potion can be blended into food, granting the “Poison Mix” food trait. However, blessed and cursed potions do not have the blend action, and thus can not be used.
Blindness Drug dealer Applies Blind* Applies Blind* Applies Blind* and Confused** *High Perception will diminish effectiveness:
  • 11 turns / 10 PER; 6 turns / 100 PER
  • 6 turns / 10 PER; 3 turns / 100 PER (Blessed)
  • 23 turns / 10 PER; 12 turns / 100 PER (Cursed)

**High Will will diminish effectiveness:

  • 13 turns / 10 WIL; 7 turns / 100 WIL
Confusion Drug dealer Applies Confused* Applies Confused* Applies Confused* and Fear** *High Will will diminish effectiveness:
  • 12 turns / 10 WIL; 7 turns / 100 WIL
  • 6 turns / 10 WIL; 3 turns / 100 WIL (Blessed)
  • 25 turns / 10 WIL; 14 turns / 100 WIL (Cursed)

**High Will will diminish effectiveness:

  • 9 turns / 10 WIL; 5 turns / 100 WIL
Paralysis Drug dealer Applies Paralysis* Applies Paralysis* Applies Paralysis* and Blind** Note that paralysis statues can only be refreshed and can't stack up like poison or bleeding

*High Perception will diminish effectiveness. :

  • 4 turns / 10 PER; 2 turns / 100 PE
  • 2 turns / 10 PER; 1 turn / 100 PE
  • 8 turns / 10 PER; 4 turns / 100 PE (Cursed)**High Perception will diminish effectiveness:
  • 11 turns / 10 PER; 6 turns / 100 PER
Hormone Drug Drug dealer Change gender Change gender + rejuvenation Change gender + aging The portrait does not change, but the appearance changes when a character with a male or female graphic uses it

If the character with the “???” gender uses it, they will become male or female, and if the male or female use it, they will sometimes become “???” gender.

Love Potion Drug dealer Affinity increases, sometimes lays eggs and gives milk Affinity increases more Affinity decreases If you hand it directly to them using the Present or Trade commands, their Affinity will decrease by 20.
Acidproof Liquid Drug dealer Deal acid damage when thrown or drank, will damage the target's equipment when thrown

Can be blended with equipment, granting them the acidproof trait.

Decreased acid damage

Can be blended with equipment similar to the regular one

Increased acid damage

Will rust the equipment when blended

Mercury Metal Putit, gold bell, silver bell Deal acid damage when thrown or drank, will damage the target's equipment when thrown

Can be blended with equipment, granting them the acidproof trait.

Decreased acid damage

Can be blended with equipment similar to the regular one

Increased acid damage

Will rust the equipment when blended

Used to change the traits of seeds bred with Wooden mortar, the + value of the seed is attenuated to 2/3 of the original value.
★Blood of Fallen Angel Statue of Wind

《Isca》's Drop item

Deal acid damage when thrown or drank, will damage the target's equipment when thrown

Can be blended with equipment, granting them the acidproof trait.

Decreased acid damage

Can be blended with equipment similar to the regular one

Increased acid damage

Will rust the equipment when blended

One of the ingredients for the Potion of Gene

Used to change the traits of a seed modified with Wooden mortars, the + value of the seed is inherited from the original value.

Hair growth tonic Alchemy tool Hair that is sheared is restored to maximum.

No effect if the character can't shear hair

Gains a mutation of Thick Hair (Hair grows at a great pace) Gains a mutation of Hairless (Hair never grows)
★Elixir of Blood Alchemy tool Changes the flavor of the blood The resulting flavor will be that of the blood used as an ingredient (random for elixirs created by wish).
Potion of egg laying Alchemy tool Affinity is increased and eggs are dropped Affinity increases more Affinity decreases Fertilized eggs drop at a higher rate (1/3) than usual

Affinity increase is double that of a love potion.

Elixir of Youth Alchemy tool Rejuvenates (age is halved) reduces age by a quarter Adds 1/3 of the original age
★Elixir of Eternal youth Alchemy tool Grants "Eternal youth" feat; Prevents aging over time Grants Eternal youth and reduces age by a quarter Remove immortality and add 1/3 of the original age Age can still be changed with items even in immortal state
Elixir of gene Alchemy tool Drops the genes of the character who drinks it Drops the dominant gene Drops brain cell No effect in moongate (user map)
★Jure water Randomly generated only None Bless the mixed items. Curse the mixed items.

Drinking it causes one of the following: blindness, paralysis, confusion, sleep, poison, unconscious, sick.

One of the ingredients for the Potion of Gene

Generated very rarely

Beverages

Beverages that have no effect when drunk.

  • It is sold in vending machines, with a few exceptions, and can also be found in Nefia.
Potion (Beverage)
Item Note
Snow It can be obtained in a snow-covered town when thrown by a child in a snow fight

Despite its appearance, it is classified as a potion and can be processed with a millstone into an empty bottle, made of snow glass

Liquid Has a black variation and a pink variation
Drink Has a "1 can" variation and a "2 cans" variation
Tea
Soft drink

Drugs

  • Drugs come in capsule and powdered medicine forms, and can be offered to the Mani of Machine.
  • Some drugs are often sold by Drug Dealers and vending machines. Powdered medicines can be crafted by millstone.
  • Powdered medicines will not work if thrown at NPCs, but they can be used as ingredients in cooking bread and cookies as alternative to flour.
Item Shape Effect Note
Sleeping pill Capsule sleeping, Remove Sharpened Mind

The cursed pill will make you sick if you use it.

Sold by vending machines and drug dealers.

It looks like a capsule, but you can also throw it at your enemies and splash it on them.
Crim powder Powder Eating it causes hallucinations. Sold by vending machines and drug dealers.
Bone powder Powder Eating it cures insanity and hallucination, grants a state of Peace of Mind.
Blue powder Powder Eating it cures Bleeding
Red powder Powder Eating it cures Poison.
Purple powder Powder Eating it cures insanity and hallucination, grants a state of Peace of Mind.
Green powder Powder Has Comfort Lv.4

But, eating it cures no effect.

Craft materials for bandages and alchemical tools
Neutralizer Powder None(default)

Self-made products inherit the traits of the powdered medicine used as a material.

Craft materials for bandages and alchemical tools

Powder form, but cannot be used as a dough

Booze

Most of the booze will apply drunken make you drunk, and if you have the Hillfolk race feat, you will receive a bonus to one of your attributes. Blessed or cursed booze will give you more of a bonus.

They can be offer to Lulwy of Wind.

Obtain

Shop

Most type of brooze can be bought from a bartender. Ramune is however exclusive to festival merchant.

Brewing

Some booze can be made by the player via a brewing barrel

  • Their selling price varys depending on the ingredients used (Details here).
  • Already rotten ingredients can not be brew into booze, they need to reach their rotten stage while inside the barrel.
  • The finished products has a chance to become blessed or cursed, in stack.
    • Take 1000 crim nut for example, they would either be a stack of 1000 blessed crim ale, 1000 cursed crim ale, or 1000 regular crim ale, no inbetween, so they won't flood the brewing barrel that has only 4 storage spaces with 3 variations.
  • The bless statue of the brewing barrel itself doesn't seems to have any special effect, which are made from a blessed or cursed fertilizer.
Item Brewable Effect Note
Crim ale Applies Drunk:
  • 43 turns
  • 76 turns (Blessed and Cursed)
It can be brewed by placing a crim nut inside a brewing barrel
Beer Applies Drunk:
  • 43 turns
  • 76 turns (Blessed and Cursed)
It can be brewed by placing any mushroom inside a brewing barrel
Sake Applies Drunk:
  • 146 turns
  • 343 turns (Blessed and Cursed)
It can be brewed by placing a rice bag inside a brewing barrel. Note that a rice bundle won't work

Can be offered to Kizuami and Horome

High bonuses for Hilfolk

Wine Applies Drunk:
  • 43 turns
  • 76 turns (Blessed and Cursed)
It can be brewed by placing any ingredients that doesn't have any forementioned transformation inside a brewing barrel. e.g. Eggs, fruits, vegetables, etc.
Ale × Applies Drunk:
  • 43 turns
  • 76 turns (Blessed and Cursed)
The bottle has many texture variation
Cocktail ×
Ramune × Recover stamina [Stamina Recovery Lv.6], [Purity Lv.1], Not Duplicable

Recover a good amount of stamina once used Although it is classified as a booze, it does not induce drunkenness when drank

In Elona, drinking cursed booze would make you vomit, but this effect has been removed in Elin.

Milk

  • Drinking blessed milk will make you taller, while cursed milk will have the opposite effect.
  • Milk can be drunk, used as an ingredient in some dishes.
  • Some milk can be made into cheese in an aging shelf.
  • Milk in a brown pot is also used to raise baby pets.
  • Some milk can be crafted in an espresso machine.
  • Pots of milk are sold by merchants in Nefu Village, produced by livestock, and sometimes given by NPCs who have been drugged with aphrodisiacs.
Name Craftable? Note
pot of milk × It is also used to raise pets.

Can be used to make cheese.

can of milk ×
coconut juice ×
bottle of milk Has 2 designs.

Both can be used to make cheese.

coffee Anti Sleep Lv.2
cappuccino Stamina Recovery Lv.2

Anti Sleep Lv.2

hot cocoa Mental Serenity Lv.3
espresso Stamina Recovery Lv.3

Anti Sleep Lv.2